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nanahira
srvpro
Commits
a39e9133
Commit
a39e9133
authored
Jan 07, 2017
by
mercury233
Browse files
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Plain Diff
update tournament mode
config deck_check and replay_safe get duel log save and get replay file
parent
f2fe2f90
Changes
3
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Inline
Side-by-side
Showing
3 changed files
with
88 additions
and
24 deletions
+88
-24
config.json
config.json
+3
-0
ygopro-server.coffee
ygopro-server.coffee
+35
-9
ygopro-server.js
ygopro-server.js
+50
-15
No files found.
config.json
View file @
a39e9133
...
...
@@ -63,7 +63,10 @@
},
"tournament_mode"
:
{
"enabled"
:
false
,
"deck_check"
:
true
,
"deck_path"
:
"./decks/"
,
"replay_safe"
:
true
,
"replay_path"
:
"./replays/"
,
"duel_log"
:
[],
"password"
:
"123456"
,
"port"
:
7933
...
...
ygopro-server.coffee
View file @
a39e9133
...
...
@@ -313,7 +313,7 @@ class Room
@
hostinfo
.
lflist
=
_
.
findIndex
settings
.
lflist
,
(
list
)
->
list
.
tcg
else
@
hostinfo
.
lflist
=
-
1
@
hostinfo
.
replay_mode
=
if
settings
.
modules
.
tournament_mode
.
enabled
then
1
else
0
@
hostinfo
.
replay_mode
=
if
settings
.
modules
.
tournament_mode
.
enabled
and
settings
.
modules
.
tournament_mode
.
replay_safe
then
1
else
0
if
name
[
0
...
2
]
==
'M#'
@
hostinfo
.
mode
=
1
...
...
@@ -1496,7 +1496,7 @@ ygopro.ctos_follow 'UPDATE_DECK', true, (buffer, info, client, server)->
if
client
.
is_host
room
.
waiting_for_player
=
room
.
waiting_for_player2
room
.
last_active_time
=
moment
()
else
if
!
room
.
started
and
room
.
hostinfo
.
mode
==
1
and
settings
.
modules
.
tournament_mode
.
enabled
else
if
!
room
.
started
and
room
.
hostinfo
.
mode
==
1
and
settings
.
modules
.
tournament_mode
.
enabled
and
settings
.
modules
.
tournament_mode
.
deck_check
struct
=
ygopro
.
structs
[
"deck"
]
struct
.
_setBuff
(
buffer
)
struct
.
set
(
"mainc"
,
1
)
...
...
@@ -1586,23 +1586,32 @@ ygopro.stoc_follow 'CHANGE_SIDE', false, (buffer, info, client, server)->
ygopro
.
stoc_follow
'REPLAY'
,
true
,
(
buffer
,
info
,
client
,
server
)
->
room
=
ROOM_all
[
client
.
rid
]
return
settings
.
modules
.
tournament_mode
.
enabled
unless
room
return
settings
.
modules
.
tournament_mode
.
enabled
and
settings
.
modules
.
tournament_mode
.
replay_safe
unless
room
if
settings
.
modules
.
cloud_replay
.
enabled
and
room
.
random_type
Cloud_replay_ids
.
push
room
.
cloud_replay_id
if
settings
.
modules
.
tournament_mode
.
enabled
if
settings
.
modules
.
tournament_mode
.
enabled
and
settings
.
modules
.
tournament_mode
.
replay_safe
if
client
.
is_host
dueltime
=
moment
().
format
(
'YYYY-MM-DD HH:mm:ss'
)
replay_filename
=
dueltime
for
player
,
i
in
room
.
dueling_players
replay_filename
=
replay_filename
+
(
if
i
>
0
then
" VS "
else
" "
)
+
player
.
name
replay_filename
=
replay_filename
.
replace
(
/[\/\\\?\*]/g
,
'_'
)
+
".yrp"
duellog
=
{
time
:
moment
().
format
(
'YYYY-MM-DD HH:mm:ss'
)
,
time
:
dueltime
,
name
:
room
.
name
,
roomid
:
room
.
port
.
toString
(),
cloud_replay_id
:
"R#"
+
room
.
cloud_replay_id
,
replay_filename
:
replay_filename
,
players
:
(
for
player
in
room
.
dueling_players
name
:
player
.
name
,
winner
:
player
.
pos
==
room
.
winner
)
}
settings
.
modules
.
tournament_mode
.
duel_log
.
push
duellog
settings
.
modules
.
tournament_mode
.
duel_log
.
unshift
duellog
nconf
.
myset
(
settings
,
"modules:tournament_mode:duel_log"
,
settings
.
modules
.
tournament_mode
.
duel_log
)
fs
.
writeFile
(
settings
.
modules
.
tournament_mode
.
replay_path
+
replay_filename
,
buffer
,
(
err
)
->
if
err
then
log
.
warn
"SAVE REPLAY ERROR"
,
replay_filename
,
err
)
if
settings
.
modules
.
cloud_replay
.
enabled
ygopro
.
stoc_send_chat
(
client
,
"本场比赛云录像:R#
#{
room
.
cloud_replay_id
}
。将于本局结束后可播放。"
,
ygopro
.
constants
.
COLORS
.
BABYBLUE
)
return
true
...
...
@@ -1675,15 +1684,32 @@ if settings.modules.http
response
.
end
(
addCallback
(
u
.
query
.
callback
,
roomsjson
))
else
if
u
.
pathname
==
'/api/duellog'
and
settings
.
modules
.
tournament_mode
.
enabled
if
!
pass_validated
if
!
(
u
.
query
.
pass
==
settings
.
modules
.
tournament_mode
.
password
)
response
.
writeHead
(
200
)
response
.
end
(
"密码错误"
)
response
.
end
(
addCallback
(
u
.
query
.
callback
,
"[{name:'密码错误'}]"
)
)
return
else
response
.
writeHead
(
200
)
duellog
=
JSON
.
stringify
settings
.
modules
.
tournament_mode
.
duel_log
duellog
=
JSON
.
stringify
settings
.
modules
.
tournament_mode
.
duel_log
,
null
,
2
response
.
end
(
addCallback
(
u
.
query
.
callback
,
duellog
))
else
if
_
.
startsWith
(
u
.
pathname
,
'/api/replay'
)
and
settings
.
modules
.
tournament_mode
.
enabled
if
!
(
u
.
query
.
pass
==
settings
.
modules
.
tournament_mode
.
password
)
response
.
writeHead
(
403
)
response
.
end
(
"密码错误"
)
return
else
getpath
=
u
.
pathname
.
split
(
"/"
)
filename
=
decodeURIComponent
(
getpath
.
pop
())
fs
.
readFile
(
settings
.
modules
.
tournament_mode
.
replay_path
+
filename
,
(
error
,
buffer
)
->
if
error
response
.
writeHead
(
404
)
response
.
end
(
"未找到文件 "
+
filename
)
else
response
.
writeHead
(
200
,
{
"Content-Type"
:
"application/octet-stream"
,
"Content-Disposition"
:
"attachment"
})
response
.
end
(
buffer
)
)
else
if
u
.
pathname
==
'/api/message'
if
!
pass_validated
response
.
writeHead
(
200
)
...
...
ygopro-server.js
View file @
a39e9133
...
...
@@ -429,7 +429,7 @@
}
else
{
this
.
hostinfo
.
lflist
=
-
1
;
}
this
.
hostinfo
.
replay_mode
=
settings
.
modules
.
tournament_mode
.
enabled
?
1
:
0
;
this
.
hostinfo
.
replay_mode
=
settings
.
modules
.
tournament_mode
.
enabled
&&
settings
.
modules
.
tournament_mode
.
replay_safe
?
1
:
0
;
if
(
name
.
slice
(
0
,
2
)
===
'
M#
'
)
{
this
.
hostinfo
.
mode
=
1
;
}
else
if
(
name
.
slice
(
0
,
2
)
===
'
T#
'
)
{
...
...
@@ -1856,7 +1856,7 @@
room
.
waiting_for_player
=
room
.
waiting_for_player2
;
}
room
.
last_active_time
=
moment
();
}
else
if
(
!
room
.
started
&&
room
.
hostinfo
.
mode
===
1
&&
settings
.
modules
.
tournament_mode
.
enabled
)
{
}
else
if
(
!
room
.
started
&&
room
.
hostinfo
.
mode
===
1
&&
settings
.
modules
.
tournament_mode
.
enabled
&&
settings
.
modules
.
tournament_mode
.
deck_check
)
{
struct
=
ygopro
.
structs
[
"
deck
"
];
struct
.
_setBuff
(
buffer
);
struct
.
set
(
"
mainc
"
,
1
);
...
...
@@ -1978,27 +1978,36 @@
});
ygopro
.
stoc_follow
(
'
REPLAY
'
,
true
,
function
(
buffer
,
info
,
client
,
server
)
{
var
duellog
,
player
,
room
;
var
duellog
,
dueltime
,
i
,
k
,
len
,
player
,
ref
,
replay_filename
,
room
;
room
=
ROOM_all
[
client
.
rid
];
if
(
!
room
)
{
return
settings
.
modules
.
tournament_mode
.
enabled
;
return
settings
.
modules
.
tournament_mode
.
enabled
&&
settings
.
modules
.
tournament_mode
.
replay_safe
;
}
if
(
settings
.
modules
.
cloud_replay
.
enabled
&&
room
.
random_type
)
{
Cloud_replay_ids
.
push
(
room
.
cloud_replay_id
);
}
if
(
settings
.
modules
.
tournament_mode
.
enabled
)
{
if
(
settings
.
modules
.
tournament_mode
.
enabled
&&
settings
.
modules
.
tournament_mode
.
replay_safe
)
{
if
(
client
.
is_host
)
{
dueltime
=
moment
().
format
(
'
YYYY-MM-DD HH:mm:ss
'
);
replay_filename
=
dueltime
;
ref
=
room
.
dueling_players
;
for
(
i
=
k
=
0
,
len
=
ref
.
length
;
k
<
len
;
i
=
++
k
)
{
player
=
ref
[
i
];
replay_filename
=
replay_filename
+
(
i
>
0
?
"
VS
"
:
"
"
)
+
player
.
name
;
}
replay_filename
=
replay_filename
.
replace
(
/
[\/\\\?\*]
/g
,
'
_
'
)
+
"
.yrp
"
;
duellog
=
{
time
:
moment
().
format
(
'
YYYY-MM-DD HH:mm:ss
'
)
,
time
:
dueltime
,
name
:
room
.
name
,
roomid
:
room
.
port
.
toString
(),
cloud_replay_id
:
"
R#
"
+
room
.
cloud_replay_id
,
replay_filename
:
replay_filename
,
players
:
(
function
()
{
var
k
,
len
,
ref
,
results
;
ref
=
room
.
dueling_players
;
var
l
,
len1
,
ref1
,
results
;
ref
1
=
room
.
dueling_players
;
results
=
[];
for
(
k
=
0
,
len
=
ref
.
length
;
k
<
len
;
k
++
)
{
player
=
ref
[
k
];
for
(
l
=
0
,
len1
=
ref1
.
length
;
l
<
len1
;
l
++
)
{
player
=
ref
1
[
l
];
results
.
push
({
name
:
player
.
name
,
winner
:
player
.
pos
===
room
.
winner
...
...
@@ -2007,8 +2016,13 @@
return
results
;
})()
};
settings
.
modules
.
tournament_mode
.
duel_log
.
push
(
duellog
);
settings
.
modules
.
tournament_mode
.
duel_log
.
unshift
(
duellog
);
nconf
.
myset
(
settings
,
"
modules:tournament_mode:duel_log
"
,
settings
.
modules
.
tournament_mode
.
duel_log
);
fs
.
writeFile
(
settings
.
modules
.
tournament_mode
.
replay_path
+
replay_filename
,
buffer
,
function
(
err
)
{
if
(
err
)
{
return
log
.
warn
(
"
SAVE REPLAY ERROR
"
,
replay_filename
,
err
);
}
});
}
if
(
settings
.
modules
.
cloud_replay
.
enabled
)
{
ygopro
.
stoc_send_chat
(
client
,
"
本场比赛云录像:R#
"
+
room
.
cloud_replay_id
+
"
。将于本局结束后可播放。
"
,
ygopro
.
constants
.
COLORS
.
BABYBLUE
);
...
...
@@ -2068,7 +2082,7 @@
return
callback
+
"
(
"
+
text
+
"
);
"
;
};
requestListener
=
function
(
request
,
response
)
{
var
duellog
,
k
,
len
,
parseQueryString
,
pass_validated
,
player
,
room
,
roomsjson
,
u
;
var
duellog
,
filename
,
getpath
,
k
,
len
,
parseQueryString
,
pass_validated
,
player
,
room
,
roomsjson
,
u
;
parseQueryString
=
true
;
u
=
url
.
parse
(
request
.
url
,
parseQueryString
);
pass_validated
=
u
.
query
.
pass
===
settings
.
modules
.
http
.
password
;
...
...
@@ -2116,15 +2130,36 @@
response
.
end
(
addCallback
(
u
.
query
.
callback
,
roomsjson
));
}
}
else
if
(
u
.
pathname
===
'
/api/duellog
'
&&
settings
.
modules
.
tournament_mode
.
enabled
)
{
if
(
!
pass_validated
)
{
if
(
!
(
u
.
query
.
pass
===
settings
.
modules
.
tournament_mode
.
password
)
)
{
response
.
writeHead
(
200
);
response
.
end
(
"
密码错误
"
);
response
.
end
(
addCallback
(
u
.
query
.
callback
,
"
[{name:'密码错误'}]
"
)
);
return
;
}
else
{
response
.
writeHead
(
200
);
duellog
=
JSON
.
stringify
(
settings
.
modules
.
tournament_mode
.
duel_log
);
duellog
=
JSON
.
stringify
(
settings
.
modules
.
tournament_mode
.
duel_log
,
null
,
2
);
response
.
end
(
addCallback
(
u
.
query
.
callback
,
duellog
));
}
}
else
if
(
_
.
startsWith
(
u
.
pathname
,
'
/api/replay
'
)
&&
settings
.
modules
.
tournament_mode
.
enabled
)
{
if
(
!
(
u
.
query
.
pass
===
settings
.
modules
.
tournament_mode
.
password
))
{
response
.
writeHead
(
403
);
response
.
end
(
"
密码错误
"
);
return
;
}
else
{
getpath
=
u
.
pathname
.
split
(
"
/
"
);
filename
=
decodeURIComponent
(
getpath
.
pop
());
fs
.
readFile
(
settings
.
modules
.
tournament_mode
.
replay_path
+
filename
,
function
(
error
,
buffer
)
{
if
(
error
)
{
response
.
writeHead
(
404
);
return
response
.
end
(
"
未找到文件
"
+
filename
);
}
else
{
response
.
writeHead
(
200
,
{
"
Content-Type
"
:
"
application/octet-stream
"
,
"
Content-Disposition
"
:
"
attachment
"
});
return
response
.
end
(
buffer
);
}
});
}
}
else
if
(
u
.
pathname
===
'
/api/message
'
)
{
if
(
!
pass_validated
)
{
response
.
writeHead
(
200
);
...
...
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