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nanahira
ygopro-core
Commits
fb5aae10
Commit
fb5aae10
authored
Jul 30, 2018
by
DailyShana
Browse files
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Plain Diff
enable selecting effect of extra summon/set
parent
62600336
Changes
1
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Showing
1 changed file
with
4 additions
and
30 deletions
+4
-30
operations.cpp
operations.cpp
+4
-30
No files found.
operations.cpp
View file @
fb5aae10
...
@@ -1516,8 +1516,6 @@ int32 field::summon(uint16 step, uint8 sumplayer, card* target, effect* proc, ui
...
@@ -1516,8 +1516,6 @@ int32 field::summon(uint16 step, uint8 sumplayer, card* target, effect* proc, ui
}
}
effect
*
peffect
=
core
.
select_effects
[
returns
.
ivalue
[
0
]];
effect
*
peffect
=
core
.
select_effects
[
returns
.
ivalue
[
0
]];
core
.
units
.
begin
()
->
peffect
=
peffect
;
core
.
units
.
begin
()
->
peffect
=
peffect
;
int32
unlimited
=
-
1
;
bool
force_select
=
false
;
core
.
select_effects
.
clear
();
core
.
select_effects
.
clear
();
core
.
select_options
.
clear
();
core
.
select_options
.
clear
();
if
(
ignore_count
||
core
.
summon_count
[
sumplayer
]
<
get_summon_count_limit
(
sumplayer
))
{
if
(
ignore_count
||
core
.
summon_count
[
sumplayer
]
<
get_summon_count_limit
(
sumplayer
))
{
...
@@ -1532,12 +1530,9 @@ int32 field::summon(uint16 step, uint8 sumplayer, card* target, effect* proc, ui
...
@@ -1532,12 +1530,9 @@ int32 field::summon(uint16 step, uint8 sumplayer, card* target, effect* proc, ui
int32
new_zone
=
retval
.
size
()
>
1
?
retval
[
1
]
:
0x1f
;
int32
new_zone
=
retval
.
size
()
>
1
?
retval
[
1
]
:
0x1f
;
int32
releasable
=
retval
.
size
()
>
2
?
(
retval
[
2
]
<
0
?
0xff00ff
+
retval
[
2
]
:
retval
[
2
])
:
0xff00ff
;
int32
releasable
=
retval
.
size
()
>
2
?
(
retval
[
2
]
<
0
?
0xff00ff
+
retval
[
2
]
:
retval
[
2
])
:
0xff00ff
;
new_zone
&=
zone
;
new_zone
&=
zone
;
bool
unchanged
=
(
new_zone
==
zone
);
if
(
peffect
)
{
if
(
peffect
)
{
if
(
new_min_tribute
<
(
int32
)
min_tribute
)
{
if
(
new_min_tribute
<
(
int32
)
min_tribute
)
new_min_tribute
=
min_tribute
;
new_min_tribute
=
min_tribute
;
unchanged
=
false
;
}
if
(
!
target
->
is_summonable
(
peffect
,
new_min_tribute
,
new_zone
,
releasable
))
if
(
!
target
->
is_summonable
(
peffect
,
new_min_tribute
,
new_zone
,
releasable
))
continue
;
continue
;
}
else
{
}
else
{
...
@@ -1550,25 +1545,17 @@ int32 field::summon(uint16 step, uint8 sumplayer, card* target, effect* proc, ui
...
@@ -1550,25 +1545,17 @@ int32 field::summon(uint16 step, uint8 sumplayer, card* target, effect* proc, ui
min
=
min_tribute
;
min
=
min_tribute
;
if
(
max
<
min
)
if
(
max
<
min
)
continue
;
continue
;
if
(
min
<
new_min_tribute
)
{
if
(
min
<
new_min_tribute
)
min
=
new_min_tribute
;
min
=
new_min_tribute
;
unchanged
=
false
;
}
if
(
!
check_tribute
(
target
,
min
,
max
,
0
,
target
->
current
.
controler
,
new_zone
,
releasable
))
if
(
!
check_tribute
(
target
,
min
,
max
,
0
,
target
->
current
.
controler
,
new_zone
,
releasable
))
continue
;
continue
;
}
}
if
(
unlimited
<
0
&&
unchanged
)
unlimited
=
(
int32
)
core
.
select_effects
.
size
();
if
(
eset
[
i
]
->
operation
)
force_select
=
true
;
core
.
select_effects
.
push_back
(
eset
[
i
]);
core
.
select_effects
.
push_back
(
eset
[
i
]);
core
.
select_options
.
push_back
(
eset
[
i
]
->
description
);
core
.
select_options
.
push_back
(
eset
[
i
]
->
description
);
}
}
}
}
if
(
core
.
select_options
.
size
()
==
1
)
if
(
core
.
select_options
.
size
()
==
1
)
returns
.
ivalue
[
0
]
=
0
;
returns
.
ivalue
[
0
]
=
0
;
else
if
(
!
force_select
&&
unlimited
>=
0
)
returns
.
ivalue
[
0
]
=
unlimited
;
else
else
add_process
(
PROCESSOR_SELECT_OPTION
,
0
,
0
,
0
,
sumplayer
,
0
);
add_process
(
PROCESSOR_SELECT_OPTION
,
0
,
0
,
0
,
sumplayer
,
0
);
return
FALSE
;
return
FALSE
;
...
@@ -2062,8 +2049,6 @@ int32 field::mset(uint16 step, uint8 setplayer, card* target, effect* proc, uint
...
@@ -2062,8 +2049,6 @@ int32 field::mset(uint16 step, uint8 setplayer, card* target, effect* proc, uint
}
}
effect
*
peffect
=
core
.
select_effects
[
returns
.
ivalue
[
0
]];
effect
*
peffect
=
core
.
select_effects
[
returns
.
ivalue
[
0
]];
core
.
units
.
begin
()
->
peffect
=
peffect
;
core
.
units
.
begin
()
->
peffect
=
peffect
;
int32
unlimited
=
-
1
;
bool
force_select
=
false
;
core
.
select_effects
.
clear
();
core
.
select_effects
.
clear
();
core
.
select_options
.
clear
();
core
.
select_options
.
clear
();
if
(
ignore_count
||
core
.
summon_count
[
setplayer
]
<
get_summon_count_limit
(
setplayer
))
{
if
(
ignore_count
||
core
.
summon_count
[
setplayer
]
<
get_summon_count_limit
(
setplayer
))
{
...
@@ -2078,12 +2063,9 @@ int32 field::mset(uint16 step, uint8 setplayer, card* target, effect* proc, uint
...
@@ -2078,12 +2063,9 @@ int32 field::mset(uint16 step, uint8 setplayer, card* target, effect* proc, uint
int32
new_zone
=
retval
.
size
()
>
1
?
retval
[
1
]
:
0x1f
;
int32
new_zone
=
retval
.
size
()
>
1
?
retval
[
1
]
:
0x1f
;
int32
releasable
=
retval
.
size
()
>
2
?
(
retval
[
2
]
<
0
?
0xff00ff
+
retval
[
2
]
:
retval
[
2
])
:
0xff00ff
;
int32
releasable
=
retval
.
size
()
>
2
?
(
retval
[
2
]
<
0
?
0xff00ff
+
retval
[
2
]
:
retval
[
2
])
:
0xff00ff
;
new_zone
&=
zone
;
new_zone
&=
zone
;
bool
unchanged
=
(
new_zone
==
zone
);
if
(
peffect
)
{
if
(
peffect
)
{
if
(
new_min_tribute
<
(
int32
)
min_tribute
)
{
if
(
new_min_tribute
<
(
int32
)
min_tribute
)
new_min_tribute
=
min_tribute
;
new_min_tribute
=
min_tribute
;
unchanged
=
false
;
}
if
(
!
target
->
is_summonable
(
peffect
,
new_min_tribute
,
new_zone
,
releasable
))
if
(
!
target
->
is_summonable
(
peffect
,
new_min_tribute
,
new_zone
,
releasable
))
continue
;
continue
;
}
else
{
}
else
{
...
@@ -2096,25 +2078,17 @@ int32 field::mset(uint16 step, uint8 setplayer, card* target, effect* proc, uint
...
@@ -2096,25 +2078,17 @@ int32 field::mset(uint16 step, uint8 setplayer, card* target, effect* proc, uint
min
=
min_tribute
;
min
=
min_tribute
;
if
(
max
<
min
)
if
(
max
<
min
)
continue
;
continue
;
if
(
min
<
new_min_tribute
)
{
if
(
min
<
new_min_tribute
)
min
=
new_min_tribute
;
min
=
new_min_tribute
;
unchanged
=
false
;
}
if
(
!
check_tribute
(
target
,
min
,
max
,
0
,
target
->
current
.
controler
,
new_zone
,
releasable
,
POS_FACEDOWN_DEFENSE
))
if
(
!
check_tribute
(
target
,
min
,
max
,
0
,
target
->
current
.
controler
,
new_zone
,
releasable
,
POS_FACEDOWN_DEFENSE
))
continue
;
continue
;
}
}
if
(
unlimited
<
0
&&
unchanged
)
unlimited
=
(
int32
)
core
.
select_effects
.
size
();
if
(
eset
[
i
]
->
operation
)
force_select
=
true
;
core
.
select_effects
.
push_back
(
eset
[
i
]);
core
.
select_effects
.
push_back
(
eset
[
i
]);
core
.
select_options
.
push_back
(
eset
[
i
]
->
description
);
core
.
select_options
.
push_back
(
eset
[
i
]
->
description
);
}
}
}
}
if
(
core
.
select_options
.
size
()
==
1
)
if
(
core
.
select_options
.
size
()
==
1
)
returns
.
ivalue
[
0
]
=
0
;
returns
.
ivalue
[
0
]
=
0
;
else
if
(
!
force_select
&&
unlimited
>=
0
)
returns
.
ivalue
[
0
]
=
unlimited
;
else
else
add_process
(
PROCESSOR_SELECT_OPTION
,
0
,
0
,
0
,
setplayer
,
0
);
add_process
(
PROCESSOR_SELECT_OPTION
,
0
,
0
,
0
,
setplayer
,
0
);
return
FALSE
;
return
FALSE
;
...
...
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