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nanahira
ygopro-core
Commits
fe05c074
Commit
fe05c074
authored
Sep 26, 2021
by
salix5
Committed by
GitHub
Sep 26, 2021
Browse files
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Plain Diff
add EFFECT_CHANGE_INVOLVING_BATTLE_DAMAGE (#400)
parent
c036f2fc
Changes
2
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Showing
2 changed files
with
3 additions
and
3 deletions
+3
-3
effect.h
effect.h
+1
-1
processor.cpp
processor.cpp
+2
-2
No files found.
effect.h
View file @
fe05c074
...
@@ -415,7 +415,7 @@ inline effect_flag operator|(effect_flag flag1, effect_flag flag2)
...
@@ -415,7 +415,7 @@ inline effect_flag operator|(effect_flag flag1, effect_flag flag2)
#define EFFECT_QP_ACT_IN_NTPHAND 311
#define EFFECT_QP_ACT_IN_NTPHAND 311
#define EFFECT_MUST_BE_SMATERIAL 312
#define EFFECT_MUST_BE_SMATERIAL 312
#define EFFECT_TO_GRAVE_REDIRECT_CB 313
#define EFFECT_TO_GRAVE_REDIRECT_CB 313
//#define EFFECT_CHANGE_LEVEL_FINAL
314
#define EFFECT_CHANGE_INVOLVING_BATTLE_DAMAGE
314
//#define EFFECT_CHANGE_RANK_FINAL 315
//#define EFFECT_CHANGE_RANK_FINAL 315
#define EFFECT_MUST_BE_FMATERIAL 316
#define EFFECT_MUST_BE_FMATERIAL 316
#define EFFECT_MUST_BE_XMATERIAL 317
#define EFFECT_MUST_BE_XMATERIAL 317
...
...
processor.cpp
View file @
fe05c074
...
@@ -3420,7 +3420,7 @@ void field::calculate_battle_damage(effect** pdamchange, card** preason_card, ui
...
@@ -3420,7 +3420,7 @@ void field::calculate_battle_damage(effect** pdamchange, card** preason_card, ui
}
}
effect_set
eset
;
effect_set
eset
;
core
.
attacker
->
filter_effect
(
EFFECT_CHANGE_BATTLE_DAMAGE
,
&
eset
,
FALSE
);
core
.
attacker
->
filter_effect
(
EFFECT_CHANGE_BATTLE_DAMAGE
,
&
eset
,
FALSE
);
core
.
attack_target
->
filter_effect
(
EFFECT_CHANGE_BATTLE_DAMAGE
,
&
eset
,
FALSE
);
core
.
attack_target
->
filter_effect
(
EFFECT_CHANGE_
INVOLVING_
BATTLE_DAMAGE
,
&
eset
,
FALSE
);
filter_player_effect
(
pa
,
EFFECT_CHANGE_BATTLE_DAMAGE
,
&
eset
,
FALSE
);
filter_player_effect
(
pa
,
EFFECT_CHANGE_BATTLE_DAMAGE
,
&
eset
,
FALSE
);
filter_player_effect
(
1
-
pa
,
EFFECT_CHANGE_BATTLE_DAMAGE
,
&
eset
,
FALSE
);
filter_player_effect
(
1
-
pa
,
EFFECT_CHANGE_BATTLE_DAMAGE
,
&
eset
,
FALSE
);
eset
.
sort
();
eset
.
sort
();
...
@@ -3540,7 +3540,7 @@ void field::calculate_battle_damage(effect** pdamchange, card** preason_card, ui
...
@@ -3540,7 +3540,7 @@ void field::calculate_battle_damage(effect** pdamchange, card** preason_card, ui
effect_set
eset
;
effect_set
eset
;
reason_card
->
filter_effect
(
EFFECT_CHANGE_BATTLE_DAMAGE
,
&
eset
,
FALSE
);
reason_card
->
filter_effect
(
EFFECT_CHANGE_BATTLE_DAMAGE
,
&
eset
,
FALSE
);
if
(
dam_card
)
if
(
dam_card
)
dam_card
->
filter_effect
(
EFFECT_CHANGE_BATTLE_DAMAGE
,
&
eset
,
FALSE
);
dam_card
->
filter_effect
(
EFFECT_CHANGE_
INVOLVING_
BATTLE_DAMAGE
,
&
eset
,
FALSE
);
filter_player_effect
(
damp
,
EFFECT_CHANGE_BATTLE_DAMAGE
,
&
eset
,
FALSE
);
filter_player_effect
(
damp
,
EFFECT_CHANGE_BATTLE_DAMAGE
,
&
eset
,
FALSE
);
filter_player_effect
(
1
-
damp
,
EFFECT_CHANGE_BATTLE_DAMAGE
,
&
eset
,
FALSE
);
filter_player_effect
(
1
-
damp
,
EFFECT_CHANGE_BATTLE_DAMAGE
,
&
eset
,
FALSE
);
eset
.
sort
();
eset
.
sort
();
...
...
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