Commit 8c3684de authored by nanahira's avatar nanahira Committed by GitHub

Merge pull request #35 from mycard/develop-8888

Develop 8888
parents d15a8ef7 3bb7fb97
......@@ -33,8 +33,8 @@ duel::~duel() {
delete pgroup;
for(auto& peffect : effects)
delete peffect;
delete lua;
delete game_field;
delete lua;
}
void duel::clear() {
for(auto& pcard : cards)
......
......@@ -2651,6 +2651,16 @@ int32_t field::check_tuner_material(lua_State* L, card* pcard, card* tuner, int3
return FALSE;
}
}
effect* extra_synchro_material_effect = tuner->is_affected_by_effect(EFFECT_EXTRA_SYNCHRO_MATERIAL);
if (extra_synchro_material_effect) {
if (!extra_synchro_material_effect->check_count_limit(playerid)) {
return FALSE;
}
int32_t value = extra_synchro_material_effect->get_value(pcard);
if (value <= 0) {
return FALSE;
}
}
int32_t mzone_limit = get_mzone_limit(playerid, playerid, LOCATION_REASON_TOFIELD);
if(mzone_limit < 0) {
if(location == LOCATION_HAND) {
......
......@@ -14,14 +14,11 @@
#include "ocgapi.h"
#include "interpreter.h"
interpreter::interpreter(duel* pd, bool enable_unsafe_libraries): coroutines(256) {
interpreter::interpreter(duel* pd, bool enable_unsafe_libraries) : coroutines(256), pduel(pd) {
mem_tracker = new LuaMemTracker(YGOPRO_LUA_MEMORY_SIZE);
lua_state = lua_newstate(LuaMemTracker::AllocThunk, mem_tracker);
current_state = lua_state;
pduel = pd;
std::memcpy(lua_getextraspace(lua_state), &pd, LUA_EXTRASPACE); //set_duel_info
no_action = 0;
call_depth = 0;
disable_action_check = 0;
//Initial
#ifdef YGOPRO_NO_LUA_SAFE
......
......@@ -34,17 +34,17 @@ public:
using param_list = std::list<std::pair<lua_param, LuaParamType>>;
duel* pduel;
char msgbuf[64];
char msgbuf[64]{};
lua_State* lua_state;
lua_State* current_state;
LuaMemTracker* mem_tracker;
param_list params;
param_list resumes;
coroutine_map coroutines;
int32_t no_action;
int32_t call_depth;
int32_t disable_action_check;
int32_t preloaded;
int32_t no_action{};
int32_t call_depth{};
int32_t disable_action_check{};
int32_t preloaded{};
explicit interpreter(duel* pd, bool enable_unsafe_libraries);
~interpreter();
......
......@@ -3673,6 +3673,15 @@ int32_t scriptlib::card_clear_meta(lua_State *L) {
card* pcard = *(card**) lua_touserdata(L, 1);
return pcard->meta.luaop_clear();
}
int32_t scriptlib::card_check_spsummon_once(lua_State *L) {
check_param_count(L, 2);
check_param(L, PARAM_TYPE_CARD, 1);
card* pcard = *(card**) lua_touserdata(L, 1);
auto playerid = (int32_t)lua_tointeger(L, 2);
auto pduel = pcard->pduel;
lua_pushboolean(L, pduel->game_field->check_spsummon_once(pcard, playerid));
return 1;
}
static const struct luaL_Reg cardlib[] = {
//millux
......@@ -3969,6 +3978,7 @@ static const struct luaL_Reg cardlib[] = {
{ "HasMetaValue", scriptlib::card_has_meta_value },
{ "ClearMeta", scriptlib::card_clear_meta },
{ "GetMetaKeys", scriptlib::card_get_meta_keys },
{ "CheckSPSummonOnce", scriptlib::card_check_spsummon_once },
{ nullptr, nullptr }
};
void scriptlib::open_cardlib(lua_State *L) {
......
......@@ -372,11 +372,18 @@ int32_t scriptlib::duel_clear_registry(lua_State *L) {
int32_t scriptlib::duel_enable_global_flag(lua_State *L) {
check_param_count(L, 1);
int32_t flag = (int32_t)lua_tointeger(L, 1);
uint32_t flag = (uint32_t)lua_tointeger(L, 1);
duel* pduel = interpreter::get_duel_info(L);
pduel->game_field->core.global_flag |= flag;
return 0;
}
int32_t scriptlib::duel_is_global_flag(lua_State *L) {
check_param_count(L, 1);
uint32_t flag = (uint32_t)lua_tointeger(L, 1);
duel* pduel = interpreter::get_duel_info(L);
lua_pushboolean(L, (pduel->game_field->core.global_flag & flag) == flag);
return 1;
}
int32_t scriptlib::duel_is_global_flag(lua_State *L) {
check_param_count(L, 1);
......@@ -5353,6 +5360,7 @@ static const struct luaL_Reg duellib[] = {
{ "IsGlobalFlag", scriptlib::duel_is_global_flag },
{ "EnableGlobalFlag", scriptlib::duel_enable_global_flag },
{ "IsGlobalFlag", scriptlib::duel_is_global_flag },
{ "GetLP", scriptlib::duel_get_lp },
{ "SetLP", scriptlib::duel_set_lp },
{ "IsTurnPlayer", scriptlib::duel_is_turn_player },
......
......@@ -338,6 +338,7 @@ public:
static int32_t card_reset_negate_effect(lua_State *L);
static int32_t card_assume_prop(lua_State *L);
static int32_t card_set_spsummon_once(lua_State *L);
static int32_t card_check_spsummon_once(lua_State *L);
static void open_cardlib(lua_State *L);
//Effect functions
......@@ -437,6 +438,7 @@ public:
//Duel functions
static int32_t duel_enable_global_flag(lua_State *L);
static int32_t duel_is_global_flag(lua_State *L);
static int32_t duel_get_lp(lua_State *L);
static int32_t duel_set_lp(lua_State *L);
static int32_t duel_is_turn_player(lua_State *L);
......
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