1. 25 Apr, 2014 3 commits
    • sidschingis's avatar
      fix · f1f76b2a
      sidschingis authored
      f1f76b2a
    • sidschingis's avatar
      fix & setcode · b5ced8e7
      sidschingis authored
      fixed typos
      new setcodes (Fusion Setcode  wasnt needed as it is the same as
      Fusion/polymerization)
      !setcode 0xa2 Dark Magician
      !setcode 0xa3 Stardust
      !setcode 0xa4 Change
      b5ced8e7
    • sidschingis's avatar
      setcode change · 54db2866
      sidschingis authored
      changed setcodes to match
      !setcode 0x9f Entermate
      !setcode 0xa0 Legendary Knight
      !setcode 0xa1 Legendary Dragon
      !setcode 0xa2 Dark Magician
      !setcode 0xa3 Fusion
      !setcode 0xa4 Stardust
      !setcode 0xa5 Change
      54db2866
  2. 24 Apr, 2014 1 commit
    • sidschingis's avatar
      fix · 8352786e
      sidschingis authored
      fix to match current card text
      8352786e
  3. 22 Apr, 2014 5 commits
  4. 20 Apr, 2014 1 commit
  5. 13 Apr, 2014 1 commit
  6. 12 Apr, 2014 6 commits
  7. 11 Apr, 2014 1 commit
  8. 08 Apr, 2014 1 commit
    • salix5's avatar
      fix · b0dde1ce
      salix5 authored
      c12670770 サイバー・ネットワーク
      Add client hint to let the opponent know whether the player will use the effect upon activation or not.
      (Add str2 in cards.cdb)
      b0dde1ce
  9. 07 Apr, 2014 3 commits
    • woodee's avatar
      fix · 931e19f5
      woodee authored
      cannot target a monster whose ATK is 0
      931e19f5
    • woodee's avatar
      fix · facf3d75
      woodee authored
      never can be special summoned by other ways
      facf3d75
    • woodee's avatar
      fix · 7ebaa479
      woodee authored
      1."in monster zone" needed
      2.damage should be original ATK
      7ebaa479
  10. 06 Apr, 2014 3 commits
    • salix5's avatar
      Merge branch 'master' into patch · ed2a53ec
      salix5 authored
      ed2a53ec
    • VanillaSalt's avatar
      fix · 86fb6525
      VanillaSalt authored
      86fb6525
    • salix5's avatar
      fix: EVENT_BATTLE_END · 6e2763bb
      salix5 authored
      EVENT_BATTLE_END
      In the new rule, effects that activated at EVENT_BATTLE_END before are at the same timing as flip effect and EVENT_BATTLED now.
      So all EVENT_BATTLE_END are changed into EVENT_BATTLED.
      6e2763bb
  11. 05 Apr, 2014 3 commits
    • VanillaSalt's avatar
      fix · 02839a74
      VanillaSalt authored
      02839a74
    • salix5's avatar
      fix: EFFECT_FLIP_O · 05cb28f9
      salix5 authored
      EFFECT_FLIP_O
      In Master Rule 3, all flip effect are changed into trigger effect.
      Some of them become optional trigger effect, and their type is changed into EFFECT_TYPE_FLIP_O, which is the same as EFFECT_TYPE_TRIGGER_O now.
      Their target checkings are fixed.
      05cb28f9
    • VanillaSalt's avatar
      Merge pull request #736 from sidschingis/patch-4 · 199245da
      VanillaSalt authored
      fix
      199245da
  12. 04 Apr, 2014 1 commit
    • sidschingis's avatar
      fix · 8b2f52ae
      sidschingis authored
      fixed Pendulum Summons not being registered as Special Summons for summon Activity.
      8b2f52ae
  13. 30 Mar, 2014 1 commit
  14. 28 Mar, 2014 6 commits
  15. 26 Mar, 2014 4 commits