Commit 234de2e4 authored by Chen Bill's avatar Chen Bill Committed by GitHub

workaround: check last_handler after chain resolution (#757)

parent 6b81a1af
...@@ -805,10 +805,14 @@ effect* effect::clone() { ...@@ -805,10 +805,14 @@ effect* effect::clone() {
return ceffect; return ceffect;
} }
card* effect::get_owner() const { card* effect::get_owner() const {
if(active_handler) if (type & EFFECT_TYPE_XMATERIAL) {
return active_handler; if (active_handler)
if(type & EFFECT_TYPE_XMATERIAL) return active_handler;
return handler->overlay_target; if (handler->overlay_target)
return handler->overlay_target;
if (last_handler)
return last_handler;
}
return owner; return owner;
} }
uint8_t effect::get_owner_player() const { uint8_t effect::get_owner_player() const {
...@@ -817,10 +821,14 @@ uint8_t effect::get_owner_player() const { ...@@ -817,10 +821,14 @@ uint8_t effect::get_owner_player() const {
return get_owner()->current.controler; return get_owner()->current.controler;
} }
card* effect::get_handler() const { card* effect::get_handler() const {
if(active_handler) if (type & EFFECT_TYPE_XMATERIAL) {
return active_handler; if (active_handler)
if(type & EFFECT_TYPE_XMATERIAL) return active_handler;
return handler->overlay_target; if (handler->overlay_target)
return handler->overlay_target;
if (last_handler)
return last_handler;
}
return handler; return handler;
} }
uint8_t effect::get_handler_player() const { uint8_t effect::get_handler_player() const {
......
...@@ -54,6 +54,7 @@ public: ...@@ -54,6 +54,7 @@ public:
uint16_t active_location{ 0 }; uint16_t active_location{ 0 };
uint16_t active_sequence{ 0 }; uint16_t active_sequence{ 0 };
card* active_handler{ nullptr }; card* active_handler{ nullptr };
card* last_handler{ nullptr };
std::vector<lua_Integer> label; std::vector<lua_Integer> label;
int32_t label_object{ 0 }; int32_t label_object{ 0 };
int32_t condition{ 0 }; int32_t condition{ 0 };
......
...@@ -4056,7 +4056,10 @@ int32_t field::add_chain(uint16_t step) { ...@@ -4056,7 +4056,10 @@ int32_t field::add_chain(uint16_t step) {
if((peffect->card_type & (TYPE_TRAP | TYPE_MONSTER)) == (TYPE_TRAP | TYPE_MONSTER)) if((peffect->card_type & (TYPE_TRAP | TYPE_MONSTER)) == (TYPE_TRAP | TYPE_MONSTER))
peffect->card_type -= TYPE_TRAP; peffect->card_type -= TYPE_TRAP;
peffect->set_active_type(); peffect->set_active_type();
peffect->active_handler = peffect->handler->overlay_target; if (peffect->type & EFFECT_TYPE_XMATERIAL) {
peffect->active_handler = peffect->handler->overlay_target;
peffect->last_handler = peffect->handler->overlay_target;
}
clit.chain_count = (uint8_t)core.current_chain.size() + 1; clit.chain_count = (uint8_t)core.current_chain.size() + 1;
clit.target_cards = 0; clit.target_cards = 0;
clit.target_player = PLAYER_NONE; clit.target_player = PLAYER_NONE;
......
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