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nanahira
ygopro-core
Commits
0dc9a3e8
Commit
0dc9a3e8
authored
Nov 10, 2022
by
mercury233
Committed by
GitHub
Nov 10, 2022
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Plain Diff
fix Duel.IsPlayerCanDiscardDeckAsCost (#480)
parent
6efb1560
Changes
1
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1 changed file
with
8 additions
and
3 deletions
+8
-3
field.cpp
field.cpp
+8
-3
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field.cpp
View file @
0dc9a3e8
...
@@ -2969,14 +2969,19 @@ int32 field::is_player_can_discard_deck_as_cost(uint8 playerid, int32 count) {
...
@@ -2969,14 +2969,19 @@ int32 field::is_player_can_discard_deck_as_cost(uint8 playerid, int32 count) {
card
*
topcard
=
player
[
playerid
].
list_main
.
back
();
card
*
topcard
=
player
[
playerid
].
list_main
.
back
();
if
((
count
==
1
)
&&
topcard
->
is_position
(
POS_FACEUP
))
if
((
count
==
1
)
&&
topcard
->
is_position
(
POS_FACEUP
))
return
topcard
->
is_capable_cost_to_grave
(
playerid
);
return
topcard
->
is_capable_cost_to_grave
(
playerid
);
bool
cant_remove
=
!
is_player_can_action
(
playerid
,
EFFECT_CANNOT_REMOVE
);
bool
cant_remove_s
=
!
is_player_can_action
(
playerid
,
EFFECT_CANNOT_REMOVE
);
bool
cant_remove_o
=
!
is_player_can_action
(
1
-
playerid
,
EFFECT_CANNOT_REMOVE
);
effect_set
eset
;
effect_set
eset
;
filter_field_effect
(
EFFECT_TO_GRAVE_REDIRECT
,
&
eset
);
filter_field_effect
(
EFFECT_TO_GRAVE_REDIRECT
,
&
eset
);
for
(
int32
i
=
0
;
i
<
eset
.
size
();
++
i
)
{
for
(
int32
i
=
0
;
i
<
eset
.
size
();
++
i
)
{
uint32
redirect
=
eset
[
i
]
->
get_value
();
uint32
redirect
=
eset
[
i
]
->
get_value
();
if
((
redirect
&
LOCATION_REMOVED
)
&&
(
cant_remove
||
topcard
->
is_affected_by_effect
(
EFFECT_CANNOT_REMOVE
)))
continue
;
uint8
p
=
eset
[
i
]
->
get_handler_player
();
uint8
p
=
eset
[
i
]
->
get_handler_player
();
if
(
redirect
&
LOCATION_REMOVED
)
{
if
(
topcard
->
is_affected_by_effect
(
EFFECT_CANNOT_REMOVE
))
continue
;
if
(
cant_remove_s
&&
(
p
==
playerid
)
||
cant_remove_o
&&
(
p
!=
playerid
))
continue
;
}
if
((
p
==
playerid
&&
eset
[
i
]
->
s_range
&
LOCATION_DECK
)
||
(
p
!=
playerid
&&
eset
[
i
]
->
o_range
&
LOCATION_DECK
))
if
((
p
==
playerid
&&
eset
[
i
]
->
s_range
&
LOCATION_DECK
)
||
(
p
!=
playerid
&&
eset
[
i
]
->
o_range
&
LOCATION_DECK
))
return
FALSE
;
return
FALSE
;
}
}
...
...
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