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nanahira
ygopro-core
Commits
ca37f8b6
Commit
ca37f8b6
authored
Aug 17, 2018
by
DailyShana
Browse files
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Plain Diff
update EFFECT_ONLY_BE_ATTACKED
and EFFECT_ONLY_ATTACK_MONSTER, EFFECT_MUST_ATTACK_MONSTER
parent
b5f28bc4
Changes
2
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Showing
2 changed files
with
25 additions
and
30 deletions
+25
-30
effect.h
effect.h
+1
-3
field.cpp
field.cpp
+24
-27
No files found.
effect.h
View file @
ca37f8b6
...
...
@@ -351,7 +351,7 @@ inline effect_flag operator|(effect_flag flag1, effect_flag flag2)
#define EFFECT_FIRST_ATTACK 192
#define EFFECT_ATTACK_ALL 193
#define EFFECT_EXTRA_ATTACK 194
#define EFFECT_MUST_BE_ATTACKED 195
//
#define EFFECT_MUST_BE_ATTACKED 195
#define EFFECT_ONLY_BE_ATTACKED 196
#define EFFECT_ATTACK_DISABLED 197
#define EFFECT_NO_BATTLE_DAMAGE 200
...
...
@@ -418,12 +418,10 @@ inline effect_flag operator|(effect_flag flag1, effect_flag flag2)
#define EFFECT_ADD_SETCODE 334
#define EFFECT_NO_EFFECT_DAMAGE 335
#define EFFECT_UNSUMMONABLE_CARD 336
//#define EFFECT_DISABLE_CHAIN_FIELD 337
#define EFFECT_DISCARD_COST_CHANGE 338
#define EFFECT_HAND_SYNCHRO 339
#define EFFECT_ADD_FUSION_CODE 340
#define EFFECT_ADD_FUSION_SETCODE 341
#define EFFECT_RISE_TO_FULL_HEIGHT 342
#define EFFECT_ONLY_ATTACK_MONSTER 343
#define EFFECT_MUST_ATTACK_MONSTER 344
#define EFFECT_PATRICIAN_OF_DARKNESS 345
...
...
field.cpp
View file @
ca37f8b6
...
...
@@ -2256,40 +2256,38 @@ int32 field::get_attack_target(card* pcard, card_vector* v, uint8 chain_attack)
effect
*
peffect
;
card_vector
*
pv
=
NULL
;
int32
atype
=
0
;
card_vector
must_
be_
attack
;
card_vector
must_attack
;
card_vector
only_be_attack
;
effect_set
eset
;
card_vector
only_attack
;
// find the universal set pv
pcard
->
direct_attackable
=
0
;
for
(
auto
cit
=
player
[
1
-
p
].
list_mzone
.
begin
();
cit
!=
player
[
1
-
p
].
list_mzone
.
end
();
++
cit
)
{
card
*
atarget
=
*
cit
;
if
(
atarget
)
{
if
(
atarget
->
is_affected_by_effect
(
EFFECT_MUST_BE_ATTACKED
,
pcard
))
must_be_attack
.
push_back
(
atarget
);
if
(
atarget
->
is_affected_by_effect
(
EFFECT_ONLY_BE_ATTACKED
))
only_be_attack
.
push_back
(
atarget
);
if
(
pcard
->
is_affected_by_effect
(
EFFECT_MUST_ATTACK_MONSTER
,
atarget
))
must_attack
.
push_back
(
atarget
);
if
(
pcard
->
is_affected_by_effect
(
EFFECT_ONLY_ATTACK_MONSTER
,
atarget
))
only_attack
.
push_back
(
atarget
);
}
}
pcard
->
filter_effect
(
EFFECT_RISE_TO_FULL_HEIGHT
,
&
eset
);
if
(
eset
.
size
())
{
if
(
only_be_attack
.
size
())
{
atype
=
1
;
std
::
set
<
uint32
>
idset
;
for
(
int32
i
=
0
;
i
<
eset
.
size
();
++
i
)
idset
.
insert
(
eset
[
i
]
->
label
);
if
(
idset
.
size
()
==
1
&&
only_be_attack
.
size
()
==
1
&&
only_be_attack
.
front
()
->
fieldid_r
==
*
idset
.
begin
())
if
(
only_be_attack
.
size
()
==
1
)
pv
=
&
only_be_attack
;
else
return
atype
;
}
else
if
(
pcard
->
is_affected_by_effect
(
EFFECT_ONLY_ATTACK_MONSTER
))
{
atype
=
2
;
if
(
only_
be_
attack
.
size
()
==
1
)
pv
=
&
only_
be_
attack
;
if
(
only_attack
.
size
()
==
1
)
pv
=
&
only_attack
;
else
return
atype
;
}
else
if
(
pcard
->
is_affected_by_effect
(
EFFECT_MUST_ATTACK_MONSTER
))
{
atype
=
3
;
if
(
must_
be_
attack
.
size
())
pv
=
&
must_
be_
attack
;
if
(
must_attack
.
size
())
pv
=
&
must_attack
;
else
return
atype
;
}
else
{
...
...
@@ -2429,40 +2427,39 @@ bool field::confirm_attack_target() {
effect
*
peffect
;
card_vector
*
pv
=
NULL
;
int32
atype
=
0
;
card_vector
must_
be_
attack
;
card_vector
must_attack
;
card_vector
only_be_attack
;
card_vector
only_attack
;
effect_set
eset
;
// find the universal set
for
(
auto
cit
=
player
[
1
-
p
].
list_mzone
.
begin
();
cit
!=
player
[
1
-
p
].
list_mzone
.
end
();
++
cit
)
{
card
*
atarget
=
*
cit
;
if
(
atarget
)
{
if
(
atarget
->
is_affected_by_effect
(
EFFECT_MUST_BE_ATTACKED
,
pcard
))
must_be_attack
.
push_back
(
atarget
);
if
(
atarget
->
is_affected_by_effect
(
EFFECT_ONLY_BE_ATTACKED
))
only_be_attack
.
push_back
(
atarget
);
if
(
pcard
->
is_affected_by_effect
(
EFFECT_MUST_ATTACK_MONSTER
,
atarget
))
must_attack
.
push_back
(
atarget
);
if
(
pcard
->
is_affected_by_effect
(
EFFECT_ONLY_ATTACK_MONSTER
,
atarget
))
only_attack
.
push_back
(
atarget
);
}
}
pcard
->
filter_effect
(
EFFECT_RISE_TO_FULL_HEIGHT
,
&
eset
);
if
(
eset
.
size
())
{
if
(
only_be_attack
.
size
())
{
atype
=
1
;
std
::
set
<
uint32
>
idset
;
for
(
int32
i
=
0
;
i
<
eset
.
size
();
++
i
)
idset
.
insert
(
eset
[
i
]
->
label
);
if
(
idset
.
size
()
==
1
&&
only_be_attack
.
size
()
==
1
&&
only_be_attack
.
front
()
->
fieldid_r
==
*
idset
.
begin
())
if
(
only_be_attack
.
size
()
==
1
)
pv
=
&
only_be_attack
;
else
return
false
;
}
else
if
(
pcard
->
is_affected_by_effect
(
EFFECT_ONLY_ATTACK_MONSTER
))
{
atype
=
2
;
if
(
only_
be_
attack
.
size
()
==
1
)
pv
=
&
only_
be_
attack
;
if
(
only_attack
.
size
()
==
1
)
pv
=
&
only_attack
;
else
return
false
;
}
else
if
(
pcard
->
is_affected_by_effect
(
EFFECT_MUST_ATTACK_MONSTER
))
{
atype
=
3
;
if
(
must_
be_
attack
.
size
())
pv
=
&
must_
be_
attack
;
if
(
must_attack
.
size
())
pv
=
&
must_attack
;
else
return
false
;
}
else
{
...
...
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