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nanahira
ygopro-core
Commits
a6f01789
You need to sign in or sign up before continuing.
Commit
a6f01789
authored
Jul 27, 2024
by
mercury233
Committed by
GitHub
Jul 27, 2024
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Plain Diff
add Card.IsCanBePlacedOnField (#536)
parent
3008a77c
Changes
2
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2 changed files
with
23 additions
and
0 deletions
+23
-0
libcard.cpp
libcard.cpp
+22
-0
scriptlib.h
scriptlib.h
+1
-0
No files found.
libcard.cpp
View file @
a6f01789
...
@@ -2330,6 +2330,27 @@ int32 scriptlib::card_is_can_be_special_summoned(lua_State *L) {
...
@@ -2330,6 +2330,27 @@ int32 scriptlib::card_is_can_be_special_summoned(lua_State *L) {
lua_pushboolean
(
L
,
0
);
lua_pushboolean
(
L
,
0
);
return
1
;
return
1
;
}
}
int32
scriptlib
::
card_is_can_be_placed_on_field
(
lua_State
*
L
)
{
check_param_count
(
L
,
1
);
check_param
(
L
,
PARAM_TYPE_CARD
,
1
);
card
*
pcard
=
*
(
card
**
)
lua_touserdata
(
L
,
1
);
uint32
toplayer
=
pcard
->
pduel
->
game_field
->
core
.
reason_player
;
if
(
lua_gettop
(
L
)
>=
2
)
toplayer
=
(
uint32
)
lua_tointeger
(
L
,
2
);
if
(
toplayer
!=
0
&&
toplayer
!=
1
)
{
lua_pushboolean
(
L
,
0
);
return
1
;
}
uint32
tolocation
=
LOCATION_SZONE
;
if
(
lua_gettop
(
L
)
>=
3
)
tolocation
=
(
uint32
)
lua_tointeger
(
L
,
3
);
if
(
pcard
->
is_status
(
STATUS_FORBIDDEN
)
||
pcard
->
pduel
->
game_field
->
check_unique_onfield
(
pcard
,
toplayer
,
tolocation
,
NULL
))
lua_pushboolean
(
L
,
0
);
else
lua_pushboolean
(
L
,
1
);
return
1
;
}
int32
scriptlib
::
card_is_able_to_hand
(
lua_State
*
L
)
{
int32
scriptlib
::
card_is_able_to_hand
(
lua_State
*
L
)
{
check_param_count
(
L
,
1
);
check_param_count
(
L
,
1
);
check_param
(
L
,
PARAM_TYPE_CARD
,
1
);
check_param
(
L
,
PARAM_TYPE_CARD
,
1
);
...
@@ -3569,6 +3590,7 @@ static const struct luaL_Reg cardlib[] = {
...
@@ -3569,6 +3590,7 @@ static const struct luaL_Reg cardlib[] = {
{
"IsMSetable"
,
scriptlib
::
card_is_msetable
},
{
"IsMSetable"
,
scriptlib
::
card_is_msetable
},
{
"IsSSetable"
,
scriptlib
::
card_is_ssetable
},
{
"IsSSetable"
,
scriptlib
::
card_is_ssetable
},
{
"IsCanBeSpecialSummoned"
,
scriptlib
::
card_is_can_be_special_summoned
},
{
"IsCanBeSpecialSummoned"
,
scriptlib
::
card_is_can_be_special_summoned
},
{
"IsCanBePlacedOnField"
,
scriptlib
::
card_is_can_be_placed_on_field
},
{
"IsAbleToHand"
,
scriptlib
::
card_is_able_to_hand
},
{
"IsAbleToHand"
,
scriptlib
::
card_is_able_to_hand
},
{
"IsAbleToDeck"
,
scriptlib
::
card_is_able_to_deck
},
{
"IsAbleToDeck"
,
scriptlib
::
card_is_able_to_deck
},
{
"IsAbleToExtra"
,
scriptlib
::
card_is_able_to_extra
},
{
"IsAbleToExtra"
,
scriptlib
::
card_is_able_to_extra
},
...
...
scriptlib.h
View file @
a6f01789
...
@@ -217,6 +217,7 @@ public:
...
@@ -217,6 +217,7 @@ public:
static
int32
card_is_link_summonable
(
lua_State
*
L
);
static
int32
card_is_link_summonable
(
lua_State
*
L
);
static
int32
card_is_can_be_summoned
(
lua_State
*
L
);
static
int32
card_is_can_be_summoned
(
lua_State
*
L
);
static
int32
card_is_can_be_special_summoned
(
lua_State
*
L
);
static
int32
card_is_can_be_special_summoned
(
lua_State
*
L
);
static
int32
card_is_can_be_placed_on_field
(
lua_State
*
L
);
static
int32
card_is_able_to_hand
(
lua_State
*
L
);
static
int32
card_is_able_to_hand
(
lua_State
*
L
);
static
int32
card_is_able_to_grave
(
lua_State
*
L
);
static
int32
card_is_able_to_grave
(
lua_State
*
L
);
static
int32
card_is_able_to_deck
(
lua_State
*
L
);
static
int32
card_is_able_to_deck
(
lua_State
*
L
);
...
...
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