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nanahira
srvpro
Commits
e345b2ae
Commit
e345b2ae
authored
Jun 03, 2024
by
nanahira
Browse files
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Browse Files
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Plain Diff
Merge branch 'koishi' into ai-play
parents
1d3b70aa
9e33544d
Pipeline
#27454
failed with stages
in 4 minutes and 17 seconds
Changes
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9 changed files
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170 additions
and
42 deletions
+170
-42
data-manager/DataManager.js
data-manager/DataManager.js
+1
-5
data-manager/entities/DuelLogPlayer.js
data-manager/entities/DuelLogPlayer.js
+2
-2
data-manager/entities/DuelLogPlayer.ts
data-manager/entities/DuelLogPlayer.ts
+2
-2
data/constants.json
data/constants.json
+3
-1
data/default_config.json
data/default_config.json
+6
-1
data/i18n.json
data/i18n.json
+2
-0
ygopro-pre.js
ygopro-pre.js
+1
-0
ygopro-server.coffee
ygopro-server.coffee
+61
-12
ygopro-server.js
ygopro-server.js
+92
-19
No files found.
data-manager/DataManager.js
View file @
e345b2ae
"
use strict
"
;
var
__createBinding
=
(
this
&&
this
.
__createBinding
)
||
(
Object
.
create
?
(
function
(
o
,
m
,
k
,
k2
)
{
if
(
k2
===
undefined
)
k2
=
k
;
var
desc
=
Object
.
getOwnPropertyDescriptor
(
m
,
k
);
if
(
!
desc
||
(
"
get
"
in
desc
?
!
m
.
__esModule
:
desc
.
writable
||
desc
.
configurable
))
{
desc
=
{
enumerable
:
true
,
get
:
function
()
{
return
m
[
k
];
}
};
}
Object
.
defineProperty
(
o
,
k2
,
desc
);
Object
.
defineProperty
(
o
,
k2
,
{
enumerable
:
true
,
get
:
function
()
{
return
m
[
k
];
}
});
})
:
(
function
(
o
,
m
,
k
,
k2
)
{
if
(
k2
===
undefined
)
k2
=
k
;
o
[
k2
]
=
m
[
k
];
...
...
data-manager/entities/DuelLogPlayer.js
View file @
e345b2ae
...
...
@@ -26,7 +26,7 @@ let DuelLogPlayer = DuelLogPlayer_1 = class DuelLogPlayer extends BasePlayer_1.B
currentDeckBuffer
;
winner
;
setStartDeck
(
deck
)
{
if
(
deck
===
null
)
{
if
(
!
deck
)
{
this
.
startDeckBuffer
=
null
;
return
;
}
...
...
@@ -36,7 +36,7 @@ let DuelLogPlayer = DuelLogPlayer_1 = class DuelLogPlayer extends BasePlayer_1.B
return
(
0
,
DeckEncoder_1
.
decodeDeck
)(
Buffer
.
from
(
this
.
startDeckBuffer
,
"
base64
"
));
}
setCurrentDeck
(
deck
)
{
if
(
deck
===
null
)
{
if
(
!
deck
)
{
this
.
currentDeckBuffer
=
null
;
return
;
}
...
...
data-manager/entities/DuelLogPlayer.ts
View file @
e345b2ae
...
...
@@ -36,7 +36,7 @@ export class DuelLogPlayer extends BasePlayer {
winner
:
number
;
setStartDeck
(
deck
:
Deck
)
{
if
(
deck
===
null
)
{
if
(
!
deck
)
{
this
.
startDeckBuffer
=
null
;
return
;
}
...
...
@@ -48,7 +48,7 @@ export class DuelLogPlayer extends BasePlayer {
}
setCurrentDeck
(
deck
:
Deck
)
{
if
(
deck
===
null
)
{
if
(
!
deck
)
{
this
.
currentDeckBuffer
=
null
;
return
;
}
...
...
data/constants.json
View file @
e345b2ae
...
...
@@ -54,6 +54,7 @@
"32"
:
"HS_PLAYER_ENTER"
,
"33"
:
"HS_PLAYER_CHANGE"
,
"34"
:
"HS_WATCH_CHANGE"
,
"35"
:
"TEAMMATE_SURRENDER"
,
"48"
:
"FIELD_FINISH"
},
"PLAYERCHANGE"
:{
...
...
@@ -248,7 +249,8 @@
"RACE_DEVINE"
:
2097152
,
"RACE_CREATORGOD"
:
4194304
,
"RACE_WYRM"
:
8388608
,
"RACE_CYBERS"
:
16777216
"RACE_CYBERS"
:
16777216
,
"RACE_ILLUSION"
:
33554432
},
"ATTRIBUTES"
:
{
"ATTRIBUTE_EARTH"
:
1
,
...
...
data/default_config.json
View file @
e345b2ae
...
...
@@ -26,7 +26,6 @@
"full"
:
"服务器已爆满"
,
"max_rooms_count"
:
0
,
"side_timeout"
:
false
,
"tag_duel_surrender"
:
true
,
"replay_delay"
:
true
,
"hide_name"
:
false
,
"display_watchers"
:
false
,
...
...
@@ -228,6 +227,12 @@
],
"ip_header"
:
"x-forwarded-for"
},
"chatgpt"
:
{
"enabled"
:
false
,
"endpoint"
:
"https://chatgpt.hanatan.net"
,
"token"
:
"hanatan"
,
"session"
:
"srvpro"
},
"test_mode"
:
{
"watch_public_hand"
:
false
,
"no_connect_count_limit"
:
false
,
...
...
data/i18n.json
View file @
e345b2ae
...
...
@@ -203,6 +203,7 @@
"auto_death_part1"
:
"This room is an auto-extra-duel room. The Extra Duel will begin after "
,
"auto_death_part2"
:
" minutes."
,
"athletic_arena_tip"
:
"During an athletic match, a game quit behavior is regarded as a surrender."
,
"entertain_arena_tip"
:
"Welcome! This mode bans the top 20 most frequent deck used in athletic mode for past 7 days."
,
"windbot_disable_random_room"
:
"By adding the AI, this random game won't get any new player unless they enter the room name:"
,
"stand_bot_added"
:
"Deck confirmed. Adding bot."
,
"stand_bot_removed"
:
"Deck resetted."
,
...
...
@@ -562,6 +563,7 @@
"auto_death_part1"
:
"本房间为自动加时赛房间。比赛开始"
,
"auto_death_part2"
:
"分钟后,将自动进入加时赛。"
,
"athletic_arena_tip"
:
"在竞技匹配中,比赛开始前退出游戏也会视为投降。"
,
"entertain_arena_tip"
:
"欢迎来到娱乐匹配。系统会禁止锁定竞技匹配过去一周使用数 TOP 20 的卡组。"
,
"windbot_disable_random_room"
:
"因为添加了AI,本随机对战房间将只能通过房间名加入:"
,
"stand_bot_added"
:
"已确认卡组。将添加AI参与决斗。"
,
"stand_bot_removed"
:
"已重置卡组。"
,
...
...
ygopro-pre.js
View file @
e345b2ae
...
...
@@ -124,6 +124,7 @@ var loadDb = function(db_file, callback) {
if
(
result
.
race
&
constants
.
RACES
.
RACE_CREATORGOD
)
{
cardRace
=
"
创造神
"
;}
if
(
result
.
race
&
constants
.
RACES
.
RACE_WYRM
)
{
cardRace
=
"
幻龙
"
;}
if
(
result
.
race
&
constants
.
RACES
.
RACE_CYBERS
)
{
cardRace
=
"
电子界
"
;}
if
(
result
.
race
&
constants
.
RACES
.
RACE_ILLUSION
)
{
cardRace
=
"
幻想魔
"
;}
cardText
+=
"
"
+
cardRace
;
var
cardAttr
=
""
;
...
...
ygopro-server.coffee
View file @
e345b2ae
...
...
@@ -251,6 +251,7 @@ geoip = null
dataManager
=
null
windbots
=
[]
disconnect_list
=
{}
# {old_client, old_server, room_id, timeout, deckbuf}
extra_mode_list
=
global
.
extra_mode_list
=
[]
# (rule) => void, with 'this' is ROOM
moment_now
=
global
.
moment_now
=
null
moment_now_string
=
global
.
moment_now_string
=
null
...
...
@@ -733,9 +734,10 @@ init = () ->
plugin_list
=
await
fs
.
promises
.
readdir
(
"./plugins"
)
for
plugin_filename
in
plugin_list
plugin_path
=
process
.
cwd
()
+
"/plugins/"
+
plugin_filename
require
(
plugin_path
)
log
.
info
(
"Plugin loaded:"
,
plugin_filename
)
if
plugin_filename
.
endsWith
'.js'
plugin_path
=
process
.
cwd
()
+
"/plugins/"
+
plugin_filename
require
(
plugin_path
)
log
.
info
(
"Plugin loaded:"
,
plugin_filename
)
return
...
...
@@ -858,7 +860,7 @@ ROOM_find_or_create_random = global.ROOM_find_or_create_random = (type, player_i
(
room
.
random_type
==
settings
.
modules
.
random_duel
.
default_type
or
settings
.
modules
.
random_duel
.
blank_pass_modes
[
room
.
random_type
]))
or
room
.
random_type
==
type
)
and
room
.
get_playing_player
().
length
<
max_player
and
0
<
room
.
get_playing_player
().
length
<
max_player
and
(
settings
.
modules
.
random_duel
.
no_rematch_check
or
room
.
get_host
()
==
null
or
room
.
get_host
().
ip
!=
ROOM_players_oppentlist
[
player_ip
])
and
(
playerbanned
==
room
.
deprecated
or
type
==
'T'
)
...
...
@@ -1339,7 +1341,7 @@ class Room
@
hostinfo
.
rule
=
5
@
hostinfo
.
lflist
=
-
1
@
hostinfo
.
time_limit
=
0
@
hostinfo
.
no_check_deck
=
true
#
@hostinfo.no_check_deck = true
else
if
(
param
=
name
.
match
/^(\d)(\d)([12345TF])(T|F)(T|F)(\d+),(\d+),(\d+)/i
)
@
hostinfo
.
rule
=
parseInt
(
param
[
1
])
...
...
@@ -1449,6 +1451,9 @@ class Room
lflist
=
parseInt
(
param
[
3
])
-
1
@
hostinfo
.
lflist
=
lflist
for
extra_mode_func
from
extra_mode_list
extra_mode_func
.
call
this
,
rule
if
(
rule
.
match
/(^|,|,)(NOLFLIST|NF)(,|,|$)/
)
@
hostinfo
.
lflist
=
-
1
...
...
@@ -1826,7 +1831,7 @@ class Room
ROOM_player_flee
(
client
.
name_vpass
)
if
@
duel_stage
==
ygopro
.
constants
.
DUEL_STAGE
.
BEGIN
and
!
client
.
is_local
and
client
.
bot_bound
@
kill_bots_with_name
(
client
.
name_vpass
)
if
@
players
.
length
and
!
(
@
windbot
and
client
.
is_host
)
and
!
(
@
arena
and
@
duel_stage
==
ygopro
.
constants
.
DUEL_STAGE
.
BEGIN
and
client
.
pos
<=
3
)
if
@
players
.
length
and
!
(
@
windbot
and
client
.
is_host
and
@
duel_stage
==
ygopro
.
constants
.
DUEL_STAGE
.
BEGIN
)
and
!
(
@
arena
and
@
duel_stage
==
ygopro
.
constants
.
DUEL_STAGE
.
BEGIN
and
client
.
pos
<=
3
)
left_name
=
(
if
settings
.
modules
.
hide_name
and
@
duel_stage
==
ygopro
.
constants
.
DUEL_STAGE
.
BEGIN
then
"********"
else
client
.
name
)
ygopro
.
stoc_send_chat_to_room
this
,
"
#{
left_name
}
${left_game}"
+
if
error
then
":
#{
error
}
"
else
''
roomlist
.
update
(
this
)
if
!
@
windbot
and
@
duel_stage
==
ygopro
.
constants
.
DUEL_STAGE
.
BEGIN
and
settings
.
modules
.
http
.
websocket_roomlist
...
...
@@ -1846,6 +1851,14 @@ class Room
oppo_pos
=
if
@
hostinfo
.
mode
==
2
then
2
else
1
if
@
duel_stage
==
ygopro
.
constants
.
DUEL_STAGE
.
DUELING
switch
settings
.
modules
.
http
.
quick_death_rule
when
4
# instant death
win_pos
=
0
if
@
dueling_players
[
0
].
lp
==
@
dueling_players
[
oppo_pos
].
lp
win_pos
=
if
@
dueling_players
[
oppo_pos
].
is_first
then
0
else
oppo_pos
else
win_pos
=
if
@
dueling_players
[
0
].
lp
>
@
dueling_players
[
oppo_pos
].
lp
then
0
else
oppo_pos
ygopro
.
stoc_send_chat_to_room
(
this
,
"${death_finish_part1}"
+
@
dueling_players
[
win_pos
].
name
+
"${death_finish_part2}"
,
ygopro
.
constants
.
COLORS
.
BABYBLUE
)
ygopro
.
ctos_send
(
@
dueling_players
[
oppo_pos
-
win_pos
].
server
,
'SURRENDER'
)
when
3
@
death
=
-
2
ygopro
.
stoc_send_chat_to_room
(
this
,
"${death_start_phase}"
,
ygopro
.
constants
.
COLORS
.
BABYBLUE
)
...
...
@@ -1875,7 +1888,7 @@ class Room
when
1
@
death
=
-
1
ygopro
.
stoc_send_chat_to_room
(
this
,
"${death_start_quick}"
,
ygopro
.
constants
.
COLORS
.
BABYBLUE
)
else
when
0
@
death
=
5
ygopro
.
stoc_send_chat_to_room
(
this
,
"${death_start_siding}"
,
ygopro
.
constants
.
COLORS
.
BABYBLUE
)
return
true
...
...
@@ -2260,6 +2273,14 @@ ygopro.ctos_follow 'JOIN_GAME', true, (buffer, info, client, server, datas)->
}
CLIENT_kick
(
client
)
else
if
info
.
pass
.
toUpperCase
()
==
"IP"
ygopro
.
stoc_send_chat
(
client
,
"IP: "
+
client
.
ip
,
ygopro
.
constants
.
COLORS
.
BABYBLUE
)
ygopro
.
stoc_send
client
,
'ERROR_MSG'
,
{
msg
:
1
code
:
9
}
CLIENT_kick
(
client
)
else
if
info
.
pass
.
toUpperCase
()
==
"RC"
and
settings
.
modules
.
tournament_mode
.
enable_recover
ygopro
.
stoc_send_chat
(
client
,
"${recover_replay_hint}"
,
ygopro
.
constants
.
COLORS
.
BABYBLUE
)
available_logs
=
await
dataManager
.
getDuelLogFromRecoverSearch
(
client
.
name_vpass
)
...
...
@@ -2437,6 +2458,8 @@ ygopro.ctos_follow 'JOIN_GAME', true, (buffer, info, client, server, datas)->
room
.
max_player
=
2
if
room
.
arena
==
"athletic"
room
.
welcome
=
"${athletic_arena_tip}"
else
room
.
welcome
=
"${entertain_arena_tip}"
when
5
title
=
info
.
pass
.
slice
(
8
).
replace
(
String
.
fromCharCode
(
0xFEFF
),
' '
)
room
=
ROOM_find_by_title
(
title
)
...
...
@@ -3282,13 +3305,13 @@ ygopro.ctos_follow 'SURRENDER', true, (buffer, info, client, server, datas)->
ygopro
.
stoc_send_chat
(
client
,
"${surrender_denied}"
,
ygopro
.
constants
.
COLORS
.
BABYBLUE
)
return
true
if
room
.
hostinfo
.
mode
==
2
if
!
settings
.
modules
.
tag_duel_surrender
return
true
else
if
!
client
.
surrend_confirm
and
!
CLIENT_get_partner
(
client
).
closed
and
!
CLIENT_get_partner
(
client
).
is_local
if
!
client
.
surrend_confirm
and
!
CLIENT_get_partner
(
client
).
closed
and
!
CLIENT_get_partner
(
client
).
is_local
sur_player
=
CLIENT_get_partner
(
client
)
ygopro
.
stoc_send_chat
(
sur_player
,
"${surrender_confirm_tag}"
,
ygopro
.
constants
.
COLORS
.
BABYBLUE
)
ygopro
.
stoc_send_chat
(
client
,
"${surrender_confirm_sent}"
,
ygopro
.
constants
.
COLORS
.
BABYBLUE
)
sur_player
.
surrend_confirm
=
true
for
player
in
[
client
,
sur_player
]
ygopro
.
stoc_send
(
client
,
'TEAMMATE_SURRENDER'
)
return
true
await
return
false
...
...
@@ -3323,7 +3346,7 @@ ygopro.ctos_follow 'CHAT', true, (buffer, info, client, server, datas)->
isVip
=
await
CLIENT_check_vip
(
client
)
switch
cmd
[
0
]
when
'/投降'
,
'/surrender'
if
room
.
duel_stage
==
ygopro
.
constants
.
DUEL_STAGE
.
BEGIN
or
(
room
.
hostinfo
.
mode
==
2
and
!
settings
.
modules
.
tag_duel_surrender
)
if
room
.
duel_stage
==
ygopro
.
constants
.
DUEL_STAGE
.
BEGIN
return
cancel
if
room
.
random_type
and
room
.
turn
<
3
and
!
client
.
flee_free
ygopro
.
stoc_send_chat
(
client
,
"${surrender_denied}"
,
ygopro
.
constants
.
COLORS
.
BABYBLUE
)
...
...
@@ -3337,6 +3360,8 @@ ygopro.ctos_follow 'CHAT', true, (buffer, info, client, server, datas)->
if
room
.
hostinfo
.
mode
==
2
and
sur_player
!=
client
ygopro
.
stoc_send_chat
(
sur_player
,
"${surrender_confirm_tag}"
,
ygopro
.
constants
.
COLORS
.
BABYBLUE
)
ygopro
.
stoc_send_chat
(
client
,
"${surrender_confirm_sent}"
,
ygopro
.
constants
.
COLORS
.
BABYBLUE
)
for
player
in
[
client
,
sur_player
]
ygopro
.
stoc_send
(
client
,
'TEAMMATE_SURRENDER'
)
else
ygopro
.
stoc_send_chat
(
client
,
"${surrender_confirm}"
,
ygopro
.
constants
.
COLORS
.
BABYBLUE
)
sur_player
.
surrend_confirm
=
true
...
...
@@ -3496,6 +3521,30 @@ ygopro.ctos_follow 'CHAT', true, (buffer, info, client, server, datas)->
client
.
abuse_count
=
client
.
abuse_count
+
2
if
client
.
abuse_count
ygopro
.
stoc_send_chat
(
client
,
"${chat_warn_level0}"
,
ygopro
.
constants
.
COLORS
.
RED
)
cancel
=
true
if
not
cancel
and
settings
.
modules
.
chatgpt
.
enabled
and
room
.
windbot
and
not
client
.
is_post_watcher
and
client
.
pos
<
2
and
not
client
.
is_local
session_key
=
"
#{
settings
.
modules
.
chatgpt
.
session
}
:
#{
settings
.
port
}
:
#{
CLIENT_get_authorize_key
(
client
)
}
"
axios
.
post
(
"
#{
settings
.
modules
.
chatgpt
.
endpoint
}
/api/chat"
,
{
session
:
session_key
,
text
:
msg
},
{
timeout
:
300000
,
headers
:
{
Authorization
:
"Bearer
#{
settings
.
modules
.
chatgpt
.
token
}
"
}
}).
then
((
res
)
->
text
=
res
.
data
.
data
.
text
lines
=
text
.
split
(
"
\n
"
)
for
line
in
lines
if
line
chunks
=
_
.
chunk
(
line
,
100
)
for
chunk
in
chunks
ygopro
.
stoc_send_chat_to_room
(
room
,
chunk
.
join
(
''
),
1
-
client
.
pos
)
else
ygopro
.
stoc_send_chat_to_room
(
room
,
' '
,
1
-
client
.
pos
)
).
catch
((
err
)
->
log
.
error
"CHATGPT ERROR"
,
session_key
,
err
)
return
false
if
!
(
room
and
(
room
.
random_type
or
room
.
arena
))
and
not
settings
.
modules
.
mycard
.
enabled
if
!
cancel
and
settings
.
modules
.
display_watchers
and
(
client
.
is_post_watcher
or
client
.
pos
>
3
)
ygopro
.
stoc_send_chat_to_room
(
room
,
"
#{
client
.
name
}
:
#{
msg
}
"
,
9
)
...
...
@@ -3922,7 +3971,7 @@ ygopro.stoc_follow 'REPLAY', true, (buffer, info, client, server, datas)->
dataManager
.
saveDuelLog
(
room
.
name
,
room
.
process_pid
,
room
.
cloud_replay_id
,
replay_filename
,
room
.
hostinfo
.
mode
,
room
.
duel_count
,
playerInfos
)
# no synchronize here because too slow
if
settings
.
modules
.
mysql
.
enabled
&&
settings
.
modules
.
cloud_replay
.
enabled
and
settings
.
modules
.
tournament_mode
.
enabled
ygopro
.
stoc_send_chat
(
client
,
"${cloud_replay_delay_part1}R#
#{
room
.
cloud_replay_id
}
${cloud_replay_delay_part2}"
,
ygopro
.
constants
.
COLORS
.
BABYBLUE
)
await
return
settings
.
modules
.
tournament_mode
.
enabled
and
settings
.
modules
.
tournament_mode
.
block_replay_to_player
or
settings
.
modules
.
replay_delay
and
room
.
hostinfo
.
mode
==
1
await
return
settings
.
modules
.
tournament_mode
.
enabled
and
settings
.
modules
.
tournament_mode
.
block_replay_to_player
or
settings
.
modules
.
replay_delay
and
room
and
room
.
hostinfo
.
mode
==
1
# spawn windbot
windbot_looplimit
=
0
...
...
ygopro-server.js
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