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nanahira
srvpro
Commits
522627c9
Commit
522627c9
authored
Jan 05, 2016
by
mercury233
Browse files
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Email Patches
Plain Diff
auto kick and ban player who hang
parent
169e8205
Changes
3
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Inline
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Showing
3 changed files
with
141 additions
and
1 deletion
+141
-1
proto_structs.json
proto_structs.json
+5
-0
ygopro-server.coffee
ygopro-server.coffee
+57
-0
ygopro-server.js
ygopro-server.js
+79
-1
No files found.
proto_structs.json
View file @
522627c9
{
"CTOS"
:{
"RESPONSE"
:
""
,
"HAND_RESULT"
:
""
,
"TP_RESULT"
:
""
,
"PLAYER_INFO"
:
"CTOS_PlayerInfo"
,
"JOIN_GAME"
:
"CTOS_JoinGame"
,
"HS_KICK"
:
"CTOS_Kick"
,
...
...
@@ -15,6 +18,8 @@
"HS_PLAYER_ENTER"
:
"STOC_HS_PlayerEnter"
,
"ERROR_MSG"
:
"STOC_ErrorMsg"
,
"GAME_MSG"
:
"GameMsg_Hint_Card_only"
,
"SELECT_HAND"
:
""
,
"SELECT_TP"
:
""
,
"CHAT"
:
"STOC_Chat"
}
}
ygopro-server.coffee
View file @
522627c9
...
...
@@ -16,12 +16,15 @@ request = require 'request'
bunyan
=
require
'bunyan'
moment
=
require
'moment'
#heapdump = require 'heapdump'
#配置文件
settings
=
require
'./config.json'
settings
.
BANNED_user
=
[]
settings
.
BANNED_IP
=
[]
settings
.
modules
.
hang_timeout
=
90
#组件
ygopro
=
require
'./ygopro.js'
...
...
@@ -388,6 +391,12 @@ if settings.modules.dialogues
ygopro
.
stoc_follow
'GAME_MSG'
,
false
,
(
buffer
,
info
,
client
,
server
)
->
msg
=
buffer
.
readInt8
(
0
)
if
msg
>=
10
and
msg
<
30
#SELECT开头的消息
client
.
room
.
waiting_for_player
=
client
client
.
room
.
last_active_time
=
moment
()
#log.info("#{ygopro.constants.MSG[msg]}等待#{client.room.waiting_for_player.name}")
#log.info 'MSG', ygopro.constants.MSG[msg]
if
ygopro
.
constants
.
MSG
[
msg
]
==
'START'
playertype
=
buffer
.
readUInt8
(
1
)
...
...
@@ -527,6 +536,7 @@ ygopro.stoc_follow 'DUEL_START', false, (buffer, info, client, server)->
ygopro
.
ctos_follow
'CHAT'
,
true
,
(
buffer
,
info
,
client
,
server
)
->
cancel
=
_
.
startsWith
(
_
.
trim
(
info
.
msg
),
"/"
)
client
.
room
.
last_active_time
=
moment
()
unless
cancel
or
not
client
.
room
.
random_type
switch
_
.
trim
(
info
.
msg
)
when
'/ping'
execFile
'ss'
,
[
'-it'
,
"dst
#{
client
.
remoteAddress
}
:
#{
client
.
remotePort
}
"
],
(
error
,
stdout
,
stderr
)
->
...
...
@@ -566,6 +576,53 @@ ygopro.ctos_follow 'UPDATE_DECK', false, (buffer, info, client, server)->
client
.
side
=
side
return
ygopro
.
ctos_follow
'RESPONSE'
,
false
,
(
buffer
,
info
,
client
,
server
)
->
return
unless
client
.
room
and
client
.
room
.
random_type
client
.
room
.
last_active_time
=
moment
()
return
ygopro
.
ctos_follow
'HAND_RESULT'
,
false
,
(
buffer
,
info
,
client
,
server
)
->
return
unless
client
.
room
and
client
.
room
.
random_type
if
client
.
is_host
client
.
room
.
waiting_for_player
=
client
.
room
.
waiting_for_player2
client
.
room
.
last_active_time
=
moment
().
subtract
(
settings
.
modules
.
hang_timeout
-
19
,
's'
)
return
ygopro
.
ctos_follow
'TP_RESULT'
,
false
,
(
buffer
,
info
,
client
,
server
)
->
return
unless
client
.
room
and
client
.
room
.
random_type
client
.
room
.
last_active_time
=
moment
()
return
ygopro
.
stoc_follow
'SELECT_HAND'
,
false
,
(
buffer
,
info
,
client
,
server
)
->
return
unless
client
.
room
and
client
.
room
.
random_type
if
client
.
is_host
client
.
room
.
waiting_for_player
=
client
else
client
.
room
.
waiting_for_player2
=
client
client
.
room
.
last_active_time
=
moment
().
subtract
(
settings
.
modules
.
hang_timeout
-
19
,
's'
)
return
ygopro
.
stoc_follow
'SELECT_TP'
,
false
,
(
buffer
,
info
,
client
,
server
)
->
return
unless
client
.
room
and
client
.
room
.
random_type
client
.
room
.
waiting_for_player
=
client
client
.
room
.
last_active_time
=
moment
()
return
setInterval
()
->
for
room
in
Room
.
all
when
room
.
started
and
room
.
random_type
continue
unless
room
and
room
.
last_active_time
time_passed
=
Math
.
floor
((
moment
()
-
room
.
last_active_time
)
/
1000
)
#log.info time_passed
if
time_passed
>=
settings
.
modules
.
hang_timeout
room
.
last_active_time
=
moment
()
Room
.
ban_player
(
room
.
waiting_for_player
.
name
,
room
.
waiting_for_player
.
ip
,
"挂机"
)
ygopro
.
stoc_send_chat_to_room
(
room
,
"
#{
room
.
waiting_for_player
.
name
}
被系统请出了房间"
,
11
)
room
.
waiting_for_player
.
server
.
end
()
else
if
time_passed
>=
(
settings
.
modules
.
hang_timeout
-
20
)
and
not
(
time_passed
%
10
)
ygopro
.
stoc_send_chat_to_room
(
room
,
"
#{
room
.
waiting_for_player
.
name
}
已经很久没有操作了,若继续挂机,将于
#{
settings
.
modules
.
hang_timeout
-
time_passed
}
秒后被请出房间"
,
11
)
return
,
1000
#http
if
settings
.
modules
.
http
http_server
=
http
.
createServer
(
request
,
response
)
->
...
...
ygopro-server.js
View file @
522627c9
// Generated by CoffeeScript 1.10.0
(
function
()
{
var
Graveyard
,
Room
,
_
,
bunyan
,
debug
,
dialogues
,
execFile
,
fs
,
http
,
http_server
,
log
,
net
,
os
,
path
,
request
,
settings
,
tips
,
tribute
,
url
,
wait_room_start
,
ygopro
;
var
Graveyard
,
Room
,
_
,
bunyan
,
debug
,
dialogues
,
execFile
,
fs
,
http
,
http_server
,
log
,
moment
,
net
,
os
,
path
,
request
,
settings
,
tips
,
tribute
,
url
,
wait_room_start
,
ygopro
;
net
=
require
(
'
net
'
);
...
...
@@ -26,12 +26,16 @@
bunyan
=
require
(
'
bunyan
'
);
moment
=
require
(
'
moment
'
);
settings
=
require
(
'
./config.json
'
);
settings
.
BANNED_user
=
[];
settings
.
BANNED_IP
=
[];
settings
.
modules
.
hang_timeout
=
90
;
ygopro
=
require
(
'
./ygopro.js
'
);
Room
=
require
(
'
./room.js
'
);
...
...
@@ -418,6 +422,10 @@
ygopro
.
stoc_follow
(
'
GAME_MSG
'
,
false
,
function
(
buffer
,
info
,
client
,
server
)
{
var
card
,
k
,
len
,
line
,
msg
,
playertype
,
pos
,
ref
,
ref1
,
ref2
,
val
;
msg
=
buffer
.
readInt8
(
0
);
if
(
msg
>=
10
&&
msg
<
30
)
{
client
.
room
.
waiting_for_player
=
client
;
client
.
room
.
last_active_time
=
moment
();
}
if
(
ygopro
.
constants
.
MSG
[
msg
]
===
'
START
'
)
{
playertype
=
buffer
.
readUInt8
(
1
);
client
.
is_first
=
!
(
playertype
&
0xf
);
...
...
@@ -617,6 +625,9 @@
ygopro
.
ctos_follow
(
'
CHAT
'
,
true
,
function
(
buffer
,
info
,
client
,
server
)
{
var
cancel
;
cancel
=
_
.
startsWith
(
_
.
trim
(
info
.
msg
),
"
/
"
);
if
(
!
(
cancel
||
!
client
.
room
.
random_type
))
{
client
.
room
.
last_active_time
=
moment
();
}
switch
(
_
.
trim
(
info
.
msg
))
{
case
'
/ping
'
:
execFile
(
'
ss
'
,
[
'
-it
'
,
"
dst
"
+
client
.
remoteAddress
+
"
:
"
+
client
.
remotePort
],
function
(
error
,
stdout
,
stderr
)
{
...
...
@@ -679,6 +690,73 @@
client
.
side
=
side
;
});
ygopro
.
ctos_follow
(
'
RESPONSE
'
,
false
,
function
(
buffer
,
info
,
client
,
server
)
{
if
(
!
(
client
.
room
&&
client
.
room
.
random_type
))
{
return
;
}
client
.
room
.
last_active_time
=
moment
();
});
ygopro
.
ctos_follow
(
'
HAND_RESULT
'
,
false
,
function
(
buffer
,
info
,
client
,
server
)
{
if
(
!
(
client
.
room
&&
client
.
room
.
random_type
))
{
return
;
}
if
(
client
.
is_host
)
{
client
.
room
.
waiting_for_player
=
client
.
room
.
waiting_for_player2
;
}
client
.
room
.
last_active_time
=
moment
().
subtract
(
settings
.
modules
.
hang_timeout
-
19
,
'
s
'
);
});
ygopro
.
ctos_follow
(
'
TP_RESULT
'
,
false
,
function
(
buffer
,
info
,
client
,
server
)
{
if
(
!
(
client
.
room
&&
client
.
room
.
random_type
))
{
return
;
}
client
.
room
.
last_active_time
=
moment
();
});
ygopro
.
stoc_follow
(
'
SELECT_HAND
'
,
false
,
function
(
buffer
,
info
,
client
,
server
)
{
if
(
!
(
client
.
room
&&
client
.
room
.
random_type
))
{
return
;
}
if
(
client
.
is_host
)
{
client
.
room
.
waiting_for_player
=
client
;
}
else
{
client
.
room
.
waiting_for_player2
=
client
;
}
client
.
room
.
last_active_time
=
moment
().
subtract
(
settings
.
modules
.
hang_timeout
-
19
,
'
s
'
);
});
ygopro
.
stoc_follow
(
'
SELECT_TP
'
,
false
,
function
(
buffer
,
info
,
client
,
server
)
{
if
(
!
(
client
.
room
&&
client
.
room
.
random_type
))
{
return
;
}
client
.
room
.
waiting_for_player
=
client
;
client
.
room
.
last_active_time
=
moment
();
});
setInterval
(
function
()
{
var
k
,
len
,
ref
,
room
,
time_passed
;
ref
=
Room
.
all
;
for
(
k
=
0
,
len
=
ref
.
length
;
k
<
len
;
k
++
)
{
room
=
ref
[
k
];
if
(
!
(
room
.
started
&&
room
.
random_type
))
{
continue
;
}
if
(
!
(
room
&&
room
.
last_active_time
))
{
continue
;
}
time_passed
=
Math
.
floor
((
moment
()
-
room
.
last_active_time
)
/
1000
);
if
(
time_passed
>=
settings
.
modules
.
hang_timeout
)
{
room
.
last_active_time
=
moment
();
Room
.
ban_player
(
room
.
waiting_for_player
.
name
,
room
.
waiting_for_player
.
ip
,
"
挂机
"
);
ygopro
.
stoc_send_chat_to_room
(
room
,
room
.
waiting_for_player
.
name
+
"
被系统请出了房间
"
,
11
);
room
.
waiting_for_player
.
server
.
end
();
}
else
if
(
time_passed
>=
(
settings
.
modules
.
hang_timeout
-
20
)
&&
!
(
time_passed
%
10
))
{
ygopro
.
stoc_send_chat_to_room
(
room
,
room
.
waiting_for_player
.
name
+
"
已经很久没有操作了,若继续挂机,将于
"
+
(
settings
.
modules
.
hang_timeout
-
time_passed
)
+
"
秒后被请出房间
"
,
11
);
}
}
},
1000
);
if
(
settings
.
modules
.
http
)
{
http_server
=
http
.
createServer
(
function
(
request
,
response
)
{
var
k
,
len
,
parseQueryString
,
pass_validated
,
player
,
ref
,
room
,
roomsjson
,
u
;
...
...
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