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nanahira
srvpro
Commits
5442fd83
Commit
5442fd83
authored
Nov 15, 2020
by
nanahira
Browse files
Options
Browse Files
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Plain Diff
Merge branch 'database' into databasen
parents
bc7b9de6
529aa459
Changes
7
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Showing
7 changed files
with
295 additions
and
164 deletions
+295
-164
data-manager/DataManager.js
data-manager/DataManager.js
+66
-0
data-manager/DataManager.ts
data-manager/DataManager.ts
+65
-0
data-manager/entities/User.js
data-manager/entities/User.js
+28
-0
data-manager/entities/User.ts
data-manager/entities/User.ts
+10
-0
data/default_data.json
data/default_data.json
+0
-22
ygopro-server.coffee
ygopro-server.coffee
+54
-60
ygopro-server.js
ygopro-server.js
+72
-82
No files found.
data-manager/DataManager.js
View file @
5442fd83
...
...
@@ -13,6 +13,7 @@ const RandomDuelBan_1 = require("./entities/RandomDuelBan");
const
underscore_1
=
__importDefault
(
require
(
"
underscore
"
));
const
DuelLog_1
=
require
(
"
./entities/DuelLog
"
);
const
DuelLogPlayer_1
=
require
(
"
./entities/DuelLogPlayer
"
);
const
User_1
=
require
(
"
./entities/User
"
);
class
DataManager
{
constructor
(
config
,
log
)
{
this
.
config
=
config
;
...
...
@@ -272,6 +273,71 @@ class DataManager {
}
});
}
async
getUser
(
key
)
{
const
repo
=
this
.
db
.
getRepository
(
User_1
.
User
);
try
{
const
user
=
await
repo
.
findOne
(
key
);
return
user
;
}
catch
(
e
)
{
this
.
log
.
warn
(
`Failed to fetch user:
${
e
.
toString
()}
`
);
return
null
;
}
}
async
getOrCreateUser
(
key
)
{
const
user
=
await
this
.
getUser
(
key
);
if
(
user
)
{
return
user
;
}
const
newUser
=
new
User_1
.
User
();
newUser
.
key
=
key
;
return
await
this
.
saveUser
(
newUser
);
}
async
saveUser
(
user
)
{
const
repo
=
this
.
db
.
getRepository
(
User_1
.
User
);
try
{
return
await
repo
.
save
(
user
);
}
catch
(
e
)
{
this
.
log
.
warn
(
`Failed to save user:
${
e
.
toString
()}
`
);
return
null
;
}
}
async
getUserChatColor
(
key
)
{
const
user
=
await
this
.
getUser
(
key
);
return
user
?
user
.
chatColor
:
null
;
}
async
setUserChatColor
(
key
,
color
)
{
let
user
=
await
this
.
getUser
(
key
);
if
(
!
user
)
{
user
=
new
User_1
.
User
();
user
.
key
=
key
;
}
user
.
chatColor
=
color
;
return
await
this
.
saveUser
(
user
);
}
async
migrateChatColors
(
data
)
{
await
this
.
db
.
transaction
(
async
(
mdb
)
=>
{
try
{
const
users
=
[];
for
(
let
key
in
data
)
{
const
chatColor
=
data
[
key
];
let
user
=
await
mdb
.
findOne
(
User_1
.
User
,
key
);
if
(
!
user
)
{
user
=
new
User_1
.
User
();
user
.
key
=
key
;
}
user
.
chatColor
=
chatColor
;
users
.
push
(
user
);
}
await
mdb
.
save
(
users
);
}
catch
(
e
)
{
this
.
log
.
warn
(
`Failed to migrate chat color data:
${
e
.
toString
()}
`
);
return
null
;
}
});
}
}
exports
.
DataManager
=
DataManager
;
//# sourceMappingURL=DataManager.js.map
\ No newline at end of file
data-manager/DataManager.ts
View file @
5442fd83
...
...
@@ -10,6 +10,7 @@ import _ from "underscore";
import
{
DuelLog
}
from
"
./entities/DuelLog
"
;
import
{
Deck
}
from
"
./DeckEncoder
"
;
import
{
DuelLogPlayer
}
from
"
./entities/DuelLogPlayer
"
;
import
{
User
}
from
"
./entities/User
"
;
interface
BasePlayerInfo
{
name
:
string
;
...
...
@@ -301,4 +302,68 @@ export class DataManager {
});
}
async
getUser
(
key
:
string
)
{
const
repo
=
this
.
db
.
getRepository
(
User
);
try
{
const
user
=
await
repo
.
findOne
(
key
);
return
user
;
}
catch
(
e
)
{
this
.
log
.
warn
(
`Failed to fetch user:
${
e
.
toString
()}
`
);
return
null
;
}
}
async
getOrCreateUser
(
key
:
string
)
{
const
user
=
await
this
.
getUser
(
key
);
if
(
user
)
{
return
user
;
}
const
newUser
=
new
User
();
newUser
.
key
=
key
;
return
await
this
.
saveUser
(
newUser
);
}
async
saveUser
(
user
:
User
)
{
const
repo
=
this
.
db
.
getRepository
(
User
);
try
{
return
await
repo
.
save
(
user
);
}
catch
(
e
)
{
this
.
log
.
warn
(
`Failed to save user:
${
e
.
toString
()}
`
);
return
null
;
}
}
async
getUserChatColor
(
key
:
string
)
{
const
user
=
await
this
.
getUser
(
key
);
return
user
?
user
.
chatColor
:
null
;
}
async
setUserChatColor
(
key
:
string
,
color
:
string
)
{
let
user
=
await
this
.
getUser
(
key
);
if
(
!
user
)
{
user
=
new
User
();
user
.
key
=
key
;
}
user
.
chatColor
=
color
;
return
await
this
.
saveUser
(
user
);
}
async
migrateChatColors
(
data
:
any
)
{
await
this
.
db
.
transaction
(
async
(
mdb
)
=>
{
try
{
const
users
:
User
[]
=
[];
for
(
let
key
in
data
)
{
const
chatColor
:
string
=
data
[
key
];
let
user
=
await
mdb
.
findOne
(
User
,
key
);
if
(
!
user
)
{
user
=
new
User
();
user
.
key
=
key
;
}
user
.
chatColor
=
chatColor
;
users
.
push
(
user
);
}
await
mdb
.
save
(
users
);
}
catch
(
e
)
{
this
.
log
.
warn
(
`Failed to migrate chat color data:
${
e
.
toString
()}
`
);
return
null
;
}
});
}
}
data-manager/entities/User.js
0 → 100644
View file @
5442fd83
"
use strict
"
;
var
__decorate
=
(
this
&&
this
.
__decorate
)
||
function
(
decorators
,
target
,
key
,
desc
)
{
var
c
=
arguments
.
length
,
r
=
c
<
3
?
target
:
desc
===
null
?
desc
=
Object
.
getOwnPropertyDescriptor
(
target
,
key
)
:
desc
,
d
;
if
(
typeof
Reflect
===
"
object
"
&&
typeof
Reflect
.
decorate
===
"
function
"
)
r
=
Reflect
.
decorate
(
decorators
,
target
,
key
,
desc
);
else
for
(
var
i
=
decorators
.
length
-
1
;
i
>=
0
;
i
--
)
if
(
d
=
decorators
[
i
])
r
=
(
c
<
3
?
d
(
r
)
:
c
>
3
?
d
(
target
,
key
,
r
)
:
d
(
target
,
key
))
||
r
;
return
c
>
3
&&
r
&&
Object
.
defineProperty
(
target
,
key
,
r
),
r
;
};
var
__metadata
=
(
this
&&
this
.
__metadata
)
||
function
(
k
,
v
)
{
if
(
typeof
Reflect
===
"
object
"
&&
typeof
Reflect
.
metadata
===
"
function
"
)
return
Reflect
.
metadata
(
k
,
v
);
};
Object
.
defineProperty
(
exports
,
"
__esModule
"
,
{
value
:
true
});
exports
.
User
=
void
0
;
const
typeorm_1
=
require
(
"
typeorm
"
);
let
User
=
class
User
{
};
__decorate
([
typeorm_1
.
PrimaryColumn
({
type
:
"
varchar
"
,
length
:
128
}),
__metadata
(
"
design:type
"
,
String
)
],
User
.
prototype
,
"
key
"
,
void
0
);
__decorate
([
typeorm_1
.
Column
(
"
varchar
"
,
{
length
:
16
,
nullable
:
true
}),
__metadata
(
"
design:type
"
,
String
)
],
User
.
prototype
,
"
chatColor
"
,
void
0
);
User
=
__decorate
([
typeorm_1
.
Entity
()
],
User
);
exports
.
User
=
User
;
//# sourceMappingURL=User.js.map
\ No newline at end of file
data-manager/entities/User.ts
0 → 100644
View file @
5442fd83
import
{
Column
,
Entity
,
PrimaryColumn
}
from
"
typeorm
"
;
@
Entity
()
export
class
User
{
@
PrimaryColumn
({
type
:
"
varchar
"
,
length
:
128
})
key
:
string
;
@
Column
(
"
varchar
"
,
{
length
:
16
,
nullable
:
true
})
chatColor
:
string
;
}
data/default_data.json
View file @
5442fd83
...
...
@@ -44,28 +44,6 @@
]
}
},
"duel_log"
:
{
"file"
:
"./config/duel_log.json"
,
"duel_log"
:
[]
},
"chat_color"
:
{
"file"
:
"./config/chat_color.json"
,
"save_list"
:
{}
},
"vip_info"
:
{
"file"
:
"./config/vip_info.json"
,
"cdkeys"
:
{
"365"
:
[],
"180"
:
[],
"90"
:
[],
"30"
:
[],
"15"
:
[],
"7"
:
[],
"3"
:
[],
"1"
:
[]
},
"players"
:
{}
},
"users"
:
{
"file"
:
"./config/admin_user.json"
,
"permission_examples"
:
{
...
...
ygopro-server.coffee
View file @
5442fd83
...
...
@@ -264,6 +264,7 @@ athleticChecker = null
users_cache
=
{}
geoip
=
null
dataManager
=
null
windbots
=
[]
disconnect_list
=
{}
# {old_client, old_server, room_id, timeout, deckbuf}
challonge
=
null
...
...
@@ -383,6 +384,24 @@ init = () ->
#finish
if
imported
await
setting_save
(
settings
)
if
settings
.
modules
.
mysql
.
enabled
DataManager
=
require
(
'./data-manager/DataManager.js'
).
DataManager
dataManager
=
global
.
dataManager
=
new
DataManager
(
settings
.
modules
.
mysql
.
db
,
log
)
await
dataManager
.
init
()
else
log
.
warn
(
"Some functions may be limited without MySQL ."
)
if
settings
.
modules
.
cloud_replay
.
enabled
settings
.
modules
.
cloud_replay
.
enabled
=
false
await
setting_save
(
settings
)
log
.
warn
(
"Cloud replay cannot be enabled because no MySQL."
)
if
settings
.
modules
.
enable_recover
.
enabled
settings
.
modules
.
enable_recover
.
enabled
=
false
await
setting_save
(
settings
)
log
.
warn
(
"Recover mode cannot be enabled because no MySQL."
)
if
settings
.
modules
.
chat_color
.
enabled
settings
.
modules
.
chat_color
.
enabled
=
false
await
setting_save
(
settings
)
log
.
warn
(
"Chat color cannot be enabled because no MySQL."
)
# 读取数据
default_data
=
await
loadJSONAsync
(
'./data/default_data.json'
)
try
...
...
@@ -410,12 +429,14 @@ init = () ->
catch
badwords
=
global
.
badwords
=
default_data
.
badwords
await
setting_save
(
badwords
)
if
settings
.
modules
.
chat_color
.
enabled
if
settings
.
modules
.
chat_color
.
enabled
and
await
checkFileExists
(
'./config/chat_color.json'
)
try
chat_color
=
global
.
chat_color
=
await
loadJSONAsync
(
'./config/chat_color.json'
)
chat_color
=
await
loadJSONAsync
(
'./config/chat_color.json'
)
if
chat_color
await
dataManager
.
migrateChatColors
(
chat_color
.
save_list
);
await
fs
.
promises
.
unlink
(
'./config/chat_color.json'
)
log
.
info
(
"Chat color migrated."
)
catch
chat_color
=
global
.
chat_color
=
default_data
.
chat_color
await
setting_save
(
chat_color
)
try
cppversion
=
parseInt
(
await
fs
.
promises
.
readFile
(
'ygopro/gframe/game.cpp'
,
'utf8'
).
match
(
/PRO_VERSION = ([x\dABCDEF]+)/
)[
1
],
'16'
)
await
setting_change
(
settings
,
"version"
,
cppversion
)
...
...
@@ -428,7 +449,7 @@ init = () ->
await
loadLFList
(
'ygopro/lflist.conf'
)
if
settings
.
modules
.
windbot
.
enabled
windbots
=
global
.
windbots
=
await
loadJSONAsync
(
settings
.
modules
.
windbot
.
botlist
).
windbots
windbots
=
global
.
windbots
=
(
await
loadJSONAsync
(
settings
.
modules
.
windbot
.
botlist
)
).
windbots
real_windbot_server_ip
=
global
.
real_windbot_server_ip
=
settings
.
modules
.
windbot
.
server_ip
if
!
settings
.
modules
.
windbot
.
server_ip
.
includes
(
"127.0.0.1"
)
dns
=
require
(
'dns'
)
...
...
@@ -447,24 +468,6 @@ init = () ->
roomlist
=
global
.
roomlist
=
require
'./roomlist.js'
if
settings
.
modules
.
i18n
.
auto_pick
geoip
=
require
(
'geoip-country-lite'
)
if
settings
.
modules
.
mysql
.
enabled
DataManager
=
require
(
'./data-manager/DataManager.js'
).
DataManager
dataManager
=
global
.
dataManager
=
new
DataManager
(
settings
.
modules
.
mysql
.
db
,
log
)
await
dataManager
.
init
()
else
log
.
warn
(
"Some functions may be limited without MySQL ."
)
if
settings
.
modules
.
cloud_replay
.
enabled
settings
.
modules
.
cloud_replay
.
enabled
=
false
await
setting_save
(
settings
)
log
.
warn
(
"Cloud replay cannot be enabled because no MySQL."
)
if
settings
.
modules
.
enable_recover
.
enabled
settings
.
modules
.
enable_recover
.
enabled
=
false
await
setting_save
(
settings
)
log
.
warn
(
"Recover mode cannot be enabled because no MySQL."
)
if
settings
.
modules
.
chat_color
.
enabled
settings
.
modules
.
chat_color
.
enabled
=
false
await
setting_save
(
settings
)
log
.
warn
(
"Chat color cannot be enabled because no MySQL."
)
if
settings
.
modules
.
mycard
.
enabled
pgClient
=
require
(
'pg'
).
Client
...
...
@@ -584,18 +587,19 @@ init = () ->
scores_by_win
=
_
.
sortBy
(
scores_by_lose
,
(
score
)
->
return
score
[
1
].
win
).
reverse
()
# 然后胜场由低到高,再逆转,就是先排胜场再排败场
scores
=
_
.
first
(
scores_by_win
,
10
)
#log.info scores
request
.
post
{
url
:
settings
.
modules
.
random_duel
.
post_match_scores
,
form
:
{
accesskey
:
settings
.
modules
.
random_duel
.
post_match_accesskey
,
rank
:
JSON
.
stringify
(
scores
)
}},
(
error
,
response
,
body
)
=>
if
error
log
.
warn
'RANDOM SCORE POST ERROR'
,
error
else
if
response
.
statusCode
!=
204
and
response
.
statusCode
!=
200
log
.
warn
'RANDOM SCORE POST FAIL'
,
response
.
statusCode
,
response
.
statusMessage
,
body
#else
# log.info 'RANDOM SCORE POST OK', response.statusCode, response.statusMessage
return
try
await
axios
.
post
(
settings
.
modules
.
random_duel
.
post_match_scores
,
{
headers
:
{
'content-type'
:
'application/x-www-form-urlencoded'
},
data
:
qs
.
stringify
({
accesskey
:
settings
.
modules
.
random_duel
.
post_match_accesskey
,
rank
:
JSON
.
stringify
(
scores
)
responseType
:
"json"
})
})
catch
e
log
.
warn
'RANDOM SCORE POST ERROR'
,
e
.
toString
()
return
,
60000
)
...
...
@@ -632,7 +636,6 @@ init = () ->
CLIENT_kick
(
room
.
waiting_for_player
)
else
if
time_passed
>=
(
settings
.
modules
.
random_duel
.
hang_timeout
-
20
)
and
not
(
time_passed
%
10
)
ygopro
.
stoc_send_chat_to_room
(
room
,
"
#{
room
.
waiting_for_player
.
name
}
${afk_warn_part1}
#{
settings
.
modules
.
random_duel
.
hang_timeout
-
time_passed
}
${afk_warn_part2}"
,
ygopro
.
constants
.
COLORS
.
RED
)
return
if
true
# settings.modules.arena_mode.punish_quit_before_match
for
room
in
ROOM_all
when
room
and
room
.
arena
and
room
.
duel_stage
==
ygopro
.
constants
.
DUEL_STAGE
.
BEGIN
and
room
.
get_playing_player
().
length
<
2
...
...
@@ -707,6 +710,8 @@ init = () ->
require
(
plugin_path
)
log
.
info
(
"Plugin loaded:"
,
plugin_filename
)
return
# 获取可用内存
memory_usage
=
global
.
memory_usage
=
0
get_memory_usage
=
global
.
get_memory_usage
=
()
->
...
...
@@ -3344,27 +3349,18 @@ ygopro.ctos_follow 'CHAT', true, (buffer, info, client, server, datas)->
for
cname
,
cvalue
of
ygopro
.
constants
.
COLORS
when
cvalue
>
10
ygopro
.
stoc_send_chat
(
client
,
cname
,
cvalue
)
else
if
cmsg
.
toLowerCase
()
==
"default"
if
settings
.
modules
.
vip
.
enabled
and
settings
.
modules
.
chat_color
.
restrict_to_vip
delete
vip_info
.
players
[
client
.
name
].
chat_color
setting_save
(
vip_info
)
else
delete
chat_color
.
save_list
[
cip
]
setting_save
(
chat_color
)
await
dataManager
.
setUserChatColor
(
cip
,
null
)
ygopro
.
stoc_send_chat
(
client
,
"${set_chat_color_default}"
,
ygopro
.
constants
.
COLORS
.
BABYBLUE
)
else
ccolor
=
cmsg
.
toUpperCase
()
if
ygopro
.
constants
.
COLORS
[
ccolor
]
and
ygopro
.
constants
.
COLORS
[
ccolor
]
>
10
and
ygopro
.
constants
.
COLORS
[
ccolor
]
<
20
if
settings
.
modules
.
vip
.
enabled
and
settings
.
modules
.
chat_color
.
restrict_to_vip
vip_info
.
players
[
client
.
name
].
chat_color
=
ccolor
setting_save
(
vip_info
)
else
chat_color
.
save_list
[
cip
]
=
ccolor
setting_save
(
chat_color
)
await
dataManager
.
setUserChatColor
(
cip
,
ccolor
)
ygopro
.
stoc_send_chat
(
client
,
"${set_chat_color_part1}"
+
ccolor
+
"${set_chat_color_part2}"
,
ygopro
.
constants
.
COLORS
.
BABYBLUE
)
else
ygopro
.
stoc_send_chat
(
client
,
"${color_not_found_part1}"
+
ccolor
+
"${color_not_found_part2}"
,
ygopro
.
constants
.
COLORS
.
RED
)
else
if
color
=
(
if
settings
.
modules
.
vip
.
enabled
and
settings
.
modules
.
chat_color
.
restrict_to_vip
then
vip_info
.
players
[
client
.
name
].
chat_color
else
chat_color
.
save_list
[
cip
])
color
=
await
dataManager
.
getUserChatColor
(
cip
)
if
color
ygopro
.
stoc_send_chat
(
client
,
"${get_chat_color_part1}"
+
color
+
"${get_chat_color_part2}"
,
ygopro
.
constants
.
COLORS
.
BABYBLUE
)
else
ygopro
.
stoc_send_chat
(
client
,
"${get_chat_color_default}"
,
ygopro
.
constants
.
COLORS
.
BABYBLUE
)
...
...
@@ -3742,8 +3738,8 @@ ygopro.stoc_follow 'CHAT', true, (buffer, info, client, server, datas)->
pid
=
1
-
pid
for
player
in
room
.
players
when
player
and
player
.
pos
==
pid
tplayer
=
player
return
unless
tplayer
and
(
!
(
settings
.
modules
.
vip
.
enabled
and
settings
.
modules
.
chat_color
.
restrict_to_vip
)
or
tplayer
.
vip
)
tcolor
=
if
settings
.
modules
.
vip
.
enabled
and
settings
.
modules
.
chat_color
.
restrict_to_vip
then
vip_info
.
players
[
tplayer
.
name
].
chat_color
else
chat_color
.
save_list
[
CLIENT_get_authorize_key
(
tplayer
)]
return
unless
tplayer
tcolor
=
await
dataManager
.
getUserChatColor
(
CLIENT_get_authorize_key
(
tplayer
));
if
tcolor
ygopro
.
stoc_send
client
,
'CHAT'
,
{
player
:
ygopro
.
constants
.
COLORS
[
tcolor
]
...
...
@@ -4071,15 +4067,13 @@ if true
response
.
writeHead
(
404
)
response
.
end
(
"bad filename"
)
return
fs
.
readFile
(
settings
.
modules
.
tournament_mode
.
replay_path
+
filename
,
(
error
,
buffer
)
->
if
error
response
.
writeHead
(
404
)
response
.
end
(
"未找到文件 "
+
filename
)
else
response
.
writeHead
(
200
,
{
"Content-Type"
:
"application/octet-stream"
,
"Content-Disposition"
:
"attachment"
})
response
.
end
(
buffer
)
return
)
try
buffer
=
await
fs
.
promises
.
readFile
(
settings
.
modules
.
tournament_mode
.
replay_path
+
filename
)
response
.
writeHead
(
200
,
{
"Content-Type"
:
"application/octet-stream"
,
"Content-Disposition"
:
"attachment"
})
response
.
end
(
buffer
)
catch
e
response
.
writeHead
(
404
)
response
.
end
(
"未找到文件 "
+
filename
)
else
if
u
.
pathname
==
'/api/message'
#if !pass_validated
...
...
ygopro-server.js
View file @
5442fd83
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