Commit da19f8e6 authored by salix5's avatar salix5 Committed by GitHub

Change SIZE_RETURN_VALUE to 512 (#599)

* fix right shift, bitwise and in playerop.cpp

* change returns.bvalue to uint8

* change SIZE_RETURN_VALUE to 512

* update PROCESSOR_SELECT_SUM
parent c6066999
......@@ -31,7 +31,7 @@ typedef signed char int8;
#define TRUE 1
#define FALSE 0
#define SIZE_MESSAGE_BUFFER 0x2000
#define SIZE_RETURN_VALUE 128
#define SIZE_RETURN_VALUE 512
#define PROCESSOR_BUFFER_LEN 0x0fffffff
#define PROCESSOR_FLAG 0xf0000000
......
......@@ -160,7 +160,7 @@ constexpr int SIZE_SVALUE = SIZE_RETURN_VALUE / 2;
constexpr int SIZE_IVALUE = SIZE_RETURN_VALUE / 4;
constexpr int SIZE_LVALUE = SIZE_RETURN_VALUE / 8;
union return_value {
int8 bvalue[SIZE_RETURN_VALUE];
uint8 bvalue[SIZE_RETURN_VALUE];
uint16 svalue[SIZE_SVALUE];
int32 ivalue[SIZE_IVALUE];
int64 lvalue[SIZE_LVALUE];
......@@ -628,6 +628,7 @@ public:
int32 toss_dice(uint16 step, effect* reason_effect, uint8 reason_player, uint8 playerid, uint8 count1, uint8 count2);
int32 rock_paper_scissors(uint16 step, uint8 repeat);
bool check_response(int32 vector_size, int32 min_len, int32 max_len) const;
int32 select_battle_command(uint16 step, uint8 playerid);
int32 select_idle_command(uint16 step, uint8 playerid);
int32 select_effect_yes_no(uint16 step, uint8 playerid, uint32 description, card* pcard);
......
......@@ -328,14 +328,15 @@ int32 scriptlib::group_select_unselect(lua_State *L) {
pduel->game_field->add_process(PROCESSOR_SELECT_UNSELECT_CARD, 0, 0, 0, playerid + (cancelable << 16), min + (max << 16), finishable);
return lua_yieldk(L, 0, (lua_KContext)pduel, [](lua_State *L, int32 status, lua_KContext ctx) {
duel* pduel = (duel*)ctx;
if(pduel->game_field->returns.bvalue[0] == -1) {
if(pduel->game_field->returns.ivalue[0] == -1) {
lua_pushnil(L);
} else {
card* pcard;
if((size_t)pduel->game_field->returns.bvalue[1] < pduel->game_field->core.select_cards.size())
pcard = pduel->game_field->core.select_cards[pduel->game_field->returns.bvalue[1]];
const int32 index = pduel->game_field->returns.bvalue[1];
if(index < (int32)pduel->game_field->core.select_cards.size())
pcard = pduel->game_field->core.select_cards[index];
else
pcard = pduel->game_field->core.unselect_cards[pduel->game_field->returns.bvalue[1] - pduel->game_field->core.select_cards.size()];
pcard = pduel->game_field->core.unselect_cards[index - pduel->game_field->core.select_cards.size()];
interpreter::card2value(L, pcard);
}
return 1;
......@@ -401,7 +402,7 @@ int32 scriptlib::group_cancelable_select(lua_State *L) {
pduel->game_field->add_process(PROCESSOR_SELECT_CARD, 0, 0, 0, playerid + 0x10000, min + (max << 16));
return lua_yieldk(L, 0, (lua_KContext)pduel, [](lua_State *L, int32 status, lua_KContext ctx) {
duel* pduel = (duel*)ctx;
if(pduel->game_field->returns.bvalue[0] == -1) {
if(pduel->game_field->returns.ivalue[0] == -1) {
lua_pushnil(L);
} else {
group* pgroup = pduel->new_group();
......@@ -493,8 +494,8 @@ int32 scriptlib::group_select_with_sum_equal(lua_State *L) {
min = 0;
if(max < min)
max = min;
if(max > 127)
return luaL_error(L, "Parameter \"max\" exceeded 127.");
if(max > UINT8_MAX)
return luaL_error(L, "Parameter \"max\" exceeded 255.");
int32 extraargs = lua_gettop(L) - 6;
pduel->game_field->core.select_cards.assign(pgroup->container.begin(), pgroup->container.end());
for(auto& pcard : pduel->game_field->core.must_select_cards) {
......@@ -512,7 +513,7 @@ int32 scriptlib::group_select_with_sum_equal(lua_State *L) {
interpreter::group2value(L, empty_group);
return 1;
}
pduel->game_field->add_process(PROCESSOR_SELECT_SUM, 0, 0, 0, acc, playerid + (min << 16) + (max << 24));
pduel->game_field->add_process(PROCESSOR_SELECT_SUM, 0, 0, 0, acc, playerid, min, max);
return lua_yieldk(L, 0, (lua_KContext)pduel, [](lua_State *L, int32 status, lua_KContext ctx) {
duel* pduel = (duel*)ctx;
group* pgroup = pduel->new_group();
......
......@@ -5589,7 +5589,7 @@ int32 field::select_synchro_material(int16 step, uint8 playerid, card* pcard, in
pduel->write_buffer8(HINT_SELECTMSG);
pduel->write_buffer8(playerid);
pduel->write_buffer32(512);
add_process(PROCESSOR_SELECT_SUM, 0, 0, 0, lv, playerid + (min << 16) + (max << 24));
add_process(PROCESSOR_SELECT_SUM, 0, 0, 0, lv, playerid, min, max);
return FALSE;
}
case 8: {
......@@ -5644,7 +5644,7 @@ int32 field::select_synchro_material(int16 step, uint8 playerid, card* pcard, in
pduel->write_buffer8(HINT_SELECTMSG);
pduel->write_buffer8(playerid);
pduel->write_buffer32(512);
add_process(PROCESSOR_SELECT_SUM, 0, 0, 0, lv, playerid + (min << 16) + (max << 24));
add_process(PROCESSOR_SELECT_SUM, 0, 0, 0, lv, playerid, min, max);
core.units.begin()->step = 7;
return FALSE;
}
......@@ -6173,7 +6173,7 @@ int32 field::select_release_cards(int16 step, uint8 playerid, uint8 cancelable,
}
case 7: {
core.select_cards.clear();
returns.bvalue[0] = (int8)core.operated_set.size();
returns.bvalue[0] = (uint8)core.operated_set.size();
int32 i = 0;
for(auto cit = core.operated_set.begin(); cit != core.operated_set.end(); ++cit, ++i) {
core.select_cards.push_back(*cit);
......@@ -6374,7 +6374,7 @@ int32 field::select_tribute_cards(int16 step, card* target, uint8 playerid, uint
}
case 9: {
core.select_cards.clear();
returns.bvalue[0] = (int8)core.operated_set.size();
returns.bvalue[0] = (uint8)core.operated_set.size();
int32 i = 0;
for(auto cit = core.operated_set.begin(); cit != core.operated_set.end(); ++cit, ++i) {
core.select_cards.push_back(*cit);
......
......@@ -14,6 +14,20 @@
#include <algorithm>
#include <stack>
bool field::check_response(int32 vector_size, int32 min_len, int32 max_len) const {
const int32 len = returns.bvalue[0];
if (len < min_len || len > max_len)
return false;
std::set<uint8> index_set;
for (int32 i = 0; i < len; ++i) {
uint8 index = returns.bvalue[1 + i];
if (index >=vector_size || index_set.count(index)) {
return false;
}
index_set.insert(index);
}
return true;
}
int32 field::select_battle_command(uint16 step, uint8 playerid) {
if(step == 0) {
pduel->write_buffer8(MSG_SELECT_BATTLECMD);
......@@ -53,11 +67,11 @@ int32 field::select_battle_command(uint16 step, uint8 playerid) {
pduel->write_buffer8(0);
return FALSE;
} else {
uint32 t = returns.ivalue[0] & 0xffff;
uint32 s = returns.ivalue[0] >> 16;
int32 t = (uint32)returns.ivalue[0] & 0xffff;
int32 s = (uint32)returns.ivalue[0] >> 16;
if(t < 0 || t > 3 || s < 0
|| (t == 0 && s >= core.select_chains.size())
|| (t == 1 && s >= core.attackable_cards.size())
|| (t == 0 && s >= (int32)core.select_chains.size())
|| (t == 1 && s >= (int32)core.attackable_cards.size())
|| (t == 2 && !core.to_m2)
|| (t == 3 && !core.to_ep)) {
pduel->write_buffer8(MSG_RETRY);
......@@ -140,18 +154,18 @@ int32 field::select_idle_command(uint16 step, uint8 playerid) {
pduel->write_buffer8(0);
return FALSE;
} else {
uint32 t = returns.ivalue[0] & 0xffff;
uint32 s = returns.ivalue[0] >> 16;
int32 t = (uint32)returns.ivalue[0] & 0xffff;
int32 s = (uint32)returns.ivalue[0] >> 16;
if(t < 0 || t > 8 || s < 0
|| (t == 0 && s >= core.summonable_cards.size())
|| (t == 1 && s >= core.spsummonable_cards.size())
|| (t == 2 && s >= core.repositionable_cards.size())
|| (t == 3 && s >= core.msetable_cards.size())
|| (t == 4 && s >= core.ssetable_cards.size())
|| (t == 5 && s >= core.select_chains.size())
|| (t == 0 && s >= (int32)core.summonable_cards.size())
|| (t == 1 && s >= (int32)core.spsummonable_cards.size())
|| (t == 2 && s >= (int32)core.repositionable_cards.size())
|| (t == 3 && s >= (int32)core.msetable_cards.size())
|| (t == 4 && s >= (int32)core.ssetable_cards.size())
|| (t == 5 && s >= (int32)core.select_chains.size())
|| (t == 6 && (infos.phase != PHASE_MAIN1 || !core.to_bp))
|| (t == 7 && !core.to_ep)
|| (t == 8 && !(infos.can_shuffle && player[playerid].list_hand.size() > 1))) {
|| (t == 8 && !(infos.can_shuffle && (int32)player[playerid].list_hand.size() > 1))) {
pduel->write_buffer8(MSG_RETRY);
return FALSE;
}
......@@ -230,8 +244,6 @@ int32 field::select_card(uint16 step, uint8 playerid, uint8 cancelable, uint8 mi
std::sort(core.select_cards.begin(), core.select_cards.end(), card::card_operation_sort);
if (core.select_cards.size() > UINT8_MAX)
core.select_cards.resize(UINT8_MAX);
if (max > SIZE_RETURN_VALUE - 1)
max = SIZE_RETURN_VALUE - 1;
if(max > core.select_cards.size())
max = (uint8)core.select_cards.size();
if(min > max)
......@@ -256,21 +268,15 @@ int32 field::select_card(uint16 step, uint8 playerid, uint8 cancelable, uint8 mi
}
return FALSE;
} else {
if(cancelable && returns.ivalue[0] == -1)
return TRUE;
if(returns.bvalue[0] < min || returns.bvalue[0] > max) {
if (returns.ivalue[0] == -1) {
if (cancelable)
return TRUE;
pduel->write_buffer8(MSG_RETRY);
return FALSE;
}
std::set<int8> c;
uint8 m = (uint8)core.select_cards.size();
for(int32 i = 0; i < returns.bvalue[0]; ++i) {
int8 v = returns.bvalue[i + 1];
if(v < 0 || v >= m || c.count(v)) {
pduel->write_buffer8(MSG_RETRY);
return FALSE;
}
c.insert(v);
if (!check_response(core.select_cards.size(), min, max)) {
pduel->write_buffer8(MSG_RETRY);
return FALSE;
}
return TRUE;
}
......@@ -317,13 +323,7 @@ int32 field::select_unselect_card(uint16 step, uint8 playerid, uint8 cancelable,
pduel->write_buffer8(MSG_RETRY);
return FALSE;
}
if(returns.bvalue[0] == 0 || returns.bvalue[0] > 1) {
pduel->write_buffer8(MSG_RETRY);
return FALSE;
}
int32 m = core.select_cards.size() + core.unselect_cards.size();
uint8 v = returns.bvalue[1];
if(v < 0 || v >= m) {
if (!check_response(core.select_cards.size() + core.unselect_cards.size(), 1, 1)) {
pduel->write_buffer8(MSG_RETRY);
return FALSE;
}
......@@ -373,8 +373,12 @@ int32 field::select_chain(uint16 step, uint8 playerid, uint8 spe_count, uint8 fo
}
return FALSE;
} else {
if(!forced && returns.ivalue[0] == -1)
return TRUE;
if (returns.ivalue[0] == -1) {
if (!forced)
return TRUE;
pduel->write_buffer8(MSG_RETRY);
return FALSE;
}
if(returns.ivalue[0] < 0 || returns.ivalue[0] >= (int32)core.select_chains.size()) {
pduel->write_buffer8(MSG_RETRY);
return FALSE;
......@@ -386,7 +390,7 @@ int32 field::select_place(uint16 step, uint8 playerid, uint32 flag, uint8 count)
if(step == 0) {
if((playerid == 1) && (core.duel_options & DUEL_SIMPLE_AI)) {
flag = ~flag;
int32 filter;
uint32 filter;
int32 pzone = 0;
if(flag & 0x7f) {
returns.bvalue[0] = 1;
......@@ -441,7 +445,8 @@ int32 field::select_place(uint16 step, uint8 playerid, uint32 flag, uint8 count)
} else {
uint8 pt = 0;
uint32 selected = 0;
for(int8 i = 0; i < 1 || i < count; ++i) {
int32 len = std::max(1, (int32)count);
for (int32 i = 0; i < len; ++i) {
uint8 p = returns.bvalue[pt];
uint8 l = returns.bvalue[pt + 1];
uint8 s = returns.bvalue[pt + 2];
......@@ -453,10 +458,10 @@ int32 field::select_place(uint16 step, uint8 playerid, uint32 flag, uint8 count)
pduel->write_buffer8(MSG_RETRY);
return FALSE;
}
if(sel & (0x1 << 5))
sel |= 0x1 << (16 + 6);
if(sel & (0x1 << 6))
sel |= 0x1 << (16 + 5);
if(sel & (0x1u << 5))
sel |= 0x1u << (16 + 6);
if(sel & (0x1u << 6))
sel |= 0x1u << (16 + 5);
selected |= sel;
pt += 3;
}
......@@ -475,11 +480,11 @@ int32 field::select_position(uint16 step, uint8 playerid, uint32 code, uint8 pos
return TRUE;
}
if((playerid == 1) && (core.duel_options & DUEL_SIMPLE_AI)) {
if(positions & 0x4)
if((uint32)positions & 0x4)
returns.ivalue[0] = 0x4;
else if(positions & 0x1)
else if((uint32)positions & 0x1)
returns.ivalue[0] = 0x1;
else if(positions & 0x8)
else if((uint32)positions & 0x8)
returns.ivalue[0] = 0x8;
else
returns.ivalue[0] = 0x2;
......@@ -535,17 +540,21 @@ int32 field::select_tribute(uint16 step, uint8 playerid, uint8 cancelable, uint8
}
return FALSE;
} else {
if(cancelable && returns.ivalue[0] == -1)
return TRUE;
if (returns.ivalue[0] == -1) {
if (cancelable)
return TRUE;
pduel->write_buffer8(MSG_RETRY);
return FALSE;
}
if(returns.bvalue[0] > max) {
pduel->write_buffer8(MSG_RETRY);
return FALSE;
}
std::set<int8> c;
uint8 m = (uint8)core.select_cards.size(), tt = 0;
std::set<uint8> c;
int32 m = (int32)core.select_cards.size(), tt = 0;
for(int32 i = 0; i < returns.bvalue[0]; ++i) {
int8 v = returns.bvalue[i + 1];
if(v < 0 || v >= m || c.count(v)) {
uint8 v = returns.bvalue[i + 1];
if(v >= m || c.count(v)) {
pduel->write_buffer8(MSG_RETRY);
return FALSE;
}
......@@ -621,7 +630,7 @@ int32 field::select_counter(uint16 step, uint8 playerid, uint16 countertype, uin
}
return TRUE;
}
static int32 select_sum_check1(const int32* oparam, int32 size, int32 index, int32 acc, int32 opmin) {
static int32 select_sum_check1(const uint32* oparam, int32 size, int32 index, int32 acc, int32 opmin) {
if(acc == 0 || index == size)
return FALSE;
int32 o1 = oparam[index] & 0xffff;
......@@ -650,7 +659,7 @@ int32 field::select_with_sum_limit(int16 step, uint8 playerid, int32 acc, int32
if(max < min)
max = min;
pduel->write_buffer8(playerid);
pduel->write_buffer32(acc & 0xffff);
pduel->write_buffer32((uint32)acc & 0xffff);
pduel->write_buffer8(min);
pduel->write_buffer8(max);
pduel->write_buffer8((uint8)core.must_select_cards.size());
......@@ -673,9 +682,11 @@ int32 field::select_with_sum_limit(int16 step, uint8 playerid, int32 acc, int32
return FALSE;
} else {
std::set<int32> c;
int32 mcount = (int32)core.must_select_cards.size();
if (mcount > UINT8_MAX)
mcount = UINT8_MAX;
if(max) {
int32 oparam[16];
int32 mcount = (int32)core.must_select_cards.size();
uint32 oparam[512]{};
if(returns.bvalue[0] < min + mcount || returns.bvalue[0] > max + mcount) {
pduel->write_buffer8(MSG_RETRY);
return FALSE;
......@@ -698,15 +709,14 @@ int32 field::select_with_sum_limit(int16 step, uint8 playerid, int32 acc, int32
}
return TRUE;
} else {
int32 mcount = (int32)core.must_select_cards.size();
int32 sum = 0, mx = 0, mn = 0x7fffffff;
for(int32 i = 0; i < mcount; ++i) {
int32 op = core.must_select_cards[i]->sum_param;
uint32 op = core.must_select_cards[i]->sum_param;
int32 o1 = op & 0xffff;
int32 o2 = op >> 16;
int32 ms = (o2 && o2 < o1) ? o2 : o1;
sum += ms;
mx += (o2 > o1) ? o2 : o1;
mx += std::max(o1, o2);
if(ms < mn)
mn = ms;
}
......@@ -718,12 +728,12 @@ int32 field::select_with_sum_limit(int16 step, uint8 playerid, int32 acc, int32
return FALSE;
}
c.insert(v);
int32 op = core.select_cards[v]->sum_param;
uint32 op = core.select_cards[v]->sum_param;
int32 o1 = op & 0xffff;
int32 o2 = op >> 16;
int32 ms = (o2 && o2 < o1) ? o2 : o1;
sum += ms;
mx += (o2 > o1) ? o2 : o1;
mx += std::max(o1, o2);
if(ms < mn)
mn = ms;
}
......@@ -740,7 +750,7 @@ int32 field::sort_card(int16 step, uint8 playerid) {
if(step == 0) {
returns.bvalue[0] = 0;
if((playerid == 1) && (core.duel_options & DUEL_SIMPLE_AI)) {
returns.bvalue[0] = -1;
returns.bvalue[0] = 0xff;
return TRUE;
}
if(core.select_cards.empty())
......@@ -758,13 +768,13 @@ int32 field::sort_card(int16 step, uint8 playerid) {
}
return FALSE;
} else {
if(returns.bvalue[0] == -1)
if(returns.bvalue[0] == 0xff)
return TRUE;
std::set<int8> c;
uint8 m = (uint8)core.select_cards.size();
for(uint8 i = 0; i < m; ++i) {
int8 v = returns.bvalue[i];
if(v < 0 || v >= m || c.count(v)) {
std::set<uint8> c;
int32 m = (int32)core.select_cards.size();
for(int32 i = 0; i < m; ++i) {
uint8 v = returns.bvalue[i];
if(v >= m || c.count(v)) {
pduel->write_buffer8(MSG_RETRY);
return FALSE;
}
......
......@@ -175,7 +175,7 @@ uint32 field::process() {
}
}
case PROCESSOR_SELECT_SUM: {
if (select_with_sum_limit(it->step, it->arg2 & 0xffff, it->arg1, (it->arg2 >> 16) & 0xff, (it->arg2 >> 24) & 0xff)) {
if (select_with_sum_limit(it->step, it->arg2, it->arg1, it->arg3, it->arg4)) {
core.units.pop_front();
return pduel->message_buffer.size();
} else {
......@@ -674,12 +674,12 @@ uint32 field::process() {
add_process(PROCESSOR_SORT_CARD, 0, 0, 0, sort_player, 0);
++it->step;
} else {
if(returns.bvalue[0] != -1) {
if(returns.bvalue[0] != 0xff) {
card* tc[16];
for(i = 0; i < count; ++i)
player[target_player].list_main.pop_back();
for(i = 0; i < count; ++i)
tc[(uint8)returns.bvalue[i]] = core.select_cards[i];
tc[returns.bvalue[i]] = core.select_cards[i];
for(i = 0; i < count; ++i) {
player[target_player].list_main.push_back(tc[count - i - 1]);
tc[count - i - 1]->current.sequence = (uint8)player[target_player].list_main.size() - 1;
......
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