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nanahira
windbot
Commits
5861eea2
Commit
5861eea2
authored
Mar 02, 2024
by
jwyxym
Committed by
GitHub
Mar 02, 2024
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Plain Diff
Update AutoChessExecutor.cs
parent
17f99885
Changes
1
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Showing
1 changed file
with
24 additions
and
15 deletions
+24
-15
Game/AI/Decks/AutoChessExecutor.cs
Game/AI/Decks/AutoChessExecutor.cs
+24
-15
No files found.
Game/AI/Decks/AutoChessExecutor.cs
View file @
5861eea2
...
@@ -662,8 +662,18 @@ namespace WindBot.Game.AI.Decks
...
@@ -662,8 +662,18 @@ namespace WindBot.Game.AI.Decks
}
}
private bool EquipEffectActivateFunction()
private bool EquipEffectActivateFunction()
{
{
IList<ClientCard> cards = new List<ClientCard>();
if (Card.Location == CardLocation.SpellZone && Card.Id == 43527730)
if (Card.Location == CardLocation.SpellZone && Card.Id == 43527730)
return !Card.EquipTarget.HasSetcode(0x18d);
return !Card.EquipTarget.HasSetcode(0x18d);
if (Card.Location == CardLocation.SpellZone && Card.Id == 57736667)
{
cards = GetZoneCards(CardLocation.Onfield, Enemy).Where(card => card != null && !card.IsShouldNotBeTarget() && (card.HasType(CardType.Field) || card.HasType(CardType.Continuous) || card.HasType(CardType.Equip) || (card.HasType(CardType.Pendulum) && card.Location == CardLocation.SpellZone) || (card.IsFacedown() && card.Location == CardLocation.SpellZone) || card.Location == CardLocation.MonsterZone)).ToList();
if (cards.Count() > 0)
{
AI.SelectCard(cards);
return true;
}
}
return false;
return false;
}
}
...
@@ -671,7 +681,7 @@ namespace WindBot.Game.AI.Decks
...
@@ -671,7 +681,7 @@ namespace WindBot.Game.AI.Decks
{
{
if ((Card.HasType(CardType.Pendulum) && Card.Location == CardLocation.Hand && ActivateDescription == 1160)
if ((Card.HasType(CardType.Pendulum) && Card.Location == CardLocation.Hand && ActivateDescription == 1160)
|| (Card.HasType(CardType.Equip) && Card.Location == CardLocation.Hand)
|| (Card.HasType(CardType.Equip) && Card.Location == CardLocation.Hand)
||
(
Card
.
Id
==
43527730
&&
Card
.
Location
==
CardLocation
.
SpellZone
)
|| (
(Card.Id == 43527730 || Card.Id == 57736667)
&& Card.Location == CardLocation.SpellZone)
)
)
return false;
return false;
...
@@ -754,21 +764,13 @@ namespace WindBot.Game.AI.Decks
...
@@ -754,21 +764,13 @@ namespace WindBot.Game.AI.Decks
return false;
return false;
}
}
else
if
(
Card
.
Id
==
84815190
)
else if (
ActivateDescription == Util.GetStringId(84815190, 1)
)
{
{
if
(
ActivateDescription
==
Util
.
GetStringId
(
84815190
,
0
))
return Duel.LastChainPlayer == 1;
{
}
cards
=
GetZoneCards
(
CardLocation
.
Onfield
,
Enemy
);
else if (ActivateDescription == Util.GetStringId(63014935, 0))
cards
=
cards
.
Where
(
tcard
=>
tcard
!=
null
&&
!
tcard
.
IsShouldNotBeTarget
()).
ToList
();
{
if
(
cards
.
Count
<=
0
)
return
false
;
return Enemy.LifePoints <= 1000;
//AI.SelectCard(cards);
return
true
;
}
else
if
(
ActivateDescription
==
Util
.
GetStringId
(
84815190
,
1
))
{
return
Duel
.
LastChainPlayer
==
1
;
}
return
false
;
}
}
return DefaultDontChainMyself();
return DefaultDontChainMyself();
}
}
...
@@ -853,6 +855,12 @@ namespace WindBot.Game.AI.Decks
...
@@ -853,6 +855,12 @@ namespace WindBot.Game.AI.Decks
return true;
return true;
}
}
public override bool OnSelectYesNo(int desc)
{
if (desc == Util.GetStringId(63014935, 2))
return Bot.LifePoints <= 1000;
return true;
}
public override IList<ClientCard> OnSelectCard(IList<ClientCard> _cards, int min, int max, int hint, bool cancelable)
public override IList<ClientCard> OnSelectCard(IList<ClientCard> _cards, int min, int max, int hint, bool cancelable)
{
{
if (Duel.Phase == DuelPhase.BattleStart)
if (Duel.Phase == DuelPhase.BattleStart)
...
@@ -910,6 +918,7 @@ namespace WindBot.Game.AI.Decks
...
@@ -910,6 +918,7 @@ namespace WindBot.Game.AI.Decks
}
}
if (scards.Count() >= min)
if (scards.Count() >= min)
return Util.CheckSelectCount(scards,cards,min,max);
return Util.CheckSelectCount(scards,cards,min,max);
return scards;
}
}
if ((hint == 503 || hint == 507) && cards.Any(card => card != null && card.Controller == 1) && cards.Any(card => card != null && card.Controller == 0) && cards.Count(card => card != null && (card.Location == CardLocation.Grave || card.Location == CardLocation.Onfield)) == cards.Count())
if ((hint == 503 || hint == 507) && cards.Any(card => card != null && card.Controller == 1) && cards.Any(card => card != null && card.Controller == 0) && cards.Count(card => card != null && (card.Location == CardLocation.Grave || card.Location == CardLocation.Onfield)) == cards.Count())
...
...
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