Commit f08f34fb authored by nanahira's avatar nanahira

update new turn

parent 93eb7059
......@@ -1895,7 +1895,8 @@ ygopro.stoc_follow 'GAME_MSG', true, (buffer, info, client, server)->
client.last_hint_msg = buffer
if ygopro.constants.MSG[msg] == 'NEW_TURN'
if client.pos == 0
r_player = buffer.readUInt8(1)
if client.pos == 0 and (r_player & 0x2) == 0
room.turn = room.turn + 1
if room.death and room.death != -2
if room.turn >= room.death
......
......@@ -2208,7 +2208,7 @@
}
ygopro.stoc_follow('GAME_MSG', true, function(buffer, info, client, server) {
var card, check, count, cpos, deck_found, hint_type, i, len2, len3, len4, limbo_found, line, loc, m, max_loop, msg, n, o, oppo_pos, p, phase, player, playertype, pos, ppos, reason, ref2, ref3, ref4, ref5, ref6, ref7, room, trigger_location, val, win_pos;
var card, check, count, cpos, deck_found, hint_type, i, len2, len3, len4, limbo_found, line, loc, m, max_loop, msg, n, o, oppo_pos, p, phase, player, playertype, pos, ppos, r_player, reason, ref2, ref3, ref4, ref5, ref6, ref7, room, trigger_location, val, win_pos;
room = ROOM_all[client.rid];
if (!(room && !client.reconnecting)) {
return;
......@@ -2285,7 +2285,8 @@
}
}
if (ygopro.constants.MSG[msg] === 'NEW_TURN') {
if (client.pos === 0) {
r_player = buffer.readUInt8(1);
if (client.pos === 0 && (r_player & 0x2) === 0) {
room.turn = room.turn + 1;
if (room.death && room.death !== -2) {
if (room.turn >= room.death) {
......
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