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nanahira
ygopro-core
Commits
0b244e29
Commit
0b244e29
authored
Sep 29, 2025
by
nanahira
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Merge branch 'master' of github.com:Fluorohydride/ygopro-core
parents
d15a8ef7
3d8b79df
Changes
4
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4 changed files
with
8 additions
and
12 deletions
+8
-12
duel.cpp
duel.cpp
+1
-1
interpreter.cpp
interpreter.cpp
+1
-5
interpreter.h
interpreter.h
+5
-5
libduel.cpp
libduel.cpp
+1
-1
No files found.
duel.cpp
View file @
0b244e29
...
...
@@ -33,8 +33,8 @@ duel::~duel() {
delete
pgroup
;
for
(
auto
&
peffect
:
effects
)
delete
peffect
;
delete
lua
;
delete
game_field
;
delete
lua
;
}
void
duel
::
clear
()
{
for
(
auto
&
pcard
:
cards
)
...
...
interpreter.cpp
View file @
0b244e29
...
...
@@ -14,15 +14,11 @@
#include "ocgapi.h"
#include "interpreter.h"
interpreter
::
interpreter
(
duel
*
pd
,
bool
enable_unsafe_libraries
)
:
coroutines
(
256
)
{
interpreter
::
interpreter
(
duel
*
pd
,
bool
enable_unsafe_libraries
)
:
coroutines
(
256
),
pduel
(
pd
)
{
mem_tracker
=
new
LuaMemTracker
(
YGOPRO_LUA_MEMORY_SIZE
);
lua_state
=
lua_newstate
(
LuaMemTracker
::
AllocThunk
,
mem_tracker
);
current_state
=
lua_state
;
pduel
=
pd
;
std
::
memcpy
(
lua_getextraspace
(
lua_state
),
&
pd
,
LUA_EXTRASPACE
);
//set_duel_info
no_action
=
0
;
call_depth
=
0
;
disable_action_check
=
0
;
//Initial
#ifdef YGOPRO_NO_LUA_SAFE
luaL_openlibs
(
lua_state
);
...
...
interpreter.h
View file @
0b244e29
...
...
@@ -34,17 +34,17 @@ public:
using
param_list
=
std
::
list
<
std
::
pair
<
lua_param
,
LuaParamType
>>
;
duel
*
pduel
;
char
msgbuf
[
64
];
char
msgbuf
[
64
]
{}
;
lua_State
*
lua_state
;
lua_State
*
current_state
;
LuaMemTracker
*
mem_tracker
;
param_list
params
;
param_list
resumes
;
coroutine_map
coroutines
;
int32_t
no_action
;
int32_t
call_depth
;
int32_t
disable_action_check
;
int32_t
preloaded
;
int32_t
no_action
{}
;
int32_t
call_depth
{}
;
int32_t
disable_action_check
{}
;
int32_t
preloaded
{}
;
explicit
interpreter
(
duel
*
pd
,
bool
enable_unsafe_libraries
);
~
interpreter
();
...
...
libduel.cpp
View file @
0b244e29
...
...
@@ -372,7 +372,7 @@ int32_t scriptlib::duel_clear_registry(lua_State *L) {
int32_t
scriptlib
::
duel_enable_global_flag
(
lua_State
*
L
)
{
check_param_count
(
L
,
1
);
int32_t
flag
=
(
int32_t
)
lua_tointeger
(
L
,
1
);
uint32_t
flag
=
(
u
int32_t
)
lua_tointeger
(
L
,
1
);
duel
*
pduel
=
interpreter
::
get_duel_info
(
L
);
pduel
->
game_field
->
core
.
global_flag
|=
flag
;
return
0
;
...
...
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