Merge remote-tracking branch 'upstream/master' into develop

12 jobs for develop in 7 minutes and 43 seconds (queued for 4 seconds)
Status Job ID Name Coverage
  Prepare
passed #133922
linux
mat_common

00:00:13

passed #133924
linux
mat_irrklang

00:00:29

passed #133925
linux
mat_linux

00:00:40

passed #133926
linux
mat_macos

00:00:14

passed #133923
linux
mat_submodules

00:00:43

passed #133927
linux
mat_windows

00:00:26

 
  Build
failed #133940
linux
exec_linux

00:02:33

failed #133931
macos-m1
exec_macos_platform_m1

00:01:15

failed #133930
macos
exec_macos_platform_x86

00:01:43

passed #133928
vs
exec_windows

00:04:24

failed #133929
linux
exec_linux

00:03:28

 
  Combine
skipped #133932
macos
exec_macos
 
Name Stage Failure
failed
exec_linux Build
 1093 |  std::this_thread::sleep_for(std::chrono::milliseconds(500));
| ^~~~~~~~~~~
materials.cpp
menu_handler.cpp
make[1]: *** [YGOPro.make:180: ../obj/Release/YGOPro/game.o] Error 1
make[1]: *** Waiting for unfinished jobs....
make: *** [Makefile:61: YGOPro] Error 2
Cleaning up project directory and file based variables
ERROR: Job failed: exit code 1

failed
exec_macos_platform_x86 Build
        std::this_thread::sleep_for(std::chrono::milliseconds(500));
~~~~~~~~~~~~~~~~~~^
2 errors generated.
make[1]: *** [../obj/Release/YGOPro/game.o] Error 1
make[1]: *** Waiting for unfinished jobs....
1 warning generated.
make: *** [YGOPro] Error 2
Cleaning up project directory and file based variables
ERROR: Job failed: exit status 1

failed
exec_macos_platform_m1 Build
        std::this_thread::sleep_for(std::chrono::milliseconds(500));
~~~~~~~~~~~~~~~~~~^
2 errors generated.
make[1]: *** [../obj/Release/YGOPro/game.o] Error 1
make[1]: *** Waiting for unfinished jobs....
1 warning generated.
make: *** [YGOPro] Error 2
Cleaning up project directory and file based variables
ERROR: Job failed: exit status 1