Commit 59593ffc authored by salix5's avatar salix5 Committed by GitHub

add Effect.GetRange, IsHasRange (#649)

* use constant

* add Effect.GetRange, IsHasRange

* avoid nullptr in add_effect

* fix card_state::is_location

* fix Effect.SetType

* use uint64
parent 7a9fd22d
......@@ -26,7 +26,7 @@ const std::unordered_map<uint32, uint32> card::second_code = {
bool card_sort::operator()(card* const& c1, card* const& c2) const {
return c1->cardid < c2->cardid;
}
bool card_state::is_location(int32 loc) const {
bool card_state::is_location(uint32 loc) const {
if((loc & LOCATION_FZONE) && location == LOCATION_SZONE && sequence == 5)
return true;
if((loc & LOCATION_PZONE) && location == LOCATION_SZONE && pzone)
......@@ -1756,6 +1756,8 @@ void card::enable_field_effect(bool enabled) {
filter_disable_related_cards();
}
int32 card::add_effect(effect* peffect) {
if (!peffect)
return 0;
if (get_status(STATUS_COPYING_EFFECT) && peffect->is_flag(EFFECT_FLAG_UNCOPYABLE)) {
pduel->uncopy.insert(peffect);
return 0;
......
......@@ -56,7 +56,7 @@ struct card_state {
uint8 reason_player{ PLAYER_NONE };
effect* reason_effect{ nullptr };
bool is_location(int32 loc) const;
bool is_location(uint32 loc) const;
bool is_main_mzone() const {
return location == LOCATION_MZONE && sequence >= 0 && sequence <= 4;
}
......
......@@ -1161,6 +1161,8 @@ void field::tag_swap(uint8 playerid) {
pduel->write_buffer32(pcard->data.code | (pcard->is_position(POS_FACEUP) ? 0x80000000 : 0));
}
void field::add_effect(effect* peffect, uint8 owner_player) {
if (!peffect)
return;
if (effects.indexer.find(peffect) != effects.indexer.end())
return;
effect_container::iterator it;
......
......@@ -12,6 +12,64 @@
#include "effect.h"
#include "group.h"
int32 scriptlib::get_effect_property(lua_State* L, effect_member type) {
check_param_count(L, 1);
check_param(L, PARAM_TYPE_EFFECT, 1);
effect* peffect = *(effect**)lua_touserdata(L, 1);
lua_Integer value{};
if (peffect) {
switch (type) {
case MEMBER_CATEGORY:
value = peffect->category;
break;
case MEMBER_CODE:
value = peffect->code;
break;
case MEMBER_DESCRIPTION:
value = peffect->description;
break;
case MEMBER_ID:
value = peffect->id;
break;
case MEMBER_RANGE:
value = peffect->range;
break;
case MEMBER_TYPE:
value = peffect->type;
break;
}
}
lua_pushinteger(L, value);
return 1;
}
int32 scriptlib::is_effect_property(lua_State* L, effect_member type) {
check_param_count(L, 2);
check_param(L, PARAM_TYPE_EFFECT, 1);
effect* peffect = *(effect**)lua_touserdata(L, 1);
uint64 value{};
if (peffect) {
switch (type) {
case MEMBER_CATEGORY:
value = peffect->category;
break;
case MEMBER_CODE:
value = peffect->code;
break;
case MEMBER_RANGE:
value = peffect->range;
break;
case MEMBER_TYPE:
value = peffect->type;
break;
}
}
uint64 x = lua_tointeger(L, 2);
if (value & x)
lua_pushboolean(L, 1);
else
lua_pushboolean(L, 0);
return 1;
}
int32 scriptlib::effect_new(lua_State *L) {
check_param_count(L, 1);
check_param(L, PARAM_TYPE_CARD, 1);
......@@ -52,11 +110,7 @@ int32 scriptlib::effect_reset(lua_State *L) {
return 0;
}
int32 scriptlib::effect_get_field_id(lua_State *L) {
check_param_count(L, 1);
check_param(L, PARAM_TYPE_EFFECT, 1);
effect* peffect = *(effect**) lua_touserdata(L, 1);
lua_pushinteger(L, peffect->id);
return 1;
return get_effect_property(L, MEMBER_ID);
}
int32 scriptlib::effect_set_description(lua_State *L) {
check_param_count(L, 2);
......@@ -147,19 +201,27 @@ int32 scriptlib::effect_set_type(lua_State *L) {
check_param(L, PARAM_TYPE_EFFECT, 1);
effect* peffect = *(effect**) lua_touserdata(L, 1);
uint32 v = (uint32)lua_tointeger(L, 2);
if (v & EFFECT_TYPE_ACTIVATE) {
v = EFFECT_TYPE_FIELD | EFFECT_TYPE_ACTIVATE;
peffect->range = LOCATION_SZONE + LOCATION_FZONE + LOCATION_HAND;
}
else if(v & EFFECT_TYPE_FLIP) {
peffect->code = EVENT_FLIP;
if (v & EFFECT_TYPE_TRIGGER_O) {
v = EFFECT_TYPE_SINGLE | EFFECT_TYPE_FLIP | EFFECT_TYPE_TRIGGER_O;
peffect->flag[0] |= EFFECT_FLAG_DELAY;
}
else {
v = EFFECT_TYPE_SINGLE | EFFECT_TYPE_FLIP | EFFECT_TYPE_TRIGGER_F;
}
}
else if (v & (EFFECT_TYPE_IGNITION | EFFECT_TYPE_QUICK_O | EFFECT_TYPE_QUICK_F)) {
v |= EFFECT_TYPE_FIELD;
}
if (v & (EFFECT_TYPES_CHAIN_LINK | EFFECT_TYPE_CONTINUOUS))
v |= EFFECT_TYPE_ACTIONS;
else
v &= ~EFFECT_TYPE_ACTIONS;
if(v & (EFFECT_TYPE_ACTIVATE | EFFECT_TYPE_IGNITION | EFFECT_TYPE_QUICK_O | EFFECT_TYPE_QUICK_F))
v |= EFFECT_TYPE_FIELD;
if(v & EFFECT_TYPE_ACTIVATE)
peffect->range = LOCATION_SZONE + LOCATION_FZONE + LOCATION_HAND;
if(v & EFFECT_TYPE_FLIP) {
peffect->code = EVENT_FLIP;
if(!(v & EFFECT_TYPE_TRIGGER_O))
v |= EFFECT_TYPE_TRIGGER_F;
}
peffect->type = v;
return 0;
}
......@@ -303,34 +365,13 @@ int32 scriptlib::effect_set_owner_player(lua_State *L) {
return 0;
}
int32 scriptlib::effect_get_description(lua_State *L) {
check_param_count(L, 1);
check_param(L, PARAM_TYPE_EFFECT, 1);
effect* peffect = *(effect**) lua_touserdata(L, 1);
if (peffect) {
lua_pushinteger(L, peffect->description);
return 1;
}
return 0;
return get_effect_property(L, MEMBER_DESCRIPTION);
}
int32 scriptlib::effect_get_code(lua_State *L) {
check_param_count(L, 1);
check_param(L, PARAM_TYPE_EFFECT, 1);
effect* peffect = *(effect**) lua_touserdata(L, 1);
if (peffect) {
lua_pushinteger(L, peffect->code);
return 1;
}
return 0;
return get_effect_property(L, MEMBER_CODE);
}
int32 scriptlib::effect_get_type(lua_State *L) {
check_param_count(L, 1);
check_param(L, PARAM_TYPE_EFFECT, 1);
effect* peffect = *(effect**) lua_touserdata(L, 1);
if (peffect) {
lua_pushinteger(L, peffect->type);
return 1;
}
return 0;
return get_effect_property(L, MEMBER_TYPE);
}
int32 scriptlib::effect_get_property(lua_State *L) {
check_param_count(L, 1);
......@@ -376,14 +417,10 @@ int32 scriptlib::effect_get_label_object(lua_State *L) {
}
}
int32 scriptlib::effect_get_category(lua_State *L) {
check_param_count(L, 1);
check_param(L, PARAM_TYPE_EFFECT, 1);
effect* peffect = *(effect**) lua_touserdata(L, 1);
if (peffect) {
lua_pushinteger(L, peffect->category);
return 1;
}
return 0;
return get_effect_property(L, MEMBER_CATEGORY);
}
int32 scriptlib::effect_get_range(lua_State* L) {
return get_effect_property(L, MEMBER_RANGE);
}
int32 scriptlib::effect_get_owner(lua_State *L) {
check_param_count(L, 1);
......@@ -482,26 +519,13 @@ int32 scriptlib::effect_is_has_property(lua_State *L) {
return 1;
}
int32 scriptlib::effect_is_has_category(lua_State *L) {
check_param_count(L, 2);
check_param(L, PARAM_TYPE_EFFECT, 1);
effect* peffect = *(effect**) lua_touserdata(L, 1);
uint32 tcate = (uint32)lua_tointeger(L, 2);
if (peffect && (peffect->category & tcate))
lua_pushboolean(L, 1);
else
lua_pushboolean(L, 0);
return 1;
return is_effect_property(L, MEMBER_CATEGORY);
}
int32 scriptlib::effect_is_has_type(lua_State *L) {
check_param_count(L, 2);
check_param(L, PARAM_TYPE_EFFECT, 1);
effect* peffect = *(effect**) lua_touserdata(L, 1);
uint32 ttype = (uint32)lua_tointeger(L, 2);
if (peffect && (peffect->type & ttype))
lua_pushboolean(L, 1);
else
lua_pushboolean(L, 0);
return 1;
return is_effect_property(L, MEMBER_TYPE);
}
int32 scriptlib::effect_is_has_range(lua_State* L) {
return is_effect_property(L, MEMBER_RANGE);
}
int32 scriptlib::effect_is_activatable(lua_State *L) {
check_param_count(L, 2);
......@@ -615,6 +639,7 @@ static const struct luaL_Reg effectlib[] = {
{ "GetLabel", scriptlib::effect_get_label },
{ "GetLabelObject", scriptlib::effect_get_label_object },
{ "GetCategory", scriptlib::effect_get_category },
{ "GetRange", scriptlib::effect_get_range },
{ "GetOwner", scriptlib::effect_get_owner },
{ "GetHandler", scriptlib::effect_get_handler },
{ "GetCondition", scriptlib::effect_get_condition },
......@@ -629,6 +654,7 @@ static const struct luaL_Reg effectlib[] = {
{ "IsHasProperty", scriptlib::effect_is_has_property },
{ "IsHasCategory", scriptlib::effect_is_has_category },
{ "IsHasType", scriptlib::effect_is_has_type },
{ "IsHasRange", scriptlib::effect_is_has_range },
{ "IsActivatable", scriptlib::effect_is_activatable },
{ "IsActivated", scriptlib::effect_is_activated },
{ "IsCostChecked", scriptlib::effect_is_cost_checked },
......
......@@ -4759,7 +4759,7 @@ int32 field::move_to_field(uint16 step, card* target, uint32 enable, uint32 ret,
peffect->reset_flag = RESET_EVENT + 0x1fc0000;
peffect->value = TYPE_MONSTER | type;
target->add_effect(peffect);
if(core.duel_rule <= 4 && (type & TYPE_TRAPMONSTER)) {
if(core.duel_rule <= NEW_MASTER_RULE && (type & TYPE_TRAPMONSTER)) {
peffect = pduel->new_effect();
peffect->owner = target;
peffect->type = EFFECT_TYPE_FIELD;
......
......@@ -17,6 +17,14 @@ constexpr bool match_all(uint32 x, uint32 y) {
class scriptlib {
public:
enum effect_member : int32 {
MEMBER_CATEGORY,
MEMBER_CODE,
MEMBER_DESCRIPTION,
MEMBER_ID,
MEMBER_RANGE,
MEMBER_TYPE,
};
static int32 check_param(lua_State* L, int32 param_type, int32 index, int32 retfalse = FALSE);
static int32 check_param_count(lua_State* L, int32 count);
static int32 check_action_permission(lua_State* L);
......@@ -299,6 +307,8 @@ public:
static void open_cardlib(lua_State *L);
//Effect functions
static int32 get_effect_property(lua_State* L, effect_member type);
static int32 is_effect_property(lua_State* L, effect_member type);
static int32 effect_new(lua_State *L);
static int32 effect_newex(lua_State *L);
static int32 effect_clone(lua_State *L);
......@@ -330,6 +340,7 @@ public:
static int32 effect_get_label(lua_State *L);
static int32 effect_get_label_object(lua_State *L);
static int32 effect_get_category(lua_State *L);
static int32 effect_get_range(lua_State* L);
static int32 effect_get_owner(lua_State *L);
static int32 effect_get_handler(lua_State *L);
static int32 effect_get_owner_player(lua_State *L);
......@@ -343,6 +354,7 @@ public:
static int32 effect_is_active_type(lua_State *L);
static int32 effect_is_has_property(lua_State *L);
static int32 effect_is_has_category(lua_State *L);
static int32 effect_is_has_range(lua_State* L);
static int32 effect_is_has_type(lua_State *L);
static int32 effect_is_activatable(lua_State *L);
static int32 effect_is_activated(lua_State *L);
......
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