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nanahira
srvpro2
Commits
a2acc28c
Commit
a2acc28c
authored
Feb 16, 2026
by
nanahira
Browse files
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add hide player names
parent
71b4a5d1
Pipeline
#43261
failed with stages
in 100 minutes and 52 seconds
Changes
7
Pipelines
1
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Showing
7 changed files
with
118 additions
and
12 deletions
+118
-12
config.example.yaml
config.example.yaml
+1
-0
src/client/client.ts
src/client/client.ts
+19
-12
src/config.ts
src/config.ts
+4
-0
src/feats/feats-module.ts
src/feats/feats-module.ts
+2
-0
src/feats/hide-player-name-provider.ts
src/feats/hide-player-name-provider.ts
+87
-0
src/feats/index.ts
src/feats/index.ts
+1
-0
src/feats/random-duel/provider.ts
src/feats/random-duel/provider.ts
+4
-0
No files found.
config.example.yaml
View file @
a2acc28c
...
...
@@ -53,6 +53,7 @@ windbotEndpoint: http://127.0.0.1:2399
windbotMyIp
:
127.0.0.1
enableReconnect
:
1
reconnectTimeout
:
180000
hidePlayerName
:
0
enableRandomDuel
:
1
randomDuelBlankPassModes
:
-
S
...
...
src/client/client.ts
View file @
a2acc28c
...
...
@@ -117,20 +117,27 @@ export class Client {
private
sendQueue
=
new
PQueue
({
concurrency
:
1
});
async
send
(
data
:
YGOProStocBase
)
{
if
(
this
.
disconnected
)
{
return
;
async
send
(
data
:
YGOProStocBase
,
noDispatch
=
false
)
{
if
(
!
noDispatch
)
{
const
dispatched
=
await
this
.
ctx
.
dispatch
(
data
,
this
);
if
(
!
data
)
{
return
;
}
data
=
dispatched
!
;
}
const
logMsg
=
data
instanceof
YGOProStocGameMsg
?
data
.
msg
:
data
;
this
.
logger
.
debug
(
{
msgName
:
logMsg
?.
constructor
.
name
,
client
:
this
.
name
||
this
.
loggingIp
(),
payload
:
JSON
.
stringify
(
logMsg
),
},
'
Sending message to client
'
,
);
return
this
.
sendQueue
.
add
(
async
()
=>
{
const
logMsg
=
data
instanceof
YGOProStocGameMsg
?
data
.
msg
:
data
;
this
.
logger
.
debug
(
{
msgName
:
logMsg
?.
constructor
.
name
,
client
:
this
.
name
||
this
.
loggingIp
(),
payload
:
JSON
.
stringify
(
logMsg
),
},
'
Sending message to client
'
,
);
if
(
this
.
disconnected
)
{
return
;
}
try
{
await
this
.
_send
(
Buffer
.
from
(
data
.
toFullPayload
()));
}
catch
(
e
)
{
...
...
src/config.ts
View file @
a2acc28c
...
...
@@ -125,6 +125,10 @@ export const defaultConfig = {
ENABLE_RECONNECT
:
'
1
'
,
// Reconnect timeout after disconnect. Format: integer string in milliseconds (ms).
RECONNECT_TIMEOUT
:
'
180000
'
,
// Hide player name mode in random duel rooms.
// Format: integer string.
// 0 = disabled, 1 = hide only at Begin stage, 2 = always hide.
HIDE_PLAYER_NAME
:
'
0
'
,
// Enable random duel feature.
// Boolean parse rule (default false): ''/'0'/'false'/'null' => false, otherwise true.
ENABLE_RANDOM_DUEL
:
'
1
'
,
...
...
src/feats/feats-module.ts
View file @
a2acc28c
...
...
@@ -11,9 +11,11 @@ import { WaitForPlayerProvider } from './wait-for-player-provider';
import
{
ResourceModule
}
from
'
./resource
'
;
import
{
MenuManager
}
from
'
./menu-manager
'
;
import
{
ClientKeyProvider
}
from
'
./client-key-provider
'
;
import
{
HidePlayerNameProvider
}
from
'
./hide-player-name-provider
'
;
export
const
FeatsModule
=
createAppContext
<
ContextState
>
()
.
provide
(
ClientKeyProvider
)
.
provide
(
HidePlayerNameProvider
)
.
provide
(
MenuManager
)
.
provide
(
ClientVersionCheck
)
.
provide
(
Welcome
)
...
...
src/feats/hide-player-name-provider.ts
0 → 100644
View file @
a2acc28c
import
{
NetPlayerType
,
YGOProStocHsPlayerEnter
}
from
'
ygopro-msg-encode
'
;
import
{
Context
}
from
'
../app
'
;
import
{
DuelStage
,
OnRoomGameStart
,
RoomManager
}
from
'
../room
'
;
declare
module
'
../room
'
{
interface
Room
{
hidePlayerNames
?:
boolean
;
}
}
export
class
HidePlayerNameProvider
{
private
roomManager
=
this
.
ctx
.
get
(()
=>
RoomManager
);
private
hidePlayerNameMode
=
this
.
resolveMode
();
constructor
(
private
ctx
:
Context
)
{
if
(
!
this
.
enabled
)
{
return
;
}
this
.
ctx
.
middleware
(
YGOProStocHsPlayerEnter
,
async
(
msg
,
client
,
next
)
=>
{
if
(
!
client
.
roomName
)
{
return
next
();
}
const
room
=
this
.
roomManager
.
findByName
(
client
.
roomName
);
if
(
!
room
?.
hidePlayerNames
||
!
this
.
shouldHide
(
room
.
duelStage
))
{
return
next
();
}
const
pos
=
msg
.
pos
??
-
1
;
if
(
pos
<
0
||
pos
>=
NetPlayerType
.
OBSERVER
||
pos
===
client
.
pos
||
!
msg
.
name
)
{
return
next
();
}
msg
.
name
=
`Player
${
pos
+
1
}
`
;
return
next
();
});
this
.
ctx
.
middleware
(
OnRoomGameStart
,
async
(
event
,
_client
,
next
)
=>
{
if
(
this
.
hidePlayerNameMode
!==
1
||
!
event
.
room
.
hidePlayerNames
||
event
.
room
.
duelRecords
.
length
!==
0
)
{
return
next
();
}
for
(
const
sightPlayer
of
event
.
room
.
allPlayers
)
{
for
(
const
player
of
event
.
room
.
playingPlayers
)
{
if
(
player
===
sightPlayer
)
{
continue
;
}
await
sightPlayer
.
send
(
new
YGOProStocHsPlayerEnter
().
fromPartial
({
name
:
player
.
name
,
pos
:
player
.
pos
,
}),
true
,
);
}
}
return
next
();
});
}
get
enabled
()
{
return
this
.
hidePlayerNameMode
>
0
;
}
private
shouldHide
(
stage
:
DuelStage
)
{
if
(
this
.
hidePlayerNameMode
===
2
)
{
return
true
;
}
return
this
.
hidePlayerNameMode
===
1
&&
stage
===
DuelStage
.
Begin
;
}
private
resolveMode
()
{
const
mode
=
this
.
ctx
.
config
.
getInt
(
'
HIDE_PLAYER_NAME
'
);
if
(
mode
===
1
||
mode
===
2
)
{
return
mode
;
}
return
0
;
}
}
src/feats/index.ts
View file @
a2acc28c
export
*
from
'
./client-version-check
'
;
export
*
from
'
./client-key-provider
'
;
export
*
from
'
./hide-player-name-provider
'
;
export
*
from
'
./menu-manager
'
;
export
*
from
'
./welcome
'
;
export
*
from
'
./random-duel
'
;
...
...
src/feats/random-duel/provider.ts
View file @
a2acc28c
...
...
@@ -25,6 +25,7 @@ import {
import
{
CanReconnectCheck
}
from
'
../reconnect
'
;
import
{
WaitForPlayerProvider
}
from
'
../wait-for-player-provider
'
;
import
{
ClientKeyProvider
}
from
'
../client-key-provider
'
;
import
{
HidePlayerNameProvider
}
from
'
../hide-player-name-provider
'
;
import
{
RandomDuelScore
}
from
'
./score.entity
'
;
import
{
formatRemainText
,
...
...
@@ -96,6 +97,7 @@ export class RandomDuelProvider {
private
roomManager
=
this
.
ctx
.
get
(()
=>
RoomManager
);
private
waitForPlayerProvider
=
this
.
ctx
.
get
(()
=>
WaitForPlayerProvider
);
private
clientKeyProvider
=
this
.
ctx
.
get
(()
=>
ClientKeyProvider
);
private
hidePlayerNameProvider
=
this
.
ctx
.
get
(()
=>
HidePlayerNameProvider
);
enabled
=
this
.
ctx
.
config
.
getBoolean
(
'
ENABLE_RANDOM_DUEL
'
);
noRematchCheck
=
this
.
ctx
.
config
.
getBoolean
(
'
RANDOM_DUEL_NO_REMATCH_CHECK
'
);
...
...
@@ -239,6 +241,7 @@ export class RandomDuelProvider {
if
(
found
)
{
const
foundType
=
found
.
randomType
||
type
||
this
.
defaultType
;
found
.
randomType
=
foundType
;
found
.
hidePlayerNames
=
this
.
hidePlayerNameProvider
.
enabled
;
found
.
randomDuelDeprecated
=
joinState
.
deprecated
;
found
.
checkChatBadword
=
true
;
found
.
noHost
=
true
;
...
...
@@ -255,6 +258,7 @@ export class RandomDuelProvider {
}
const
room
=
await
this
.
roomManager
.
findOrCreateByName
(
roomName
);
room
.
randomType
=
randomType
;
room
.
hidePlayerNames
=
this
.
hidePlayerNameProvider
.
enabled
;
room
.
randomDuelDeprecated
=
joinState
.
deprecated
;
room
.
checkChatBadword
=
true
;
room
.
noHost
=
true
;
...
...
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