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nanahira
ygopro-core
Commits
3d3341a3
Commit
3d3341a3
authored
Jun 26, 2024
by
Chen Bill
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Plain Diff
use card_set in Duel.SelectSynchroMaterial
parent
73bda6d3
Changes
1
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1 changed file
with
6 additions
and
4 deletions
+6
-4
libduel.cpp
libduel.cpp
+6
-4
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libduel.cpp
View file @
3d3341a3
...
@@ -3222,12 +3222,13 @@ int32 scriptlib::duel_select_synchro_material(lua_State *L) {
...
@@ -3222,12 +3222,13 @@ int32 scriptlib::duel_select_synchro_material(lua_State *L) {
}
}
auto
filter1
=
interpreter
::
get_function_handle
(
L
,
3
);
auto
filter1
=
interpreter
::
get_function_handle
(
L
,
3
);
auto
filter2
=
interpreter
::
get_function_handle
(
L
,
4
);
auto
filter2
=
interpreter
::
get_function_handle
(
L
,
4
);
pduel
->
game_field
->
core
.
select_cards
.
clear
()
;
field
::
card_set
select_cards
;
if
(
mg
)
{
if
(
mg
)
{
for
(
auto
&
pm
:
mg
->
container
)
{
for
(
auto
&
pm
:
mg
->
container
)
{
if
(
pduel
->
game_field
->
check_tuner_material
(
L
,
pcard
,
pm
,
3
,
4
,
min
,
max
,
nullptr
,
mg
))
if
(
pduel
->
game_field
->
check_tuner_material
(
L
,
pcard
,
pm
,
3
,
4
,
min
,
max
,
nullptr
,
mg
))
pduel
->
game_field
->
core
.
select_cards
.
push_back
(
pm
);
select_cards
.
insert
(
pm
);
}
}
pduel
->
game_field
->
core
.
select_cards
.
assign
(
select_cards
.
begin
(),
select_cards
.
end
());
pduel
->
game_field
->
add_process
(
PROCESSOR_SELECT_SYNCHRO
,
0
,
nullptr
,
nullptr
,
playerid
,
min
+
(
max
<<
16
),
filter1
,
filter2
,
pcard
,
mg
);
pduel
->
game_field
->
add_process
(
PROCESSOR_SELECT_SYNCHRO
,
0
,
nullptr
,
nullptr
,
playerid
,
min
+
(
max
<<
16
),
filter1
,
filter2
,
pcard
,
mg
);
}
}
else
{
else
{
...
@@ -3235,8 +3236,9 @@ int32 scriptlib::duel_select_synchro_material(lua_State *L) {
...
@@ -3235,8 +3236,9 @@ int32 scriptlib::duel_select_synchro_material(lua_State *L) {
pduel
->
game_field
->
get_synchro_material
(
playerid
,
&
material
);
pduel
->
game_field
->
get_synchro_material
(
playerid
,
&
material
);
for
(
auto
&
tuner
:
material
)
{
for
(
auto
&
tuner
:
material
)
{
if
(
pduel
->
game_field
->
check_tuner_material
(
L
,
pcard
,
tuner
,
3
,
4
,
min
,
max
,
smat
,
nullptr
))
if
(
pduel
->
game_field
->
check_tuner_material
(
L
,
pcard
,
tuner
,
3
,
4
,
min
,
max
,
smat
,
nullptr
))
pduel
->
game_field
->
core
.
select_cards
.
push_back
(
tuner
);
select_cards
.
insert
(
tuner
);
}
}
pduel
->
game_field
->
core
.
select_cards
.
assign
(
select_cards
.
begin
(),
select_cards
.
end
());
pduel
->
game_field
->
add_process
(
PROCESSOR_SELECT_SYNCHRO
,
0
,
nullptr
,
nullptr
,
playerid
+
0x10000
,
min
+
(
max
<<
16
),
filter1
,
filter2
,
pcard
,
smat
);
pduel
->
game_field
->
add_process
(
PROCESSOR_SELECT_SYNCHRO
,
0
,
nullptr
,
nullptr
,
playerid
+
0x10000
,
min
+
(
max
<<
16
),
filter1
,
filter2
,
pcard
,
smat
);
}
}
return
lua_yield
(
L
,
0
);
return
lua_yield
(
L
,
0
);
...
@@ -3286,7 +3288,7 @@ int32 scriptlib::duel_select_tuner_material(lua_State *L) {
...
@@ -3286,7 +3288,7 @@ int32 scriptlib::duel_select_tuner_material(lua_State *L) {
check_param
(
L
,
PARAM_TYPE_GROUP
,
8
);
check_param
(
L
,
PARAM_TYPE_GROUP
,
8
);
mg
=
*
(
group
**
)
lua_touserdata
(
L
,
8
);
mg
=
*
(
group
**
)
lua_touserdata
(
L
,
8
);
}
}
if
(
!
pduel
->
game_field
->
check_tuner_material
(
L
,
pcard
,
tuner
,
4
,
5
,
min
,
max
,
0
,
mg
))
if
(
!
pduel
->
game_field
->
check_tuner_material
(
L
,
pcard
,
tuner
,
4
,
5
,
min
,
max
,
nullptr
,
mg
))
return
0
;
return
0
;
pduel
->
game_field
->
core
.
select_cards
.
clear
();
pduel
->
game_field
->
core
.
select_cards
.
clear
();
pduel
->
game_field
->
core
.
select_cards
.
push_back
(
tuner
);
pduel
->
game_field
->
core
.
select_cards
.
push_back
(
tuner
);
...
...
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