Commit cd1255c2 authored by Chen Bill's avatar Chen Bill

atd/def use int32

parent d2168a8c
......@@ -3324,12 +3324,12 @@ int32 field::process_damage_step(uint16 step, uint32 new_attack) {
return TRUE;
}
void field::calculate_battle_damage(effect** pdamchange, card** preason_card, uint8* battle_destroyed) {
uint32 aa = core.attacker->get_battle_attack(), ad = core.attacker->get_battle_defense();
uint32 da = 0, dd = 0, attacker_value = aa, defender_value;
uint8 pa = core.attacker->current.controler, pd;
int32 aa = core.attacker->get_battle_attack(), ad = core.attacker->get_battle_defense();
int32 da = 0, dd = 0, attacker_value = aa, defender_value = 0;
uint8 pa = core.attacker->current.controler, pd = PLAYER_NONE;
uint8 damp = 0;
effect* damchange = 0;
card* reason_card = 0;
effect* damchange = nullptr;
card* reason_card = nullptr;
uint8 bd[2] = {FALSE, FALSE};
bool pierce = false;
core.battle_damage[0] = core.battle_damage[1] = 0;
......@@ -3625,7 +3625,7 @@ void field::calculate_battle_damage(effect** pdamchange, card** preason_card, ui
core.battle_damage[1 - damp] = 0;
}
if(!core.battle_damage[damp] && !core.battle_damage[1 - damp])
reason_card = 0;
reason_card = nullptr;
if(pdamchange)
*pdamchange = damchange;
if(preason_card)
......
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