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nanahira
Taiko Web
Commits
4845ec10
Commit
4845ec10
authored
Oct 13, 2018
by
LoveEevee
Browse files
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Add ura stars to preview, add ura badge
parent
fecf4d86
Changes
8
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Inline
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Showing
8 changed files
with
71 additions
and
28 deletions
+71
-28
app.py
app.py
+9
-9
public/src/css/game.css
public/src/css/game.css
+1
-0
public/src/js/assets.js
public/src/js/assets.js
+1
-0
public/src/js/canvasdraw.js
public/src/js/canvasdraw.js
+16
-4
public/src/js/controller.js
public/src/js/controller.js
+4
-0
public/src/js/scoresheet.js
public/src/js/scoresheet.js
+1
-2
public/src/js/songselect.js
public/src/js/songselect.js
+38
-11
public/src/js/view.js
public/src/js/view.js
+1
-2
No files found.
app.py
View file @
4845ec10
...
...
@@ -105,24 +105,24 @@ def route_api_songs():
categories
[
cat
[
0
]]
=
{
'title'
:
cat
[
1
],
'title_en'
:
cat
[
2
]}
songs_out
=
[]
for
song
in
songs
:
id
=
song
[
0
]
type
=
song
[
10
]
if
type
==
"tja"
:
if
os
.
path
.
isfile
(
'public/songs/
%
s/main.tja'
%
id
):
preview
=
get_tja_preview
(
'public/songs/
%
s/main.tja'
%
id
)
song_
id
=
song
[
0
]
song_
type
=
song
[
10
]
if
song_
type
==
"tja"
:
if
os
.
path
.
isfile
(
'public/songs/
%
s/main.tja'
%
song_
id
):
preview
=
get_tja_preview
(
'public/songs/
%
s/main.tja'
%
song_
id
)
else
:
preview
=
0
else
:
osus
=
[
osu
for
osu
in
os
.
listdir
(
'public/songs/
%
s'
%
id
)
if
osu
in
[
'easy.osu'
,
'normal.osu'
,
'hard.osu'
,
'oni.osu'
]]
osus
=
[
osu
for
osu
in
os
.
listdir
(
'public/songs/
%
s'
%
song_
id
)
if
osu
in
[
'easy.osu'
,
'normal.osu'
,
'hard.osu'
,
'oni.osu'
]]
if
osus
:
osud
=
parse_osu
(
'public/songs/
%
s/
%
s'
%
(
id
,
osus
[
0
]))
osud
=
parse_osu
(
'public/songs/
%
s/
%
s'
%
(
song_
id
,
osus
[
0
]))
preview
=
int
(
get_osu_key
(
osud
,
'General'
,
'PreviewTime'
,
0
))
else
:
preview
=
0
category_out
=
categories
[
song
[
9
]]
if
song
[
9
]
in
categories
else
def_category
songs_out
.
append
({
'id'
:
id
,
'id'
:
song_
id
,
'title'
:
song
[
1
],
'title_en'
:
song
[
2
],
'stars'
:
[
...
...
@@ -131,7 +131,7 @@ def route_api_songs():
'preview'
:
preview
,
'category'
:
category_out
[
'title'
],
'category_en'
:
category_out
[
'title_en'
],
'type'
:
type
,
'type'
:
song_
type
,
'offset'
:
song
[
11
]
})
...
...
public/src/css/game.css
View file @
4845ec10
#game
{
width
:
100%
;
height
:
100%
;
position
:
asbolute
;
overflow
:
hidden
;
background-size
:
cover
;
}
...
...
public/src/js/assets.js
View file @
4845ec10
...
...
@@ -22,6 +22,7 @@ var assets = {
"
muzu_normal.png
"
,
"
muzu_hard.png
"
,
"
muzu_oni.png
"
,
"
muzu_ura.png
"
,
"
don_anim_normal.png
"
,
"
don_anim_10combo.png
"
,
"
don_anim_gogo.png
"
,
...
...
public/src/js/canvasdraw.js
View file @
4845ec10
...
...
@@ -229,6 +229,12 @@
easeIn
(
pos
){
return
1
-
Math
.
cos
(
Math
.
PI
/
2
*
pos
)
}
easeOut
(
pos
){
return
Math
.
sin
(
Math
.
PI
/
2
*
pos
)
}
easeInOut
(
pos
){
return
(
Math
.
cos
(
Math
.
PI
*
pos
)
-
1
)
/
-
2
}
verticalText
(
config
){
var
ctx
=
config
.
ctx
...
...
@@ -623,18 +629,19 @@
diffStar
(
config
){
var
ctx
=
config
.
ctx
ctx
.
save
()
if
(
config
.
songSel
){
if
(
config
.
songSel
||
config
.
ura
){
if
(
this
.
diffStarCache
.
scale
!==
config
.
ratio
){
this
.
diffStarCache
.
resize
(
30
,
30
,
config
.
ratio
)
this
.
diffStarCache
.
resize
(
62
,
31
,
config
.
ratio
)
}
var
offset
=
30
/
2
-
18
/
2
var
big
=
config
.
ura
&&
!
config
.
songSel
this
.
diffStarCache
.
get
({
ctx
:
ctx
,
x
:
config
.
x
-
9
-
offset
,
y
:
config
.
y
-
9
-
offset
,
w
:
30
,
h
:
30
,
id
:
"
star
"
id
:
big
?
"
big
"
:
"
small
"
},
ctx
=>
{
ctx
.
fillStyle
=
"
#fff
"
this
.
shadow
({
...
...
@@ -643,7 +650,12 @@
blur
:
10
,
force
:
true
})
ctx
.
translate
(
offset
,
offset
)
if
(
big
){
ctx
.
translate
(
30
/
2
-
21
/
2
,
30
/
2
-
19
/
2
)
ctx
.
scale
(
1.1
,
1.1
)
}
else
{
ctx
.
translate
(
offset
,
offset
)
}
ctx
.
fill
(
this
.
diffStarPath
)
})
}
else
{
...
...
public/src/js/controller.js
View file @
4845ec10
...
...
@@ -40,9 +40,11 @@ class Controller{
}
}
loadUIEvents
(){
this
.
pauseMenu
=
document
.
getElementById
(
"
pause-menu
"
)
this
.
continueBtn
=
document
.
getElementById
(
"
continue-butt
"
)
this
.
restartBtn
=
document
.
getElementById
(
"
restart-butt
"
)
this
.
songSelBtn
=
document
.
getElementById
(
"
song-selection-butt
"
)
pageEvents
.
add
(
this
.
pauseMenu
,
"
touchstart
"
,
event
=>
event
.
preventDefault
())
pageEvents
.
add
(
this
.
continueBtn
,
[
"
click
"
,
"
touchend
"
],
this
.
togglePauseMenu
.
bind
(
this
))
pageEvents
.
add
(
this
.
restartBtn
,
[
"
click
"
,
"
touchend
"
],
()
=>
{
assets
.
sounds
[
"
don
"
].
play
()
...
...
@@ -207,6 +209,8 @@ class Controller{
this
.
keyboard
.
clean
()
this
.
view
.
clean
()
pageEvents
.
remove
(
this
.
pauseMenu
,
"
touchstart
"
)
delete
this
.
pauseMenu
pageEvents
.
remove
(
this
.
continueBtn
,
[
"
click
"
,
"
touchend
"
])
delete
this
.
continueBtn
pageEvents
.
remove
(
this
.
restartBtn
,
[
"
click
"
,
"
touchend
"
])
...
...
public/src/js/scoresheet.js
View file @
4845ec10
...
...
@@ -290,8 +290,7 @@ class Scoresheet{
}
var
imgScale
=
1.35
var
diffImage
=
results
.
difficulty
===
"
ura
"
?
"
oni
"
:
results
.
difficulty
ctx
.
drawImage
(
assets
.
image
[
"
muzu_
"
+
diffImage
],
ctx
.
drawImage
(
assets
.
image
[
"
muzu_
"
+
results
.
difficulty
],
276
,
150
,
imgScale
*
176
,
imgScale
*
120
)
...
...
public/src/js/songselect.js
View file @
4845ec10
...
...
@@ -571,7 +571,7 @@ class SongSelect{
})
this
.
categoryCache
.
resize
(
280
,
(
this
.
songAsset
.
marginTop
+
1
)
*
categories
,
ratio
+
0.5
)
this
.
difficultyCache
.
resize
((
44
+
56
+
2
)
*
4
,
135
+
10
,
ratio
+
0.5
)
this
.
difficultyCache
.
resize
((
44
+
56
+
2
)
*
5
,
135
+
10
,
ratio
+
0.5
)
}
else
if
(
!
document
.
hasFocus
()){
this
.
pointer
(
false
)
return
...
...
@@ -936,20 +936,19 @@ class SongSelect{
}
}
}
for
(
var
i
=
0
;
currentSong
.
stars
&&
i
<
4
;
i
++
){
var
currentUra
=
!
songSel
&&
i
===
3
&&
this
.
state
.
ura
var
drawDifficulty
=
(
ctx
,
i
,
currentUra
)
=>
{
if
(
currentSong
.
stars
[
i
]
||
currentUra
){
if
(
songSel
){
var
_x
=
x
+
33
+
i
*
60
var
_y
=
y
+
120
ctx
.
fillStyle
=
"
#ff9f18
"
ctx
.
fillStyle
=
currentUra
?
"
#006279
"
:
"
#ff9f18
"
ctx
.
beginPath
()
ctx
.
arc
(
_x
,
_y
+
22
,
22
,
-
Math
.
PI
,
0
)
ctx
.
arc
(
_x
,
_y
+
266
,
22
,
0
,
Math
.
PI
)
ctx
.
fill
()
this
.
draw
.
diffIcon
({
ctx
:
ctx
,
diff
:
i
,
diff
:
currentUra
?
4
:
i
,
x
:
_x
,
y
:
_y
-
8
,
scale
:
1
,
...
...
@@ -971,7 +970,7 @@ class SongSelect{
ctx
.
lineWidth
=
4.5
ctx
.
fillRect
(
_x
-
35.5
,
_y
+
2
,
71
,
380
)
ctx
.
strokeRect
(
_x
-
35.5
,
_y
+
2
,
71
,
380
)
ctx
.
fillStyle
=
"
#fff
"
ctx
.
fillStyle
=
currentUra
?
"
#006279
"
:
"
#fff
"
ctx
.
lineWidth
=
2.5
ctx
.
fillRect
(
_x
-
28
,
_y
+
19
,
56
,
351
)
ctx
.
strokeRect
(
_x
-
28
,
_y
+
19
,
56
,
351
)
...
...
@@ -991,7 +990,7 @@ class SongSelect{
y
:
songSel
?
_y
+
10
:
_y
+
23
,
w
:
songSel
?
44
:
56
,
h
:
(
songSel
?
88
:
135
)
+
10
,
id
:
this
.
difficulty
[
i
]
+
(
songSel
?
"
1
"
:
"
0
"
)
id
:
this
.
difficulty
[
currentUra
?
4
:
i
]
+
(
songSel
?
"
1
"
:
"
0
"
)
},
ctx
=>
{
this
.
draw
.
verticalText
({
ctx
:
ctx
,
...
...
@@ -1000,9 +999,11 @@ class SongSelect{
y
:
0
,
width
:
songSel
?
44
:
56
,
height
:
songSel
?
(
i
===
1
?
66
:
88
)
:
(
i
===
0
?
130
:
(
i
===
1
?
110
:
135
)),
fill
:
"
#000
"
,
fill
:
currentUra
?
"
#fff
"
:
"
#000
"
,
fontSize
:
songSel
?
25
:
(
i
===
2
?
45
:
40
),
fontFamily
:
this
.
font
fontFamily
:
this
.
font
,
outline
:
currentUra
?
"
#003C52
"
:
false
,
outlineSize
:
currentUra
?
this
.
songAsset
.
letterBorder
:
0
})
})
var
songStars
=
currentUra
?
currentSong
.
stars
[
4
]
:
currentSong
.
stars
[
i
]
...
...
@@ -1013,7 +1014,7 @@ class SongSelect{
var
yPos
=
_y
+
178
+
j
*
19.5
}
if
(
10
-
j
>
songStars
){
ctx
.
fillStyle
=
songSel
?
"
#e97526
"
:
"
#e7e7e7
"
ctx
.
fillStyle
=
currentUra
?
"
#187085
"
:
(
songSel
?
"
#e97526
"
:
"
#e7e7e7
"
)
ctx
.
beginPath
()
ctx
.
arc
(
_x
,
yPos
,
songSel
?
4.5
:
5
,
0
,
Math
.
PI
*
2
)
ctx
.
fill
()
...
...
@@ -1021,6 +1022,7 @@ class SongSelect{
this
.
draw
.
diffStar
({
ctx
:
ctx
,
songSel
:
songSel
,
ura
:
currentUra
,
x
:
_x
,
y
:
yPos
,
ratio
:
ratio
...
...
@@ -1073,15 +1075,40 @@ class SongSelect{
}
}
}
for
(
var
i
=
0
;
currentSong
.
stars
&&
i
<
4
;
i
++
){
var
currentUra
=
i
===
3
&&
(
this
.
state
.
ura
&&
!
songSel
||
currentSong
.
stars
[
4
]
&&
songSel
)
if
(
songSel
&&
currentUra
){
drawDifficulty
(
ctx
,
i
,
false
)
var
elapsedMS
=
this
.
state
.
screenMS
>
this
.
state
.
moveMS
?
this
.
state
.
screenMS
:
this
.
state
.
moveMS
var
fade
=
((
ms
-
elapsedMS
)
%
4000
)
/
4000
var
alphaFade
=
0
if
(
fade
>
0.95
){
alphaFade
=
this
.
draw
.
easeOut
(
1
-
(
fade
-
0.95
)
*
20
)
}
else
if
(
fade
>
0.5
){
alphaFade
=
1
}
else
if
(
fade
>
0.45
){
alphaFade
=
this
.
draw
.
easeIn
((
fade
-
0.45
)
*
20
)
}
this
.
draw
.
alpha
(
alphaFade
,
ctx
,
ctx
=>
{
drawDifficulty
(
ctx
,
i
,
true
)
})
}
else
{
drawDifficulty
(
ctx
,
i
,
currentUra
)
}
}
if
(
!
songSel
&&
currentSong
.
stars
[
4
]){
var
_x
=
x
+
402
+
4
*
100
var
fade
=
((
ms
-
this
.
state
.
screenMS
)
%
1200
)
/
1200
var
_x
=
x
+
402
+
4
*
100
+
fade
*
25
var
_y
=
y
+
258
ctx
.
save
()
ctx
.
globalAlpha
=
this
.
draw
.
easeInOut
(
1
-
fade
)
ctx
.
fillStyle
=
"
#e0be28
"
ctx
.
beginPath
()
ctx
.
moveTo
(
_x
-
35
,
_y
-
25
)
ctx
.
lineTo
(
_x
-
10
,
_y
)
ctx
.
lineTo
(
_x
-
35
,
_y
+
25
)
ctx
.
fill
()
ctx
.
restore
()
}
ctx
.
globalAlpha
=
1
-
Math
.
max
(
0
,
opened
-
0.5
)
*
2
...
...
public/src/js/view.js
View file @
4845ec10
...
...
@@ -670,8 +670,7 @@ class View{
}
}
drawDifficulty
(){
var
diffImage
=
this
.
songDifficulty
===
"
ura
"
?
"
oni
"
:
this
.
songDifficulty
this
.
ctx
.
drawImage
(
assets
.
image
[
"
muzu_
"
+
diffImage
],
this
.
ctx
.
drawImage
(
assets
.
image
[
"
muzu_
"
+
this
.
songDifficulty
],
this
.
diffX
,
this
.
diffY
,
this
.
diffW
,
this
.
diffH
)
...
...
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