1. 07 Nov, 2024 1 commit
  2. 06 Nov, 2024 2 commits
    • Chen Bill's avatar
      SUDA setcode (#2610) · b93d3b16
      Chen Bill authored
      b93d3b16
    • Chen Bill's avatar
      remove wcscpy, wcscat (#2602) · 48b01b83
      Chen Bill authored
      * use wcsncpy
      
      * fix FileSystem::TraversalDir
      
      * avoid wcscat
      
      * remove wcscat
      
      * add BufferIO::CopyWideString
      
      * struct Config: path string changed to wchar_t[256]
      
      * Revert "use wcsncpy"
      
      This reverts commit b05e0c96.
      
      * check lastcategory, lastdeck
      
      * fix Game::LoadConfig
      
      max length of filename should be determined by file system
      
      * remove wcscpy
      
      * use BufferIO::CopyWideString
      
      * fix UpdateDeck
      
      * myfilesystem: use std functions
      
      * DataManager: fix GetNumString (#2603)
      
      * DataManager: fix FormatAttribute, FormatRace
      
      * update FormatAttribute, FormatRace
      
      * DataManager: fix FormatType
      
      * update FormatType
      
      * DataManager: fix FormatSetName
      
      * DataManager: fix FormatLinkMarker
      
      * merge
      
      * DataManager: fix GetNumString
      
      * rebuild class ustring16 from edopro version
      
      * add stringw conversion
      
      core::stringw in current version does not have data()
      
      * add CGUITTFont::drawUstring
      
      * use drawUstring
      
      * update DrawShadowText
      
      * fix Game::lpcstring
      
      * fix DuelInfo::vic_string
      
      * add PACK_MAX_SIZE
      
      * add IsExtension (#2604)
      
      * CGUITTFont: use override
      
      * ustring16: only accept basic_string
      48b01b83
  3. 19 Oct, 2024 1 commit
  4. 18 Oct, 2024 2 commits
  5. 16 Oct, 2024 2 commits
  6. 12 Oct, 2024 1 commit
  7. 03 Oct, 2024 2 commits
  8. 26 Sep, 2024 1 commit
  9. 24 Sep, 2024 1 commit
  10. 23 Sep, 2024 1 commit
  11. 08 Sep, 2024 1 commit
  12. 07 Sep, 2024 2 commits
  13. 06 Sep, 2024 1 commit
  14. 01 Sep, 2024 1 commit
  15. 31 Aug, 2024 1 commit
  16. 29 Aug, 2024 1 commit
  17. 18 Aug, 2024 3 commits
  18. 14 Aug, 2024 1 commit
  19. 11 Aug, 2024 2 commits
    • Chen Bill's avatar
      deckManager: add LoadCurrentDeck, SaveDeckBuffer (#2571) · 848348ca
      Chen Bill authored
      * update LoadDeck from int array
      
      * update LoadDeck from std::istringstream
      
      * reorder
      
      * rename to LoadCurrentDeck
      
      * akways clear current_deck in LoadCurrentDeck
      
      * reorder
      
      * change LoadDeck from std::istringstream
      
      * set errorcode for TYPE_TOKEN
      
      * use LoadDeck in export deck
      
      * update LoadSide
      
      * fix CheckDeck
      
      * fix LoadLFListSingle
      
      * minor fix
      
      * add SaveDeckBuffer
      
      * fix LoadSide
      
      * update LoadDeck(Deck&, std::istringstream&
      848348ca
    • Chen Bill's avatar
      clean config.h (#2568) · 080d7781
      Chen Bill authored
      * move header files to game.h
      
      * include mutex when necessary
      
      * include myfilesystem.h when necessary
      
      * include thread when necessary
      
      * include string
      
      * include GL when necessary
      
      * remove #pragma once
      
      * rename guard macro to YGOPRO_CONFIG_H
      
      * fix warning C4456, C4458
      
      * move GL to game.h
      
      * use <cstring> functions
      
      * include <wchar.h>
      080d7781
  20. 09 Aug, 2024 1 commit
  21. 08 Aug, 2024 1 commit
  22. 02 Aug, 2024 1 commit
  23. 08 Jul, 2024 1 commit
  24. 30 Jun, 2024 1 commit
  25. 29 Jun, 2024 1 commit
  26. 26 Jun, 2024 2 commits
  27. 18 Jun, 2024 2 commits
  28. 09 Jun, 2024 2 commits
  29. 03 Jun, 2024 1 commit