Commit 9e285715 authored by nanahira's avatar nanahira

fix

parent fe21fe91
......@@ -2010,6 +2010,12 @@ int32 scriptlib::duel_get_mzone_count(lua_State *L) {
zone = (uint32)lua_tointeger(L, 5);
uint32 list = 0;
auto count = pduel->game_field->get_useable_count(nullptr, playerid, LOCATION_MZONE, uplayer, reason, zone, &list);
if(swapped) {
pduel->game_field->player[0].used_location = used_location[0];
pduel->game_field->player[1].used_location = used_location[1];
pduel->game_field->player[0].list_mzone.swap(list_mzone[0]);
pduel->game_field->player[1].list_mzone.swap(list_mzone[1]);
}
if(uplayer == playerid && reason == LOCATION_REASON_TOFIELD) {
int32 kaiser_limit = 0xff;
if(mcard) {
......@@ -2022,12 +2028,6 @@ int32 scriptlib::duel_get_mzone_count(lua_State *L) {
}
lua_pushinteger(L, count);
lua_pushinteger(L, list);
if(swapped) {
pduel->game_field->player[0].used_location = used_location[0];
pduel->game_field->player[1].used_location = used_location[1];
pduel->game_field->player[0].list_mzone.swap(list_mzone[0]);
pduel->game_field->player[1].list_mzone.swap(list_mzone[1]);
}
return 2;
}
// Condition: uplayer moves scard or any card with type from Extra Deck to playerid's field
......@@ -2091,6 +2091,12 @@ int32 scriptlib::duel_get_location_count_fromex(lua_State *L) {
zone = (uint32)lua_tointeger(L, 5);
uint32 list = 0;
auto count = pduel->game_field->get_useable_count_fromex(scard, playerid, uplayer, zone, &list);
if(swapped) {
pduel->game_field->player[0].used_location = used_location[0];
pduel->game_field->player[1].used_location = used_location[1];
pduel->game_field->player[0].list_mzone.swap(list_mzone[0]);
pduel->game_field->player[1].list_mzone.swap(list_mzone[1]);
}
if(uplayer == playerid) {
int32 kaiser_limit = 0xff;
if(mcard) {
......@@ -2103,12 +2109,6 @@ int32 scriptlib::duel_get_location_count_fromex(lua_State *L) {
}
lua_pushinteger(L, count);
lua_pushinteger(L, list);
if(swapped) {
pduel->game_field->player[0].used_location = used_location[0];
pduel->game_field->player[1].used_location = used_location[1];
pduel->game_field->player[0].list_mzone.swap(list_mzone[0]);
pduel->game_field->player[1].list_mzone.swap(list_mzone[1]);
}
if(use_temp_card) {
scard->current.location = 0;
scard->data.type = 0;
......
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