Skip to content
Projects
Groups
Snippets
Help
Loading...
Help
Support
Keyboard shortcuts
?
Submit feedback
Sign in / Register
Toggle navigation
Y
ygopro-core
Project overview
Project overview
Details
Activity
Releases
Repository
Repository
Files
Commits
Branches
Tags
Contributors
Graph
Compare
Locked Files
Issues
0
Issues
0
List
Boards
Labels
Service Desk
Milestones
Merge Requests
0
Merge Requests
0
CI / CD
CI / CD
Pipelines
Jobs
Schedules
Security & Compliance
Security & Compliance
Dependency List
License Compliance
Packages
Packages
List
Container Registry
Analytics
Analytics
CI / CD
Code Review
Insights
Issues
Repository
Value Stream
Wiki
Wiki
Snippets
Snippets
Members
Members
Collapse sidebar
Close sidebar
Activity
Graph
Create a new issue
Jobs
Commits
Issue Boards
Open sidebar
nanahira
ygopro-core
Commits
cfb12f7f
Commit
cfb12f7f
authored
Aug 14, 2021
by
mercury233
Browse files
Options
Browse Files
Download
Email Patches
Plain Diff
fix TIMING_SPSUMMON of Duel.SpecialSummonStep
parent
75b51c15
Changes
1
Hide whitespace changes
Inline
Side-by-side
Showing
1 changed file
with
1 addition
and
0 deletions
+1
-0
operations.cpp
operations.cpp
+1
-0
No files found.
operations.cpp
View file @
cfb12f7f
...
@@ -194,6 +194,7 @@ void field::special_summon_complete(effect* reason_effect, uint8 reason_player)
...
@@ -194,6 +194,7 @@ void field::special_summon_complete(effect* reason_effect, uint8 reason_player)
group
*
ng
=
pduel
->
new_group
();
group
*
ng
=
pduel
->
new_group
();
ng
->
container
.
swap
(
core
.
special_summoning
);
ng
->
container
.
swap
(
core
.
special_summoning
);
ng
->
is_readonly
=
TRUE
;
ng
->
is_readonly
=
TRUE
;
core
.
hint_timing
[
reason_player
]
|=
TIMING_SPSUMMON
;
add_process
(
PROCESSOR_SPSUMMON
,
1
,
reason_effect
,
ng
,
reason_player
,
0
);
add_process
(
PROCESSOR_SPSUMMON
,
1
,
reason_effect
,
ng
,
reason_player
,
0
);
}
}
void
field
::
destroy
(
card_set
*
targets
,
effect
*
reason_effect
,
uint32
reason
,
uint32
reason_player
,
uint32
playerid
,
uint32
destination
,
uint32
sequence
)
{
void
field
::
destroy
(
card_set
*
targets
,
effect
*
reason_effect
,
uint32
reason
,
uint32
reason_player
,
uint32
playerid
,
uint32
destination
,
uint32
sequence
)
{
...
...
Write
Preview
Markdown
is supported
0%
Try again
or
attach a new file
Attach a file
Cancel
You are about to add
0
people
to the discussion. Proceed with caution.
Finish editing this message first!
Cancel
Please
register
or
sign in
to comment