Commit d8fb6591 authored by mercury233's avatar mercury233 Committed by GitHub

fix single trigger effect in battle phase start (#446)

parent 9dde9718
......@@ -3839,6 +3839,8 @@ int32 field::process_turn(uint16 step, uint8 turn_player) {
return FALSE;
}
case 10: {
if(core.new_fchain.size() || core.new_ochain.size())
add_process(PROCESSOR_POINT_EVENT, 0, 0, 0, 0, 0);
add_process(PROCESSOR_PHASE_EVENT, 0, 0, 0, PHASE_BATTLE_START, 0);
return FALSE;
}
......
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