Commit ce4c1d8c authored by nanahira's avatar nanahira

fix

parent e2f64e54
......@@ -1763,9 +1763,9 @@ ygopro.ctos_follow 'JOIN_GAME', false, (buffer, info, client, server)->
room_buffer.write(player_string, buffer_pos, 128, "utf8")
buffer_pos += 128
if room.started
room_buffer.writeInt8((if room.scores[room_players[0].name_vpass]? then room.scores[room_players[0].name_vpass] else 0), buffer_pos)
room_buffer.writeInt8((if room_players[0] and room.scores[room_players[0].name_vpass]? then room.scores[room_players[0].name_vpass] else 0), buffer_pos)
buffer_pos++
room_buffer.writeInt32LE((if room_players[0].lp? then room_players[0].lp else room.hostinfo.start_lp), buffer_pos)
room_buffer.writeInt32LE((if room_players[0] and room_players[0].lp? then room_players[0].lp else room.hostinfo.start_lp), buffer_pos)
buffer_pos += 4
else
room_buffer.writeInt8(0, buffer_pos)
......@@ -1780,9 +1780,9 @@ ygopro.ctos_follow 'JOIN_GAME', false, (buffer, info, client, server)->
room_buffer.write(player_string, buffer_pos, 128, "utf8")
buffer_pos += 128
if room.started
room_buffer.writeInt8((if room.scores[room_players[oppo_pos].name_vpass]? then room.scores[room_players[oppo_pos].name_vpass] else 0), buffer_pos)
room_buffer.writeInt8((if room_players[oppo_pos] and room.scores[room_players[oppo_pos].name_vpass]? then room.scores[room_players[oppo_pos].name_vpass] else 0), buffer_pos)
buffer_pos++
room_buffer.writeInt32LE((if room_players[oppo_pos].lp? then room_players[oppo_pos].lp else room.hostinfo.start_lp), buffer_pos)
room_buffer.writeInt32LE((if room_players[oppo_pos] and room_players[oppo_pos].lp? then room_players[oppo_pos].lp else room.hostinfo.start_lp), buffer_pos)
buffer_pos += 4
else
room_buffer.writeInt8(0, buffer_pos)
......
......@@ -2235,9 +2235,9 @@
room_buffer.write(player_string, buffer_pos, 128, "utf8");
buffer_pos += 128;
if (room.started) {
room_buffer.writeInt8((room.scores[room_players[0].name_vpass] != null ? room.scores[room_players[0].name_vpass] : 0), buffer_pos);
room_buffer.writeInt8((room_players[0] && (room.scores[room_players[0].name_vpass] != null) ? room.scores[room_players[0].name_vpass] : 0), buffer_pos);
buffer_pos++;
room_buffer.writeInt32LE((room_players[0].lp != null ? room_players[0].lp : room.hostinfo.start_lp), buffer_pos);
room_buffer.writeInt32LE((room_players[0] && (room_players[0].lp != null) ? room_players[0].lp : room.hostinfo.start_lp), buffer_pos);
buffer_pos += 4;
} else {
room_buffer.writeInt8(0, buffer_pos);
......@@ -2255,9 +2255,9 @@
room_buffer.write(player_string, buffer_pos, 128, "utf8");
buffer_pos += 128;
if (room.started) {
room_buffer.writeInt8((room.scores[room_players[oppo_pos].name_vpass] != null ? room.scores[room_players[oppo_pos].name_vpass] : 0), buffer_pos);
room_buffer.writeInt8((room_players[oppo_pos] && (room.scores[room_players[oppo_pos].name_vpass] != null) ? room.scores[room_players[oppo_pos].name_vpass] : 0), buffer_pos);
buffer_pos++;
room_buffer.writeInt32LE((room_players[oppo_pos].lp != null ? room_players[oppo_pos].lp : room.hostinfo.start_lp), buffer_pos);
room_buffer.writeInt32LE((room_players[oppo_pos] && (room_players[oppo_pos].lp != null) ? room_players[oppo_pos].lp : room.hostinfo.start_lp), buffer_pos);
buffer_pos += 4;
} else {
room_buffer.writeInt8(0, buffer_pos);
......
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