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nanahira
ygopro-core
Commits
e52629db
Commit
e52629db
authored
May 16, 2021
by
Chrono-Genex
Committed by
GitHub
May 16, 2021
Browse files
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Plain Diff
add Card.GetAttributeInGrave, Card.GetRaceInGrave (#379)
parent
14759d2e
Changes
5
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5 changed files
with
72 additions
and
0 deletions
+72
-0
card.cpp
card.cpp
+40
-0
card.h
card.h
+2
-0
effect.h
effect.h
+2
-0
libcard.cpp
libcard.cpp
+26
-0
scriptlib.h
scriptlib.h
+2
-0
No files found.
card.cpp
View file @
e52629db
...
...
@@ -1048,6 +1048,26 @@ uint32 card::get_link_attribute(uint8 playerid) {
}
return
attribute
;
}
uint32
card
::
get_grave_attribute
(
uint8
playerid
)
{
if
(
!
(
data
.
type
&
TYPE_MONSTER
))
return
0
;
if
(
current
.
is_location
(
LOCATION_GRAVE
))
return
get_attribute
();
uint32
attribute
=
data
.
attribute
;
effect_set
eset
;
pduel
->
game_field
->
filter_player_effect
(
playerid
,
EFFECT_CHANGE_GRAVE_ATTRIBUTE
,
&
eset
);
for
(
int32
i
=
0
;
i
<
eset
.
size
();
++
i
)
{
if
(
!
eset
[
i
]
->
target
)
attribute
=
eset
[
i
]
->
get_value
(
this
);
else
{
pduel
->
lua
->
add_param
(
eset
[
i
],
PARAM_TYPE_EFFECT
);
pduel
->
lua
->
add_param
(
this
,
PARAM_TYPE_CARD
);
if
(
pduel
->
lua
->
check_condition
(
eset
[
i
]
->
target
,
2
))
attribute
=
eset
[
i
]
->
get_value
(
this
);
}
}
return
attribute
;
}
uint32
card
::
get_race
()
{
if
(
assume_type
==
ASSUME_RACE
)
return
assume_value
;
...
...
@@ -1086,6 +1106,26 @@ uint32 card::get_link_race(uint8 playerid) {
}
return
race
;
}
uint32
card
::
get_grave_race
(
uint8
playerid
)
{
if
(
!
(
data
.
type
&
TYPE_MONSTER
))
return
0
;
if
(
current
.
is_location
(
LOCATION_GRAVE
))
return
get_race
();
uint32
race
=
data
.
race
;
effect_set
eset
;
pduel
->
game_field
->
filter_player_effect
(
playerid
,
EFFECT_CHANGE_GRAVE_RACE
,
&
eset
);
for
(
int32
i
=
0
;
i
<
eset
.
size
();
++
i
)
{
if
(
!
eset
[
i
]
->
target
)
race
=
eset
[
i
]
->
get_value
(
this
);
else
{
pduel
->
lua
->
add_param
(
eset
[
i
],
PARAM_TYPE_EFFECT
);
pduel
->
lua
->
add_param
(
this
,
PARAM_TYPE_CARD
);
if
(
pduel
->
lua
->
check_condition
(
eset
[
i
]
->
target
,
2
))
race
=
eset
[
i
]
->
get_value
(
this
);
}
}
return
race
;
}
uint32
card
::
get_lscale
()
{
if
(
!
current
.
is_location
(
LOCATION_PZONE
))
return
data
.
lscale
;
...
...
card.h
View file @
e52629db
...
...
@@ -225,8 +225,10 @@ public:
uint32
get_attribute
();
uint32
get_fusion_attribute
(
uint8
playerid
);
uint32
get_link_attribute
(
uint8
playerid
);
uint32
get_grave_attribute
(
uint8
playerid
);
uint32
get_race
();
uint32
get_link_race
(
uint8
playerid
);
uint32
get_grave_race
(
uint8
playerid
);
uint32
get_lscale
();
uint32
get_rscale
();
uint32
get_link_marker
();
...
...
effect.h
View file @
e52629db
...
...
@@ -454,6 +454,8 @@ inline effect_flag operator|(effect_flag flag1, effect_flag flag2)
#define EFFECT_SET_BATTLE_ATTACK 362
#define EFFECT_SET_BATTLE_DEFENSE 363
#define EFFECT_OVERLAY_RITUAL_MATERIAL 364
#define EFFECT_CHANGE_GRAVE_ATTRIBUTE 365
#define EFFECT_CHANGE_GRAVE_RACE 366
#define EVENT_STARTUP 1000
#define EVENT_FLIP 1001
...
...
libcard.cpp
View file @
e52629db
...
...
@@ -563,6 +563,18 @@ int32 scriptlib::card_get_link_attribute(lua_State *L) {
lua_pushinteger
(
L
,
pcard
->
get_link_attribute
(
playerid
));
return
1
;
}
int32
scriptlib
::
card_get_attribute_in_grave
(
lua_State
*
L
)
{
check_param_count
(
L
,
1
);
check_param
(
L
,
PARAM_TYPE_CARD
,
1
);
card
*
pcard
=
*
(
card
**
)
lua_touserdata
(
L
,
1
);
int32
playerid
=
PLAYER_NONE
;
if
(
lua_gettop
(
L
)
>
1
&&
!
lua_isnil
(
L
,
2
))
playerid
=
(
int32
)
lua_tointeger
(
L
,
2
);
else
playerid
=
pcard
->
pduel
->
game_field
->
core
.
reason_player
;
lua_pushinteger
(
L
,
pcard
->
get_grave_attribute
(
playerid
));
return
1
;
}
int32
scriptlib
::
card_get_race
(
lua_State
*
L
)
{
check_param_count
(
L
,
1
);
check_param
(
L
,
PARAM_TYPE_CARD
,
1
);
...
...
@@ -592,6 +604,18 @@ int32 scriptlib::card_get_link_race(lua_State *L) {
lua_pushinteger
(
L
,
pcard
->
get_link_race
(
playerid
));
return
1
;
}
int32
scriptlib
::
card_get_race_in_grave
(
lua_State
*
L
)
{
check_param_count
(
L
,
1
);
check_param
(
L
,
PARAM_TYPE_CARD
,
1
);
card
*
pcard
=
*
(
card
**
)
lua_touserdata
(
L
,
1
);
int32
playerid
=
PLAYER_NONE
;
if
(
lua_gettop
(
L
)
>
1
&&
!
lua_isnil
(
L
,
2
))
playerid
=
(
int32
)
lua_tointeger
(
L
,
2
);
else
playerid
=
pcard
->
pduel
->
game_field
->
core
.
reason_player
;
lua_pushinteger
(
L
,
pcard
->
get_grave_race
(
playerid
));
return
1
;
}
int32
scriptlib
::
card_get_attack
(
lua_State
*
L
)
{
check_param_count
(
L
,
1
);
check_param
(
L
,
PARAM_TYPE_CARD
,
1
);
...
...
@@ -3246,9 +3270,11 @@ static const struct luaL_Reg cardlib[] = {
{
"GetOriginalAttribute"
,
scriptlib
::
card_get_origin_attribute
},
{
"GetFusionAttribute"
,
scriptlib
::
card_get_fusion_attribute
},
{
"GetLinkAttribute"
,
scriptlib
::
card_get_link_attribute
},
{
"GetAttributeInGrave"
,
scriptlib
::
card_get_attribute_in_grave
},
{
"GetRace"
,
scriptlib
::
card_get_race
},
{
"GetOriginalRace"
,
scriptlib
::
card_get_origin_race
},
{
"GetLinkRace"
,
scriptlib
::
card_get_link_race
},
{
"GetRaceInGrave"
,
scriptlib
::
card_get_race_in_grave
},
{
"GetAttack"
,
scriptlib
::
card_get_attack
},
{
"GetBaseAttack"
,
scriptlib
::
card_get_origin_attack
},
{
"GetTextAttack"
,
scriptlib
::
card_get_text_attack
},
...
...
scriptlib.h
View file @
e52629db
...
...
@@ -66,9 +66,11 @@ public:
static
int32
card_get_origin_attribute
(
lua_State
*
L
);
static
int32
card_get_fusion_attribute
(
lua_State
*
L
);
static
int32
card_get_link_attribute
(
lua_State
*
L
);
static
int32
card_get_attribute_in_grave
(
lua_State
*
L
);
static
int32
card_get_race
(
lua_State
*
L
);
static
int32
card_get_origin_race
(
lua_State
*
L
);
static
int32
card_get_link_race
(
lua_State
*
L
);
static
int32
card_get_race_in_grave
(
lua_State
*
L
);
static
int32
card_get_attack
(
lua_State
*
L
);
static
int32
card_get_origin_attack
(
lua_State
*
L
);
static
int32
card_get_text_attack
(
lua_State
*
L
);
...
...
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