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nanahira
ygopro-core
Commits
451e3866
Commit
451e3866
authored
Oct 10, 2021
by
salix5
Committed by
GitHub
Oct 10, 2021
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Plain Diff
update EFFECT_CANNOT_TO_DECK (#405)
parent
0c4c7334
Changes
1
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1 changed file
with
3 additions
and
3 deletions
+3
-3
card.cpp
card.cpp
+3
-3
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card.cpp
View file @
451e3866
...
@@ -3539,7 +3539,7 @@ int32 card::is_capable_send_to_hand(uint8 playerid) {
...
@@ -3539,7 +3539,7 @@ int32 card::is_capable_send_to_hand(uint8 playerid) {
return
FALSE
;
return
FALSE
;
if
(
is_affected_by_effect
(
EFFECT_CANNOT_TO_HAND
))
if
(
is_affected_by_effect
(
EFFECT_CANNOT_TO_HAND
))
return
FALSE
;
return
FALSE
;
if
(
is_extra_deck_monster
()
&&
!
is_capable_send_to_
deck
(
playerid
))
if
(
is_extra_deck_monster
()
&&
!
is_capable_send_to_
extra
(
playerid
))
return
FALSE
;
return
FALSE
;
if
(
!
pduel
->
game_field
->
is_player_can_send_to_hand
(
playerid
,
this
))
if
(
!
pduel
->
game_field
->
is_player_can_send_to_hand
(
playerid
,
this
))
return
FALSE
;
return
FALSE
;
...
@@ -3559,7 +3559,7 @@ int32 card::is_capable_send_to_deck(uint8 playerid) {
...
@@ -3559,7 +3559,7 @@ int32 card::is_capable_send_to_deck(uint8 playerid) {
int32
card
::
is_capable_send_to_extra
(
uint8
playerid
)
{
int32
card
::
is_capable_send_to_extra
(
uint8
playerid
)
{
if
(
!
is_extra_deck_monster
()
&&
!
(
data
.
type
&
TYPE_PENDULUM
))
if
(
!
is_extra_deck_monster
()
&&
!
(
data
.
type
&
TYPE_PENDULUM
))
return
FALSE
;
return
FALSE
;
if
(
is_affected_by_effect
(
EFFECT_CANNOT_TO_DECK
))
if
(
is_
extra_deck_monster
()
&&
is_
affected_by_effect
(
EFFECT_CANNOT_TO_DECK
))
return
FALSE
;
return
FALSE
;
if
(
!
pduel
->
game_field
->
is_player_can_send_to_deck
(
playerid
,
this
))
if
(
!
pduel
->
game_field
->
is_player_can_send_to_deck
(
playerid
,
this
))
return
FALSE
;
return
FALSE
;
...
@@ -3570,7 +3570,7 @@ int32 card::is_capable_cost_to_grave(uint8 playerid) {
...
@@ -3570,7 +3570,7 @@ int32 card::is_capable_cost_to_grave(uint8 playerid) {
uint32
dest
=
LOCATION_GRAVE
;
uint32
dest
=
LOCATION_GRAVE
;
if
(
data
.
type
&
TYPE_TOKEN
)
if
(
data
.
type
&
TYPE_TOKEN
)
return
FALSE
;
return
FALSE
;
if
((
data
.
type
&
TYPE_PENDULUM
)
&&
(
current
.
location
&
LOCATION_ONFIELD
)
&&
!
is_affected_by_effect
(
EFFECT_CANNOT_TO_DECK
)
)
if
((
data
.
type
&
TYPE_PENDULUM
)
&&
(
current
.
location
&
LOCATION_ONFIELD
))
return
FALSE
;
return
FALSE
;
if
(
current
.
location
==
LOCATION_GRAVE
)
if
(
current
.
location
==
LOCATION_GRAVE
)
return
FALSE
;
return
FALSE
;
...
...
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