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nanahira
ygopro-core
Commits
b7e3c6e1
Commit
b7e3c6e1
authored
Apr 19, 2017
by
VanillaSalt
Browse files
Options
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Plain Diff
update xyz
parent
d2193e30
Changes
2
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Inline
Side-by-side
Showing
2 changed files
with
148 additions
and
26 deletions
+148
-26
field.cpp
field.cpp
+29
-6
operations.cpp
operations.cpp
+119
-20
No files found.
field.cpp
View file @
b7e3c6e1
...
@@ -2416,7 +2416,7 @@ int32 field::check_tuner_material(card* pcard, card* tuner, int32 findex1, int32
...
@@ -2416,7 +2416,7 @@ int32 field::check_tuner_material(card* pcard, card* tuner, int32 findex1, int32
return
FALSE
;
return
FALSE
;
}
}
int32
playerid
=
pcard
->
current
.
controler
;
int32
playerid
=
pcard
->
current
.
controler
;
int32
ct
=
get_spsummonable_count
(
pcard
,
playerid
,
playerid
);
int32
ct
=
get_spsummonable_count
(
pcard
,
playerid
);
card_set
linked_cards
;
card_set
linked_cards
;
if
(
ct
<=
0
)
{
if
(
ct
<=
0
)
{
uint32
linked_zone
=
core
.
duel_rule
>=
4
?
get_linked_zone
(
playerid
)
|
(
1u
<<
5
)
|
(
1u
<<
6
)
:
0x1f
;
uint32
linked_zone
=
core
.
duel_rule
>=
4
?
get_linked_zone
(
playerid
)
|
(
1u
<<
5
)
|
(
1u
<<
6
)
:
0x1f
;
...
@@ -2714,6 +2714,21 @@ int32 field::check_with_sum_greater_limit_m(const card_vector& mats, int32 acc,
...
@@ -2714,6 +2714,21 @@ int32 field::check_with_sum_greater_limit_m(const card_vector& mats, int32 acc,
}
}
int32
field
::
check_xyz_material
(
card
*
scard
,
int32
findex
,
int32
lv
,
int32
min
,
int32
max
,
group
*
mg
)
{
int32
field
::
check_xyz_material
(
card
*
scard
,
int32
findex
,
int32
lv
,
int32
min
,
int32
max
,
group
*
mg
)
{
get_xyz_material
(
scard
,
findex
,
lv
,
max
,
mg
);
get_xyz_material
(
scard
,
findex
,
lv
,
max
,
mg
);
int32
playerid
=
scard
->
current
.
controler
;
int32
ct
=
get_spsummonable_count
(
scard
,
playerid
);
card_set
linked_cards
;
if
(
ct
<=
0
)
{
int32
ft
=
ct
;
uint32
linked_zone
=
core
.
duel_rule
>=
4
?
get_linked_zone
(
playerid
)
|
(
1u
<<
5
)
|
(
1u
<<
6
)
:
0x1f
;
get_cards_in_zone
(
&
linked_cards
,
linked_zone
,
playerid
);
for
(
auto
cit
=
core
.
xmaterial_lst
.
begin
();
cit
!=
core
.
xmaterial_lst
.
end
();
++
cit
)
{
card
*
pcard
=
cit
->
second
;
if
(
linked_cards
.
find
(
pcard
)
!=
linked_cards
.
end
())
ft
++
;
}
if
(
ft
<=
0
)
return
FALSE
;
}
if
(
!
(
core
.
global_flag
&
GLOBALFLAG_TUNE_MAGICIAN
))
if
(
!
(
core
.
global_flag
&
GLOBALFLAG_TUNE_MAGICIAN
))
return
(
int32
)
core
.
xmaterial_lst
.
size
()
>=
min
;
return
(
int32
)
core
.
xmaterial_lst
.
size
()
>=
min
;
for
(
auto
cit
=
core
.
xmaterial_lst
.
begin
();
cit
!=
core
.
xmaterial_lst
.
end
();
++
cit
)
for
(
auto
cit
=
core
.
xmaterial_lst
.
begin
();
cit
!=
core
.
xmaterial_lst
.
end
();
++
cit
)
...
@@ -2742,12 +2757,20 @@ int32 field::check_xyz_material(card* scard, int32 findex, int32 lv, int32 min,
...
@@ -2742,12 +2757,20 @@ int32 field::check_xyz_material(card* scard, int32 findex, int32 lv, int32 min,
if
(
core
.
global_flag
&
GLOBALFLAG_XMAT_COUNT_LIMIT
)
{
if
(
core
.
global_flag
&
GLOBALFLAG_XMAT_COUNT_LIMIT
)
{
int32
maxc
=
std
::
min
(
max
,
(
int32
)
mat
.
size
());
int32
maxc
=
std
::
min
(
max
,
(
int32
)
mat
.
size
());
auto
iter
=
mat
.
lower_bound
(
maxc
);
auto
iter
=
mat
.
lower_bound
(
maxc
);
if
((
int32
)
std
::
distance
(
iter
,
mat
.
end
())
>=
min
)
mat
.
erase
(
mat
.
begin
(),
iter
);
return
TRUE
;
}
}
else
{
if
(
ct
<=
0
)
{
if
((
int32
)
mat
.
size
()
>=
min
)
int32
ft
=
ct
;
return
TRUE
;
for
(
auto
cit
=
mat
.
begin
();
cit
!=
mat
.
end
();
++
cit
)
{
card
*
pcard
=
cit
->
second
;
if
(
linked_cards
.
find
(
pcard
)
!=
linked_cards
.
end
())
ft
++
;
}
if
(
ft
<=
0
)
continue
;
}
}
if
((
int32
)
mat
.
size
()
>=
min
)
return
TRUE
;
}
}
return
FALSE
;
return
FALSE
;
}
}
...
...
operations.cpp
View file @
b7e3c6e1
...
@@ -4830,6 +4830,12 @@ int32 field::select_xyz_material(int16 step, uint8 playerid, uint32 lv, card* sc
...
@@ -4830,6 +4830,12 @@ int32 field::select_xyz_material(int16 step, uint8 playerid, uint32 lv, card* sc
core
.
operated_set
.
clear
();
core
.
operated_set
.
clear
();
if
(
!
(
core
.
global_flag
&
GLOBALFLAG_TUNE_MAGICIAN
))
if
(
!
(
core
.
global_flag
&
GLOBALFLAG_TUNE_MAGICIAN
))
return
FALSE
;
return
FALSE
;
int32
ct
=
get_spsummonable_count
(
scard
,
playerid
);
card_set
linked_cards
;
if
(
ct
<=
0
)
{
uint32
linked_zone
=
core
.
duel_rule
>=
4
?
get_linked_zone
(
playerid
)
|
(
1u
<<
5
)
|
(
1u
<<
6
)
:
0x1f
;
get_cards_in_zone
(
&
linked_cards
,
linked_zone
,
playerid
);
}
for
(
auto
cit
=
core
.
xmaterial_lst
.
begin
();
cit
!=
core
.
xmaterial_lst
.
end
();
++
cit
)
for
(
auto
cit
=
core
.
xmaterial_lst
.
begin
();
cit
!=
core
.
xmaterial_lst
.
end
();
++
cit
)
cit
->
second
->
sum_param
=
0
;
cit
->
second
->
sum_param
=
0
;
int32
digit
=
1
;
int32
digit
=
1
;
...
@@ -4857,12 +4863,20 @@ int32 field::select_xyz_material(int16 step, uint8 playerid, uint32 lv, card* sc
...
@@ -4857,12 +4863,20 @@ int32 field::select_xyz_material(int16 step, uint8 playerid, uint32 lv, card* sc
if
(
core
.
global_flag
&
GLOBALFLAG_XMAT_COUNT_LIMIT
)
{
if
(
core
.
global_flag
&
GLOBALFLAG_XMAT_COUNT_LIMIT
)
{
int32
maxc
=
std
::
min
(
max
,
(
int32
)
mat
.
size
());
int32
maxc
=
std
::
min
(
max
,
(
int32
)
mat
.
size
());
auto
iter
=
mat
.
lower_bound
(
maxc
);
auto
iter
=
mat
.
lower_bound
(
maxc
);
if
((
int32
)
std
::
distance
(
iter
,
mat
.
end
())
>=
min
)
mat
.
erase
(
mat
.
begin
(),
iter
);
selectable
|=
icheck
;
}
else
{
if
((
int32
)
mat
.
size
()
>=
min
)
selectable
|=
icheck
;
}
}
if
(
ct
<=
0
)
{
int32
ft
=
ct
;
for
(
auto
cit
=
mat
.
begin
();
cit
!=
mat
.
end
();
++
cit
)
{
card
*
pcard
=
cit
->
second
;
if
(
linked_cards
.
find
(
pcard
)
!=
linked_cards
.
end
())
ft
++
;
}
if
(
ft
<=
0
)
continue
;
}
if
((
int32
)
mat
.
size
()
>=
min
)
selectable
|=
icheck
;
}
}
int32
acc
=
selectable
;
int32
acc
=
selectable
;
for
(
auto
cit
=
core
.
xmaterial_lst
.
begin
();
cit
!=
core
.
xmaterial_lst
.
end
();)
{
for
(
auto
cit
=
core
.
xmaterial_lst
.
begin
();
cit
!=
core
.
xmaterial_lst
.
end
();)
{
...
@@ -4880,6 +4894,72 @@ int32 field::select_xyz_material(int16 step, uint8 playerid, uint32 lv, card* sc
...
@@ -4880,6 +4894,72 @@ int32 field::select_xyz_material(int16 step, uint8 playerid, uint32 lv, card* sc
return
FALSE
;
return
FALSE
;
}
}
case
1
:
{
case
1
:
{
int32
ct
=
get_spsummonable_count
(
scard
,
playerid
);
if
(
ct
>
0
)
{
returns
.
ivalue
[
0
]
=
1
;
core
.
units
.
begin
()
->
step
=
2
;
return
FALSE
;
}
card_set
linked_cards
;
uint32
linked_zone
=
core
.
duel_rule
>=
4
?
get_linked_zone
(
playerid
)
|
(
1u
<<
5
)
|
(
1u
<<
6
)
:
0x1f
;
get_cards_in_zone
(
&
linked_cards
,
linked_zone
,
playerid
);
int32
mmax
=
0
;
core
.
select_cards
.
clear
();
for
(
auto
iter
=
core
.
xmaterial_lst
.
begin
();
iter
!=
core
.
xmaterial_lst
.
end
();
++
iter
)
{
card
*
pcard
=
iter
->
second
;
if
(
linked_cards
.
find
(
pcard
)
!=
linked_cards
.
end
())
core
.
select_cards
.
push_back
(
pcard
);
else
mmax
++
;
}
if
(
min
>
mmax
)
{
returns
.
ivalue
[
0
]
=
1
;
core
.
units
.
begin
()
->
step
=
2
;
return
FALSE
;
}
pduel
->
write_buffer8
(
MSG_HINT
);
pduel
->
write_buffer8
(
HINT_SELECTMSG
);
pduel
->
write_buffer8
(
playerid
);
pduel
->
write_buffer32
(
513
);
add_process
(
PROCESSOR_SELECT_CARD
,
0
,
0
,
0
,
playerid
+
((
uint32
)
core
.
summon_cancelable
<<
16
),
0x10001
);
return
FALSE
;
}
case
2
:
{
card
*
pcard
=
core
.
select_cards
[
returns
.
bvalue
[
1
]];
core
.
operated_set
.
insert
(
pcard
);
int32
pv
=
0
;
for
(
auto
iter
=
core
.
xmaterial_lst
.
begin
();
iter
!=
core
.
xmaterial_lst
.
end
();
++
iter
)
{
if
(
iter
->
second
==
pcard
)
{
if
(
pv
<
iter
->
first
)
pv
=
iter
->
first
;
core
.
xmaterial_lst
.
erase
(
iter
);
break
;
}
}
max
--
;
if
(
max
==
0
||
core
.
xmaterial_lst
.
size
()
==
0
)
{
group
*
pgroup
=
pduel
->
new_group
(
core
.
operated_set
);
pduel
->
lua
->
add_param
(
pgroup
,
PARAM_TYPE_GROUP
);
return
TRUE
;
}
if
(
min
>
0
)
min
--
;
if
((
int32
)
core
.
operated_set
.
size
()
<
pv
)
min
=
pv
-
core
.
operated_set
.
size
();
core
.
units
.
begin
()
->
arg2
=
min
+
(
max
<<
16
);
if
(
min
==
0
)
{
add_process
(
PROCESSOR_SELECT_YESNO
,
0
,
0
,
0
,
playerid
,
93
);
return
FALSE
;
}
returns
.
ivalue
[
0
]
=
1
;
return
FALSE
;
}
case
3
:
{
if
(
!
returns
.
ivalue
[
0
])
{
group
*
pgroup
=
pduel
->
new_group
(
core
.
operated_set
);
pduel
->
lua
->
add_param
(
pgroup
,
PARAM_TYPE_GROUP
);
return
TRUE
;
}
int32
maxv
=
0
;
int32
maxv
=
0
;
if
(
core
.
xmaterial_lst
.
size
())
if
(
core
.
xmaterial_lst
.
size
())
maxv
=
core
.
xmaterial_lst
.
begin
()
->
first
;
maxv
=
core
.
xmaterial_lst
.
begin
()
->
first
;
...
@@ -4893,15 +4973,15 @@ int32 field::select_xyz_material(int16 step, uint8 playerid, uint32 lv, card* sc
...
@@ -4893,15 +4973,15 @@ int32 field::select_xyz_material(int16 step, uint8 playerid, uint32 lv, card* sc
pduel
->
write_buffer32
(
513
);
pduel
->
write_buffer32
(
513
);
add_process
(
PROCESSOR_SELECT_CARD
,
0
,
0
,
0
,
playerid
+
((
uint32
)
core
.
summon_cancelable
<<
16
),
min
+
(
max
<<
16
));
add_process
(
PROCESSOR_SELECT_CARD
,
0
,
0
,
0
,
playerid
+
((
uint32
)
core
.
summon_cancelable
<<
16
),
min
+
(
max
<<
16
));
}
else
}
else
core
.
units
.
begin
()
->
step
=
2
;
core
.
units
.
begin
()
->
step
=
4
;
return
FALSE
;
return
FALSE
;
}
}
case
2
:
{
case
4
:
{
if
(
returns
.
ivalue
[
0
]
==
-
1
)
{
if
(
returns
.
ivalue
[
0
]
==
-
1
)
{
pduel
->
lua
->
add_param
((
void
*
)
0
,
PARAM_TYPE_GROUP
);
pduel
->
lua
->
add_param
((
void
*
)
0
,
PARAM_TYPE_GROUP
);
return
TRUE
;
return
TRUE
;
}
}
group
*
pgroup
=
pduel
->
new_group
();
group
*
pgroup
=
pduel
->
new_group
(
core
.
operated_set
);
for
(
int32
i
=
0
;
i
<
returns
.
bvalue
[
0
];
++
i
)
{
for
(
int32
i
=
0
;
i
<
returns
.
bvalue
[
0
];
++
i
)
{
card
*
pcard
=
core
.
select_cards
[
returns
.
bvalue
[
i
+
1
]];
card
*
pcard
=
core
.
select_cards
[
returns
.
bvalue
[
i
+
1
]];
pgroup
->
container
.
insert
(
pcard
);
pgroup
->
container
.
insert
(
pcard
);
...
@@ -4909,8 +4989,7 @@ int32 field::select_xyz_material(int16 step, uint8 playerid, uint32 lv, card* sc
...
@@ -4909,8 +4989,7 @@ int32 field::select_xyz_material(int16 step, uint8 playerid, uint32 lv, card* sc
pduel
->
lua
->
add_param
(
pgroup
,
PARAM_TYPE_GROUP
);
pduel
->
lua
->
add_param
(
pgroup
,
PARAM_TYPE_GROUP
);
return
TRUE
;
return
TRUE
;
}
}
case
3
:
{
case
5
:
{
core
.
operated_set
.
clear
();
core
.
select_cards
.
clear
();
core
.
select_cards
.
clear
();
for
(
auto
iter
=
core
.
xmaterial_lst
.
begin
();
iter
!=
core
.
xmaterial_lst
.
end
();
++
iter
)
for
(
auto
iter
=
core
.
xmaterial_lst
.
begin
();
iter
!=
core
.
xmaterial_lst
.
end
();
++
iter
)
core
.
select_cards
.
push_back
(
iter
->
second
);
core
.
select_cards
.
push_back
(
iter
->
second
);
...
@@ -4921,7 +5000,7 @@ int32 field::select_xyz_material(int16 step, uint8 playerid, uint32 lv, card* sc
...
@@ -4921,7 +5000,7 @@ int32 field::select_xyz_material(int16 step, uint8 playerid, uint32 lv, card* sc
add_process
(
PROCESSOR_SELECT_CARD
,
0
,
0
,
0
,
playerid
+
((
uint32
)
core
.
summon_cancelable
<<
16
),
min
+
(
min
<<
16
));
add_process
(
PROCESSOR_SELECT_CARD
,
0
,
0
,
0
,
playerid
+
((
uint32
)
core
.
summon_cancelable
<<
16
),
min
+
(
min
<<
16
));
return
FALSE
;
return
FALSE
;
}
}
case
4
:
{
case
6
:
{
if
(
returns
.
ivalue
[
0
]
==
-
1
)
{
if
(
returns
.
ivalue
[
0
]
==
-
1
)
{
pduel
->
lua
->
add_param
((
void
*
)
0
,
PARAM_TYPE_GROUP
);
pduel
->
lua
->
add_param
((
void
*
)
0
,
PARAM_TYPE_GROUP
);
return
TRUE
;
return
TRUE
;
...
@@ -4956,7 +5035,7 @@ int32 field::select_xyz_material(int16 step, uint8 playerid, uint32 lv, card* sc
...
@@ -4956,7 +5035,7 @@ int32 field::select_xyz_material(int16 step, uint8 playerid, uint32 lv, card* sc
returns
.
ivalue
[
0
]
=
1
;
returns
.
ivalue
[
0
]
=
1
;
return
FALSE
;
return
FALSE
;
}
}
case
5
:
{
case
7
:
{
if
(
!
returns
.
ivalue
[
0
])
{
if
(
!
returns
.
ivalue
[
0
])
{
group
*
pgroup
=
pduel
->
new_group
(
core
.
operated_set
);
group
*
pgroup
=
pduel
->
new_group
(
core
.
operated_set
);
pduel
->
lua
->
add_param
(
pgroup
,
PARAM_TYPE_GROUP
);
pduel
->
lua
->
add_param
(
pgroup
,
PARAM_TYPE_GROUP
);
...
@@ -4976,11 +5055,11 @@ int32 field::select_xyz_material(int16 step, uint8 playerid, uint32 lv, card* sc
...
@@ -4976,11 +5055,11 @@ int32 field::select_xyz_material(int16 step, uint8 playerid, uint32 lv, card* sc
add_process
(
PROCESSOR_SELECT_CARD
,
0
,
0
,
0
,
playerid
,
min
+
(
max
<<
16
));
add_process
(
PROCESSOR_SELECT_CARD
,
0
,
0
,
0
,
playerid
,
min
+
(
max
<<
16
));
else
{
else
{
add_process
(
PROCESSOR_SELECT_CARD
,
0
,
0
,
0
,
playerid
,
min
+
(
min
<<
16
));
add_process
(
PROCESSOR_SELECT_CARD
,
0
,
0
,
0
,
playerid
,
min
+
(
min
<<
16
));
core
.
units
.
begin
()
->
step
=
3
;
core
.
units
.
begin
()
->
step
=
5
;
}
}
return
FALSE
;
return
FALSE
;
}
}
case
6
:
{
case
8
:
{
group
*
pgroup
=
pduel
->
new_group
(
core
.
operated_set
);
group
*
pgroup
=
pduel
->
new_group
(
core
.
operated_set
);
for
(
int32
i
=
0
;
i
<
returns
.
bvalue
[
0
];
++
i
)
{
for
(
int32
i
=
0
;
i
<
returns
.
bvalue
[
0
];
++
i
)
{
card
*
pcard
=
core
.
select_cards
[
returns
.
bvalue
[
i
+
1
]];
card
*
pcard
=
core
.
select_cards
[
returns
.
bvalue
[
i
+
1
]];
...
@@ -4990,6 +5069,27 @@ int32 field::select_xyz_material(int16 step, uint8 playerid, uint32 lv, card* sc
...
@@ -4990,6 +5069,27 @@ int32 field::select_xyz_material(int16 step, uint8 playerid, uint32 lv, card* sc
return
TRUE
;
return
TRUE
;
}
}
case
10
:
{
case
10
:
{
int32
ct
=
get_spsummonable_count
(
scard
,
playerid
);
if
(
ct
>
0
)
return
FALSE
;
card_set
linked_cards
;
uint32
linked_zone
=
core
.
duel_rule
>=
4
?
get_linked_zone
(
playerid
)
|
(
1u
<<
5
)
|
(
1u
<<
6
)
:
0x1f
;
get_cards_in_zone
(
&
linked_cards
,
linked_zone
,
playerid
);
core
.
select_cards
.
clear
();
for
(
auto
iter
=
core
.
xmaterial_lst
.
begin
();
iter
!=
core
.
xmaterial_lst
.
end
();
++
iter
)
{
card
*
pcard
=
iter
->
second
;
if
(
linked_cards
.
find
(
pcard
)
!=
linked_cards
.
end
())
core
.
select_cards
.
push_back
(
pcard
);
}
pduel
->
write_buffer8
(
MSG_HINT
);
pduel
->
write_buffer8
(
HINT_SELECTMSG
);
pduel
->
write_buffer8
(
playerid
);
pduel
->
write_buffer32
(
513
);
add_process
(
PROCESSOR_SELECT_CARD
,
0
,
0
,
0
,
playerid
+
((
uint32
)
core
.
summon_cancelable
<<
16
),
0x10001
);
core
.
units
.
begin
()
->
step
=
11
;
return
FALSE
;
}
case
11
:
{
core
.
select_cards
.
clear
();
core
.
select_cards
.
clear
();
for
(
auto
iter
=
core
.
xmaterial_lst
.
begin
();
iter
!=
core
.
xmaterial_lst
.
end
();
++
iter
)
for
(
auto
iter
=
core
.
xmaterial_lst
.
begin
();
iter
!=
core
.
xmaterial_lst
.
end
();
++
iter
)
core
.
select_cards
.
push_back
(
iter
->
second
);
core
.
select_cards
.
push_back
(
iter
->
second
);
...
@@ -5000,7 +5100,7 @@ int32 field::select_xyz_material(int16 step, uint8 playerid, uint32 lv, card* sc
...
@@ -5000,7 +5100,7 @@ int32 field::select_xyz_material(int16 step, uint8 playerid, uint32 lv, card* sc
add_process
(
PROCESSOR_SELECT_CARD
,
0
,
0
,
0
,
playerid
+
((
uint32
)
core
.
summon_cancelable
<<
16
),
0x10001
);
add_process
(
PROCESSOR_SELECT_CARD
,
0
,
0
,
0
,
playerid
+
((
uint32
)
core
.
summon_cancelable
<<
16
),
0x10001
);
return
FALSE
;
return
FALSE
;
}
}
case
1
1
:
{
case
1
2
:
{
if
(
returns
.
ivalue
[
0
]
==
-
1
)
{
if
(
returns
.
ivalue
[
0
]
==
-
1
)
{
pduel
->
lua
->
add_param
((
void
*
)
0
,
PARAM_TYPE_GROUP
);
pduel
->
lua
->
add_param
((
void
*
)
0
,
PARAM_TYPE_GROUP
);
return
TRUE
;
return
TRUE
;
...
@@ -5034,16 +5134,16 @@ int32 field::select_xyz_material(int16 step, uint8 playerid, uint32 lv, card* sc
...
@@ -5034,16 +5134,16 @@ int32 field::select_xyz_material(int16 step, uint8 playerid, uint32 lv, card* sc
add_process
(
PROCESSOR_SELECT_YESNO
,
0
,
0
,
0
,
playerid
,
93
);
add_process
(
PROCESSOR_SELECT_YESNO
,
0
,
0
,
0
,
playerid
,
93
);
return
FALSE
;
return
FALSE
;
}
}
core
.
units
.
begin
()
->
step
=
9
;
core
.
units
.
begin
()
->
step
=
10
;
return
FALSE
;
return
FALSE
;
}
}
case
1
2
:
{
case
1
3
:
{
if
(
!
returns
.
ivalue
[
0
])
{
if
(
!
returns
.
ivalue
[
0
])
{
group
*
pgroup
=
pduel
->
new_group
(
core
.
operated_set
);
group
*
pgroup
=
pduel
->
new_group
(
core
.
operated_set
);
pduel
->
lua
->
add_param
(
pgroup
,
PARAM_TYPE_GROUP
);
pduel
->
lua
->
add_param
(
pgroup
,
PARAM_TYPE_GROUP
);
return
TRUE
;
return
TRUE
;
}
}
core
.
units
.
begin
()
->
step
=
9
;
core
.
units
.
begin
()
->
step
=
10
;
return
FALSE
;
return
FALSE
;
}
}
}
}
...
@@ -5155,8 +5255,7 @@ int32 field::select_tribute_cards(int16 step, uint8 playerid, uint8 cancelable,
...
@@ -5155,8 +5255,7 @@ int32 field::select_tribute_cards(int16 step, uint8 playerid, uint8 cancelable,
return
TRUE
;
return
TRUE
;
card
*
pcard
=
core
.
select_cards
[
returns
.
bvalue
[
1
]];
card
*
pcard
=
core
.
select_cards
[
returns
.
bvalue
[
1
]];
core
.
operated_set
.
insert
(
pcard
);
core
.
operated_set
.
insert
(
pcard
);
auto
it
=
std
::
find
(
core
.
release_cards
.
begin
(),
core
.
release_cards
.
end
(),
pcard
);
core
.
release_cards
.
erase
(
pcard
);
core
.
release_cards
.
erase
(
it
);
if
(
min
<=
(
int32
)
pcard
->
release_param
)
{
if
(
min
<=
(
int32
)
pcard
->
release_param
)
{
if
(
max
>
1
&&
(
!
core
.
release_cards
.
empty
()
||
!
core
.
release_cards_ex
.
empty
()
||
!
core
.
release_cards_ex_sum
.
empty
()))
if
(
max
>
1
&&
(
!
core
.
release_cards
.
empty
()
||
!
core
.
release_cards_ex
.
empty
()
||
!
core
.
release_cards_ex_sum
.
empty
()))
add_process
(
PROCESSOR_SELECT_YESNO
,
0
,
0
,
0
,
playerid
,
210
);
add_process
(
PROCESSOR_SELECT_YESNO
,
0
,
0
,
0
,
playerid
,
210
);
...
...
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