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nanahira
windbot
Commits
c567282b
Commit
c567282b
authored
Apr 17, 2020
by
mercury233
Browse files
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Merge branch 'master' of
https://github.com/IceYGO/windbot
parents
80d2f527
9442096f
Changes
3
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Showing
3 changed files
with
25 additions
and
15 deletions
+25
-15
Game/AI/Decks/MathMechExecutor.cs
Game/AI/Decks/MathMechExecutor.cs
+10
-0
Game/AI/Decks/PureWindsExecutor.cs
Game/AI/Decks/PureWindsExecutor.cs
+1
-1
Game/AI/Decks/TimeThiefExecutor.cs
Game/AI/Decks/TimeThiefExecutor.cs
+14
-14
No files found.
Game/AI/Decks/MathMechExecutor.cs
View file @
c567282b
...
@@ -364,6 +364,16 @@ namespace WindBot.Game.AI.Decks
...
@@ -364,6 +364,16 @@ namespace WindBot.Game.AI.Decks
}
}
}
}
public
override
int
OnSelectPlace
(
int
cardId
,
int
player
,
CardLocation
location
,
int
available
)
{
if
(
cardId
==
CardID
.
MathmechFinalSigma
)
{
if
((
Zones
.
z5
&
available
)
>
0
)
return
Zones
.
z5
;
if
((
Zones
.
z6
&
available
)
>
0
)
return
Zones
.
z6
;
}
return
base
.
OnSelectPlace
(
cardId
,
player
,
location
,
available
);
}
}
}
}
}
\ No newline at end of file
Game/AI/Decks/PureWindsExecutor.cs
View file @
c567282b
...
@@ -220,10 +220,10 @@ namespace WindBot.Game.AI.Decks
...
@@ -220,10 +220,10 @@ namespace WindBot.Game.AI.Decks
:
base
(
ai
,
duel
)
:
base
(
ai
,
duel
)
{
{
//counter
//counter
AddExecutor
(
ExecutorType
.
Activate
,
CardId
.
SolemnStrike
,
base
.
DefaultSolemnStrike
);
AddExecutor
(
ExecutorType
.
Activate
,
CardId
.
SolemnWarning
,
base
.
DefaultSolemnWarning
);
AddExecutor
(
ExecutorType
.
Activate
,
CardId
.
SolemnWarning
,
base
.
DefaultSolemnWarning
);
AddExecutor
(
ExecutorType
.
Activate
,
CardId
.
ForbiddenChalice
,
ForbiddenChaliceeff
);
AddExecutor
(
ExecutorType
.
Activate
,
CardId
.
ForbiddenChalice
,
ForbiddenChaliceeff
);
AddExecutor
(
ExecutorType
.
Activate
,
CardId
.
CrystalWingSynchroDragon
,
CrystalWingSynchroDragoneff
);
AddExecutor
(
ExecutorType
.
Activate
,
CardId
.
CrystalWingSynchroDragon
,
CrystalWingSynchroDragoneff
);
AddExecutor
(
ExecutorType
.
Activate
,
CardId
.
SolemnStrike
,
base
.
DefaultSolemnStrike
);
AddExecutor
(
ExecutorType
.
Activate
,
CardId
.
GustoGulldo
,
GustoGulldoeff
);
AddExecutor
(
ExecutorType
.
Activate
,
CardId
.
GustoGulldo
,
GustoGulldoeff
);
AddExecutor
(
ExecutorType
.
Activate
,
CardId
.
GustoEgul
,
GustoEguleff
);
AddExecutor
(
ExecutorType
.
Activate
,
CardId
.
GustoEgul
,
GustoEguleff
);
AddExecutor
(
ExecutorType
.
Activate
,
CardId
.
WindaPriestessOfGusto
,
WindaPriestessOfGustoeff
);
AddExecutor
(
ExecutorType
.
Activate
,
CardId
.
WindaPriestessOfGusto
,
WindaPriestessOfGustoeff
);
...
...
Game/AI/Decks/TimeThiefExecutor.cs
View file @
c567282b
...
@@ -69,16 +69,9 @@ namespace WindBot.Game.AI.Decks
...
@@ -69,16 +69,9 @@ namespace WindBot.Game.AI.Decks
AddExecutor
(
ExecutorType
.
SpellSet
,
Traps
.
TimeThiefRetrograte
);
AddExecutor
(
ExecutorType
.
SpellSet
,
Traps
.
TimeThiefRetrograte
);
AddExecutor
(
ExecutorType
.
SpellSet
,
Traps
.
TimeThiefFlyBack
);
AddExecutor
(
ExecutorType
.
SpellSet
,
Traps
.
TimeThiefFlyBack
);
//special summons
AddExecutor
(
ExecutorType
.
SpSummon
,
Monsters
.
PhotonTrasher
,
SummonToDef
);
AddExecutor
(
ExecutorType
.
SpSummon
,
Monsters
.
TimeThiefRegulator
,
SummonToDef
);
AddExecutor
(
ExecutorType
.
SpSummon
,
Monsters
.
TimeThiefWinder
,
SummonToDef
);
AddExecutor
(
ExecutorType
.
SpSummon
,
Monsters
.
PerformTrickClown
,
SummonToDef
);
AddExecutor
(
ExecutorType
.
SpSummon
,
Monsters
.
TimeThiefCronocorder
,
SummonToDef
);
AddExecutor
(
ExecutorType
.
SpSummon
,
Monsters
.
TimeThiefBezelShip
,
SummonToDef
);
//normal summons
//normal summons
AddExecutor
(
ExecutorType
.
Summon
,
Monsters
.
TimeThiefRegulator
);
AddExecutor
(
ExecutorType
.
Summon
,
Monsters
.
TimeThiefRegulator
);
AddExecutor
(
ExecutorType
.
SpSummon
,
Monsters
.
PhotonTrasher
,
SummonToDef
);
AddExecutor
(
ExecutorType
.
Summon
,
Monsters
.
TimeThiefWinder
);
AddExecutor
(
ExecutorType
.
Summon
,
Monsters
.
TimeThiefWinder
);
AddExecutor
(
ExecutorType
.
Summon
,
Monsters
.
TimeThiefBezelShip
);
AddExecutor
(
ExecutorType
.
Summon
,
Monsters
.
TimeThiefBezelShip
);
AddExecutor
(
ExecutorType
.
Summon
,
Monsters
.
PerformTrickClown
);
AddExecutor
(
ExecutorType
.
Summon
,
Monsters
.
PerformTrickClown
);
...
@@ -100,12 +93,9 @@ namespace WindBot.Game.AI.Decks
...
@@ -100,12 +93,9 @@ namespace WindBot.Game.AI.Decks
//monster effects
//monster effects
AddExecutor
(
ExecutorType
.
Activate
,
Monsters
.
TimeThiefRegulator
,
RegulatorEffect
);
AddExecutor
(
ExecutorType
.
Activate
,
Monsters
.
TimeThiefRegulator
,
RegulatorEffect
);
AddExecutor
(
ExecutorType
.
Activate
,
Monsters
.
TimeThiefWinder
);
AddExecutor
(
ExecutorType
.
Activate
,
Monsters
.
TimeThiefWinder
);
AddExecutor
(
ExecutorType
.
Activate
,
Monsters
.
PhotonTrasher
);
AddExecutor
(
ExecutorType
.
Activate
,
Monsters
.
TimeThiefCronocorder
);
AddExecutor
(
ExecutorType
.
Activate
,
Monsters
.
TimeThiefCronocorder
);
AddExecutor
(
ExecutorType
.
Activate
,
Monsters
.
PerformTrickClown
);
AddExecutor
(
ExecutorType
.
Activate
,
Monsters
.
PerformTrickClown
,
TrickClownEffect
);
AddExecutor
(
ExecutorType
.
Activate
,
Monsters
.
TimeThiefBezelShip
);
AddExecutor
(
ExecutorType
.
Activate
,
Monsters
.
TimeThiefBezelShip
);
}
}
private
bool
SummonToDef
()
private
bool
SummonToDef
()
...
@@ -278,8 +268,18 @@ namespace WindBot.Game.AI.Decks
...
@@ -278,8 +268,18 @@ namespace WindBot.Game.AI.Decks
return
true
;
return
true
;
}
}
private
bool
TrickClownEffect
()
{
if
(
Bot
.
LifePoints
<=
1000
)
{
return
false
;
}
AI
.
SelectPosition
(
CardPosition
.
FaceUpDefence
);
return
true
;
}
}
}
}
}
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