Commit 418ff149 authored by nanahira's avatar nanahira

Merge branch 'master' into tcg_random

parents bf5cbbcc c406e159
...@@ -37,6 +37,7 @@ $RECYCLE.BIN/ ...@@ -37,6 +37,7 @@ $RECYCLE.BIN/
.git* .git*
.dockerignore .dockerignore
.travis.yml
Dockerfile* Dockerfile*
/docs /docs
/README.md /README.md
......
services:
- docker
dist: bionic
script:
# - echo "$DOCKER_PASSWORD" | docker login --username "$DOCKER_USERNAME" --password-stdin
- docker build -t mycard/ygopro-server:latest .
- mkdir output dist
- docker run --rm -v "$PWD/output:/output" mycard/ygopro-server:latest -e 'require("child_process").execSync("cp -rf ./* /output")'
- cd output && tar -zcf ../dist/ygopro-server.tar.gz --format=posix --exclude='.git*' ./* && cd ..
# - docker push mycard/ygopro-server:latest
#deploy:
# provider: s3
# access_key_id: ztDf0fCxr0eCgSIi
# secret_access_key:
# secure: Bm63Gi9Ok19pxhPiCbNnXlRYCmxxZWsj/PfxqGm1ruWLxinjJfpQHSRzSNTb/j0D8kK3uzUB+9MjrtcA5Nnfby4r+zuU+gvpW+3hOX2TiEtCSqYjenQmSsLD5WelMrBHXwfAQ5jOBzkdtC0vX4UTLAGcwJ8DhL9CbMJi0ZqDK9o=
# bucket: mycard
# skip_cleanup: true
# local-dir: dist
# upload-dir: srvpro
# endpoint: https://minio.mycard.moe:9000
branches:
only:
- master
# Dockerfile for SRVPro # Dockerfile for SRVPro
FROM node:12-stretch-slim FROM node:12-buster-slim
RUN npm install -g pm2
# apt # apt
RUN apt update && \ RUN apt update && \
env DEBIAN_FRONTEND=noninteractive apt install -y wget git build-essential libevent-dev libsqlite3-dev mono-complete p7zip-full redis-server env DEBIAN_FRONTEND=noninteractive apt install -y wget git build-essential libevent-dev libsqlite3-dev mono-complete p7zip-full redis-server && \
rm -rf /var/lib/apt/lists/*
RUN npm install -g pm2
# srvpro # srvpro
COPY . /ygopro-server COPY . /ygopro-server
...@@ -14,24 +15,27 @@ RUN npm ci && \ ...@@ -14,24 +15,27 @@ RUN npm ci && \
mkdir config decks replays logs /redis mkdir config decks replays logs /redis
# ygopro # ygopro
RUN git clone --branch=server --recursive --depth=1 https://github.com/purerosefallen/ygopro /ygopro-server/ygopro RUN git clone --branch=server --recursive --depth=1 https://github.com/purerosefallen/ygopro && \
WORKDIR /ygopro-server/ygopro cd ygopro && \
RUN git submodule foreach git checkout master && \ git submodule foreach git checkout master && \
wget -O - https://github.com/premake/premake-core/releases/download/v5.0.0-alpha13/premake-5.0.0-alpha13-linux.tar.gz | tar zfx - && \ wget -O - https://github.com/premake/premake-core/releases/download/v5.0.0-alpha13/premake-5.0.0-alpha13-linux.tar.gz | tar zfx - && \
./premake5 gmake && \ ./premake5 gmake && \
cd build && \ cd build && \
make config=release && \ make config=release -j$(nproc) && \
cd .. && \ cd .. && \
ln -s ./bin/release/ygopro . && \ mv ./bin/release/ygopro . && \
strip ygopro && \ strip ygopro && \
mkdir replay expansions mkdir replay expansions && \
rm -rf .git* bin obj build ocgcore cmake lua premake* sound textures .travis.yml *.txt appveyor.yml LICENSE README.md *.lua strings.conf system.conf && \
ls gframe | sed '/game.cpp/d' | xargs -I {} rm -rf gframe/{}
# windbot # windbot
RUN git clone --depth=1 https://github.com/purerosefallen/windbot /ygopro-server/windbot RUN git clone --depth=1 https://github.com/purerosefallen/windbot /tmp/windbot && \
WORKDIR /ygopro-server/windbot cd /tmp/windbot && \
RUN xbuild /property:Configuration=Release /property:TargetFrameworkVersion="v4.5" && \ xbuild /property:Configuration=Release /property:TargetFrameworkVersion="v4.5" && \
ln -s ./bin/Release/WindBot.exe . && \ mv /tmp/windbot/bin/Release /ygopro-server/windbot && \
ln -s /ygopro-server/ygopro/cards.cdb . cp -rf /ygopro-server/ygopro/cards.cdb /ygopro-server/windbot/ && \
rm -rf /tmp/windbot
# infos # infos
WORKDIR /ygopro-server WORKDIR /ygopro-server
......
# Dockerfile for SRVPro Lite # Dockerfile for SRVPro Lite
FROM node:12-stretch-slim FROM node:12-buster-slim
# apt # apt
RUN apt update && \ RUN apt update && \
env DEBIAN_FRONTEND=noninteractive apt install -y wget git build-essential libsqlite3-dev libevent-dev p7zip-full env DEBIAN_FRONTEND=noninteractive apt install -y wget git build-essential libsqlite3-dev libevent-dev p7zip-full && \
rm -rf /var/lib/apt/lists/*
# srvpro # srvpro
COPY . /ygopro-server COPY . /ygopro-server
...@@ -11,18 +12,19 @@ WORKDIR /ygopro-server ...@@ -11,18 +12,19 @@ WORKDIR /ygopro-server
RUN npm ci && \ RUN npm ci && \
mkdir config decks replays logs mkdir config decks replays logs
# ygopro RUN git clone --branch=server --recursive --depth=1 https://github.com/purerosefallen/ygopro && \
RUN git clone --branch=server --recursive --depth=1 https://github.com/purerosefallen/ygopro /ygopro-server/ygopro cd ygopro && \
WORKDIR /ygopro-server/ygopro git submodule foreach git checkout master && \
RUN git submodule foreach git checkout master && \
wget -O - https://github.com/premake/premake-core/releases/download/v5.0.0-alpha13/premake-5.0.0-alpha13-linux.tar.gz | tar zfx - && \ wget -O - https://github.com/premake/premake-core/releases/download/v5.0.0-alpha13/premake-5.0.0-alpha13-linux.tar.gz | tar zfx - && \
./premake5 gmake && \ ./premake5 gmake && \
cd build && \ cd build && \
make config=release && \ make config=release -j$(nproc) && \
cd .. && \ cd .. && \
ln -s ./bin/release/ygopro . && \ mv ./bin/release/ygopro . && \
strip ygopro && \ strip ygopro && \
mkdir replay expansions mkdir replay expansions && \
rm -rf .git* bin obj build ocgcore cmake lua premake* sound textures .travis.yml *.txt appveyor.yml LICENSE README.md *.lua strings.conf system.conf && \
ls gframe | sed '/game.cpp/d' | xargs -I {} rm -rf gframe/{}
# infos # infos
WORKDIR /ygopro-server WORKDIR /ygopro-server
......
This diff is collapsed.
...@@ -1120,6 +1120,7 @@ class Room ...@@ -1120,6 +1120,7 @@ class Room
@turn = 0 @turn = 0
@duel_stage = ygopro.constants.DUEL_STAGE.BEGIN @duel_stage = ygopro.constants.DUEL_STAGE.BEGIN
@replays = [] @replays = []
@first_list = []
ROOM_all.push this ROOM_all.push this
@hostinfo ||= JSON.parse(JSON.stringify(settings.hostinfo)) @hostinfo ||= JSON.parse(JSON.stringify(settings.hostinfo))
...@@ -1364,7 +1365,8 @@ class Room ...@@ -1364,7 +1365,8 @@ class Room
userscoreB: score_array[1].score, userscoreB: score_array[1].score,
userdeckA: score_array[0].deck, userdeckA: score_array[0].deck,
userdeckB: score_array[1].deck, userdeckB: score_array[1].deck,
replays: formatted_replays, first: JSON.stringify(@first_list),
replays: JSON.stringify(formatted_replays),
start: @start_time, start: @start_time,
end: end_time, end: end_time,
arena: @arena arena: @arena
...@@ -1689,13 +1691,13 @@ net.createServer (client) -> ...@@ -1689,13 +1691,13 @@ net.createServer (client) ->
return return
server.on 'close', (had_error) -> server.on 'close', (had_error) ->
server.closed = true unless server.closed
if !server.client
return
#log.info "server closed", server.client.name, had_error #log.info "server closed", server.client.name, had_error
room=ROOM_all[server.client.rid] room=ROOM_all[server.client.rid]
#log.info "server close", server.client.ip, ROOM_connected_ip[server.client.ip] #log.info "server close", server.client.ip, ROOM_connected_ip[server.client.ip]
room.disconnector = 'server' if room room.disconnector = 'server' if room
server.closed = true unless server.closed
if !server.client
return
unless server.client.closed unless server.client.closed
ygopro.stoc_send_chat(server.client, "${server_closed}", ygopro.constants.COLORS.RED) ygopro.stoc_send_chat(server.client, "${server_closed}", ygopro.constants.COLORS.RED)
#if room and settings.modules.replay_delay #if room and settings.modules.replay_delay
...@@ -1705,13 +1707,13 @@ net.createServer (client) -> ...@@ -1705,13 +1707,13 @@ net.createServer (client) ->
return return
server.on 'error', (error)-> server.on 'error', (error)->
server.closed = error
if !server.client
return
#log.info "server error", client.name, error #log.info "server error", client.name, error
room=ROOM_all[server.client.rid] room=ROOM_all[server.client.rid]
#log.info "server err close", client.ip, ROOM_connected_ip[client.ip] #log.info "server err close", client.ip, ROOM_connected_ip[client.ip]
room.disconnector = 'server' if room room.disconnector = 'server' if room
server.closed = error
if !server.client
return
unless server.client.closed unless server.client.closed
ygopro.stoc_send_chat(server.client, "${server_error}: #{error}", ygopro.constants.COLORS.RED) ygopro.stoc_send_chat(server.client, "${server_error}: #{error}", ygopro.constants.COLORS.RED)
#if room and settings.modules.replay_delay #if room and settings.modules.replay_delay
...@@ -1919,6 +1921,12 @@ net.createServer (client) -> ...@@ -1919,6 +1921,12 @@ net.createServer (client) ->
if settings.modules.stop if settings.modules.stop
log.info "NOTE: server not open due to config, ", settings.modules.stop log.info "NOTE: server not open due to config, ", settings.modules.stop
deck_name_match = global.deck_name_match = (deck_name, player_name) ->
if deck_name == player_name or deck_name == player_name + ".ydk" or deck_name == player_name + ".ydk.ydk"
return true
parsed_deck_name = deck_name.match(/^([^\+ \uff0b]+)[\+ \uff0b](.+?)(\.ydk){0,2}$/)
return parsed_deck_name and (player_name == parsed_deck_name[1] or player_name == parsed_deck_name[2])
# 功能模块 # 功能模块
# return true to cancel a synchronous message # return true to cancel a synchronous message
...@@ -2193,7 +2201,7 @@ ygopro.ctos_follow 'JOIN_GAME', false, (buffer, info, client, server, datas)-> ...@@ -2193,7 +2201,7 @@ ygopro.ctos_follow 'JOIN_GAME', false, (buffer, info, client, server, datas)->
skip_track_visit: true skip_track_visit: true
json: true json: true
, (error, response, body)-> , (error, response, body)->
if body and body.user if !error and body and body.user
users_cache[client.name] = body.user.id users_cache[client.name] = body.user.id
secret = body.user.id % 65535 + 1 secret = body.user.id % 65535 + 1
decrypted_buffer = Buffer.allocUnsafe(6) decrypted_buffer = Buffer.allocUnsafe(6)
...@@ -2201,6 +2209,10 @@ ygopro.ctos_follow 'JOIN_GAME', false, (buffer, info, client, server, datas)-> ...@@ -2201,6 +2209,10 @@ ygopro.ctos_follow 'JOIN_GAME', false, (buffer, info, client, server, datas)->
decrypted_buffer.writeUInt16LE(buffer.readUInt16LE(i) ^ secret, i) decrypted_buffer.writeUInt16LE(buffer.readUInt16LE(i) ^ secret, i)
if check_buffer_indentity(decrypted_buffer) if check_buffer_indentity(decrypted_buffer)
buffer = decrypted_buffer buffer = decrypted_buffer
else
log.warn("READ USER FAIL", error, body)
ygopro.stoc_die(client, "${create_room_failed}")
return
# buffer != decrypted_buffer ==> auth failed # buffer != decrypted_buffer ==> auth failed
...@@ -2258,7 +2270,7 @@ ygopro.ctos_follow 'JOIN_GAME', false, (buffer, info, client, server, datas)-> ...@@ -2258,7 +2270,7 @@ ygopro.ctos_follow 'JOIN_GAME', false, (buffer, info, client, server, datas)->
return return
found = false found = false
for k,user of data for k,user of data
if user.participant and user.participant.name and _.endsWith(user.participant.name, client.name) if user.participant and user.participant.name and deck_name_match(user.participant.name, client.name)
found = user.participant found = user.participant
break break
if !found if !found
...@@ -2589,6 +2601,8 @@ ygopro.stoc_follow 'GAME_MSG', true, (buffer, info, client, server, datas)-> ...@@ -2589,6 +2601,8 @@ ygopro.stoc_follow 'GAME_MSG', true, (buffer, info, client, server, datas)->
if ygopro.constants.MSG[msg] == 'START' if ygopro.constants.MSG[msg] == 'START'
playertype = buffer.readUInt8(1) playertype = buffer.readUInt8(1)
client.is_first = !(playertype & 0xf) client.is_first = !(playertype & 0xf)
if client.is_first and (room.hostinfo.mode != 2 or client.pos == 0 or client.pos == 2)
room.first_list[room.duel_count - 1] = client.name_vpass
client.lp = room.hostinfo.start_lp client.lp = room.hostinfo.start_lp
client.card_count = 0 if room.hostinfo.mode != 2 client.card_count = 0 if room.hostinfo.mode != 2
room.duel_stage = ygopro.constants.DUEL_STAGE.DUELING room.duel_stage = ygopro.constants.DUEL_STAGE.DUELING
...@@ -3470,9 +3484,7 @@ ygopro.ctos_follow 'UPDATE_DECK', true, (buffer, info, client, server, datas)-> ...@@ -3470,9 +3484,7 @@ ygopro.ctos_follow 'UPDATE_DECK', true, (buffer, info, client, server, datas)->
found_deck=false found_deck=false
decks=fs.readdirSync(settings.modules.tournament_mode.deck_path) decks=fs.readdirSync(settings.modules.tournament_mode.deck_path)
for deck in decks for deck in decks
if _.endsWith(deck, client.name+".ydk") if deck_name_match(deck, client.name)
found_deck=deck
if _.endsWith(deck, client.name+".ydk.ydk")
found_deck=deck found_deck=deck
if found_deck if found_deck
deck_text=fs.readFileSync(settings.modules.tournament_mode.deck_path+found_deck,{encoding:"ASCII"}) deck_text=fs.readFileSync(settings.modules.tournament_mode.deck_path+found_deck,{encoding:"ASCII"})
......
// Generated by CoffeeScript 1.12.7 // Generated by CoffeeScript 1.12.7
(function() { (function() {
var CLIENT_check_vip, CLIENT_get_absolute_pos, CLIENT_get_authorize_key, CLIENT_get_kick_reconnect_target, CLIENT_get_partner, CLIENT_heartbeat_register, CLIENT_heartbeat_unregister, CLIENT_import_data, CLIENT_is_able_to_kick_reconnect, CLIENT_is_able_to_reconnect, CLIENT_is_banned_by_mc, CLIENT_is_player, CLIENT_kick, CLIENT_kick_reconnect, CLIENT_pre_reconnect, CLIENT_reconnect, CLIENT_reconnect_register, CLIENT_reconnect_unregister, CLIENT_send_pre_reconnect_info, CLIENT_send_reconnect_info, CLIENT_send_replays, CLIENT_send_vip_status, CLIENT_use_cdkey, Cloud_replay_ids, ROOM_all, ROOM_bad_ip, ROOM_ban_player, ROOM_clear_disconnect, ROOM_connected_ip, ROOM_find_by_name, ROOM_find_by_pid, ROOM_find_by_port, ROOM_find_by_title, ROOM_find_or_create_ai, ROOM_find_or_create_by_name, ROOM_find_or_create_random, ROOM_player_flee, ROOM_player_get_score, ROOM_player_lose, ROOM_player_win, ROOM_players_banned, ROOM_players_oppentlist, ROOM_players_scores, ROOM_unwelcome, ROOM_validate, Room, SERVER_clear_disconnect, SOCKET_flush_data, VIP_generate_cdkeys, _, addCallback, auth, badwords, ban_user, bunyan, challonge, challonge_cache, challonge_module_name, challonge_queue_callbacks, chat_color, concat_name, config, cppversion, crypto, date, default_config, default_data, dialogues, disconnect_list, dns, duel_log, e, exec, execFile, fs, geoip, get_callback, get_memory_usage, http, http_server, https, https_server, import_datas, imported, is_requesting, j, k, l, len, len1, len2, lflists, list, loadJSON, load_dialogues, load_dialogues_custom, load_tips, load_tips_zh, load_words, log, long_resolve_cards, m, memory_usage, merge, moment, net, oldbadwords, oldconfig, olddialogues, oldduellog, oldtips, oldwords, options, os, path, pgClient, pg_client, pg_query, plugin_filename, plugin_list, plugin_path, real_windbot_server_ip, rebooted, redis, redisdb, ref, ref1, ref2, refresh_challonge_cache, release_disconnect, report_to_big_brother, request, requestListener, roomlist, setting_change, setting_save, settings, spawn, spawnSync, spawn_windbot, tips, url, users_cache, v, vip_info, wait_room_start, wait_room_start_arena, windbot_looplimit, windbot_process, windbots, words, ygopro, zlib; var CLIENT_check_vip, CLIENT_get_absolute_pos, CLIENT_get_authorize_key, CLIENT_get_kick_reconnect_target, CLIENT_get_partner, CLIENT_heartbeat_register, CLIENT_heartbeat_unregister, CLIENT_import_data, CLIENT_is_able_to_kick_reconnect, CLIENT_is_able_to_reconnect, CLIENT_is_banned_by_mc, CLIENT_is_player, CLIENT_kick, CLIENT_kick_reconnect, CLIENT_pre_reconnect, CLIENT_reconnect, CLIENT_reconnect_register, CLIENT_reconnect_unregister, CLIENT_send_pre_reconnect_info, CLIENT_send_reconnect_info, CLIENT_send_replays, CLIENT_send_vip_status, CLIENT_use_cdkey, Cloud_replay_ids, ROOM_all, ROOM_bad_ip, ROOM_ban_player, ROOM_clear_disconnect, ROOM_connected_ip, ROOM_find_by_name, ROOM_find_by_pid, ROOM_find_by_port, ROOM_find_by_title, ROOM_find_or_create_ai, ROOM_find_or_create_by_name, ROOM_find_or_create_random, ROOM_player_flee, ROOM_player_get_score, ROOM_player_lose, ROOM_player_win, ROOM_players_banned, ROOM_players_oppentlist, ROOM_players_scores, ROOM_unwelcome, ROOM_validate, Room, SERVER_clear_disconnect, SOCKET_flush_data, VIP_generate_cdkeys, _, addCallback, auth, badwords, ban_user, bunyan, challonge, challonge_cache, challonge_module_name, challonge_queue_callbacks, chat_color, concat_name, config, cppversion, crypto, date, deck_name_match, default_config, default_data, dialogues, disconnect_list, dns, duel_log, e, exec, execFile, fs, geoip, get_callback, get_memory_usage, http, http_server, https, https_server, import_datas, imported, is_requesting, j, k, l, len, len1, len2, lflists, list, loadJSON, load_dialogues, load_dialogues_custom, load_tips, load_tips_zh, load_words, log, long_resolve_cards, m, memory_usage, merge, moment, net, oldbadwords, oldconfig, olddialogues, oldduellog, oldtips, oldwords, options, os, path, pgClient, pg_client, pg_query, plugin_filename, plugin_list, plugin_path, real_windbot_server_ip, rebooted, redis, redisdb, ref, ref1, ref2, refresh_challonge_cache, release_disconnect, report_to_big_brother, request, requestListener, roomlist, setting_change, setting_save, settings, spawn, spawnSync, spawn_windbot, tips, url, users_cache, v, vip_info, wait_room_start, wait_room_start_arena, windbot_looplimit, windbot_process, windbots, words, ygopro, zlib;
net = require('net'); net = require('net');
...@@ -1454,6 +1454,7 @@ ...@@ -1454,6 +1454,7 @@
this.turn = 0; this.turn = 0;
this.duel_stage = ygopro.constants.DUEL_STAGE.BEGIN; this.duel_stage = ygopro.constants.DUEL_STAGE.BEGIN;
this.replays = []; this.replays = [];
this.first_list = [];
ROOM_all.push(this); ROOM_all.push(this);
this.hostinfo || (this.hostinfo = JSON.parse(JSON.stringify(settings.hostinfo))); this.hostinfo || (this.hostinfo = JSON.parse(JSON.stringify(settings.hostinfo)));
delete this.hostinfo.comment; delete this.hostinfo.comment;
...@@ -1781,7 +1782,8 @@ ...@@ -1781,7 +1782,8 @@
userscoreB: score_array[1].score, userscoreB: score_array[1].score,
userdeckA: score_array[0].deck, userdeckA: score_array[0].deck,
userdeckB: score_array[1].deck, userdeckB: score_array[1].deck,
replays: formatted_replays, first: JSON.stringify(this.first_list),
replays: JSON.stringify(formatted_replays),
start: this.start_time, start: this.start_time,
end: end_time, end: end_time,
arena: this.arena arena: this.arena
...@@ -2208,16 +2210,16 @@ ...@@ -2208,16 +2210,16 @@
}); });
server.on('close', function(had_error) { server.on('close', function(had_error) {
var room; var room;
room = ROOM_all[server.client.rid];
if (room) {
room.disconnector = 'server';
}
if (!server.closed) { if (!server.closed) {
server.closed = true; server.closed = true;
} }
if (!server.client) { if (!server.client) {
return; return;
} }
room = ROOM_all[server.client.rid];
if (room) {
room.disconnector = 'server';
}
if (!server.client.closed) { if (!server.client.closed) {
ygopro.stoc_send_chat(server.client, "${server_closed}", ygopro.constants.COLORS.RED); ygopro.stoc_send_chat(server.client, "${server_closed}", ygopro.constants.COLORS.RED);
CLIENT_kick(server.client); CLIENT_kick(server.client);
...@@ -2226,14 +2228,14 @@ ...@@ -2226,14 +2228,14 @@
}); });
server.on('error', function(error) { server.on('error', function(error) {
var room; var room;
room = ROOM_all[server.client.rid];
if (room) {
room.disconnector = 'server';
}
server.closed = error; server.closed = error;
if (!server.client) { if (!server.client) {
return; return;
} }
room = ROOM_all[server.client.rid];
if (room) {
room.disconnector = 'server';
}
if (!server.client.closed) { if (!server.client.closed) {
ygopro.stoc_send_chat(server.client, "${server_error}: " + error, ygopro.constants.COLORS.RED); ygopro.stoc_send_chat(server.client, "${server_error}: " + error, ygopro.constants.COLORS.RED);
CLIENT_kick(server.client); CLIENT_kick(server.client);
...@@ -2487,6 +2489,15 @@ ...@@ -2487,6 +2489,15 @@
log.info("NOTE: server not open due to config, ", settings.modules.stop); log.info("NOTE: server not open due to config, ", settings.modules.stop);
} }
deck_name_match = global.deck_name_match = function(deck_name, player_name) {
var parsed_deck_name;
if (deck_name === player_name || deck_name === player_name + ".ydk" || deck_name === player_name + ".ydk.ydk") {
return true;
}
parsed_deck_name = deck_name.match(/^([^\+ \uff0b]+)[\+ \uff0b](.+?)(\.ydk){0,2}$/);
return parsed_deck_name && (player_name === parsed_deck_name[1] || player_name === parsed_deck_name[2]);
};
ygopro.ctos_follow('PLAYER_INFO', true, function(buffer, info, client, server, datas) { ygopro.ctos_follow('PLAYER_INFO', true, function(buffer, info, client, server, datas) {
var geo, lang, name, name_full, struct, vpass; var geo, lang, name, name_full, struct, vpass;
name_full = info.name.split("$"); name_full = info.name.split("$");
...@@ -2791,7 +2802,7 @@ ...@@ -2791,7 +2802,7 @@
json: true json: true
}, function(error, response, body) { }, function(error, response, body) {
var len3, n, ref4; var len3, n, ref4;
if (body && body.user) { if (!error && body && body.user) {
users_cache[client.name] = body.user.id; users_cache[client.name] = body.user.id;
secret = body.user.id % 65535 + 1; secret = body.user.id % 65535 + 1;
decrypted_buffer = Buffer.allocUnsafe(6); decrypted_buffer = Buffer.allocUnsafe(6);
...@@ -2803,6 +2814,10 @@ ...@@ -2803,6 +2814,10 @@
if (check_buffer_indentity(decrypted_buffer)) { if (check_buffer_indentity(decrypted_buffer)) {
buffer = decrypted_buffer; buffer = decrypted_buffer;
} }
} else {
log.warn("READ USER FAIL", error, body);
ygopro.stoc_die(client, "${create_room_failed}");
return;
} }
if (!check_buffer_indentity(buffer)) { if (!check_buffer_indentity(buffer)) {
ygopro.stoc_die(client, '${invalid_password_checksum}'); ygopro.stoc_die(client, '${invalid_password_checksum}');
...@@ -2869,7 +2884,7 @@ ...@@ -2869,7 +2884,7 @@
found = false; found = false;
for (k in data) { for (k in data) {
user = data[k]; user = data[k];
if (user.participant && user.participant.name && _.endsWith(user.participant.name, client.name)) { if (user.participant && user.participant.name && deck_name_match(user.participant.name, client.name)) {
found = user.participant; found = user.participant;
break; break;
} }
...@@ -3255,6 +3270,9 @@ ...@@ -3255,6 +3270,9 @@
if (ygopro.constants.MSG[msg] === 'START') { if (ygopro.constants.MSG[msg] === 'START') {
playertype = buffer.readUInt8(1); playertype = buffer.readUInt8(1);
client.is_first = !(playertype & 0xf); client.is_first = !(playertype & 0xf);
if (client.is_first && (room.hostinfo.mode !== 2 || client.pos === 0 || client.pos === 2)) {
room.first_list[room.duel_count - 1] = client.name_vpass;
}
client.lp = room.hostinfo.start_lp; client.lp = room.hostinfo.start_lp;
if (room.hostinfo.mode !== 2) { if (room.hostinfo.mode !== 2) {
client.card_count = 0; client.card_count = 0;
...@@ -4491,10 +4509,7 @@ ...@@ -4491,10 +4509,7 @@
decks = fs.readdirSync(settings.modules.tournament_mode.deck_path); decks = fs.readdirSync(settings.modules.tournament_mode.deck_path);
for (m = 0, len2 = decks.length; m < len2; m++) { for (m = 0, len2 = decks.length; m < len2; m++) {
deck = decks[m]; deck = decks[m];
if (_.endsWith(deck, client.name + ".ydk")) { if (deck_name_match(deck, client.name)) {
found_deck = deck;
}
if (_.endsWith(deck, client.name + ".ydk.ydk")) {
found_deck = deck; found_deck = deck;
} }
} }
......
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