- 16 Mar, 2019 1 commit
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LoveEevee authored
- Requires a new column in the database after preview: `volume` REAL - The value is a volume multiplier, if the value is set to null or 1 there will be no change - The volume can be set in debugger - Imported TJA files are now read from disk every time the song is played, freeing some memory and making it easier to create charts - Correctly parse TJA files with alphabet notes, added "A" and "B" notes, which appear as DON (Big) and KA (Big) respectively
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- 10 Mar, 2019 1 commit
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Bui authored
View: Fix donbg scrolling
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- 06 Mar, 2019 1 commit
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LoveEevee authored
- All metadata fields in imported TJA files are now optional - Added new metadata fields: `TITLEEN` and `SUBTITLEEN` (`EN` can be any language id from strings.js)
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- 25 Feb, 2019 1 commit
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Bui authored
Game: Fix notelocking
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- 24 Feb, 2019 2 commits
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LoveEevee authored
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LoveEevee authored
- Will not skip the note if `ka` was pressed right before `don` note or `don` was pressed right before `ka` note - Will still skip the note if `don` and `ka` is pressed at the same time (within 25ms) - Fixed `TAIKOWEBSKIN:` in imported songs crashing the game with some values
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- 21 Feb, 2019 6 commits
- 18 Feb, 2019 3 commits
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LoveEevee authored
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LoveEevee authored
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LoveEevee authored
- Needs the following changes to the database: change `easy`, `normal`, `hard`, and `oni` to `TEXT` type - When adding songs to the database and if, for example, a song's 7-star difficulty has a branch, instead of `7` input `7 B`, this is to display song's branch support on the song selection - Branch can be forced in debug
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- 15 Feb, 2019 2 commits
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Bui authored
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LoveEevee authored
- Fixed gameend being sent twice in p2 - Add `ready`, `loader-error`, and `song-select-random` events - Fixed `session-start` not firing when invited, added event detail - Fixed `language-change` being fired at startup - Fixed `version-link` and `about-link` firing twice - "#song=" will fire `song-select-difficulty` - Removed `key-events` and `scoresheet-player2`, merged with `scoresheet` and made it more detailed
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- 14 Feb, 2019 4 commits
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Bui authored
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Bui authored
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LoveEevee authored
- A song can be linked directly by adding "#song=<id>" to the url, replace `<id>` with the id in the database, after loading it jumps immediately jumps to the difficulty selection - Added tutorial translations - Fixed song preview not playing - Use text fallback for the logo when there are no vectors - Increased combo cache by 1 pixel - A custom javascript file can be loaded from config.json by defining "custom_js" value - Added lots of events to help writing custom js files: `version-link, title-screen, language-change, song-select, song-select-move, song-select-difficulty, song-select-back, about, about-link, tutorial, import-songs, import-songs-default, session, session-start, session-end, debug, load-song, load-song-player2, load-song-unfocused, load-song-cancel, load-song-error, game-start, key-events, p2-game-end, p2-disconnected, p2-abandoned, pause, unpause, pause-restart, pause-song-select, game-lag, scoresheet, scoresheet-player2` - Event syntax example: ```js addEventListener("game-start", event => { console.log("game-start", event.detail) }) ``` -
Bui authored
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- 12 Feb, 2019 3 commits
- 07 Feb, 2019 4 commits
- 06 Feb, 2019 4 commits
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https://git.taiko.zone/bui/taiko-webBui authored
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Bui authored
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Bui authored
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LoveEevee authored
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- 04 Feb, 2019 2 commits
- 03 Feb, 2019 2 commits
- 02 Feb, 2019 1 commit
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Bui authored
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- 30 Jan, 2019 3 commits