Commit d92fb763 authored by Chen Bill's avatar Chen Bill Committed by GitHub

use unsigned location constant (#655)

parent 8568c8f3
...@@ -49,17 +49,17 @@ typedef signed char int8; ...@@ -49,17 +49,17 @@ typedef signed char int8;
#define CURRENT_RULE 5 #define CURRENT_RULE 5
//Locations //Locations
#define LOCATION_DECK 0x01 // #define LOCATION_DECK 0x01U
#define LOCATION_HAND 0x02 // #define LOCATION_HAND 0x02U
#define LOCATION_MZONE 0x04 // #define LOCATION_MZONE 0x04U
#define LOCATION_SZONE 0x08 // #define LOCATION_SZONE 0x08U
#define LOCATION_GRAVE 0x10 // #define LOCATION_GRAVE 0x10U
#define LOCATION_REMOVED 0x20 // #define LOCATION_REMOVED 0x20U
#define LOCATION_EXTRA 0x40 // #define LOCATION_EXTRA 0x40U
#define LOCATION_OVERLAY 0x80 // #define LOCATION_OVERLAY 0x80U
#define LOCATION_ONFIELD 0x0c // #define LOCATION_ONFIELD (LOCATION_MZONE | LOCATION_SZONE)
#define LOCATION_FZONE 0x100 // #define LOCATION_FZONE 0x100U
#define LOCATION_PZONE 0x200 // #define LOCATION_PZONE 0x200U
//For redirect //For redirect
#define LOCATION_DECKBOT 0x10001 //Return to deck bottom #define LOCATION_DECKBOT 0x10001 //Return to deck bottom
#define LOCATION_DECKSHF 0x20001 //Return to deck and shuffle #define LOCATION_DECKSHF 0x20001 //Return to deck and shuffle
......
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