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nanahira
srvpro
Commits
c16fe70d
Commit
c16fe70d
authored
Feb 24, 2016
by
神楽坂玲奈
Committed by
Ma
Feb 24, 2016
Browse files
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Browse Files
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Plain Diff
fix
parent
c3031484
Changes
5
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Side-by-side
Showing
5 changed files
with
213 additions
and
167 deletions
+213
-167
package.json
package.json
+2
-1
room.coffee
room.coffee
+2
-2
room.js
room.js
+2
-2
ygopro-server.coffee
ygopro-server.coffee
+111
-97
ygopro-server.js
ygopro-server.js
+96
-65
No files found.
package.json
View file @
c16fe70d
...
@@ -16,7 +16,8 @@
...
@@ -16,7 +16,8 @@
"
moment
"
:
"
latest
"
,
"
moment
"
:
"
latest
"
,
"
sqlite3
"
:
"
latest
"
,
"
sqlite3
"
:
"
latest
"
,
"
bunyan
"
:
"
latest
"
,
"
bunyan
"
:
"
latest
"
,
"
ws
"
:
"
latest
"
"
ws
"
:
"
latest
"
,
"
pg
"
:
"
latest
"
},
},
"license"
:
"
AGPL-3.0
"
,
"license"
:
"
AGPL-3.0
"
,
"scripts"
:
{
"scripts"
:
{
...
...
room.coffee
View file @
c16fe70d
...
@@ -383,7 +383,7 @@ class Room
...
@@ -383,7 +383,7 @@ class Room
Room
.
players_oppentlist
[
client
.
remoteAddress
]
=
null
Room
.
players_oppentlist
[
client
.
remoteAddress
]
=
null
if
@
established
if
@
established
roomlist
.
update
(
this
)
unless
@
started
roomlist
.
update
(
this
)
if
!
@
private
and
!
@
started
client
.
server
.
connect
@
port
,
'127.0.0.1'
,
->
client
.
server
.
connect
@
port
,
'127.0.0.1'
,
->
client
.
server
.
write
buffer
for
buffer
in
client
.
pre_establish_buffers
client
.
server
.
write
buffer
for
buffer
in
client
.
pre_establish_buffers
client
.
established
=
true
client
.
established
=
true
...
@@ -405,7 +405,7 @@ class Room
...
@@ -405,7 +405,7 @@ class Room
Room
.
ban_player
(
client
.
name
,
client
.
ip
,
"强退"
)
Room
.
ban_player
(
client
.
name
,
client
.
ip
,
"强退"
)
if
@
players
.
length
if
@
players
.
length
ygopro
.
stoc_send_chat_to_room
this
,
"
#{
client
.
name
}
#{
'离开了游戏'
}#{
if
error
then
":
#{
error
}
"
else
''
}
"
ygopro
.
stoc_send_chat_to_room
this
,
"
#{
client
.
name
}
#{
'离开了游戏'
}#{
if
error
then
":
#{
error
}
"
else
''
}
"
roomlist
.
update
(
this
)
unless
@
started
roomlist
.
update
(
this
)
if
!
@
private
and
!
@
started
#client.room = null
#client.room = null
else
else
@
process
.
kill
()
@
process
.
kill
()
...
...
room.js
View file @
c16fe70d
...
@@ -496,7 +496,7 @@
...
@@ -496,7 +496,7 @@
}
}
}
}
if
(
this
.
established
)
{
if
(
this
.
established
)
{
if
(
!
this
.
started
)
{
if
(
!
this
[
"
private
"
]
&&
!
this
.
started
)
{
roomlist
.
update
(
this
);
roomlist
.
update
(
this
);
}
}
client
.
server
.
connect
(
this
.
port
,
'
127.0.0.1
'
,
function
()
{
client
.
server
.
connect
(
this
.
port
,
'
127.0.0.1
'
,
function
()
{
...
@@ -530,7 +530,7 @@
...
@@ -530,7 +530,7 @@
}
}
if
(
this
.
players
.
length
)
{
if
(
this
.
players
.
length
)
{
ygopro
.
stoc_send_chat_to_room
(
this
,
client
.
name
+
"
"
+
'
离开了游戏
'
+
(
error
?
"
:
"
+
error
:
''
));
ygopro
.
stoc_send_chat_to_room
(
this
,
client
.
name
+
"
"
+
'
离开了游戏
'
+
(
error
?
"
:
"
+
error
:
''
));
if
(
!
this
.
started
)
{
if
(
!
this
[
"
private
"
]
&&
!
this
.
started
)
{
roomlist
.
update
(
this
);
roomlist
.
update
(
this
);
}
}
}
else
{
}
else
{
...
...
ygopro-server.coffee
View file @
c16fe70d
...
@@ -36,6 +36,8 @@ ygopro = require './ygopro.js'
...
@@ -36,6 +36,8 @@ ygopro = require './ygopro.js'
Room
=
require
'./room.js'
Room
=
require
'./room.js'
roomlist
=
require
'./roomlist.js'
roomlist
=
require
'./roomlist.js'
users_cache
=
{}
#debug模式 端口号+1
#debug模式 端口号+1
debug
=
false
debug
=
false
log
=
null
log
=
null
...
@@ -320,41 +322,111 @@ ygopro.ctos_follow 'JOIN_GAME', false, (buffer, info, client, server)->
...
@@ -320,41 +322,111 @@ ygopro.ctos_follow 'JOIN_GAME', false, (buffer, info, client, server)->
else
if
info
.
pass
.
length
and
settings
.
modules
.
mycard_auth
else
if
info
.
pass
.
length
and
settings
.
modules
.
mycard_auth
ygopro
.
stoc_send_chat
(
client
,
'正在读取用户信息...'
,
11
)
ygopro
.
stoc_send_chat
(
client
,
'正在读取用户信息...'
,
11
)
request
if
info
.
pass
.
length
<=
8
baseUrl
:
settings
.
modules
.
mycard_auth
,
ygopro
.
stoc_send_chat
(
client
,
'主机密码不正确 (Invalid Length)'
,
11
)
url
:
'/users/'
+
encodeURIComponent
(
client
.
name
)
+
'.json'
ygopro
.
stoc_send
client
,
'ERROR_MSG'
,{
qs
:
msg
:
1
api_key
:
'dc7298a754828b3d26b709f035a0eeceb43e73cbd8c4fa8dec18951f8a95d2bc'
,
code
:
2
api_username
:
client
.
name
,
}
skip_track_visit
:
true
client
.
end
()
json
:
true
return
,
(
error
,
response
,
body
)
->
if
info
.
pass
.
length
<=
8
buffer
=
new
Buffer
(
info
.
pass
[
0
...
8
],
'base64'
)
ygopro
.
stoc_send_chat
(
client
,
'主机密码不正确 (Invalid Length)'
,
11
)
ygopro
.
stoc_send
client
,
'ERROR_MSG'
,{
check
=
(
buf
)
->
msg
:
1
checksum
=
0
code
:
2
for
i
in
[
0
...
buf
.
length
]
}
checksum
+=
buf
.
readUInt8
(
i
)
client
.
end
()
(
checksum
&
0xFF
)
==
0
return
finish
=
(
buffer
)
->
action
=
buffer
.
readUInt8
(
1
)
>>
4
if
buffer
!=
decrypted_buffer
and
action
in
[
1
,
2
,
4
]
ygopro
.
stoc_send_chat
(
client
,
'主机密码不正确 (Unauthorized)'
,
11
)
ygopro
.
stoc_send
client
,
'ERROR_MSG'
,{
msg
:
1
code
:
2
}
client
.
end
()
return
buffer
=
new
Buffer
(
info
.
pass
[
0
...
8
],
'base64'
)
# 1 create public room
# 2 create private room
# 3 join room
# 4 join match
switch
action
when
1
,
2
name
=
crypto
.
createHash
(
'md5'
).
update
(
info
.
pass
+
client
.
name
).
digest
(
'base64'
)[
0
...
10
].
replace
(
'+'
,
'-'
).
replace
(
'/'
,
'_'
);
if
Room
.
find_by_name
(
name
)
ygopro
.
stoc_send_chat
(
client
,
'主机密码不正确 (Already Existed)'
,
11
)
ygopro
.
stoc_send
client
,
'ERROR_MSG'
,{
msg
:
1
code
:
2
}
client
.
end
()
return
if
buffer
.
length
!=
6
opt1
=
buffer
.
readUInt8
(
2
)
ygopro
.
stoc_send_chat
(
client
,
'主机密码不正确 (Invalid Payload Length)'
,
11
)
opt2
=
buffer
.
readUInt16LE
(
3
)
opt3
=
buffer
.
readUInt8
(
5
)
options
=
{
lflist
:
0
time_limit
:
180
rule
:
(
opt1
>>
5
)
&
3
mode
:
(
opt1
>>
3
)
&
3
enable_priority
:
!!
((
opt1
>>
2
)
&
1
)
no_check_deck
:
!!
((
opt1
>>
1
)
&
1
)
no_shuffle_deck
:
!!
(
opt1
&
1
)
start_lp
:
opt2
start_hand
:
opt3
>>
4
draw_count
:
opt3
&
0xF
}
room
=
new
Room
(
name
,
options
)
room
.
title
=
info
.
pass
.
slice
(
8
).
replace
(
String
.
fromCharCode
(
0xFEFF
),
' '
)
room
.
private
=
action
==
2
when
3
name
=
info
.
pass
.
slice
(
8
)
room
=
Room
.
find_by_name
(
name
)
if
(
!
room
)
ygopro
.
stoc_send_chat
(
client
,
'主机密码不正确 (Not Found)'
,
11
)
ygopro
.
stoc_send
client
,
'ERROR_MSG'
,{
msg
:
1
code
:
2
}
client
.
end
()
return
when
4
room
=
Room
.
find_or_create_by_name
(
'M#'
+
info
.
pass
.
slice
(
8
))
room
.
private
=
true
else
ygopro
.
stoc_send_chat
(
client
,
'主机密码不正确 (Invalid Action)'
,
11
)
ygopro
.
stoc_send
client
,
'ERROR_MSG'
,{
ygopro
.
stoc_send
client
,
'ERROR_MSG'
,{
msg
:
1
msg
:
1
code
:
2
code
:
2
}
}
client
.
end
()
client
.
end
()
return
return
client
.
room
=
room
client
.
room
.
connect
(
client
)
check
=
(
buf
)
->
if
id
=
users_cache
[
client
.
name
]
checksum
=
0
secret
=
id
%
65535
+
1
;
for
i
in
[
0
...
buf
.
length
]
decrypted_buffer
=
new
Buffer
(
6
)
checksum
+=
buf
.
readUInt8
(
i
)
for
i
in
[
0
,
2
,
4
]
(
checksum
&
0xFF
)
==
0
decrypted_buffer
.
writeUInt16LE
(
buffer
.
readUInt16LE
(
i
)
^
secret
,
i
)
if
check
(
decrypted_buffer
)
return
finish
(
decrypted_buffer
)
#TODO: query database directly, like preload.
request
baseUrl
:
settings
.
modules
.
mycard_auth
,
url
:
'/users/'
+
encodeURIComponent
(
client
.
name
)
+
'.json'
,
qs
:
api_key
:
'dc7298a754828b3d26b709f035a0eeceb43e73cbd8c4fa8dec18951f8a95d2bc'
,
api_username
:
client
.
name
,
skip_track_visit
:
true
json
:
true
,
(
error
,
response
,
body
)
->
if
body
and
body
.
user
if
body
and
body
.
user
secret
=
body
.
user
.
id
%
65535
+
1
;
secret
=
body
.
user
.
id
%
65535
+
1
;
decrypted_buffer
=
new
Buffer
(
6
)
decrypted_buffer
=
new
Buffer
(
6
)
...
@@ -373,76 +445,8 @@ ygopro.ctos_follow 'JOIN_GAME', false, (buffer, info, client, server)->
...
@@ -373,76 +445,8 @@ ygopro.ctos_follow 'JOIN_GAME', false, (buffer, info, client, server)->
}
}
client
.
end
()
client
.
end
()
return
return
users_cache
[
client
.
name
]
=
body
.
user
.
id
finish
(
buffer
)
action
=
buffer
.
readUInt8
(
1
)
>>
4
if
buffer
!=
decrypted_buffer
and
action
in
[
1
,
2
,
4
]
ygopro
.
stoc_send_chat
(
client
,
'主机密码不正确 (Unauthorized)'
,
11
)
ygopro
.
stoc_send
client
,
'ERROR_MSG'
,{
msg
:
1
code
:
2
}
client
.
end
()
return
# 1 create public room
# 2 create private room
# 3 join room
# 4 join match
switch
action
when
1
,
2
name
=
crypto
.
createHash
(
'md5'
).
update
(
info
.
pass
+
client
.
name
).
digest
(
'base64'
)[
0
...
10
].
replace
(
'+'
,
'-'
).
replace
(
'/'
,
'_'
);
if
Room
.
find_by_name
(
name
)
ygopro
.
stoc_send_chat
(
client
,
'主机密码不正确 (Already Existed)'
,
11
)
ygopro
.
stoc_send
client
,
'ERROR_MSG'
,{
msg
:
1
code
:
2
}
client
.
end
()
return
opt1
=
buffer
.
readUInt8
(
2
)
opt2
=
buffer
.
readUInt16LE
(
3
)
opt3
=
buffer
.
readUInt8
(
5
)
options
=
{
lflist
:
0
time_limit
:
180
rule
:
(
opt1
>>
5
)
&
3
mode
:
(
opt1
>>
3
)
&
3
enable_priority
:
!!
((
opt1
>>
2
)
&
1
)
no_check_deck
:
!!
((
opt1
>>
1
)
&
1
)
no_shuffle_deck
:
!!
(
opt1
&
1
)
start_lp
:
opt2
start_hand
:
opt3
>>
4
draw_count
:
opt3
&
0xF
}
room
=
new
Room
(
name
,
options
)
room
.
title
=
info
.
pass
.
slice
(
8
).
replace
(
String
.
fromCharCode
(
0xFEFF
),
' '
)
room
.
private
=
action
==
2
when
3
name
=
info
.
pass
.
slice
(
8
)
room
=
Room
.
find_by_name
(
name
)
if
(
!
room
)
ygopro
.
stoc_send_chat
(
client
,
'主机密码不正确 (Not Found)'
,
11
)
ygopro
.
stoc_send
client
,
'ERROR_MSG'
,{
msg
:
1
code
:
2
}
client
.
end
()
return
when
4
room
=
Room
.
find_or_create_by_name
(
'M#'
+
info
.
pass
.
slice
(
8
))
room
.
private
=
true
else
ygopro
.
stoc_send_chat
(
client
,
'主机密码不正确 (Invalid Action)'
,
11
)
ygopro
.
stoc_send
client
,
'ERROR_MSG'
,{
msg
:
1
code
:
2
}
client
.
end
()
return
client
.
room
=
room
client
.
room
.
connect
(
client
)
else
if
info
.
pass
.
length
&&
!
Room
.
validate
(
info
.
pass
)
else
if
info
.
pass
.
length
&&
!
Room
.
validate
(
info
.
pass
)
#ygopro.stoc_send client, 'ERROR_MSG',{
#ygopro.stoc_send client, 'ERROR_MSG',{
...
@@ -630,7 +634,6 @@ ygopro.stoc_follow 'GAME_MSG', false, (buffer, info, client, server)->
...
@@ -630,7 +634,6 @@ ygopro.stoc_follow 'GAME_MSG', false, (buffer, info, client, server)->
if
dialogues
[
card
]
if
dialogues
[
card
]
for
line
in
_
.
lines
dialogues
[
card
][
Math
.
floor
(
Math
.
random
()
*
dialogues
[
card
].
length
)]
for
line
in
_
.
lines
dialogues
[
card
][
Math
.
floor
(
Math
.
random
()
*
dialogues
[
card
].
length
)]
ygopro
.
stoc_send_chat
client
,
line
,
15
ygopro
.
stoc_send_chat
client
,
line
,
15
return
#房间管理
#房间管理
ygopro
.
ctos_follow
'HS_KICK'
,
true
,
(
buffer
,
info
,
client
,
server
)
->
ygopro
.
ctos_follow
'HS_KICK'
,
true
,
(
buffer
,
info
,
client
,
server
)
->
...
@@ -703,6 +706,17 @@ if settings.modules.tips
...
@@ -703,6 +706,17 @@ if settings.modules.tips
#log.info "tips loaded", tips.length
#log.info "tips loaded", tips.length
return
return
if
settings
.
modules
.
mycard_auth
and
process
.
env
.
MYCARD_AUTH_DATABASE
pg
=
require
(
'pg'
);
pg
.
connect
process
.
env
.
MYCARD_AUTH_DATABASE
,
(
error
,
client
,
done
)
->
if
(
error
)
return
console
.
error
(
'error fetching client from pool'
,
err
);
client
.
query
'SELECT username, id from users'
,
(
error
,
result
)
->
done
();
for
row
in
result
.
rows
users_cache
[
row
.
username
]
=
row
.
id
console
.
log
(
"users loaded"
,
_
.
keys
(
users_cache
).
length
)
ygopro
.
stoc_follow
'DUEL_START'
,
false
,
(
buffer
,
info
,
client
,
server
)
->
ygopro
.
stoc_follow
'DUEL_START'
,
false
,
(
buffer
,
info
,
client
,
server
)
->
return
unless
client
.
room
return
unless
client
.
room
unless
client
.
room
.
started
#first start
unless
client
.
room
.
started
#first start
...
@@ -881,4 +895,4 @@ if settings.modules.http
...
@@ -881,4 +895,4 @@ if settings.modules.http
key
:
fs
.
readFileSync
(
settings
.
modules
.
http
.
ssl
.
key
)
key
:
fs
.
readFileSync
(
settings
.
modules
.
http
.
ssl
.
key
)
https_server
=
https
.
createServer
(
options
,
requestListener
)
https_server
=
https
.
createServer
(
options
,
requestListener
)
roomlist
.
init
https_server
,
Room
roomlist
.
init
https_server
,
Room
https_server
.
listen
settings
.
modules
.
http
.
ssl
.
port
https_server
.
listen
settings
.
modules
.
http
.
ssl
.
port
\ No newline at end of file
ygopro-server.js
View file @
c16fe70d
// Generated by CoffeeScript 1.9.3
// Generated by CoffeeScript 1.9.3
(
function
()
{
(
function
()
{
var
Graveyard
,
Room
,
_
,
bunyan
,
crypto
,
debug
,
dialogues
,
execFile
,
fs
,
http
,
http_server
,
https
,
https_server
,
log
,
moment
,
net
,
options
,
os
,
path
,
request
,
requestListener
,
roomlist
,
settings
,
tips
,
tribute
,
url
,
wait_room_start
,
ygopro
;
var
Graveyard
,
Room
,
_
,
bunyan
,
crypto
,
debug
,
dialogues
,
execFile
,
fs
,
http
,
http_server
,
https
,
https_server
,
log
,
moment
,
net
,
options
,
os
,
path
,
pg
,
request
,
requestListener
,
roomlist
,
settings
,
tips
,
tribute
,
url
,
users_cache
,
wait_room_start
,
ygopro
;
net
=
require
(
'
net
'
);
net
=
require
(
'
net
'
);
...
@@ -46,6 +46,8 @@
...
@@ -46,6 +46,8 @@
roomlist
=
require
(
'
./roomlist.js
'
);
roomlist
=
require
(
'
./roomlist.js
'
);
users_cache
=
{};
debug
=
false
;
debug
=
false
;
log
=
null
;
log
=
null
;
...
@@ -289,7 +291,7 @@
...
@@ -289,7 +291,7 @@
});
});
ygopro
.
ctos_follow
(
'
JOIN_GAME
'
,
false
,
function
(
buffer
,
info
,
client
,
server
)
{
ygopro
.
ctos_follow
(
'
JOIN_GAME
'
,
false
,
function
(
buffer
,
info
,
client
,
server
)
{
var
k
,
len
,
ref
,
room
;
var
check
,
decrypted_buffer
,
finish
,
i
,
id
,
k
,
l
,
len
,
len1
,
ref
,
ref1
,
room
,
secret
;
if
(
settings
.
modules
.
stop
)
{
if
(
settings
.
modules
.
stop
)
{
ygopro
.
stoc_send_chat
(
client
,
settings
.
modules
.
stop
,
11
);
ygopro
.
stoc_send_chat
(
client
,
settings
.
modules
.
stop
,
11
);
ygopro
.
stoc_send
(
client
,
'
ERROR_MSG
'
,
{
ygopro
.
stoc_send
(
client
,
'
ERROR_MSG
'
,
{
...
@@ -348,65 +350,26 @@
...
@@ -348,65 +350,26 @@
client
.
end
();
client
.
end
();
}
else
if
(
info
.
pass
.
length
&&
settings
.
modules
.
mycard_auth
)
{
}
else
if
(
info
.
pass
.
length
&&
settings
.
modules
.
mycard_auth
)
{
ygopro
.
stoc_send_chat
(
client
,
'
正在读取用户信息...
'
,
11
);
ygopro
.
stoc_send_chat
(
client
,
'
正在读取用户信息...
'
,
11
);
request
({
if
(
info
.
pass
.
length
<=
8
)
{
baseUrl
:
settings
.
modules
.
mycard_auth
,
ygopro
.
stoc_send_chat
(
client
,
'
主机密码不正确 (Invalid Length)
'
,
11
);
url
:
'
/users/
'
+
encodeURIComponent
(
client
.
name
)
+
'
.json
'
,
ygopro
.
stoc_send
(
client
,
'
ERROR_MSG
'
,
{
qs
:
{
msg
:
1
,
api_key
:
'
dc7298a754828b3d26b709f035a0eeceb43e73cbd8c4fa8dec18951f8a95d2bc
'
,
code
:
2
api_username
:
client
.
name
,
});
skip_track_visit
:
true
client
.
end
();
},
return
;
json
:
true
}
},
function
(
error
,
response
,
body
)
{
buffer
=
new
Buffer
(
info
.
pass
.
slice
(
0
,
8
),
'
base64
'
);
var
action
,
check
,
decrypted_buffer
,
i
,
k
,
len
,
name
,
opt1
,
opt2
,
opt3
,
options
,
ref
,
room
,
secret
;
check
=
function
(
buf
)
{
if
(
info
.
pass
.
length
<=
8
)
{
var
checksum
,
i
,
k
,
ref
;
ygopro
.
stoc_send_chat
(
client
,
'
主机密码不正确 (Invalid Length)
'
,
11
);
checksum
=
0
;
ygopro
.
stoc_send
(
client
,
'
ERROR_MSG
'
,
{
for
(
i
=
k
=
0
,
ref
=
buf
.
length
;
0
<=
ref
?
k
<
ref
:
k
>
ref
;
i
=
0
<=
ref
?
++
k
:
--
k
)
{
msg
:
1
,
checksum
+=
buf
.
readUInt8
(
i
);
code
:
2
});
client
.
end
();
return
;
}
buffer
=
new
Buffer
(
info
.
pass
.
slice
(
0
,
8
),
'
base64
'
);
if
(
buffer
.
length
!==
6
)
{
ygopro
.
stoc_send_chat
(
client
,
'
主机密码不正确 (Invalid Payload Length)
'
,
11
);
ygopro
.
stoc_send
(
client
,
'
ERROR_MSG
'
,
{
msg
:
1
,
code
:
2
});
client
.
end
();
return
;
}
check
=
function
(
buf
)
{
var
checksum
,
i
,
k
,
ref
;
checksum
=
0
;
for
(
i
=
k
=
0
,
ref
=
buf
.
length
;
0
<=
ref
?
k
<
ref
:
k
>
ref
;
i
=
0
<=
ref
?
++
k
:
--
k
)
{
checksum
+=
buf
.
readUInt8
(
i
);
}
return
(
checksum
&
0xFF
)
===
0
;
};
if
(
body
&&
body
.
user
)
{
secret
=
body
.
user
.
id
%
65535
+
1
;
decrypted_buffer
=
new
Buffer
(
6
);
ref
=
[
0
,
2
,
4
];
for
(
k
=
0
,
len
=
ref
.
length
;
k
<
len
;
k
++
)
{
i
=
ref
[
k
];
decrypted_buffer
.
writeUInt16LE
(
buffer
.
readUInt16LE
(
i
)
^
secret
,
i
);
}
if
(
check
(
decrypted_buffer
))
{
buffer
=
decrypted_buffer
;
}
}
if
(
!
check
(
buffer
))
{
ygopro
.
stoc_send_chat
(
client
,
'
主机密码不正确 (Checksum Failed)
'
,
11
);
ygopro
.
stoc_send
(
client
,
'
ERROR_MSG
'
,
{
msg
:
1
,
code
:
2
});
client
.
end
();
return
;
}
}
return
(
checksum
&
0xFF
)
===
0
;
};
finish
=
function
(
buffer
)
{
var
action
,
name
,
opt1
,
opt2
,
opt3
,
options
,
room
;
action
=
buffer
.
readUInt8
(
1
)
>>
4
;
action
=
buffer
.
readUInt8
(
1
)
>>
4
;
if
(
buffer
!==
decrypted_buffer
&&
(
action
===
1
||
action
===
2
||
action
===
4
))
{
if
(
buffer
!==
decrypted_buffer
&&
(
action
===
1
||
action
===
2
||
action
===
4
))
{
ygopro
.
stoc_send_chat
(
client
,
'
主机密码不正确 (Unauthorized)
'
,
11
);
ygopro
.
stoc_send_chat
(
client
,
'
主机密码不正确 (Unauthorized)
'
,
11
);
...
@@ -477,6 +440,53 @@
...
@@ -477,6 +440,53 @@
}
}
client
.
room
=
room
;
client
.
room
=
room
;
return
client
.
room
.
connect
(
client
);
return
client
.
room
.
connect
(
client
);
};
if
(
id
=
users_cache
[
client
.
name
])
{
secret
=
id
%
65535
+
1
;
decrypted_buffer
=
new
Buffer
(
6
);
ref
=
[
0
,
2
,
4
];
for
(
k
=
0
,
len
=
ref
.
length
;
k
<
len
;
k
++
)
{
i
=
ref
[
k
];
decrypted_buffer
.
writeUInt16LE
(
buffer
.
readUInt16LE
(
i
)
^
secret
,
i
);
}
if
(
check
(
decrypted_buffer
))
{
return
finish
(
decrypted_buffer
);
}
}
request
({
baseUrl
:
settings
.
modules
.
mycard_auth
,
url
:
'
/users/
'
+
encodeURIComponent
(
client
.
name
)
+
'
.json
'
,
qs
:
{
api_key
:
'
dc7298a754828b3d26b709f035a0eeceb43e73cbd8c4fa8dec18951f8a95d2bc
'
,
api_username
:
client
.
name
,
skip_track_visit
:
true
},
json
:
true
},
function
(
error
,
response
,
body
)
{
var
l
,
len1
,
ref1
;
if
(
body
&&
body
.
user
)
{
secret
=
body
.
user
.
id
%
65535
+
1
;
decrypted_buffer
=
new
Buffer
(
6
);
ref1
=
[
0
,
2
,
4
];
for
(
l
=
0
,
len1
=
ref1
.
length
;
l
<
len1
;
l
++
)
{
i
=
ref1
[
l
];
decrypted_buffer
.
writeUInt16LE
(
buffer
.
readUInt16LE
(
i
)
^
secret
,
i
);
}
if
(
check
(
decrypted_buffer
))
{
buffer
=
decrypted_buffer
;
}
}
if
(
!
check
(
buffer
))
{
ygopro
.
stoc_send_chat
(
client
,
'
主机密码不正确 (Checksum Failed)
'
,
11
);
ygopro
.
stoc_send
(
client
,
'
ERROR_MSG
'
,
{
msg
:
1
,
code
:
2
});
client
.
end
();
return
;
}
users_cache
[
client
.
name
]
=
body
.
user
.
id
;
return
finish
(
buffer
);
});
});
}
else
if
(
info
.
pass
.
length
&&
!
Room
.
validate
(
info
.
pass
))
{
}
else
if
(
info
.
pass
.
length
&&
!
Room
.
validate
(
info
.
pass
))
{
ygopro
.
stoc_send_chat
(
client
,
"
房间密码不正确
"
,
11
);
ygopro
.
stoc_send_chat
(
client
,
"
房间密码不正确
"
,
11
);
...
@@ -531,9 +541,9 @@
...
@@ -531,9 +541,9 @@
ygopro
.
stoc_send_chat_to_room
(
client
.
room
,
client
.
name
+
"
加入了观战
"
);
ygopro
.
stoc_send_chat_to_room
(
client
.
room
,
client
.
name
+
"
加入了观战
"
);
client
.
room
.
watchers
.
push
(
client
);
client
.
room
.
watchers
.
push
(
client
);
ygopro
.
stoc_send_chat
(
client
,
"
观战中
"
,
14
);
ygopro
.
stoc_send_chat
(
client
,
"
观战中
"
,
14
);
ref
=
client
.
room
.
watcher_buffers
;
ref
1
=
client
.
room
.
watcher_buffers
;
for
(
k
=
0
,
len
=
ref
.
length
;
k
<
len
;
k
++
)
{
for
(
l
=
0
,
len1
=
ref1
.
length
;
l
<
len1
;
l
++
)
{
buffer
=
ref
[
k
];
buffer
=
ref
1
[
l
];
client
.
write
(
buffer
);
client
.
write
(
buffer
);
}
}
}
else
{
}
else
{
...
@@ -610,7 +620,7 @@
...
@@ -610,7 +620,7 @@
}
}
ygopro
.
stoc_follow
(
'
GAME_MSG
'
,
false
,
function
(
buffer
,
info
,
client
,
server
)
{
ygopro
.
stoc_follow
(
'
GAME_MSG
'
,
false
,
function
(
buffer
,
info
,
client
,
server
)
{
var
card
,
k
,
len
,
line
,
msg
,
playertype
,
pos
,
ref
,
ref1
,
ref2
,
val
;
var
card
,
k
,
len
,
line
,
msg
,
playertype
,
pos
,
ref
,
ref1
,
ref2
,
results
,
val
;
msg
=
buffer
.
readInt8
(
0
);
msg
=
buffer
.
readInt8
(
0
);
if
(
msg
>=
10
&&
msg
<
30
)
{
if
(
msg
>=
10
&&
msg
<
30
)
{
client
.
room
.
waiting_for_player
=
client
;
client
.
room
.
waiting_for_player
=
client
;
...
@@ -673,10 +683,12 @@
...
@@ -673,10 +683,12 @@
card
=
buffer
.
readUInt32LE
(
1
);
card
=
buffer
.
readUInt32LE
(
1
);
if
(
dialogues
[
card
])
{
if
(
dialogues
[
card
])
{
ref2
=
_
.
lines
(
dialogues
[
card
][
Math
.
floor
(
Math
.
random
()
*
dialogues
[
card
].
length
)]);
ref2
=
_
.
lines
(
dialogues
[
card
][
Math
.
floor
(
Math
.
random
()
*
dialogues
[
card
].
length
)]);
results
=
[];
for
(
k
=
0
,
len
=
ref2
.
length
;
k
<
len
;
k
++
)
{
for
(
k
=
0
,
len
=
ref2
.
length
;
k
<
len
;
k
++
)
{
line
=
ref2
[
k
];
line
=
ref2
[
k
];
ygopro
.
stoc_send_chat
(
client
,
line
,
15
);
results
.
push
(
ygopro
.
stoc_send_chat
(
client
,
line
,
15
)
);
}
}
return
results
;
}
}
}
}
}
}
...
@@ -791,6 +803,25 @@
...
@@ -791,6 +803,25 @@
});
});
}
}
if
(
settings
.
modules
.
mycard_auth
&&
process
.
env
.
MYCARD_AUTH_DATABASE
)
{
pg
=
require
(
'
pg
'
);
pg
.
connect
(
process
.
env
.
MYCARD_AUTH_DATABASE
,
function
(
error
,
client
,
done
)
{
if
(
error
)
{
return
console
.
error
(
'
error fetching client from pool
'
,
err
);
}
return
client
.
query
(
'
SELECT username, id from users
'
,
function
(
error
,
result
)
{
var
k
,
len
,
ref
,
row
;
done
();
ref
=
result
.
rows
;
for
(
k
=
0
,
len
=
ref
.
length
;
k
<
len
;
k
++
)
{
row
=
ref
[
k
];
users_cache
[
row
.
username
]
=
row
.
id
;
}
return
console
.
log
(
"
users loaded
"
,
_
.
keys
(
users_cache
).
length
);
});
});
}
ygopro
.
stoc_follow
(
'
DUEL_START
'
,
false
,
function
(
buffer
,
info
,
client
,
server
)
{
ygopro
.
stoc_follow
(
'
DUEL_START
'
,
false
,
function
(
buffer
,
info
,
client
,
server
)
{
var
k
,
len
,
player
,
ref
;
var
k
,
len
,
player
,
ref
;
if
(
!
client
.
room
)
{
if
(
!
client
.
room
)
{
...
...
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