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nanahira
Taiko Web
Commits
96b8e9f3
Commit
96b8e9f3
authored
Nov 23, 2018
by
LoveEevee
Browse files
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Plain Diff
Add random stage
parent
87bdf7a4
Changes
5
Hide whitespace changes
Inline
Side-by-side
Showing
5 changed files
with
48 additions
and
31 deletions
+48
-31
public/src/css/songbg.css
public/src/css/songbg.css
+15
-10
public/src/js/assets.js
public/src/js/assets.js
+3
-0
public/src/js/loadsong.js
public/src/js/loadsong.js
+25
-21
public/src/js/view.js
public/src/js/view.js
+4
-0
public/src/views/game.html
public/src/views/game.html
+1
-0
No files found.
public/src/css/songbg.css
View file @
96b8e9f3
#songbg
{
#songbg
,
#songbg
>*,
#song-stage
{
position
:
absolute
;
right
:
0
;
bottom
:
0
;
left
:
0
;
width
:
100%
;
}
#songbg
{
max-width
:
calc
(
100vh
/
9
*
32
);
height
:
50.1%
;
background-color
:
#000
;
background-size
:
cover
;
background-position
:
center
;
}
.portrait
#songbg
{
height
:
63.4%
;
}
#songbg
>*
{
position
:
absolute
;
top
:
0
;
right
:
0
;
bottom
:
0
;
left
:
0
;
}
#songbg
,
#songbg
>*
{
background-size
:
cover
;
background-position
:
center
;
}
#song-stage
{
height
:
calc
(
44
/
720
*
100vh
);
background-position
:
center
;
}
.portrait
#songbg
{
height
:
63.4%
;
}
.game-paused
*
{
animation-play-state
:
paused
!important
;
}
...
...
public/src/js/assets.js
View file @
96b8e9f3
...
...
@@ -34,6 +34,9 @@ var assets = {
"
bg_score_p2.png
"
,
"
bg_settings.png
"
,
"
bg_pause.png
"
,
"
bg_stage_1.png
"
,
"
bg_stage_2.png
"
,
"
bg_stage_3.png
"
,
"
badge_auto.png
"
,
"
touch_drum.png
"
,
"
touch_pause.png
"
,
...
...
public/src/js/loadsong.js
View file @
96b8e9f3
...
...
@@ -7,32 +7,14 @@ class loadSong{
loader
.
changePage
(
"
loadsong
"
)
this
.
run
()
}
songBg
(){
return
new
Promise
((
resolve
,
reject
)
=>
{
var
id
=
Math
.
floor
(
Math
.
random
()
*
(
5
-
1
)
+
1
)
this
.
selectedSong
.
songBg
=
id
var
filename
=
"
bg_song_
"
+
id
if
(
filename
+
"
a
"
in
assets
.
image
&&
filename
+
"
b
"
in
assets
.
image
){
resolve
()
}
else
{
var
promises
=
[]
for
(
var
i
=
0
;
i
<
2
;
i
++
){
let
filenameAb
=
filename
+
(
i
===
0
?
"
a
"
:
"
b
"
)
let
img
=
document
.
createElement
(
"
img
"
)
promises
.
push
(
pageEvents
.
load
(
img
).
then
(()
=>
{
assets
.
image
[
filenameAb
]
=
img
}))
img
.
src
=
gameConfig
.
assets_baseurl
+
"
img/
"
+
filenameAb
+
"
.png
"
}
return
Promise
.
all
(
promises
).
then
(
resolve
,
reject
)
}
})
}
run
(){
var
id
=
this
.
selectedSong
.
folder
var
promises
=
[]
assets
.
sounds
[
"
start
"
].
play
()
this
.
selectedSong
.
songBg
=
this
.
randInt
(
1
,
5
)
this
.
selectedSong
.
songStage
=
this
.
randInt
(
1
,
3
)
promises
.
push
(
new
Promise
(
resolve
=>
{
var
img
=
document
.
createElement
(
"
img
"
)
pageEvents
.
load
(
img
).
then
(()
=>
{
...
...
@@ -70,6 +52,28 @@ class loadSong{
alert
(
"
An error occurred, please refresh
"
)
})
}
songBg
(){
return
new
Promise
((
resolve
,
reject
)
=>
{
var
filename
=
"
bg_song_
"
+
this
.
selectedSong
.
songBg
if
(
filename
+
"
a
"
in
assets
.
image
&&
filename
+
"
b
"
in
assets
.
image
){
resolve
()
}
else
{
var
promises
=
[]
for
(
var
i
=
0
;
i
<
2
;
i
++
){
let
filenameAb
=
filename
+
(
i
===
0
?
"
a
"
:
"
b
"
)
let
img
=
document
.
createElement
(
"
img
"
)
promises
.
push
(
pageEvents
.
load
(
img
).
then
(()
=>
{
assets
.
image
[
filenameAb
]
=
img
}))
img
.
src
=
gameConfig
.
assets_baseurl
+
"
img/
"
+
filenameAb
+
"
.png
"
}
return
Promise
.
all
(
promises
).
then
(
resolve
,
reject
)
}
})
}
randInt
(
min
,
max
){
return
Math
.
floor
(
Math
.
random
()
*
(
max
-
min
+
1
))
+
min
}
getSongPath
(
selectedSong
){
var
directory
=
gameConfig
.
songs_baseurl
+
selectedSong
.
folder
+
"
/
"
if
(
selectedSong
.
type
===
"
tja
"
){
...
...
public/src/js/view.js
View file @
96b8e9f3
...
...
@@ -954,6 +954,8 @@
setBackground
(){
var
gameDiv
=
document
.
getElementById
(
"
game
"
)
var
songBg
=
document
.
getElementById
(
"
songbg
"
)
var
songStage
=
document
.
getElementById
(
"
song-stage
"
)
var
selectedSong
=
this
.
controller
.
selectedSong
if
(
selectedSong
.
category
in
this
.
categories
){
var
catId
=
this
.
categories
[
selectedSong
.
category
].
sort
...
...
@@ -971,6 +973,8 @@
this
.
setBgImage
(
document
.
getElementById
(
"
layer1
"
),
assets
.
image
[
"
bg_song_
"
+
id
+
"
a
"
].
src
)
this
.
setBgImage
(
document
.
getElementById
(
"
layer2
"
),
assets
.
image
[
"
bg_song_
"
+
id
+
"
b
"
].
src
)
}
songStage
.
classList
.
add
(
"
song-stage-
"
+
selectedSong
.
songStage
)
}
setBgImage
(
element
,
url
){
element
.
style
.
backgroundImage
=
"
url('
"
+
url
+
"
')
"
...
...
public/src/views/game.html
View file @
96b8e9f3
...
...
@@ -3,6 +3,7 @@
<div
id=
"layer1"
></div>
<div
id=
"layer2"
></div>
</div>
<div
id=
"song-stage"
></div>
<div
id=
"touch-drum"
>
<div
id=
"touch-drum-img"
></div>
</div>
...
...
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