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nanahira
ygopro-core
Commits
27916e52
Commit
27916e52
authored
Mar 23, 2024
by
mercury233
Committed by
GitHub
Mar 23, 2024
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fix EFFECT_SELF_TOGRAVE reason effect (#566)
parent
ad830dfb
Changes
1
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1 changed file
with
7 additions
and
5 deletions
+7
-5
operations.cpp
operations.cpp
+7
-5
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operations.cpp
View file @
27916e52
...
@@ -260,11 +260,13 @@ void field::send_to(card_set* targets, effect* reason_effect, uint32 reason, uin
...
@@ -260,11 +260,13 @@ void field::send_to(card_set* targets, effect* reason_effect, uint32 reason, uin
return
;
return
;
for
(
auto
&
pcard
:
*
targets
)
{
for
(
auto
&
pcard
:
*
targets
)
{
pcard
->
temp
.
reason
=
pcard
->
current
.
reason
;
pcard
->
temp
.
reason
=
pcard
->
current
.
reason
;
pcard
->
temp
.
reason_effect
=
pcard
->
current
.
reason_effect
;
pcard
->
temp
.
reason_player
=
pcard
->
current
.
reason_player
;
pcard
->
current
.
reason
=
reason
;
pcard
->
current
.
reason
=
reason
;
pcard
->
current
.
reason_effect
=
reason_effect
;
if
(
reason_player
!=
PLAYER_SELFDES
)
{
pcard
->
current
.
reason_player
=
reason_player
;
pcard
->
temp
.
reason_effect
=
pcard
->
current
.
reason_effect
;
pcard
->
temp
.
reason_player
=
pcard
->
current
.
reason_player
;
pcard
->
current
.
reason_effect
=
reason_effect
;
pcard
->
current
.
reason_player
=
reason_player
;
}
uint32
p
=
playerid
;
uint32
p
=
playerid
;
// send to hand from deck and playerid not given => send to the hand of controler
// send to hand from deck and playerid not given => send to the hand of controler
if
(
p
==
PLAYER_NONE
&&
(
destination
&
LOCATION_HAND
)
&&
(
pcard
->
current
.
location
&
LOCATION_DECK
)
&&
pcard
->
current
.
controler
==
reason_player
)
if
(
p
==
PLAYER_NONE
&&
(
destination
&
LOCATION_HAND
)
&&
(
pcard
->
current
.
location
&
LOCATION_DECK
)
&&
pcard
->
current
.
controler
==
reason_player
)
...
@@ -1273,7 +1275,7 @@ int32 field::self_destroy(uint16 step, card* ucard, int32 p) {
...
@@ -1273,7 +1275,7 @@ int32 field::self_destroy(uint16 step, card* ucard, int32 p) {
pcard
->
temp
.
reason_player
=
pcard
->
current
.
reason_player
;
pcard
->
temp
.
reason_player
=
pcard
->
current
.
reason_player
;
pcard
->
current
.
reason_effect
=
peffect
;
pcard
->
current
.
reason_effect
=
peffect
;
pcard
->
current
.
reason_player
=
peffect
->
get_handler_player
();
pcard
->
current
.
reason_player
=
peffect
->
get_handler_player
();
send_to
(
pcard
,
0
,
REASON_EFFECT
,
PLAYER_
NONE
,
PLAYER_NONE
,
LOCATION_GRAVE
,
0
,
POS_FACEUP
);
send_to
(
pcard
,
0
,
REASON_EFFECT
,
PLAYER_
SELFDES
,
PLAYER_NONE
,
LOCATION_GRAVE
,
0
,
POS_FACEUP
);
}
}
core
.
self_tograve_set
.
erase
(
it
);
core
.
self_tograve_set
.
erase
(
it
);
core
.
units
.
begin
()
->
step
=
19
;
core
.
units
.
begin
()
->
step
=
19
;
...
...
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