Commit 2bdbab55 authored by xiaoye's avatar xiaoye Committed by nanahira

update 37564701

parent ab13b30f
No preview for this file type
...@@ -68,10 +68,10 @@ function cm.xyzcon(e,c,og,min,max) ...@@ -68,10 +68,10 @@ function cm.xyzcon(e,c,og,min,max)
else else
mg=Duel.GetMatchingGroup(cm.xyzfilter,tp,LOCATION_MZONE,0,nil,c) mg=Duel.GetMatchingGroup(cm.xyzfilter,tp,LOCATION_MZONE,0,nil,c)
local exg=Duel.GetMatchingGroup(cm.xyzfilter1,tp,LOCATION_PZONE,0,nil,c) local exg=Duel.GetMatchingGroup(cm.xyzfilter1,tp,LOCATION_PZONE,0,nil,c)
if #exg==2 and Duel.GetLocationCountFromEx(tp,tp,exg,c)>0 and Duel.GetFlagEffect(tp,m)==0 and not Duel.IsPlayerAffectedByEffect(EFFECT_MUST_BE_XMATERIAL) then return true end if #exg==2 and Duel.GetLocationCountFromEx(tp,tp,exg,c)>0 and Duel.GetFlagEffect(tp,m)==0 and not Duel.IsPlayerAffectedByEffect(tp,EFFECT_MUST_BE_XMATERIAL) then return true end
end end
local sg=Group.CreateGroup() local sg=Group.CreateGroup()
local ce={Duel.IsPlayerAffectedByEffect(EFFECT_MUST_BE_XMATERIAL)} local ce={Duel.IsPlayerAffectedByEffect(tp,EFFECT_MUST_BE_XMATERIAL)}
for _,te in ipairs(ce) do for _,te in ipairs(ce) do
local tc=te:GetHandler() local tc=te:GetHandler()
if not mg:IsContains(tc) then return false end if not mg:IsContains(tc) then return false end
...@@ -96,7 +96,7 @@ function cm.xyzop(e,tp,eg,ep,ev,re,r,rp,c,og,min,max) ...@@ -96,7 +96,7 @@ function cm.xyzop(e,tp,eg,ep,ev,re,r,rp,c,og,min,max)
else else
mg=Duel.GetMatchingGroup(cm.xyzfilter,tp,LOCATION_MZONE,0,nil,c) mg=Duel.GetMatchingGroup(cm.xyzfilter,tp,LOCATION_MZONE,0,nil,c)
local exg=Duel.GetMatchingGroup(cm.xyzfilter1,tp,LOCATION_PZONE,0,nil,c) local exg=Duel.GetMatchingGroup(cm.xyzfilter1,tp,LOCATION_PZONE,0,nil,c)
if #exg==2 and Duel.GetLocationCountFromEx(tp,tp,exg,c)>0 and Duel.GetFlagEffect(tp,m)==0 and not Duel.IsPlayerAffectedByEffect(EFFECT_MUST_BE_XMATERIAL) and (not Senya.CheckGroup(mg,Senya.CheckFieldFilter,nil,minc,maxc,tp,c) or Duel.SelectYesNo(tp,m*16)) then if #exg==2 and Duel.GetLocationCountFromEx(tp,tp,exg,c)>0 and Duel.GetFlagEffect(tp,m)==0 and not Duel.IsPlayerAffectedByEffect(tp,EFFECT_MUST_BE_XMATERIAL) and (not Senya.CheckGroup(mg,Senya.CheckFieldFilter,nil,minc,maxc,tp,c) or Duel.SelectYesNo(tp,m*16)) then
Duel.HintSelection(exg) Duel.HintSelection(exg)
Duel.RegisterFlagEffect(tp,m,RESET_PHASE+PHASE_END,0,1) Duel.RegisterFlagEffect(tp,m,RESET_PHASE+PHASE_END,0,1)
c:SetMaterial(exg) c:SetMaterial(exg)
...@@ -105,7 +105,7 @@ function cm.xyzop(e,tp,eg,ep,ev,re,r,rp,c,og,min,max) ...@@ -105,7 +105,7 @@ function cm.xyzop(e,tp,eg,ep,ev,re,r,rp,c,og,min,max)
end end
end end
local sg=Group.CreateGroup() local sg=Group.CreateGroup()
local ce={Duel.IsPlayerAffectedByEffect(EFFECT_MUST_BE_XMATERIAL)} local ce={Duel.IsPlayerAffectedByEffect(tp,EFFECT_MUST_BE_XMATERIAL)}
for _,te in ipairs(ce) do for _,te in ipairs(ce) do
local tc=te:GetHandler() local tc=te:GetHandler()
sg:AddCard(tc) sg:AddCard(tc)
...@@ -149,91 +149,63 @@ function cm.thop(e,tp,eg,ep,ev,re,r,rp) ...@@ -149,91 +149,63 @@ function cm.thop(e,tp,eg,ep,ev,re,r,rp)
Duel.ConfirmCards(1-tp,g) Duel.ConfirmCards(1-tp,g)
end end
end end
function cm.PConditionFilter(c,e,tp) function cm.PConditionFilter(c,e,tp,lscale,rscale)
local bool=aux.PendulumSummonableBool(c) local lv=0
return (c:IsLocation(LOCATION_HAND) or (c:IsFaceup() and c:IsType(TYPE_PENDULUM))) and c:IsCanBeSpecialSummoned(e,SUMMON_TYPE_PENDULUM,tp,bool,bool) if c.pendulum_level then
lv=c.pendulum_level
else
lv=c:GetLevel()
end
local bool=Auxiliary.PendulumSummonableBool(c)
return (c:IsLocation(LOCATION_HAND) or (c:IsFaceup() and c:IsType(TYPE_PENDULUM)))
and lv>lscale and lv<rscale and c:IsCanBeSpecialSummoned(e,SUMMON_TYPE_PENDULUM,tp,bool,bool)
and not c:IsForbidden() and not c:IsForbidden()
end end
function cm.target(e,tp,eg,ep,ev,re,r,rp,chk) function cm.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then if chk==0 then
local c0=Duel.GetFieldCard(tp,LOCATION_PZONE,0)
local c1=Duel.GetFieldCard(tp,LOCATION_PZONE,1)
if not c0 or not c1 then return false end
local lscale=c0:GetLeftScale()
local rscale=c1:GetRightScale()
if lscale>rscale then lscale,rscale=rscale,lscale end
local loc=0 local loc=0
if Duel.GetMZoneCount(tp)>0 then loc=loc+LOCATION_HAND end if Duel.GetLocationCount(tp,LOCATION_MZONE)>0 then loc=loc+LOCATION_HAND end
if Duel.GetLocationCountFromEx(tp,tp,nil,TYPE_PENDULUM)>0 then loc=loc+LOCATION_EXTRA end if Duel.GetLocationCountFromEx(tp,tp,nil,TYPE_PENDULUM)>0 then loc=loc+LOCATION_EXTRA end
if loc==0 then return false end if loc==0 then return false end
local g=nil local g=Duel.GetFieldGroup(tp,loc,0)
if og then
g=og:Filter(Card.IsLocation,nil,loc)
else
g=Duel.GetFieldGroup(tp,loc,0)
end
return g:IsExists(cm.PConditionFilter,1,nil,e,tp,lscale,rscale) return g:IsExists(cm.PConditionFilter,1,nil,e,tp,lscale,rscale)
end end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,3,tp,LOCATION_EXTRA+LOCATION_HAND)
end end
function cm.activate(e,tp,eg,ep,ev,re,r,rp) function cm.activate(e,tp,eg,ep,ev,re,r,rp)
if not cm.target(e,tp,eg,ep,ev,re,r,rp,0) then return end local c0=Duel.GetFieldCard(tp,LOCATION_PZONE,0)
local sg=Group.CreateGroup() local c1=Duel.GetFieldCard(tp,LOCATION_PZONE,1)
local ft1=math.max(Duel.GetMZoneCount(tp),2) if not c0 or not c1 then return false end
local ft2=math.max(Duel.GetLocationCountFromEx(tp,tp,nil,TYPE_PENDULUM),2) local lscale=c0:GetLeftScale()
local ft=math.max(Duel.GetUsableMZoneCount(tp),2) local rscale=c1:GetRightScale()
if Duel.IsPlayerAffectedByEffect(tp,59822133) then if lscale>rscale then lscale,rscale=rscale,lscale end
if ft1>0 then ft1=1 end local loc=0
if ft2>0 then ft2=1 end local ft1=Duel.GetLocationCount(tp,LOCATION_MZONE)
ft=1 local ft2=Duel.GetLocationCountFromEx(tp,tp,nil,TYPE_PENDULUM)
end local ft=Duel.GetUsableMZoneCount(tp)
local loc=0 local ect=c29724053 and Duel.IsPlayerAffectedByEffect(tp,29724053) and c29724053[tp]
if ft1>0 then loc=loc+LOCATION_HAND end if ect and ect<ft2 then ft2=ect end
if ft2>0 then loc=loc+LOCATION_EXTRA end if Duel.IsPlayerAffectedByEffect(tp,59822133) then
local tg=nil if ft1>0 then ft1=1 end
if og then if ft2>0 then ft2=1 end
tg=og:Filter(Card.IsLocation,nil,loc):Filter(cm.PConditionFilter,nil,e,tp,lscale,rscale) ft=1
else end
tg=Duel.GetMatchingGroup(cm.PConditionFilter,tp,loc,0,nil,e,tp,lscale,rscale) if ft1>0 then loc=loc|LOCATION_HAND end
end if ft2>0 then loc=loc|LOCATION_EXTRA end
ft1=math.min(ft1,tg:FilterCount(Card.IsLocation,nil,LOCATION_HAND)) local tg=Duel.GetMatchingGroup(cm.PConditionFilter,tp,loc,0,nil,e,tp,lscale,rscale)
ft2=math.min(ft2,tg:FilterCount(Card.IsLocation,nil,LOCATION_EXTRA)) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local ect=c29724053 and Duel.IsPlayerAffectedByEffect(tp,29724053) and c29724053[tp] Auxiliary.GCheckAdditional=Auxiliary.PendOperationCheck(ft1,ft2,ft)
if ect and ect<ft2 then ft2=ect end local g=tg:SelectSubGroup(tp,Auxiliary.TRUE,true,1,math.min(#tg,ft,2))
while true do Auxiliary.GCheckAdditional=nil
local ct1=tg:FilterCount(Card.IsLocation,nil,LOCATION_HAND) if not g then return end
local ct2=tg:FilterCount(Card.IsLocation,nil,LOCATION_EXTRA) Duel.HintSelection(Group.FromCards(c0))
local ct=ft Duel.HintSelection(Group.FromCards(c1))
if ct1>ft1 then ct=math.min(ct,ft1) end Duel.SpecialSummon(g,SUMMON_TYPE_PENDULUM,tp,tp,false,false,POS_FACEUP)
if ct2>ft2 then ct=math.min(ct,ft2) end
if ct<=0 then break end
if #sg>0 and not Duel.SelectYesNo(tp,210) then ft=0 break end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=tg:Select(tp,1,ct,nil)
tg:Sub(g)
sg:Merge(g)
if #g<ct then ft=0 break end
ft=ft-#g
ft1=ft1-g:FilterCount(Card.IsLocation,nil,LOCATION_HAND)
ft2=ft2-g:FilterCount(Card.IsLocation,nil,LOCATION_EXTRA)
end
if ft>0 then
local tg1=tg:Filter(Card.IsLocation,nil,LOCATION_HAND)
local tg2=tg:Filter(Card.IsLocation,nil,LOCATION_EXTRA)
if ft1>0 and ft2==0 and #tg1>0 and (#sg==0 or Duel.SelectYesNo(tp,210)) then
local ct=math.min(ft1,ft)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=tg1:Select(tp,1,ct,nil)
sg:Merge(g)
end
if ft1==0 and ft2>0 and #tg2>0 and (#sg==0 or Duel.SelectYesNo(tp,210)) then
local ct=math.min(ft2,ft)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=tg2:Select(tp,1,ct,nil)
sg:Merge(g)
end
end
if #sg<=0 then return end
for tc in aux.Next(sg) do
local bool=aux.PendulumSummonableBool(tc)
Duel.SpecialSummonStep(tc,SUMMON_TYPE_PENDULUM,tp,tp,bool,bool,POS_FACEUP)
end
Duel.SpecialSummonComplete()
for tc in aux.Next(sg) do tc:CompleteProcedure() end
end end
function cm.sumcon(e,tp,eg,ep,ev,re,r,rp) function cm.sumcon(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():IsPreviousPosition(POS_FACEUP) and e:GetHandler():IsPreviousLocation(LOCATION_ONFIELD) return e:GetHandler():IsPreviousPosition(POS_FACEUP) and e:GetHandler():IsPreviousLocation(LOCATION_ONFIELD)
......
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