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nanahira
srvpro
Commits
599ef254
Commit
599ef254
authored
Mar 13, 2025
by
nanahira
Browse files
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Plain Diff
support deckbuf field
parent
9f5be989
Changes
3
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3 changed files
with
125 additions
and
110 deletions
+125
-110
challonge.ts
challonge.ts
+1
-0
ygopro-server.coffee
ygopro-server.coffee
+55
-51
ygopro-server.js
ygopro-server.js
+69
-59
No files found.
challonge.ts
View file @
599ef254
...
...
@@ -20,6 +20,7 @@ export interface MatchWrapper {
export
interface
Participant
{
id
:
number
;
name
:
string
;
deckbuf
?:
string
;
}
export
interface
ParticipantWrapper
{
...
...
ygopro-server.coffee
View file @
599ef254
...
...
@@ -987,13 +987,13 @@ CLIENT_is_able_to_reconnect = global.CLIENT_is_able_to_reconnect = (client, deck
if
!
room
CLIENT_reconnect_unregister
(
client
)
return
false
if
deckbuf
and
deckbuf
.
compare
(
disconnect_info
.
deckbuf
)
!=
0
if
deckbuf
and
not
deckbuf
.
equals
(
disconnect_info
.
deckbuf
)
return
false
return
true
CLIENT_get_kick_reconnect_target
=
global
.
CLIENT_get_kick_reconnect_target
=
(
client
,
deckbuf
)
->
for
room
in
ROOM_all
when
room
and
room
.
duel_stage
!=
ygopro
.
constants
.
DUEL_STAGE
.
BEGIN
and
!
room
.
windbot
for
player
in
room
.
get_playing_player
()
when
!
player
.
isClosed
and
player
.
name
==
client
.
name
and
(
settings
.
modules
.
challonge
.
enabled
or
player
.
pass
==
client
.
pass
)
and
(
settings
.
modules
.
mycard
.
enabled
or
settings
.
modules
.
tournament_mode
.
enabled
or
player
.
ip
==
client
.
ip
or
(
client
.
vpass
and
client
.
vpass
==
player
.
vpass
))
and
(
!
deckbuf
or
deckbuf
.
compare
(
player
.
start_deckbuf
)
==
0
)
for
player
in
room
.
get_playing_player
()
when
!
player
.
isClosed
and
player
.
name
==
client
.
name
and
(
settings
.
modules
.
challonge
.
enabled
or
player
.
pass
==
client
.
pass
)
and
(
settings
.
modules
.
mycard
.
enabled
or
settings
.
modules
.
tournament_mode
.
enabled
or
player
.
ip
==
client
.
ip
or
(
client
.
vpass
and
client
.
vpass
==
player
.
vpass
))
and
(
!
deckbuf
or
deckbuf
.
equals
(
player
.
start_deckbuf
)
)
return
player
return
null
...
...
@@ -3306,13 +3306,22 @@ ygopro.ctos_follow 'UPDATE_DECK', true, (buffer, info, client, server, datas)->
return
true
struct
=
ygopro
.
structs
.
get
(
"deck"
)
struct
.
_setBuff
(
buffer
)
deck_ok
=
(
msg
)
->
ygopro
.
stoc_send_chat
(
client
,
msg
,
ygopro
.
constants
.
COLORS
.
BABYBLUE
)
return
false
deck_bad
=
(
msg
)
->
struct
.
set
(
"mainc"
,
1
)
struct
.
set
(
"sidec"
,
1
)
struct
.
set
(
"deckbuf"
,
[
4392470
,
4392470
])
ygopro
.
stoc_send_chat
(
client
,
msg
,
ygopro
.
constants
.
COLORS
.
RED
)
return
false
if
room
.
random_type
or
room
.
arena
if
client
.
pos
==
0
room
.
waiting_for_player
=
room
.
waiting_for_player2
room
.
refreshLastActiveTime
()
if
room
.
duel_stage
==
ygopro
.
constants
.
DUEL_STAGE
.
BEGIN
and
room
.
recovering
recover_player_data
=
_
.
find
(
room
.
recover_duel_log
.
players
,
(
player
)
->
return
player
.
realName
==
client
.
name_vpass
and
buffer
.
compare
(
Buffer
.
from
(
player
.
startDeckBuffer
,
"base64"
))
==
0
return
player
.
realName
==
client
.
name_vpass
and
buffer
.
equals
(
Buffer
.
from
(
player
.
startDeckBuffer
,
"base64"
))
)
if
recover_player_data
recoveredDeck
=
recover_player_data
.
getCurrentDeck
()
...
...
@@ -3322,61 +3331,56 @@ ygopro.ctos_follow 'UPDATE_DECK', true, (buffer, info, client, server, datas)->
if
recover_player_data
.
isFirst
room
.
determine_firstgo
=
client
else
struct
.
set
(
"mainc"
,
1
)
struct
.
set
(
"sidec"
,
1
)
struct
.
set
(
"deckbuf"
,
[
4392470
,
4392470
])
ygopro
.
stoc_send_chat
(
client
,
"${deck_incorrect_reconnect}"
,
ygopro
.
constants
.
COLORS
.
RED
)
return
false
else
return
deck_bad
(
"${deck_incorrect_reconnect}"
)
else
if
room
.
duel_stage
==
ygopro
.
constants
.
DUEL_STAGE
.
BEGIN
if
room
.
arena
and
settings
.
modules
.
athletic_check
.
enabled
and
settings
.
modules
.
athletic_check
.
banCount
athleticCheckResult
=
await
athleticChecker
.
checkAthletic
({
main
:
buff_main
,
side
:
buff_side
})
if
athleticCheckResult
.
success
if
athleticCheckResult
.
athletic
and
athleticCheckResult
.
athletic
<=
settings
.
modules
.
athletic_check
.
banCount
struct
.
set
(
"mainc"
,
1
)
struct
.
set
(
"sidec"
,
1
)
struct
.
set
(
"deckbuf"
,
[
4392470
,
4392470
])
ygopro
.
stoc_send_chat
(
client
,
"${banned_athletic_deck_part1}
#{
settings
.
modules
.
athletic_check
.
banCount
}
${banned_athletic_deck_part2}"
,
ygopro
.
constants
.
COLORS
.
RED
)
return
false
return
deck_bad
(
"${banned_athletic_deck_part1}
#{
settings
.
modules
.
athletic_check
.
banCount
}
${banned_athletic_deck_part2}"
)
else
log
.
warn
(
"GET ATHLETIC FAIL"
,
client
.
name
,
athleticCheckResult
.
message
)
if
room
.
duel_stage
==
ygopro
.
constants
.
DUEL_STAGE
.
BEGIN
and
settings
.
modules
.
tournament_mode
.
enabled
and
settings
.
modules
.
tournament_mode
.
deck_check
decks
=
await
fs
.
promises
.
readdir
(
settings
.
modules
.
tournament_mode
.
deck_path
)
if
decks
.
length
struct
.
set
(
"mainc"
,
1
)
struct
.
set
(
"sidec"
,
1
)
struct
.
set
(
"deckbuf"
,
[
4392470
,
4392470
])
buffer
=
struct
.
buffer
found_deck
=
false
for
deck
in
decks
if
deck_name_match
(
deck
,
client
.
name
)
found_deck
=
deck
if
found_deck
deck_text
=
await
fs
.
promises
.
readFile
(
settings
.
modules
.
tournament_mode
.
deck_path
+
found_deck
,{
encoding
:
"ASCII"
})
deck_array
=
deck_text
.
split
(
/\r?\n/
)
deck_main
=
[]
deck_side
=
[]
current_deck
=
deck_main
for
line
in
deck_array
if
line
.
indexOf
(
"!side"
)
>=
0
current_deck
=
deck_side
card
=
parseInt
(
line
)
current_deck
.
push
(
card
)
unless
isNaN
(
card
)
or
line
.
endsWith
(
"#"
)
if
_
.
isEqual
(
buff_main
,
deck_main
)
and
_
.
isEqual
(
buff_side
,
deck_side
)
deckbuf
=
deck_main
.
concat
(
deck_side
)
struct
.
set
(
"mainc"
,
deck_main
.
length
)
struct
.
set
(
"sidec"
,
deck_side
.
length
)
struct
.
set
(
"deckbuf"
,
deckbuf
)
buffer
=
struct
.
buffer
#log.info("deck ok: " + client.name)
ygopro
.
stoc_send_chat
(
client
,
"${deck_correct_part1}
#{
found_deck
}
${deck_correct_part2}"
,
ygopro
.
constants
.
COLORS
.
BABYBLUE
)
else
#log.info("bad deck: " + client.name + " / " + buff_main + " / " + buff_side)
ygopro
.
stoc_send_chat
(
client
,
"${deck_incorrect_part1}
#{
found_deck
}
${deck_incorrect_part2}"
,
ygopro
.
constants
.
COLORS
.
RED
)
return
false
if
settings
.
modules
.
tournament_mode
.
enabled
and
settings
.
modules
.
tournament_mode
.
deck_check
if
settings
.
modules
.
challonge
.
enabled
and
client
.
challonge_info
and
client
.
challonge_info
.
deckbuf
trim_deckbuf
=
(
buf
)
->
mainc
=
buf
.
readUInt32LE
(
0
)
sidec
=
buf
.
readUInt32LE
(
4
)
# take first (2 + mainc + sidec) * 4 bytes
return
buf
.
slice
(
0
,
(
2
+
mainc
+
sidec
)
*
4
)
deckbuf_from_challonge
=
Buffer
.
from
(
client
.
challonge_info
.
deckbuf
,
"base64"
)
if
trim_deckbuf
(
deckbuf_from_challonge
).
equals
(
trim_deckbuf
(
buffer
))
#log.info("deck ok: " + client.name)
return
deck_ok
(
"${deck_correct_part1}
#{
client
.
challonge_info
.
name
}
${deck_correct_part2}"
)
else
#log.info("player deck not found: " + client.name)
ygopro
.
stoc_send_chat
(
client
,
"
#{
client
.
name
}
${deck_not_found}"
,
ygopro
.
constants
.
COLORS
.
RED
)
return
false
#log.info("bad deck: " + client.name + " / " + buff_main + " / " + buff_side)
return
deck_bad
(
"${deck_incorrect_part1}
#{
client
.
challonge_info
.
name
}
${deck_incorrect_part2}"
)
else
decks
=
await
fs
.
promises
.
readdir
(
settings
.
modules
.
tournament_mode
.
deck_path
)
if
decks
.
length
found_deck
=
false
for
deck
in
decks
if
deck_name_match
(
deck
,
client
.
name
)
found_deck
=
deck
if
found_deck
deck_text
=
await
fs
.
promises
.
readFile
(
settings
.
modules
.
tournament_mode
.
deck_path
+
found_deck
,{
encoding
:
"ASCII"
})
deck_array
=
deck_text
.
split
(
/\r?\n/
)
deck_main
=
[]
deck_side
=
[]
current_deck
=
deck_main
for
line
in
deck_array
if
line
.
indexOf
(
"!side"
)
>=
0
current_deck
=
deck_side
card
=
parseInt
(
line
)
current_deck
.
push
(
card
)
unless
isNaN
(
card
)
or
line
.
endsWith
(
"#"
)
if
_
.
isEqual
(
buff_main
,
deck_main
)
and
_
.
isEqual
(
buff_side
,
deck_side
)
#log.info("deck ok: " + client.name)
return
deck_ok
(
"${deck_correct_part1}
#{
found_deck
}
${deck_correct_part2}"
)
else
#log.info("bad deck: " + client.name + " / " + buff_main + " / " + buff_side)
return
deck_bad
(
"${deck_incorrect_part1}
#{
found_deck
}
${deck_incorrect_part2}"
)
else
#log.info("player deck not found: " + client.name)
return
deck_bad
(
"
#{
client
.
name
}
${deck_not_found}"
)
await
return
false
ygopro
.
ctos_follow
'RESPONSE'
,
false
,
(
buffer
,
info
,
client
,
server
,
datas
)
->
...
...
ygopro-server.js
View file @
599ef254
...
...
@@ -1313,7 +1313,7 @@
CLIENT_reconnect_unregister
(
client
);
return
false
;
}
if
(
deckbuf
&&
deckbuf
.
compare
(
disconnect_info
.
deckbuf
)
!==
0
)
{
if
(
deckbuf
&&
!
deckbuf
.
equals
(
disconnect_info
.
deckbuf
)
)
{
return
false
;
}
return
true
;
...
...
@@ -1327,7 +1327,7 @@
ref
=
room
.
get_playing_player
();
for
(
l
=
0
,
len1
=
ref
.
length
;
l
<
len1
;
l
++
)
{
player
=
ref
[
l
];
if
(
!
player
.
isClosed
&&
player
.
name
===
client
.
name
&&
(
settings
.
modules
.
challonge
.
enabled
||
player
.
pass
===
client
.
pass
)
&&
(
settings
.
modules
.
mycard
.
enabled
||
settings
.
modules
.
tournament_mode
.
enabled
||
player
.
ip
===
client
.
ip
||
(
client
.
vpass
&&
client
.
vpass
===
player
.
vpass
))
&&
(
!
deckbuf
||
deckbuf
.
compare
(
player
.
start_deckbuf
)
===
0
))
{
if
(
!
player
.
isClosed
&&
player
.
name
===
client
.
name
&&
(
settings
.
modules
.
challonge
.
enabled
||
player
.
pass
===
client
.
pass
)
&&
(
settings
.
modules
.
mycard
.
enabled
||
settings
.
modules
.
tournament_mode
.
enabled
||
player
.
ip
===
client
.
ip
||
(
client
.
vpass
&&
client
.
vpass
===
player
.
vpass
))
&&
(
!
deckbuf
||
deckbuf
.
equals
(
player
.
start_deckbuf
)
))
{
return
player
;
}
}
...
...
@@ -4369,7 +4369,7 @@
});
ygopro
.
ctos_follow
(
'
UPDATE_DECK
'
,
true
,
async
function
(
buffer
,
info
,
client
,
server
,
datas
)
{
var
athleticCheckResult
,
buff_main
,
buff_side
,
card
,
current_deck
,
deck
,
deck_array
,
deck_
main
,
deck_side
,
deck_text
,
deckbuf
,
decks
,
found_deck
,
i
,
j
,
l
,
len
,
len1
,
line
,
oppo_pos
,
recover_player_data
,
recoveredDeck
,
room
,
struct
,
win_pos
;
var
athleticCheckResult
,
buff_main
,
buff_side
,
card
,
current_deck
,
deck
,
deck_array
,
deck_
bad
,
deck_main
,
deck_ok
,
deck_side
,
deck_text
,
deckbuf_from_challonge
,
decks
,
found_deck
,
i
,
j
,
l
,
len
,
len1
,
line
,
oppo_pos
,
recover_player_data
,
recoveredDeck
,
room
,
struct
,
trim_deckbuf
,
win_pos
;
if
(
settings
.
modules
.
reconnect
.
enabled
&&
client
.
pre_reconnecting
)
{
if
(
!
CLIENT_is_able_to_reconnect
(
client
)
&&
!
CLIENT_is_able_to_kick_reconnect
(
client
))
{
ygopro
.
stoc_send_chat
(
client
,
"
${reconnect_failed}
"
,
ygopro
.
constants
.
COLORS
.
RED
);
...
...
@@ -4441,6 +4441,17 @@
}
struct
=
ygopro
.
structs
.
get
(
"
deck
"
);
struct
.
_setBuff
(
buffer
);
deck_ok
=
function
(
msg
)
{
ygopro
.
stoc_send_chat
(
client
,
msg
,
ygopro
.
constants
.
COLORS
.
BABYBLUE
);
return
false
;
};
deck_bad
=
function
(
msg
)
{
struct
.
set
(
"
mainc
"
,
1
);
struct
.
set
(
"
sidec
"
,
1
);
struct
.
set
(
"
deckbuf
"
,
[
4392470
,
4392470
]);
ygopro
.
stoc_send_chat
(
client
,
msg
,
ygopro
.
constants
.
COLORS
.
RED
);
return
false
;
};
if
(
room
.
random_type
||
room
.
arena
)
{
if
(
client
.
pos
===
0
)
{
room
.
waiting_for_player
=
room
.
waiting_for_player2
;
...
...
@@ -4449,7 +4460,7 @@
}
if
(
room
.
duel_stage
===
ygopro
.
constants
.
DUEL_STAGE
.
BEGIN
&&
room
.
recovering
)
{
recover_player_data
=
_
.
find
(
room
.
recover_duel_log
.
players
,
function
(
player
)
{
return
player
.
realName
===
client
.
name_vpass
&&
buffer
.
compare
(
Buffer
.
from
(
player
.
startDeckBuffer
,
"
base64
"
))
===
0
;
return
player
.
realName
===
client
.
name_vpass
&&
buffer
.
equals
(
Buffer
.
from
(
player
.
startDeckBuffer
,
"
base64
"
))
;
});
if
(
recover_player_data
)
{
recoveredDeck
=
recover_player_data
.
getCurrentDeck
();
...
...
@@ -4460,13 +4471,9 @@
room
.
determine_firstgo
=
client
;
}
}
else
{
struct
.
set
(
"
mainc
"
,
1
);
struct
.
set
(
"
sidec
"
,
1
);
struct
.
set
(
"
deckbuf
"
,
[
4392470
,
4392470
]);
ygopro
.
stoc_send_chat
(
client
,
"
${deck_incorrect_reconnect}
"
,
ygopro
.
constants
.
COLORS
.
RED
);
return
false
;
return
deck_bad
(
"
${deck_incorrect_reconnect}
"
);
}
}
else
{
}
else
if
(
room
.
duel_stage
===
ygopro
.
constants
.
DUEL_STAGE
.
BEGIN
)
{
if
(
room
.
arena
&&
settings
.
modules
.
athletic_check
.
enabled
&&
settings
.
modules
.
athletic_check
.
banCount
)
{
athleticCheckResult
=
(
await
athleticChecker
.
checkAthletic
({
main
:
buff_main
,
...
...
@@ -4474,65 +4481,68 @@
}));
if
(
athleticCheckResult
.
success
)
{
if
(
athleticCheckResult
.
athletic
&&
athleticCheckResult
.
athletic
<=
settings
.
modules
.
athletic_check
.
banCount
)
{
struct
.
set
(
"
mainc
"
,
1
);
struct
.
set
(
"
sidec
"
,
1
);
struct
.
set
(
"
deckbuf
"
,
[
4392470
,
4392470
]);
ygopro
.
stoc_send_chat
(
client
,
`\${banned_athletic_deck_part1}
${
settings
.
modules
.
athletic_check
.
banCount
}
\${banned_athletic_deck_part2}`
,
ygopro
.
constants
.
COLORS
.
RED
);
return
false
;
return
deck_bad
(
`\${banned_athletic_deck_part1}
${
settings
.
modules
.
athletic_check
.
banCount
}
\${banned_athletic_deck_part2}`
);
}
}
else
{
log
.
warn
(
"
GET ATHLETIC FAIL
"
,
client
.
name
,
athleticCheckResult
.
message
);
}
}
if
(
room
.
duel_stage
===
ygopro
.
constants
.
DUEL_STAGE
.
BEGIN
&&
settings
.
modules
.
tournament_mode
.
enabled
&&
settings
.
modules
.
tournament_mode
.
deck_check
)
{
decks
=
(
await
fs
.
promises
.
readdir
(
settings
.
modules
.
tournament_mode
.
deck_path
));
if
(
decks
.
length
)
{
struct
.
set
(
"
mainc
"
,
1
);
struct
.
set
(
"
sidec
"
,
1
);
struct
.
set
(
"
deckbuf
"
,
[
4392470
,
4392470
]);
buffer
=
struct
.
buffer
;
found_deck
=
false
;
for
(
j
=
0
,
len
=
decks
.
length
;
j
<
len
;
j
++
)
{
deck
=
decks
[
j
];
if
(
deck_name_match
(
deck
,
client
.
name
))
{
found_deck
=
deck
;
}
if
(
settings
.
modules
.
tournament_mode
.
enabled
&&
settings
.
modules
.
tournament_mode
.
deck_check
)
{
if
(
settings
.
modules
.
challonge
.
enabled
&&
client
.
challonge_info
&&
client
.
challonge_info
.
deckbuf
)
{
trim_deckbuf
=
function
(
buf
)
{
var
mainc
,
sidec
;
mainc
=
buf
.
readUInt32LE
(
0
);
sidec
=
buf
.
readUInt32LE
(
4
);
// take first (2 + mainc + sidec) * 4 bytes
return
buf
.
slice
(
0
,
(
2
+
mainc
+
sidec
)
*
4
);
};
deckbuf_from_challonge
=
Buffer
.
from
(
client
.
challonge_info
.
deckbuf
,
"
base64
"
);
if
(
trim_deckbuf
(
deckbuf_from_challonge
).
equals
(
trim_deckbuf
(
buffer
)))
{
//log.info("deck ok: " + client.name)
return
deck_ok
(
`\${deck_correct_part1}
${
client
.
challonge_info
.
name
}
\${deck_correct_part2}`
);
}
else
{
//log.info("bad deck: " + client.name + " / " + buff_main + " / " + buff_side)
return
deck_bad
(
`\${deck_incorrect_part1}
${
client
.
challonge_info
.
name
}
\${deck_incorrect_part2}`
);
}
if
(
found_deck
)
{
deck_text
=
(
await
fs
.
promises
.
readFile
(
settings
.
modules
.
tournament_mode
.
deck_path
+
found_deck
,
{
encoding
:
"
ASCII
"
}));
deck_array
=
deck_text
.
split
(
/
\r?\n
/
);
deck_main
=
[];
deck_side
=
[];
current_deck
=
deck_main
;
for
(
l
=
0
,
len1
=
deck_array
.
length
;
l
<
len1
;
l
++
)
{
line
=
deck_array
[
l
];
if
(
line
.
indexOf
(
"
!side
"
)
>=
0
)
{
current_deck
=
deck_side
;
}
card
=
parseInt
(
line
);
if
(
!
(
isNaN
(
card
)
||
line
.
endsWith
(
"
#
"
)))
{
current_deck
.
push
(
card
);
}
else
{
decks
=
(
await
fs
.
promises
.
readdir
(
settings
.
modules
.
tournament_mode
.
deck_path
));
if
(
decks
.
length
)
{
found_deck
=
false
;
for
(
j
=
0
,
len
=
decks
.
length
;
j
<
len
;
j
++
)
{
deck
=
decks
[
j
];
if
(
deck_name_match
(
deck
,
client
.
name
))
{
found_deck
=
deck
;
}
}
if
(
_
.
isEqual
(
buff_main
,
deck_main
)
&&
_
.
isEqual
(
buff_side
,
deck_side
))
{
deckbuf
=
deck_main
.
concat
(
deck_side
);
struct
.
set
(
"
mainc
"
,
deck_main
.
length
);
struct
.
set
(
"
sidec
"
,
deck_side
.
length
);
struct
.
set
(
"
deckbuf
"
,
deckbuf
);
buffer
=
struct
.
buffer
;
//log.info("deck ok: " + client.name)
ygopro
.
stoc_send_chat
(
client
,
`\${deck_correct_part1}
${
found_deck
}
\${deck_correct_part2}`
,
ygopro
.
constants
.
COLORS
.
BABYBLUE
);
if
(
found_deck
)
{
deck_text
=
(
await
fs
.
promises
.
readFile
(
settings
.
modules
.
tournament_mode
.
deck_path
+
found_deck
,
{
encoding
:
"
ASCII
"
}));
deck_array
=
deck_text
.
split
(
/
\r?\n
/
);
deck_main
=
[];
deck_side
=
[];
current_deck
=
deck_main
;
for
(
l
=
0
,
len1
=
deck_array
.
length
;
l
<
len1
;
l
++
)
{
line
=
deck_array
[
l
];
if
(
line
.
indexOf
(
"
!side
"
)
>=
0
)
{
current_deck
=
deck_side
;
}
card
=
parseInt
(
line
);
if
(
!
(
isNaN
(
card
)
||
line
.
endsWith
(
"
#
"
)))
{
current_deck
.
push
(
card
);
}
}
if
(
_
.
isEqual
(
buff_main
,
deck_main
)
&&
_
.
isEqual
(
buff_side
,
deck_side
))
{
//log.info("deck ok: " + client.name)
return
deck_ok
(
`\${deck_correct_part1}
${
found_deck
}
\${deck_correct_part2}`
);
}
else
{
//log.info("bad deck: " + client.name + " / " + buff_main + " / " + buff_side)
return
deck_bad
(
`\${deck_incorrect_part1}
${
found_deck
}
\${deck_incorrect_part2}`
);
}
}
else
{
//log.info("bad deck: " + client.name + " / " + buff_main + " / " + buff_side)
ygopro
.
stoc_send_chat
(
client
,
`\${deck_incorrect_part1}
${
found_deck
}
\${deck_incorrect_part2}`
,
ygopro
.
constants
.
COLORS
.
RED
);
return
false
;
//log.info("player deck not found: " + client.name)
return
deck_bad
(
`
${
client
.
name
}
\${deck_not_found}`
);
}
}
else
{
//log.info("player deck not found: " + client.name)
ygopro
.
stoc_send_chat
(
client
,
`
${
client
.
name
}
\${deck_not_found}`
,
ygopro
.
constants
.
COLORS
.
RED
);
return
false
;
}
}
}
...
...
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