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nanahira
windbot
Commits
45e27842
Commit
45e27842
authored
Sep 15, 2021
by
nanahira
Browse files
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Merge branch 'master' into rd
parents
ff7ab469
ebd93879
Pipeline
#5602
passed with stage
in 35 seconds
Changes
5
Pipelines
1
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5 changed files
with
12 additions
and
9 deletions
+12
-9
.gitlab-ci.yml
.gitlab-ci.yml
+1
-3
BotWrapper/bot.conf
BotWrapper/bot.conf
+2
-2
Game/AI/DefaultExecutor.cs
Game/AI/DefaultExecutor.cs
+3
-0
Game/GameBehavior.cs
Game/GameBehavior.cs
+5
-3
WindBotInfo.cs
WindBotInfo.cs
+1
-1
No files found.
.gitlab-ci.yml
View file @
45e27842
...
...
@@ -18,7 +18,7 @@ build:
-
apt update && apt -y install p7zip-full tar
-
msbuild /p:Configuration=Release /p:TargetFrameworkVersion=v4.6
-
mv -f bin/Release WindBot
-
rm -rf WindBot/WindBot.exe.config
#
- rm -rf WindBot/WindBot.exe.config
-
mv -f BotWrapper/bin/Release/Bot.exe .
-
mv -f BotWrapper/bin/Release/bot.conf .
-
mv -f BotWrapper/BotWrapper.sh ./bot
...
...
@@ -46,9 +46,7 @@ upload_to_minio:
-
build
tags
:
-
linux
image
:
python
script
:
-
pip install -U -i https://mirrors.aliyun.com/pypi/simple/ awscli
-
aws s3 --endpoint=https://minio.mycard.moe:9000 sync dist/ s3://mycard/windbot
only
:
-
master
...
...
BotWrapper/bot.conf
View file @
45e27842
...
...
@@ -220,11 +220,11 @@ Name=玻璃女巫 Deck=Witchcraft Dialog=verre.zh-CN
AI_LV3
SUPPORT_MASTER_RULE_3
SUPPORT_NEW_MASTER_RULE
SUPPORT_MASTER_RULE_2020
!源千雪-凭依装着
Name
=源千雪
Deck
=
FamiliarPossessed
Dialog
=
default
.
zh
-
CN
Name
=源千雪
Deck
=
FamiliarPossessed
Dialog
=
default
凭依装着卡组。
AI_ANTI_META
SUPPORT_MASTER_RULE_3
SUPPORT_NEW_MASTER_RULE
SUPPORT_MASTER_RULE_2020
!璃璃子-时劫者
Name
=璃璃子
Deck
=
TimeThief
Dialog
=
default
.
zh
-
CN
Name
=璃璃子
Deck
=
TimeThief
Dialog
=
default
时间潜行者卡组。
AI_LV2
SUPPORT_MASTER_RULE_3
SUPPORT_NEW_MASTER_RULE
SUPPORT_MASTER_RULE_2020
Game/AI/DefaultExecutor.cs
View file @
45e27842
...
...
@@ -725,6 +725,9 @@ namespace WindBot.Game.AI
/// </summary>
protected
bool
DefaultMonsterRepos
()
{
if
(
Card
.
IsMonsterInvincible
())
return
Card
.
IsDefense
();
if
(
Card
.
Attack
==
0
)
{
if
(
Card
.
IsFaceup
()
&&
Card
.
IsAttack
())
...
...
Game/GameBehavior.cs
View file @
45e27842
...
...
@@ -188,8 +188,8 @@ namespace WindBot.Game
int
duel_rule
=
packet
.
ReadByte
();
_ai
.
Duel
.
IsNewRule
=
(
duel_rule
>=
4
);
_ai
.
Duel
.
IsNewRule2020
=
(
duel_rule
>=
5
);
BinaryWriter
deck
=
buildUpdateDeck
(
pickDeckOnResult
());
Connection
.
Send
(
deck
);
//
BinaryWriter deck = buildUpdateDeck(pickDeckOnResult());
//
Connection.Send(deck);
_ai
.
OnJoinGame
();
}
...
...
@@ -228,6 +228,8 @@ namespace WindBot.Game
_room
.
Position
=
pos
;
_room
.
IsHost
=
((
type
>>
4
)
&
0xF
)
!=
0
;
_room
.
IsReady
[
pos
]
=
true
;
BinaryWriter
deck
=
buildUpdateDeck
(
pickDeckOnResult
());
Connection
.
Send
(
deck
);
Connection
.
Send
(
CtosMessage
.
HsReady
);
}
...
...
@@ -353,7 +355,7 @@ namespace WindBot.Game
if
(
card
!=
null
)
_ai
.
OnDeckError
(
card
.
Name
);
else
_ai
.
OnDeckError
(
"Unknown Card"
);
_ai
.
OnDeckError
(
code
.
ToString
()
);
}
else
_ai
.
OnDeckError
(
"DECK"
);
...
...
WindBotInfo.cs
View file @
45e27842
...
...
@@ -26,7 +26,7 @@ namespace WindBot
Host
=
"127.0.0.1"
;
Port
=
7911
;
HostInfo
=
""
;
Version
=
0x135
2
;
Version
=
0x135
3
;
Hand
=
0
;
Debug
=
false
;
Chat
=
true
;
...
...
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