Commit 5380234a authored by Chen Bill's avatar Chen Bill Committed by GitHub

ocgapi change: preload_script (#642)

parent 55594fe1
......@@ -60,7 +60,7 @@ Get all cards in some location.
- `void set_responseb(intptr_t pduel, byte* buf);`
- `int32 preload_script(intptr_t pduel, const char* script, int32 len);`
- `int32 preload_script(intptr_t pduel, const char* script_name);`
# Lua functions
......
......@@ -347,6 +347,6 @@ extern "C" DECL_DLLEXPORT void set_responsei(intptr_t pduel, int32 value) {
extern "C" DECL_DLLEXPORT void set_responseb(intptr_t pduel, byte* buf) {
((duel*)pduel)->set_responseb(buf);
}
extern "C" DECL_DLLEXPORT int32 preload_script(intptr_t pduel, const char* script, int32 len) {
return ((duel*)pduel)->lua->load_script(script);
extern "C" DECL_DLLEXPORT int32 preload_script(intptr_t pduel, const char* script_name) {
return ((duel*)pduel)->lua->load_script(script_name);
}
......@@ -53,7 +53,7 @@ extern "C" DECL_DLLEXPORT int32 query_field_card(intptr_t pduel, uint8 playerid,
extern "C" DECL_DLLEXPORT int32 query_field_info(intptr_t pduel, byte* buf);
extern "C" DECL_DLLEXPORT void set_responsei(intptr_t pduel, int32 value);
extern "C" DECL_DLLEXPORT void set_responseb(intptr_t pduel, byte* buf);
extern "C" DECL_DLLEXPORT int32 preload_script(intptr_t pduel, const char* script, int32 len);
extern "C" DECL_DLLEXPORT int32 preload_script(intptr_t pduel, const char* script_name);
byte* default_script_reader(const char* script_name, int* len);
uint32 default_card_reader(uint32 code, card_data* data);
uint32 default_message_handler(intptr_t pduel, uint32 msg_type);
......
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