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nanahira
srvpro
Commits
492e22b8
Commit
492e22b8
authored
Nov 14, 2022
by
nanahira
Browse files
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Plain Diff
fix record in ready
parent
6264a952
Changes
4
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Showing
4 changed files
with
48 additions
and
19 deletions
+48
-19
ygopro-server.coffee
ygopro-server.coffee
+2
-2
ygopro-server.js
ygopro-server.js
+13
-2
ygopro.coffee
ygopro.coffee
+11
-4
ygopro.js
ygopro.js
+22
-11
No files found.
ygopro-server.coffee
View file @
492e22b8
...
...
@@ -1772,8 +1772,8 @@ class Room
else
@
last_active_time
=
moment_now_string
addRecorderBuffer
:
(
buffer
)
->
if
settings
.
modules
.
cloud_replay
.
enabled
addRecorderBuffer
:
(
buffer
,
isChat
)
->
if
settings
.
modules
.
cloud_replay
.
enabled
and
(
!
isChat
or
@
arena
or
settings
.
modules
.
tournament_mode
.
enabled
)
@
recorder_buffers
.
push
buffer
return
...
...
ygopro-server.js
View file @
492e22b8
...
...
@@ -2397,8 +2397,8 @@
}
}
addRecorderBuffer
(
buffer
)
{
if
(
settings
.
modules
.
cloud_replay
.
enabled
)
{
addRecorderBuffer
(
buffer
,
isChat
)
{
if
(
settings
.
modules
.
cloud_replay
.
enabled
&&
(
!
isChat
||
this
.
arena
||
settings
.
modules
.
tournament_mode
.
enabled
)
)
{
this
.
recorder_buffers
.
push
(
buffer
);
}
}
...
...
@@ -4280,8 +4280,19 @@
return
cancel
;
});
ygopro
.
ctos_follow
(
'
HS_READY
'
,
true
,
function
(
buffer
,
info
,
client
,
server
,
datas
)
{
log
.
info
(
"
HS_READY
"
,
client
.
name
);
return
false
;
});
ygopro
.
stoc_follow
(
'
ERROR_MSG
'
,
true
,
function
(
buffer
,
info
,
client
,
server
,
datas
)
{
log
.
info
(
"
ERROR_MSG
"
,
client
.
name
,
JSON
.
stringify
(
info
));
return
false
;
});
ygopro
.
ctos_follow
(
'
UPDATE_DECK
'
,
true
,
async
function
(
buffer
,
info
,
client
,
server
,
datas
)
{
var
athleticCheckResult
,
buff_main
,
buff_side
,
card
,
current_deck
,
deck
,
deck_array
,
deck_main
,
deck_side
,
deck_text
,
deckbuf
,
decks
,
found_deck
,
i
,
j
,
l
,
len
,
len1
,
line
,
oppo_pos
,
recover_player_data
,
recoveredDeck
,
room
,
struct
,
win_pos
;
log
.
info
(
"
UPDATE_DECK
"
,
client
.
name
,
info
.
mainc
,
info
.
sidec
);
if
(
settings
.
modules
.
reconnect
.
enabled
&&
client
.
pre_reconnecting
)
{
if
(
!
CLIENT_is_able_to_reconnect
(
client
)
&&
!
CLIENT_is_able_to_kick_reconnect
(
client
))
{
ygopro
.
stoc_send_chat
(
client
,
"
${reconnect_failed}
"
,
ygopro
.
constants
.
COLORS
.
RED
);
...
...
ygopro.coffee
View file @
492e22b8
...
...
@@ -78,10 +78,17 @@ translateHandler = (handler) ->
if
!
room
console
.
log
"err stoc_send_chat_to_room"
return
for
client
in
room
.
players
@
stoc_send_chat
(
client
,
msg
,
player
)
if
client
for
client
in
room
.
watchers
@
stoc_send_chat
(
client
,
msg
,
player
)
if
client
for
line
in
_
.
lines
(
msg
)
chat_buffer
=
@
helper
.
prepareMessage
(
"STOC_CHAT"
,
{
player
:
player
msg
:
line
})
for
client
in
room
.
players
@
helper
.
send
(
client
,
chat_buffer
)
if
client
for
client
in
room
.
watchers
@
helper
.
send
(
client
,
chat_buffer
)
if
client
if
room
.
duel_stage
!=
@
constants
.
DUEL_STAGE
.
BEGIN
room
.
addRecorderBuffer
(
chat_buffer
,
true
)
return
@
stoc_send_hint_card_to_room
=
(
room
,
card
)
->
...
...
ygopro.js
View file @
492e22b8
...
...
@@ -120,23 +120,34 @@
};
this
.
stoc_send_chat_to_room
=
function
(
room
,
msg
,
player
=
8
)
{
var
c
lient
,
i
,
j
,
len
,
len1
,
ref
,
ref1
;
var
c
hat_buffer
,
client
,
i
,
j
,
k
,
len
,
len1
,
len2
,
line
,
ref
,
ref1
,
ref2
;
if
(
!
room
)
{
console
.
log
(
"
err stoc_send_chat_to_room
"
);
return
;
}
ref
=
room
.
players
;
ref
=
_
.
lines
(
msg
)
;
for
(
i
=
0
,
len
=
ref
.
length
;
i
<
len
;
i
++
)
{
client
=
ref
[
i
];
if
(
client
)
{
this
.
stoc_send_chat
(
client
,
msg
,
player
);
line
=
ref
[
i
];
chat_buffer
=
this
.
helper
.
prepareMessage
(
"
STOC_CHAT
"
,
{
player
:
player
,
msg
:
line
});
ref1
=
room
.
players
;
for
(
j
=
0
,
len1
=
ref1
.
length
;
j
<
len1
;
j
++
)
{
client
=
ref1
[
j
];
if
(
client
)
{
this
.
helper
.
send
(
client
,
chat_buffer
);
}
}
}
ref1
=
room
.
watchers
;
for
(
j
=
0
,
len1
=
ref1
.
length
;
j
<
len1
;
j
++
)
{
client
=
ref1
[
j
];
if
(
client
)
{
this
.
stoc_send_chat
(
client
,
msg
,
player
);
ref2
=
room
.
watchers
;
for
(
k
=
0
,
len2
=
ref2
.
length
;
k
<
len2
;
k
++
)
{
client
=
ref2
[
k
];
if
(
client
)
{
this
.
helper
.
send
(
client
,
chat_buffer
);
}
}
if
(
room
.
duel_stage
!==
this
.
constants
.
DUEL_STAGE
.
BEGIN
)
{
room
.
addRecorderBuffer
(
chat_buffer
,
true
);
}
}
};
...
...
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