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nanahira
ygopro-core
Commits
67b36590
Commit
67b36590
authored
Dec 30, 2024
by
nanahira
Browse files
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Merge branch 'master' of github.com:moecube/ygopro-core
parents
8c0dedfd
fa044ebc
Changes
3
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3 changed files
with
13 additions
and
13 deletions
+13
-13
.github/workflows/build.yml
.github/workflows/build.yml
+6
-7
.gitignore
.gitignore
+5
-3
operations.cpp
operations.cpp
+2
-3
No files found.
.github/workflows/build.yml
View file @
67b36590
...
@@ -18,17 +18,16 @@ jobs:
...
@@ -18,17 +18,16 @@ jobs:
-
name
:
Install lua
-
name
:
Install lua
run
:
|
run
:
|
bash -c "curl -
-retry 5 --connect-timeout 30 --location --remote-header-name --remote-name https://www.lua.org/ftp/lua-5.4.7.tar.gz
; exit 0"
bash -c "curl -
Z --retry 5 --connect-timeout 30 --location --create-dirs --output-dir temp --remote-name-all https://www.lua.org/ftp/lua-5.4.7.tar.gz https://github.com/premake/premake-core/releases/download/v5.0.0-beta2/premake-5.0.0-beta2-windows.zip
; exit 0"
tar
xzf
lua-5.4.7.tar.gz
tar
-xzf temp/
lua-5.4.7.tar.gz
move lua-5.4.7 lua
move lua-5.4.7 lua
-
name
:
Premake
-
name
:
Premake
run
:
|
run
:
|
bash -c "curl --retry 5 --connect-timeout 30 --location --remote-header-name --remote-name https://github.com/premake/premake-core/releases/download/v5.0.0-beta2/premake-5.0.0-beta2-windows.zip ; exit 0"
7z x temp/premake-5.0.0-beta2-windows.zip -opremake-5
7z x premake-5.0.0-beta2-windows.zip
move premake/lua.lua lua/premake5.lua
move premake\lua.lua lua\premake5.lua
move premake/dll.lua dll.lua
move premake\dll.lua dll.lua
./premake-5/premake5.exe vs2022 --file=dll.lua
.\premake5.exe vs2022 --file=dll.lua
-
name
:
Add msbuild to PATH
-
name
:
Add msbuild to PATH
uses
:
microsoft/setup-msbuild@v2
uses
:
microsoft/setup-msbuild@v2
...
...
.gitignore
View file @
67b36590
.vscode/
/.vscode/
/build/
/lua/
/temp/
/premake-5/
/premake5.exe
/premake5.exe
/build
/lua
operations.cpp
View file @
67b36590
...
@@ -2961,6 +2961,7 @@ int32_t field::special_summon_rule(uint16_t step, uint8_t sumplayer, card* targe
...
@@ -2961,6 +2961,7 @@ int32_t field::special_summon_rule(uint16_t step, uint8_t sumplayer, card* targe
}
}
target
->
set_status
(
STATUS_SUMMONING
,
FALSE
);
target
->
set_status
(
STATUS_SUMMONING
,
FALSE
);
target
->
set_status
(
STATUS_PROC_COMPLETE
|
STATUS_SPSUMMON_TURN
,
TRUE
);
target
->
set_status
(
STATUS_PROC_COMPLETE
|
STATUS_SPSUMMON_TURN
,
TRUE
);
target
->
set_status
(
STATUS_CANNOT_CHANGE_FORM
,
TRUE
);
target
->
enable_field_effect
(
true
);
target
->
enable_field_effect
(
true
);
if
(
target
->
is_status
(
STATUS_DISABLED
))
if
(
target
->
is_status
(
STATUS_DISABLED
))
target
->
reset
(
RESET_DISABLE
,
RESET_EVENT
);
target
->
reset
(
RESET_DISABLE
,
RESET_EVENT
);
...
@@ -4710,10 +4711,8 @@ int32_t field::move_to_field(uint16_t step, card* target, uint32_t enable, uint3
...
@@ -4710,10 +4711,8 @@ int32_t field::move_to_field(uint16_t step, card* target, uint32_t enable, uint3
target
->
clear_relate_effect
();
target
->
clear_relate_effect
();
if
(
ret
==
RETURN_TEMP_REMOVE_TO_FIELD
)
{
if
(
ret
==
RETURN_TEMP_REMOVE_TO_FIELD
)
{
target
->
current
.
reason
&=
~
REASON_TEMPORARY
;
target
->
current
.
reason
&=
~
REASON_TEMPORARY
;
target
->
set_status
(
STATUS_CANNOT_CHANGE_FORM
,
FALSE
);
}
}
if
(
ret
==
0
&&
location
!=
target
->
current
.
location
if
(
ret
==
0
&&
location
!=
target
->
current
.
location
||
ret
==
RETURN_TEMP_REMOVE_TO_FIELD
)
{
||
ret
==
RETURN_TEMP_REMOVE_TO_FIELD
&&
target
->
turnid
!=
infos
.
turn_id
)
{
target
->
set_status
(
STATUS_SUMMON_TURN
,
FALSE
);
target
->
set_status
(
STATUS_SUMMON_TURN
,
FALSE
);
target
->
set_status
(
STATUS_FLIP_SUMMON_TURN
,
FALSE
);
target
->
set_status
(
STATUS_FLIP_SUMMON_TURN
,
FALSE
);
target
->
set_status
(
STATUS_SPSUMMON_TURN
,
FALSE
);
target
->
set_status
(
STATUS_SPSUMMON_TURN
,
FALSE
);
...
...
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