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nanahira
srvpro
Commits
6e36465f
Commit
6e36465f
authored
Sep 09, 2024
by
nanahira
Browse files
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Merge branch 'master' into koishi
parents
22eceb68
0ad19f16
Pipeline
#29617
passed with stages
in 20 minutes and 11 seconds
Changes
4
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4 changed files
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904 additions
and
861 deletions
+904
-861
data/default_config.json
data/default_config.json
+1
-0
data/i18n.json
data/i18n.json
+2
-0
ygopro-server.coffee
ygopro-server.coffee
+26
-11
ygopro-server.js
ygopro-server.js
+875
-850
No files found.
data/default_config.json
View file @
6e36465f
...
@@ -90,6 +90,7 @@
...
@@ -90,6 +90,7 @@
"record_match_scores"
:
false
,
"record_match_scores"
:
false
,
"post_match_scores"
:
false
,
"post_match_scores"
:
false
,
"post_match_accesskey"
:
"123456"
,
"post_match_accesskey"
:
"123456"
,
"disable_chat"
:
false
,
"blank_pass_modes"
:
{
"blank_pass_modes"
:
{
"S"
:
true
,
"S"
:
true
,
"M"
:
true
,
"M"
:
true
,
...
...
data/i18n.json
View file @
6e36465f
...
@@ -209,6 +209,7 @@
...
@@ -209,6 +209,7 @@
"refresh_failed"
:
"Refresh field failed."
,
"refresh_failed"
:
"Refresh field failed."
,
"banned_athletic_deck_part1"
:
"Entertainment Mode does not allow top "
,
"banned_athletic_deck_part1"
:
"Entertainment Mode does not allow top "
,
"banned_athletic_deck_part2"
:
" popular meta decks. Please change your deck."
,
"banned_athletic_deck_part2"
:
" popular meta decks. Please change your deck."
,
"chat_disabled"
:
"Chat is disabled in this room."
,
"using_athletic_deck"
:
" is using a competitive deck."
"using_athletic_deck"
:
" is using a competitive deck."
},
},
"es-es"
:
{
"es-es"
:
{
...
@@ -567,6 +568,7 @@
...
@@ -567,6 +568,7 @@
"refresh_fail"
:
"刷新场面失败。"
,
"refresh_fail"
:
"刷新场面失败。"
,
"banned_athletic_deck_part1"
:
"娱乐匹配中禁止使用使用数前"
,
"banned_athletic_deck_part1"
:
"娱乐匹配中禁止使用使用数前"
,
"banned_athletic_deck_part2"
:
"的竞技卡组。请更换卡组。"
,
"banned_athletic_deck_part2"
:
"的竞技卡组。请更换卡组。"
,
"chat_disabled"
:
"本房间禁止聊天。"
,
"using_athletic_deck"
:
" 正在使用竞技卡组。"
"using_athletic_deck"
:
" 正在使用竞技卡组。"
},
},
"ko-kr"
:
{
"ko-kr"
:
{
...
...
ygopro-server.coffee
View file @
6e36465f
...
@@ -395,6 +395,9 @@ loadLFList = (path) ->
...
@@ -395,6 +395,9 @@ loadLFList = (path) ->
}
}
delete
settings
.
modules
.
random_duel
.
blank_pass_match
delete
settings
.
modules
.
random_duel
.
blank_pass_match
imported
=
true
imported
=
true
if
settings
.
modules
.
hide_name
==
true
settings
.
modules
.
hide_name
=
"start"
imported
=
true
#finish
#finish
keysFromEnv
=
Object
.
keys
(
process
.
env
).
filter
((
key
)
=>
key
.
startsWith
(
'SRVPRO_'
))
keysFromEnv
=
Object
.
keys
(
process
.
env
).
filter
((
key
)
=>
key
.
startsWith
(
'SRVPRO_'
))
if
keysFromEnv
.
length
>
0
if
keysFromEnv
.
length
>
0
...
@@ -1818,7 +1821,7 @@ class Room
...
@@ -1818,7 +1821,7 @@ class Room
if
settings
.
modules
.
random_duel
.
record_match_scores
and
@
random_type
==
'M'
if
settings
.
modules
.
random_duel
.
record_match_scores
and
@
random_type
==
'M'
ROOM_player_flee
(
client
.
name_vpass
)
ROOM_player_flee
(
client
.
name_vpass
)
if
@
players
.
length
and
!
(
@
windbot
and
client
.
is_host
and
@
duel_stage
==
ygopro
.
constants
.
DUEL_STAGE
.
BEGIN
)
and
!
(
@
arena
and
@
duel_stage
==
ygopro
.
constants
.
DUEL_STAGE
.
BEGIN
and
client
.
pos
<=
3
)
if
@
players
.
length
and
!
(
@
windbot
and
client
.
is_host
and
@
duel_stage
==
ygopro
.
constants
.
DUEL_STAGE
.
BEGIN
)
and
!
(
@
arena
and
@
duel_stage
==
ygopro
.
constants
.
DUEL_STAGE
.
BEGIN
and
client
.
pos
<=
3
)
left_name
=
(
if
settings
.
modules
.
hide_name
and
@
duel_stage
==
ygopro
.
constants
.
DUEL_STAGE
.
BEGIN
then
"********"
else
client
.
name
)
left_name
=
@
getMaskedPlayerName
(
client
)
ygopro
.
stoc_send_chat_to_room
this
,
"
#{
left_name
}
${left_game}"
+
if
error
then
":
#{
error
}
"
else
''
ygopro
.
stoc_send_chat_to_room
this
,
"
#{
left_name
}
${left_game}"
+
if
error
then
":
#{
error
}
"
else
''
roomlist
.
update
(
this
)
if
!
@
windbot
and
@
duel_stage
==
ygopro
.
constants
.
DUEL_STAGE
.
BEGIN
and
settings
.
modules
.
http
.
websocket_roomlist
roomlist
.
update
(
this
)
if
!
@
windbot
and
@
duel_stage
==
ygopro
.
constants
.
DUEL_STAGE
.
BEGIN
and
settings
.
modules
.
http
.
websocket_roomlist
#client.room = null
#client.room = null
...
@@ -1828,7 +1831,7 @@ class Room
...
@@ -1828,7 +1831,7 @@ class Room
#client.room = null
#client.room = null
this
.
delete
()
this
.
delete
()
if
!
CLIENT_reconnect_unregister
(
client
,
false
,
true
)
if
!
CLIENT_reconnect_unregister
(
client
,
false
,
true
)
SERVER_kick
(
client
.
server
)
SERVER_kick
(
client
.
server
)
return
return
start_death
:
()
->
start_death
:
()
->
...
@@ -1992,6 +1995,15 @@ class Room
...
@@ -1992,6 +1995,15 @@ class Room
@
watcher_buffers
.
push
chat_buf
@
watcher_buffers
.
push
chat_buf
return
return
getMaskedPlayerName
(
player
,
sight_player
)
->
if
not
settings
.
modules
.
hide_name
or
(
sight_player
and
player
==
sight_player
)
or
not
(
@
random_type
or
@
arena
)
return
player
.
name
if
@
duel_stage
==
ygopro
.
constants
.
DUEL_STAGE
.
BEGIN
and
settings
.
modules
.
hide_name
==
"start"
return
"********"
if
settings
.
modules
.
hide_name
==
"always"
return
"********"
return
player
.
name
# 网络连接
# 网络连接
netRequestHandler
=
(
client
)
->
netRequestHandler
=
(
client
)
->
if
!
client
.
isWs
if
!
client
.
isWs
...
@@ -3035,13 +3047,13 @@ ygopro.stoc_follow 'TYPE_CHANGE', true, (buffer, info, client, server, datas)->
...
@@ -3035,13 +3047,13 @@ ygopro.stoc_follow 'TYPE_CHANGE', true, (buffer, info, client, server, datas)->
ygopro
.
stoc_follow
'HS_PLAYER_ENTER'
,
true
,
(
buffer
,
info
,
client
,
server
,
datas
)
->
ygopro
.
stoc_follow
'HS_PLAYER_ENTER'
,
true
,
(
buffer
,
info
,
client
,
server
,
datas
)
->
room
=
ROOM_all
[
client
.
rid
]
room
=
ROOM_all
[
client
.
rid
]
return
false
unless
room
and
settings
.
modules
.
hide_name
and
room
.
duel_stage
==
ygopro
.
constants
.
DUEL_STAGE
.
BEGIN
if
room
and
settings
.
modules
.
hide_name
and
room
.
duel_stage
==
ygopro
.
constants
.
DUEL_STAGE
.
BEGIN
pos
=
info
.
pos
pos
=
info
.
pos
if
pos
<
4
and
pos
!=
client
.
pos
if
pos
<
4
and
pos
!=
client
.
pos
struct
=
ygopro
.
structs
.
get
(
"STOC_HS_PlayerEnter"
)
struct
=
ygopro
.
structs
.
get
(
"STOC_HS_PlayerEnter"
)
struct
.
_setBuff
(
buffer
)
struct
.
_setBuff
(
buffer
)
struct
.
set
(
"name"
,
"********"
)
struct
.
set
(
"name"
,
"********"
)
buffer
=
struct
.
buffer
buffer
=
struct
.
buffer
await
return
false
await
return
false
ygopro
.
stoc_follow
'HS_PLAYER_CHANGE'
,
true
,
(
buffer
,
info
,
client
,
server
,
datas
)
->
ygopro
.
stoc_follow
'HS_PLAYER_CHANGE'
,
true
,
(
buffer
,
info
,
client
,
server
,
datas
)
->
...
@@ -3144,7 +3156,7 @@ wait_room_start_arena = (room)->
...
@@ -3144,7 +3156,7 @@ wait_room_start_arena = (room)->
if
room
.
waiting_for_player_time
>
0
if
room
.
waiting_for_player_time
>
0
unless
room
.
waiting_for_player_time
%
5
unless
room
.
waiting_for_player_time
%
5
for
player
in
room
.
players
when
player
for
player
in
room
.
players
when
player
display_name
=
(
if
settings
.
modules
.
hide_name
and
player
!=
room
.
waiting_for_player
then
"********"
else
room
.
waiting_for_player
.
name
)
display_name
=
room
.
getMaskedPlayerName
(
player
,
room
.
waiting_for_player
)
ygopro
.
stoc_send_chat
(
player
,
"
#{
if
room
.
waiting_for_player_time
<=
9
then
' '
else
''
}#{
room
.
waiting_for_player_time
}
${kick_count_down_arena_part1}
#{
display_name
}
${kick_count_down_arena_part2}"
,
if
room
.
waiting_for_player_time
<=
9
then
ygopro
.
constants
.
COLORS
.
RED
else
ygopro
.
constants
.
COLORS
.
LIGHTBLUE
)
ygopro
.
stoc_send_chat
(
player
,
"
#{
if
room
.
waiting_for_player_time
<=
9
then
' '
else
''
}#{
room
.
waiting_for_player_time
}
${kick_count_down_arena_part1}
#{
display_name
}
${kick_count_down_arena_part2}"
,
if
room
.
waiting_for_player_time
<=
9
then
ygopro
.
constants
.
COLORS
.
RED
else
ygopro
.
constants
.
COLORS
.
LIGHTBLUE
)
else
else
ygopro
.
stoc_send_chat_to_room
(
room
,
"
#{
room
.
waiting_for_player
.
name
}
${kicked_by_system}"
,
ygopro
.
constants
.
COLORS
.
RED
)
ygopro
.
stoc_send_chat_to_room
(
room
,
"
#{
room
.
waiting_for_player
.
name
}
${kicked_by_system}"
,
ygopro
.
constants
.
COLORS
.
RED
)
...
@@ -3218,7 +3230,7 @@ ygopro.stoc_follow 'DUEL_START', false, (buffer, info, client, server, datas)->
...
@@ -3218,7 +3230,7 @@ ygopro.stoc_follow 'DUEL_START', false, (buffer, info, client, server, datas)->
clearInterval
client
.
side_interval
clearInterval
client
.
side_interval
client
.
side_interval
=
null
client
.
side_interval
=
null
client
.
side_tcount
=
null
client
.
side_tcount
=
null
if
settings
.
modules
.
hide_name
and
room
.
duel_count
==
0
if
settings
.
modules
.
hide_name
==
"start"
and
room
.
duel_count
==
0
for
player
in
room
.
get_playing_player
()
when
player
!=
client
for
player
in
room
.
get_playing_player
()
when
player
!=
client
ygopro
.
stoc_send
(
client
,
'HS_PLAYER_ENTER'
,
{
ygopro
.
stoc_send
(
client
,
'HS_PLAYER_ENTER'
,
{
name
:
player
.
name
,
name
:
player
.
name
,
...
@@ -3526,6 +3538,9 @@ ygopro.ctos_follow 'CHAT', true, (buffer, info, client, server, datas)->
...
@@ -3526,6 +3538,9 @@ ygopro.ctos_follow 'CHAT', true, (buffer, info, client, server, datas)->
ygopro
.
stoc_send_chat_to_room
(
room
,
"
#{
client
.
name
}
:
#{
msg
}
"
,
9
)
ygopro
.
stoc_send_chat_to_room
(
room
,
"
#{
client
.
name
}
:
#{
msg
}
"
,
9
)
return
true
return
true
return
cancel
return
cancel
if
room
.
random_type
and
settings
.
modules
.
random_duel
.
disable_chat
ygopro
.
stoc_send_chat
(
client
,
"${chat_disabled}"
,
ygopro
.
constants
.
COLORS
.
BABYBLUE
)
return
true
if
client
.
abuse_count
>=
5
or
CLIENT_is_banned_by_mc
(
client
)
if
client
.
abuse_count
>=
5
or
CLIENT_is_banned_by_mc
(
client
)
log
.
warn
"BANNED CHAT"
,
client
.
name
,
client
.
ip
,
msg
log
.
warn
"BANNED CHAT"
,
client
.
name
,
client
.
ip
,
msg
ygopro
.
stoc_send_chat
(
client
,
"${banned_chat_tip}"
+
(
if
client
.
ban_mc
and
client
.
ban_mc
.
message
then
(
": "
+
client
.
ban_mc
.
message
)
else
""
),
ygopro
.
constants
.
COLORS
.
RED
)
ygopro
.
stoc_send_chat
(
client
,
"${banned_chat_tip}"
+
(
if
client
.
ban_mc
and
client
.
ban_mc
.
message
then
(
": "
+
client
.
ban_mc
.
message
)
else
""
),
ygopro
.
constants
.
COLORS
.
RED
)
...
...
ygopro-server.js
View file @
6e36465f
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