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nanahira
Taiko Web
Commits
da40fd58
Commit
da40fd58
authored
Feb 03, 2019
by
LoveEevee
Browse files
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Plain Diff
ImportSongs: Custom assets
parent
7b9de52d
Changes
8
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Inline
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Showing
8 changed files
with
219 additions
and
30 deletions
+219
-30
app.py
app.py
+0
-1
public/src/js/canvasdraw.js
public/src/js/canvasdraw.js
+15
-3
public/src/js/controller.js
public/src/js/controller.js
+3
-1
public/src/js/debug.js
public/src/js/debug.js
+3
-2
public/src/js/importsongs.js
public/src/js/importsongs.js
+165
-1
public/src/js/loader.js
public/src/js/loader.js
+0
-1
public/src/js/loadsong.js
public/src/js/loadsong.js
+20
-12
public/src/js/view.js
public/src/js/view.js
+13
-9
No files found.
app.py
View file @
da40fd58
...
...
@@ -6,7 +6,6 @@ import json
import
sqlite3
import
re
import
os
import
urlparse
from
flask
import
Flask
,
g
,
jsonify
,
render_template
,
request
,
abort
,
redirect
from
ffmpy
import
FFmpeg
...
...
public/src/js/canvasdraw.js
View file @
da40fd58
...
...
@@ -288,6 +288,7 @@
var
string
=
inputText
.
split
(
""
)
var
drawn
=
[]
var
quoteOpened
=
false
for
(
var
i
=
0
;
i
<
string
.
length
;
i
++
){
let
symbol
=
string
[
i
]
...
...
@@ -314,7 +315,12 @@
}
else
if
(
symbol
===
"
…
"
){
drawn
.
push
({
text
:
symbol
,
x
:
bold
?
9
:
0
,
y
:
5
,
h
:
25
,
rotate
:
true
})
}
else
if
(
symbol
===
'
"
'
){
drawn
.
push
({
text
:
symbol
,
x
:
0
,
y
:
5
,
h
:
20
,
rotate
:
true
})
if
(
quoteOpened
){
drawn
.
push
({
realText
:
symbol
,
text
:
"
“
"
,
x
:
-
25
,
y
:
10
,
h
:
20
})
}
else
{
drawn
.
push
({
realText
:
symbol
,
text
:
"
”
"
,
x
:
12
,
y
:
15
,
h
:
20
})
}
quoteOpened
=
!
quoteOpened
}
else
if
(
r
.
comma
.
test
(
symbol
)){
// Comma, full stop
if
(
bold
){
...
...
@@ -440,14 +446,17 @@
}
var
scaling
=
1
var
strokeScaling
=
1
var
height
=
config
.
height
-
(
ura
?
52
*
mul
:
0
)
if
(
height
&&
drawnHeight
>
height
){
scaling
=
height
/
drawnHeight
if
(
config
.
align
===
"
bottom
"
){
strokeScaling
=
Math
.
max
(
0.6
,
height
/
drawnHeight
)
ctx
.
translate
(
40
*
mul
,
0
)
ctx
.
scale
(
Math
.
max
(
0.6
,
height
/
drawnHeight
)
,
scaling
)
ctx
.
scale
(
strokeScaling
,
scaling
)
ctx
.
translate
(
-
40
*
mul
,
0
)
}
else
{
strokeScaling
=
scaling
ctx
.
scale
(
1
,
scaling
)
}
if
(
config
.
selectable
){
...
...
@@ -482,7 +491,7 @@
ctx
.
strokeStyle
=
config
.
outline
ctx
.
lineWidth
=
config
.
outlineSize
*
mul
if
(
config
.
align
===
"
bottom
"
){
ctx
.
lineWidth
/=
scaling
ctx
.
lineWidth
/=
s
trokeS
caling
}
ctx
.
lineJoin
=
"
round
"
ctx
.
miterLimit
=
1
...
...
@@ -632,6 +641,9 @@
}
else
{
drawn
.
push
({
text
:
symbol
,
x
:
-
3
,
y
:
13
,
w
:
13
,
scale
:
[
1.2
,
0.7
]})
}
}
else
if
(
r
.
tilde
.
test
(
symbol
)){
// Hyphen, tilde
drawn
.
push
({
text
:
symbol
===
"
~
"
?
"
~
"
:
symbol
,
x
:
0
,
y
:
0
,
w
:
39
})
}
else
if
(
r
.
en
.
test
(
symbol
)){
// n-width
drawn
.
push
({
text
:
symbol
,
x
:
0
,
y
:
0
,
w
:
28
})
...
...
public/src/js/controller.js
View file @
da40fd58
...
...
@@ -75,7 +75,9 @@ class Controller{
}
var
ms
=
this
.
game
.
elapsedTime
this
.
keyboard
.
checkMenuKeys
()
if
(
this
.
game
.
musicFadeOut
<
3
){
this
.
keyboard
.
checkMenuKeys
()
}
if
(
!
this
.
game
.
isPaused
()){
this
.
keyboard
.
checkGameKeys
()
...
...
public/src/js/debug.js
View file @
da40fd58
...
...
@@ -20,7 +20,7 @@ class Debug{
this
.
moving
=
false
pageEvents
.
add
(
window
,
[
"
mousedown
"
,
"
mouseup
"
,
"
blur
"
],
this
.
stopMove
.
bind
(
this
))
pageEvents
.
add
(
window
,
"
mousemove
"
,
this
.
onMove
.
bind
(
this
))
pageEvents
.
mouseAdd
(
this
,
this
.
onMove
.
bind
(
this
))
pageEvents
.
add
(
this
.
titleDiv
,
"
mousedown
"
,
this
.
startMove
.
bind
(
this
))
pageEvents
.
add
(
this
.
minimiseDiv
,
"
click
"
,
this
.
minimise
.
bind
(
this
))
pageEvents
.
add
(
this
.
restartBtn
,
"
click
"
,
this
.
restartSong
.
bind
(
this
))
...
...
@@ -173,7 +173,8 @@ class Debug{
clean
(){
this
.
offsetSlider
.
clean
()
pageEvents
.
remove
(
window
,
[
"
mousedown
"
,
"
mouseup
"
,
"
mousemove
"
,
"
blur
"
])
pageEvents
.
remove
(
window
,
[
"
mousedown
"
,
"
mouseup
"
,
"
blur
"
])
pageEvents
.
mouseRemove
(
this
)
pageEvents
.
remove
(
this
.
title
,
"
mousedown
"
)
pageEvents
.
remove
(
this
.
minimiseDiv
,
"
click
"
)
pageEvents
.
remove
(
this
.
restartBtn
,
"
click
"
)
...
...
public/src/js/importsongs.js
View file @
da40fd58
...
...
@@ -24,9 +24,11 @@
this
.
tjaFiles
=
[]
this
.
osuFiles
=
[]
this
.
assetFiles
=
{}
var
metaFiles
=
[]
this
.
otherFiles
=
{}
this
.
songs
=
[]
this
.
stylesheet
=
[]
this
.
courseTypes
=
{
"
easy
"
:
0
,
"
normal
"
:
1
,
...
...
@@ -53,6 +55,18 @@
this
.
categories
[
allStrings
[
i
].
categories
[
ja
].
toLowerCase
()]
=
ja
}
}
this
.
assetSelectors
=
{
"
bg-pattern-1
"
:
"
.pattern-bg
"
,
"
bg_genre_0
"
:
"
#song-select
"
,
"
title-screen
"
:
"
#title-screen
"
,
"
dancing-don
"
:
"
#loading-don
"
,
"
touch_drum
"
:
"
#touch-drum-img
"
,
"
touch_fullscreen
"
:
"
#touch-full-btn
"
,
"
touch_pause
"
:
"
#touch-pause-btn
"
,
"
bg_stage_1
"
:
"
.song-stage-1
"
,
"
bg_stage_2
"
:
"
.song-stage-2
"
,
"
bg_stage_3
"
:
"
.song-stage-3
"
}
for
(
var
i
=
0
;
i
<
files
.
length
;
i
++
){
var
file
=
files
[
i
]
...
...
@@ -74,8 +88,12 @@
file
:
file
,
level
:
(
level
*
2
)
+
(
name
===
"
genre.ini
"
?
1
:
0
)
})
}
else
if
(
path
.
indexOf
(
"
/taiko-web assets/
"
)
!==
-
1
){
if
(
!
(
name
in
this
.
assetFiles
)){
this
.
assetFiles
[
name
]
=
file
}
}
else
{
this
.
otherFiles
[
file
.
webkitRelativePath
.
toLowerCase
()
]
=
file
this
.
otherFiles
[
path
]
=
file
}
}
...
...
@@ -94,6 +112,7 @@
this
.
osuFiles
.
forEach
(
fileObj
=>
{
songPromises
.
push
(
this
.
addOsu
(
fileObj
))
})
songPromises
.
push
(
this
.
addAssets
())
Promise
.
all
(
songPromises
).
then
(
this
.
loaded
.
bind
(
this
))
})
}
...
...
@@ -188,6 +207,9 @@
if
(
meta
.
genre
){
songObj
.
category
=
this
.
categories
[
meta
.
genre
.
toLowerCase
()]
||
meta
.
genre
}
if
(
meta
.
taikowebskin
){
songObj
.
song_skin
=
this
.
getSkin
(
dir
,
meta
.
taikowebskin
)
}
}
if
(
!
songObj
.
category
){
songObj
.
category
=
category
||
this
.
getCategory
(
file
)
...
...
@@ -242,6 +264,67 @@
return
promise
}
addAssets
(){
return
new
Promise
((
resolve
,
reject
)
=>
{
var
promises
=
[]
for
(
let
name
in
this
.
assetFiles
){
let
id
=
this
.
getFilename
(
name
)
var
file
=
this
.
assetFiles
[
name
]
if
(
name
===
"
vectors.json
"
){
var
reader
=
new
FileReader
()
promises
.
push
(
pageEvents
.
load
(
reader
).
then
(()
=>
response
=>
{
vectors
=
JSON
.
parse
(
response
)
}))
reader
.
readAsText
(
file
)
}
if
(
assets
.
img
.
indexOf
(
name
)
!==
-
1
){
let
image
=
document
.
createElement
(
"
img
"
)
promises
.
push
(
pageEvents
.
load
(
image
).
then
(()
=>
{
if
(
id
in
this
.
assetSelectors
){
var
selector
=
this
.
assetSelectors
[
id
]
this
.
stylesheet
.
push
(
selector
+
'
{background-image:url("
'
+
image
.
src
+
'
")}
'
)
}
}))
image
.
id
=
name
image
.
src
=
URL
.
createObjectURL
(
file
)
loader
.
assetsDiv
.
appendChild
(
image
)
assets
.
image
[
id
].
parentNode
.
removeChild
(
assets
.
image
[
id
])
assets
.
image
[
id
]
=
image
}
if
(
assets
.
audioSfx
.
indexOf
(
name
)
!==
-
1
){
assets
.
sounds
[
id
].
clean
()
promises
.
push
(
this
.
loadSound
(
file
,
name
,
snd
.
sfxGain
))
}
if
(
assets
.
audioMusic
.
indexOf
(
name
)
!==
-
1
){
assets
.
sounds
[
id
].
clean
()
promises
.
push
(
this
.
loadSound
(
file
,
name
,
snd
.
musicGain
))
}
if
(
assets
.
audioSfxLR
.
indexOf
(
name
)
!==
-
1
){
assets
.
sounds
[
id
+
"
_p1
"
].
clean
()
assets
.
sounds
[
id
+
"
_p2
"
].
clean
()
promises
.
push
(
this
.
loadSound
(
file
,
name
,
snd
.
sfxGain
).
then
(
sound
=>
{
assets
.
sounds
[
id
+
"
_p1
"
]
=
assets
.
sounds
[
id
].
copy
(
snd
.
sfxGainL
)
assets
.
sounds
[
id
+
"
_p2
"
]
=
assets
.
sounds
[
id
].
copy
(
snd
.
sfxGainR
)
}))
}
if
(
assets
.
audioSfxLoud
.
indexOf
(
name
)
!==
-
1
){
assets
.
sounds
[
id
].
clean
()
promises
.
push
(
this
.
loadSound
(
file
,
name
,
snd
.
sfxLoudGain
))
}
}
Promise
.
all
(
promises
).
then
(
resolve
,
reject
)
})
}
loadSound
(
file
,
name
,
gain
){
var
id
=
this
.
getFilename
(
name
)
return
gain
.
load
(
file
,
true
).
then
(
sound
=>
{
assets
.
sounds
[
id
]
=
sound
})
}
getFilename
(
name
){
return
name
.
slice
(
0
,
name
.
lastIndexOf
(
"
.
"
))
}
getCategory
(
file
){
var
path
=
file
.
webkitRelativePath
.
toLowerCase
().
split
(
"
/
"
)
for
(
var
i
=
path
.
length
-
2
;
i
>=
0
;
i
--
){
...
...
@@ -253,8 +336,55 @@
}
}
getSkin
(
dir
,
config
){
var
configArray
=
config
.
toLowerCase
().
split
(
"
,
"
)
var
configObj
=
{}
for
(
var
i
in
configArray
){
var
string
=
configArray
[
i
].
trim
()
var
space
=
string
.
indexOf
(
"
"
)
if
(
space
!==
-
1
){
configObj
[
string
.
slice
(
0
,
space
).
trim
()]
=
string
.
slice
(
space
+
1
).
trim
()
}
}
if
(
!
configObj
.
dir
){
configObj
.
dir
=
""
}
configObj
.
prefix
=
"
custom
"
var
skinnable
=
[
"
song
"
,
"
stage
"
,
"
don
"
]
for
(
var
i
in
skinnable
){
var
skinName
=
skinnable
[
i
]
var
skinValue
=
configObj
[
skinName
]
if
(
skinValue
&&
skinValue
!==
"
none
"
){
var
fileName
=
"
bg_
"
+
skinName
+
"
_
"
+
configObj
.
name
var
skinPath
=
this
.
joinPath
(
dir
,
configObj
.
dir
,
fileName
)
for
(
var
j
=
0
;
j
<
2
;
j
++
){
if
(
skinValue
!==
"
static
"
){
var
suffix
=
(
j
===
0
?
"
_a
"
:
"
_b
"
)
+
"
.png
"
}
else
{
var
suffix
=
"
.png
"
}
var
skinFull
=
this
.
normPath
(
skinPath
+
suffix
)
if
(
skinFull
in
this
.
otherFiles
){
configObj
[
fileName
+
suffix
]
=
this
.
otherFiles
[
skinFull
]
}
else
{
configObj
[
skinName
]
=
null
}
if
(
skinValue
===
"
static
"
){
break
}
}
}
}
return
configObj
}
loaded
(){
this
.
songs
=
this
.
songs
.
filter
(
song
=>
typeof
song
!==
"
undefined
"
)
if
(
this
.
stylesheet
.
length
){
var
style
=
document
.
createElement
(
"
style
"
)
style
.
appendChild
(
document
.
createTextNode
(
this
.
stylesheet
.
join
(
"
\n
"
)))
document
.
head
.
appendChild
(
style
)
}
if
(
this
.
songs
.
length
){
assets
.
songs
=
this
.
songs
assets
.
customSongs
=
true
...
...
@@ -274,6 +404,40 @@
}
}
joinPath
(){
var
resultPath
=
arguments
[
0
]
for
(
var
i
=
1
;
i
<
arguments
.
length
;
i
++
){
var
pPath
=
arguments
[
i
]
if
(
pPath
&&
(
pPath
[
0
]
===
"
/
"
||
pPath
[
0
]
===
"
\\
"
)){
resultPath
=
pPath
}
else
{
var
lastChar
=
resultPath
.
slice
(
-
1
)
if
(
resultPath
&&
(
lastChar
!==
"
/
"
||
lastChar
!==
"
\\
"
)){
resultPath
=
resultPath
+
"
/
"
}
resultPath
=
resultPath
+
pPath
}
}
return
resultPath
}
normPath
(
path
){
path
=
path
.
replace
(
/
\\
/g
,
"
/
"
).
toLowerCase
()
while
(
path
[
0
]
===
"
/
"
){
path
=
path
.
slice
(
1
)
}
var
comps
=
path
.
split
(
"
/
"
)
for
(
var
i
=
0
;
i
<
comps
.
length
;
i
++
){
if
(
comps
[
i
]
===
"
.
"
||
comps
[
i
]
===
""
){
comps
.
splice
(
i
,
1
)
i
--
}
else
if
(
i
!==
0
&&
comps
[
i
]
===
"
..
"
&&
comps
[
i
-
1
]
!==
"
..
"
){
comps
.
splice
(
i
-
1
,
2
)
i
-=
2
}
}
return
comps
.
join
(
"
/
"
)
}
clean
(){
delete
this
.
loaderDiv
delete
this
.
songs
...
...
public/src/js/loader.js
View file @
da40fd58
...
...
@@ -243,7 +243,6 @@ class Loader{
clean
(){
var
fontDetectDiv
=
document
.
getElementById
(
"
fontdetectHelper
"
)
fontDetectDiv
.
parentNode
.
removeChild
(
fontDetectDiv
)
delete
this
.
assetsDiv
delete
this
.
loaderPercentage
delete
this
.
loaderProgress
delete
this
.
promises
...
...
public/src/js/loadsong.js
View file @
da40fd58
...
...
@@ -26,11 +26,13 @@ class LoadSong{
song
.
songStage
=
this
.
randInt
(
1
,
3
)
song
.
donBg
=
this
.
randInt
(
1
,
6
)
var
songObj
=
assets
.
songs
.
find
(
song
=>
song
.
id
===
id
)
if
(
song
.
songSkin
&&
song
.
songSkin
.
name
){
var
imgLoad
=
[]
for
(
var
type
in
song
.
songSkin
){
var
value
=
song
.
songSkin
[
type
]
if
(
type
!==
"
name
"
&&
value
&&
value
!==
"
none
"
){
if
(
[
"
song
"
,
"
stage
"
,
"
don
"
].
indexOf
(
type
)
!==
-
1
&&
value
&&
value
!==
"
none
"
){
var
filename
=
"
bg_
"
+
type
+
"
_
"
+
song
.
songSkin
.
name
if
(
value
===
"
static
"
){
imgLoad
.
push
({
...
...
@@ -57,28 +59,34 @@ class LoadSong{
}
var
skinBase
=
gameConfig
.
assets_baseurl
+
"
song_skins/
"
for
(
var
i
=
0
;
i
<
imgLoad
.
length
;
i
++
){
let
filename
=
imgLoad
[
i
].
filename
let
prefix
=
song
.
songSkin
.
prefix
||
""
if
((
prefix
+
filename
)
in
assets
.
image
){
continue
}
let
img
=
document
.
createElement
(
"
img
"
)
if
(
this
.
touchEnabled
&&
imgLoad
[
i
].
type
===
"
song
"
){
if
(
!
songObj
.
music
&&
this
.
touchEnabled
&&
imgLoad
[
i
].
type
===
"
song
"
){
img
.
crossOrigin
=
"
Anonymous
"
}
let
filename
=
imgLoad
[
i
].
filename
let
promise
=
pageEvents
.
load
(
img
)
if
(
imgLoad
[
i
].
type
===
"
song
"
){
promises
.
push
(
promise
.
then
(()
=>
{
return
this
.
scaleImg
(
img
,
filename
)
return
this
.
scaleImg
(
img
,
filename
,
prefix
)
}))
}
else
{
promises
.
push
(
promise
.
then
(()
=>
{
assets
.
image
[
filename
]
=
img
assets
.
image
[
prefix
+
filename
]
=
img
}))
}
img
.
src
=
skinBase
+
filename
+
"
.png
"
if
(
songObj
.
music
){
img
.
src
=
URL
.
createObjectURL
(
song
.
songSkin
[
filename
+
"
.png
"
])
}
else
{
img
.
src
=
skinBase
+
filename
+
"
.png
"
}
}
}
promises
.
push
(
this
.
loadSongBg
(
id
))
var
songObj
=
assets
.
songs
.
find
(
song
=>
song
.
id
===
id
)
promises
.
push
(
new
Promise
((
resolve
,
reject
)
=>
{
if
(
songObj
.
sound
){
songObj
.
sound
.
gain
=
snd
.
musicGain
...
...
@@ -136,7 +144,7 @@ class LoadSong{
img
.
crossOrigin
=
"
Anonymous
"
}
promises
.
push
(
pageEvents
.
load
(
img
).
then
(()
=>
{
return
this
.
scaleImg
(
img
,
filenameAb
)
return
this
.
scaleImg
(
img
,
filenameAb
,
""
)
}))
}
else
{
promises
.
push
(
pageEvents
.
load
(
img
).
then
(()
=>
{
...
...
@@ -150,7 +158,7 @@ class LoadSong{
Promise
.
all
(
promises
).
then
(
resolve
,
reject
)
})
}
scaleImg
(
img
,
filename
){
scaleImg
(
img
,
filename
,
prefix
){
return
new
Promise
((
resolve
,
reject
)
=>
{
if
(
this
.
touchEnabled
){
var
canvas
=
document
.
createElement
(
"
canvas
"
)
...
...
@@ -163,7 +171,7 @@ class LoadSong{
var
saveScaled
=
url
=>
{
let
img2
=
document
.
createElement
(
"
img
"
)
pageEvents
.
load
(
img2
).
then
(()
=>
{
assets
.
image
[
filename
]
=
img2
assets
.
image
[
prefix
+
filename
]
=
img2
resolve
()
},
reject
)
img2
.
src
=
url
...
...
@@ -176,7 +184,7 @@ class LoadSong{
saveScaled
(
canvas
.
toDataURL
())
}
}
else
{
assets
.
image
[
filename
]
=
img
assets
.
image
[
prefix
+
filename
]
=
img
resolve
()
}
})
...
...
public/src/js/view.js
View file @
da40fd58
...
...
@@ -999,6 +999,7 @@
var
songSkinName
=
selectedSong
.
songSkin
.
name
var
supportsBlend
=
"
mixBlendMode
"
in
this
.
songBg
.
style
var
songLayers
=
[
document
.
getElementById
(
"
layer1
"
),
document
.
getElementById
(
"
layer2
"
)]
var
prefix
=
selectedSong
.
songSkin
.
prefix
||
""
if
(
selectedSong
.
category
in
this
.
categories
){
var
catId
=
this
.
categories
[
selectedSong
.
category
].
sort
...
...
@@ -1009,19 +1010,19 @@
if
(
!
selectedSong
.
songSkin
.
song
){
var
id
=
selectedSong
.
songBg
this
.
songBg
.
classList
.
add
(
"
songbg-
"
+
id
)
this
.
setLayers
(
songLayers
,
"
bg_song_
"
+
id
+
(
supportsBlend
?
""
:
"
a
"
),
supportsBlend
)
this
.
setLayers
(
songLayers
,
prefix
+
"
bg_song_
"
+
id
+
(
supportsBlend
?
""
:
"
a
"
),
supportsBlend
)
}
else
if
(
selectedSong
.
songSkin
.
song
!==
"
none
"
){
var
notStatic
=
selectedSong
.
songSkin
.
song
!==
"
static
"
if
(
notStatic
){
this
.
songBg
.
classList
.
add
(
"
songbg-
"
+
selectedSong
.
songSkin
.
song
)
}
this
.
setLayers
(
songLayers
,
"
bg_song_
"
+
songSkinName
+
(
notStatic
?
"
_
"
:
""
),
notStatic
)
this
.
setLayers
(
songLayers
,
prefix
+
"
bg_song_
"
+
songSkinName
+
(
notStatic
?
"
_
"
:
""
),
notStatic
)
}
if
(
!
selectedSong
.
songSkin
.
stage
){
this
.
songStage
.
classList
.
add
(
"
song-stage-
"
+
selectedSong
.
songStage
)
}
else
if
(
selectedSong
.
songSkin
.
stage
!==
"
none
"
){
this
.
setBgImage
(
this
.
songStage
,
assets
.
image
[
"
bg_stage_
"
+
songSkinName
].
src
)
this
.
setBgImage
(
this
.
songStage
,
assets
.
image
[
prefix
+
"
bg_stage_
"
+
songSkinName
].
src
)
}
}
setDonBg
(){
...
...
@@ -1029,6 +1030,7 @@
var
songSkinName
=
selectedSong
.
songSkin
.
name
var
donLayers
=
[]
var
filename
=
!
selectedSong
.
songSkin
.
don
&&
this
.
multiplayer
===
2
?
"
bg_don2_
"
:
"
bg_don_
"
var
prefix
=
selectedSong
.
songSkin
.
prefix
||
""
this
.
donBg
=
document
.
createElement
(
"
div
"
)
this
.
donBg
.
classList
.
add
(
"
donbg
"
)
...
...
@@ -1047,7 +1049,7 @@
var
asset1
,
asset2
if
(
!
selectedSong
.
songSkin
.
don
){
this
.
donBg
.
classList
.
add
(
"
donbg-
"
+
selectedSong
.
donBg
)
this
.
setLayers
(
donLayers
,
filename
+
selectedSong
.
donBg
,
true
)
this
.
setLayers
(
donLayers
,
prefix
+
filename
+
selectedSong
.
donBg
,
true
)
asset1
=
filename
+
selectedSong
.
donBg
+
"
a
"
asset2
=
filename
+
selectedSong
.
donBg
+
"
b
"
}
else
if
(
selectedSong
.
songSkin
.
don
!==
"
none
"
){
...
...
@@ -1060,15 +1062,17 @@
asset1
=
filename
+
songSkinName
asset2
=
filename
+
songSkinName
}
this
.
setLayers
(
donLayers
,
filename
+
songSkinName
+
(
notStatic
?
"
_
"
:
""
),
notStatic
)
this
.
setLayers
(
donLayers
,
prefix
+
filename
+
songSkinName
+
(
notStatic
?
"
_
"
:
""
),
notStatic
)
}
else
{
return
}
var
w1
=
assets
.
image
[
asset1
].
width
var
w2
=
assets
.
image
[
asset2
].
width
var
w1
=
assets
.
image
[
prefix
+
asset1
].
width
var
w2
=
assets
.
image
[
prefix
+
asset2
].
width
this
.
donBg
.
style
.
setProperty
(
"
--sw
"
,
w1
>
w2
?
w1
:
w2
)
this
.
donBg
.
style
.
setProperty
(
"
--sw1
"
,
w1
)
this
.
donBg
.
style
.
setProperty
(
"
--sw2
"
,
w2
)
this
.
donBg
.
style
.
setProperty
(
"
--sh1
"
,
assets
.
image
[
asset1
].
height
)
this
.
donBg
.
style
.
setProperty
(
"
--sh2
"
,
assets
.
image
[
asset2
].
height
)
this
.
donBg
.
style
.
setProperty
(
"
--sh1
"
,
assets
.
image
[
prefix
+
asset1
].
height
)
this
.
donBg
.
style
.
setProperty
(
"
--sh2
"
,
assets
.
image
[
prefix
+
asset2
].
height
)
}
setDonBgHeight
(){
this
.
donBg
.
style
.
setProperty
(
"
--h
"
,
getComputedStyle
(
this
.
donBg
).
height
)
...
...
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