Commit fe753dbd authored by DailyShana's avatar DailyShana

clean up

parent 40f63398
...@@ -1830,7 +1830,7 @@ void card::remove_effect(effect* peffect, effect_container::iterator it) { ...@@ -1830,7 +1830,7 @@ void card::remove_effect(effect* peffect, effect_container::iterator it) {
if (!(data.type & TYPE_NORMAL) || (data.type & TYPE_PENDULUM)) { if (!(data.type & TYPE_NORMAL) || (data.type & TYPE_PENDULUM)) {
set_status(STATUS_INITIALIZING, TRUE); set_status(STATUS_INITIALIZING, TRUE);
pduel->lua->add_param(this, PARAM_TYPE_CARD); pduel->lua->add_param(this, PARAM_TYPE_CARD);
pduel->lua->call_card_function(this, (char*) "initial_effect", 1, 0); pduel->lua->call_card_function(this, "initial_effect", 1, 0);
set_status(STATUS_INITIALIZING, FALSE); set_status(STATUS_INITIALIZING, FALSE);
} }
} }
...@@ -1879,7 +1879,7 @@ int32 card::copy_effect(uint32 code, uint32 reset, uint32 count) { ...@@ -1879,7 +1879,7 @@ int32 card::copy_effect(uint32 code, uint32 reset, uint32 count) {
pduel->game_field->core.copy_reset = reset; pduel->game_field->core.copy_reset = reset;
pduel->game_field->core.copy_reset_count = count; pduel->game_field->core.copy_reset_count = count;
pduel->lua->add_param(this, PARAM_TYPE_CARD); pduel->lua->add_param(this, PARAM_TYPE_CARD);
pduel->lua->call_code_function(code, (char*) "initial_effect", 1, 0); pduel->lua->call_code_function(code, "initial_effect", 1, 0);
pduel->game_field->infos.copy_id++; pduel->game_field->infos.copy_id++;
set_status(STATUS_COPYING_EFFECT, FALSE); set_status(STATUS_COPYING_EFFECT, FALSE);
pduel->game_field->core.copy_reset = cr; pduel->game_field->core.copy_reset = cr;
...@@ -1922,7 +1922,7 @@ int32 card::replace_effect(uint32 code, uint32 reset, uint32 count) { ...@@ -1922,7 +1922,7 @@ int32 card::replace_effect(uint32 code, uint32 reset, uint32 count) {
pduel->game_field->core.copy_reset_count = count; pduel->game_field->core.copy_reset_count = count;
set_status(STATUS_INITIALIZING | STATUS_COPYING_EFFECT, TRUE); set_status(STATUS_INITIALIZING | STATUS_COPYING_EFFECT, TRUE);
pduel->lua->add_param(this, PARAM_TYPE_CARD); pduel->lua->add_param(this, PARAM_TYPE_CARD);
pduel->lua->call_code_function(code, (char*) "initial_effect", 1, 0); pduel->lua->call_code_function(code, "initial_effect", 1, 0);
set_status(STATUS_INITIALIZING | STATUS_COPYING_EFFECT, FALSE); set_status(STATUS_INITIALIZING | STATUS_COPYING_EFFECT, FALSE);
pduel->game_field->infos.copy_id++; pduel->game_field->infos.copy_id++;
pduel->game_field->core.copy_reset = cr; pduel->game_field->core.copy_reset = cr;
......
...@@ -709,13 +709,12 @@ void interpreter::unregister_group(group *pgroup) { ...@@ -709,13 +709,12 @@ void interpreter::unregister_group(group *pgroup) {
pgroup->ref_handle = 0; pgroup->ref_handle = 0;
} }
int32 interpreter::load_script(const char* script_name) { int32 interpreter::load_script(const char* script_name) {
int32 error;
int32 len = 0; int32 len = 0;
byte* buffer = read_script(script_name, &len); byte* buffer = read_script(script_name, &len);
if (!buffer) if (!buffer)
return OPERATION_FAIL; return OPERATION_FAIL;
no_action++; no_action++;
error = luaL_loadbuffer(current_state, (char*)buffer, len, script_name) || lua_pcall(current_state, 0, 0, 0); int32 error = luaL_loadbuffer(current_state, (char*)buffer, len, script_name) || lua_pcall(current_state, 0, 0, 0);
if (error) { if (error) {
interpreter::strcpy(pduel->strbuffer, lua_tostring(current_state, -1)); interpreter::strcpy(pduel->strbuffer, lua_tostring(current_state, -1));
handle_message(pduel, 1); handle_message(pduel, 1);
...@@ -728,7 +727,6 @@ int32 interpreter::load_script(const char* script_name) { ...@@ -728,7 +727,6 @@ int32 interpreter::load_script(const char* script_name) {
} }
int32 interpreter::load_card_script(uint32 code) { int32 interpreter::load_card_script(uint32 code) {
char class_name[20]; char class_name[20];
char script_name[64];
sprintf(class_name, "c%d", code); sprintf(class_name, "c%d", code);
lua_getglobal(current_state, class_name); lua_getglobal(current_state, class_name);
//if script is not loaded, create and load it //if script is not loaded, create and load it
...@@ -743,6 +741,7 @@ int32 interpreter::load_card_script(uint32 code) { ...@@ -743,6 +741,7 @@ int32 interpreter::load_card_script(uint32 code) {
lua_pushstring(current_state, "__index"); lua_pushstring(current_state, "__index");
lua_pushvalue(current_state, -2); lua_pushvalue(current_state, -2);
lua_rawset(current_state, -3); lua_rawset(current_state, -3);
char script_name[64];
sprintf(script_name, "./script/c%d.lua", code); sprintf(script_name, "./script/c%d.lua", code);
if(!load_script(script_name)) { if(!load_script(script_name)) {
return OPERATION_FAIL; return OPERATION_FAIL;
...@@ -763,10 +762,9 @@ void interpreter::add_param(ptr param, int32 type, bool front) { ...@@ -763,10 +762,9 @@ void interpreter::add_param(ptr param, int32 type, bool front) {
params.emplace_back((void*)param, type); params.emplace_back((void*)param, type);
} }
void interpreter::push_param(lua_State* L, bool is_coroutine) { void interpreter::push_param(lua_State* L, bool is_coroutine) {
uint32 type;
int32 pushed = 0; int32 pushed = 0;
for (const auto& it : params) { for (const auto& it : params) {
type = it.second; uint32 type = it.second;
switch(type) { switch(type) {
case PARAM_TYPE_INT: case PARAM_TYPE_INT:
lua_pushinteger(L, (ptr) it.first); lua_pushinteger(L, (ptr) it.first);
...@@ -948,7 +946,6 @@ int32 interpreter::call_code_function(uint32 code, const char* f, uint32 param_c ...@@ -948,7 +946,6 @@ int32 interpreter::call_code_function(uint32 code, const char* f, uint32 param_c
return OPERATION_SUCCESS; return OPERATION_SUCCESS;
} }
int32 interpreter::check_condition(int32 f, uint32 param_count) { int32 interpreter::check_condition(int32 f, uint32 param_count) {
int32 result;
if(!f) { if(!f) {
params.clear(); params.clear();
return TRUE; return TRUE;
...@@ -956,7 +953,7 @@ int32 interpreter::check_condition(int32 f, uint32 param_count) { ...@@ -956,7 +953,7 @@ int32 interpreter::check_condition(int32 f, uint32 param_count) {
no_action++; no_action++;
call_depth++; call_depth++;
if (call_function(f, param_count, 1)) { if (call_function(f, param_count, 1)) {
result = lua_toboolean(current_state, -1); int32 result = lua_toboolean(current_state, -1);
lua_pop(current_state, 1); lua_pop(current_state, 1);
no_action--; no_action--;
call_depth--; call_depth--;
...@@ -975,7 +972,6 @@ int32 interpreter::check_condition(int32 f, uint32 param_count) { ...@@ -975,7 +972,6 @@ int32 interpreter::check_condition(int32 f, uint32 param_count) {
return OPERATION_FAIL; return OPERATION_FAIL;
} }
int32 interpreter::check_matching(card* pcard, int32 findex, int32 extraargs) { int32 interpreter::check_matching(card* pcard, int32 findex, int32 extraargs) {
int32 result;
if(!findex || lua_isnil(current_state, findex)) if(!findex || lua_isnil(current_state, findex))
return TRUE; return TRUE;
no_action++; no_action++;
...@@ -996,7 +992,7 @@ int32 interpreter::check_matching(card* pcard, int32 findex, int32 extraargs) { ...@@ -996,7 +992,7 @@ int32 interpreter::check_matching(card* pcard, int32 findex, int32 extraargs) {
} }
return OPERATION_FAIL; return OPERATION_FAIL;
} }
result = lua_toboolean(current_state, -1); int32 result = lua_toboolean(current_state, -1);
lua_pop(current_state, 1); lua_pop(current_state, 1);
no_action--; no_action--;
call_depth--; call_depth--;
...@@ -1007,7 +1003,6 @@ int32 interpreter::check_matching(card* pcard, int32 findex, int32 extraargs) { ...@@ -1007,7 +1003,6 @@ int32 interpreter::check_matching(card* pcard, int32 findex, int32 extraargs) {
return result; return result;
} }
int32 interpreter::get_operation_value(card* pcard, int32 findex, int32 extraargs) { int32 interpreter::get_operation_value(card* pcard, int32 findex, int32 extraargs) {
int32 result;
if(!findex || lua_isnil(current_state, findex)) if(!findex || lua_isnil(current_state, findex))
return 0; return 0;
no_action++; no_action++;
...@@ -1028,7 +1023,7 @@ int32 interpreter::get_operation_value(card* pcard, int32 findex, int32 extraarg ...@@ -1028,7 +1023,7 @@ int32 interpreter::get_operation_value(card* pcard, int32 findex, int32 extraarg
} }
return OPERATION_FAIL; return OPERATION_FAIL;
} }
result = std::round(lua_tonumber(current_state, -1)); int32 result = std::round(lua_tonumber(current_state, -1));
lua_pop(current_state, 1); lua_pop(current_state, 1);
no_action--; no_action--;
call_depth--; call_depth--;
...@@ -1039,7 +1034,6 @@ int32 interpreter::get_operation_value(card* pcard, int32 findex, int32 extraarg ...@@ -1039,7 +1034,6 @@ int32 interpreter::get_operation_value(card* pcard, int32 findex, int32 extraarg
return result; return result;
} }
int32 interpreter::get_function_value(int32 f, uint32 param_count) { int32 interpreter::get_function_value(int32 f, uint32 param_count) {
int32 result;
if(!f) { if(!f) {
params.clear(); params.clear();
return 0; return 0;
...@@ -1047,6 +1041,7 @@ int32 interpreter::get_function_value(int32 f, uint32 param_count) { ...@@ -1047,6 +1041,7 @@ int32 interpreter::get_function_value(int32 f, uint32 param_count) {
no_action++; no_action++;
call_depth++; call_depth++;
if (call_function(f, param_count, 1)) { if (call_function(f, param_count, 1)) {
int32 result = 0;
if (lua_isboolean(current_state, -1)) if (lua_isboolean(current_state, -1))
result = lua_toboolean(current_state, -1); result = lua_toboolean(current_state, -1);
else else
......
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment