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ygopro
Commits
ff0ecbda
Commit
ff0ecbda
authored
May 29, 2016
by
mercury233
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Plain Diff
fix drag
parent
818c283f
Changes
2
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2 changed files
with
11 additions
and
0 deletions
+11
-0
gframe/deck_con.cpp
gframe/deck_con.cpp
+10
-0
gframe/deck_con.h
gframe/deck_con.h
+1
-0
No files found.
gframe/deck_con.cpp
View file @
ff0ecbda
...
...
@@ -339,6 +339,16 @@ bool DeckBuilder::OnEvent(const irr::SEvent& event) {
case
irr
:
:
EET_MOUSE_INPUT_EVENT
:
{
switch
(
event
.
MouseInput
.
Event
)
{
case
irr
:
:
EMIE_LMOUSE_PRESSED_DOWN
:
{
mouse_pos
=
position2d
<
s32
>
(
event
.
MouseInput
.
X
,
event
.
MouseInput
.
Y
);
if
(
mainGame
->
cbDBLFList
->
getElementFromPoint
(
mouse_pos
)
||
mainGame
->
cbDBDecks
->
getElementFromPoint
(
mouse_pos
)
||
mainGame
->
cbCardType
->
getElementFromPoint
(
mouse_pos
)
||
mainGame
->
cbCardType2
->
getElementFromPoint
(
mouse_pos
)
||
mainGame
->
cbLimit
->
getElementFromPoint
(
mouse_pos
)
||
mainGame
->
cbAttribute
->
getElementFromPoint
(
mouse_pos
)
||
mainGame
->
cbRace
->
getElementFromPoint
(
mouse_pos
)
||
mainGame
->
cbSortType
->
getElementFromPoint
(
mouse_pos
))
break
;
if
(
mainGame
->
wCategories
->
isVisible
()
||
mainGame
->
wQuery
->
isVisible
())
break
;
if
(
hovered_pos
==
0
||
hovered_seq
==
-
1
)
...
...
gframe/deck_con.h
View file @
ff0ecbda
...
...
@@ -34,6 +34,7 @@ public:
int
hovered_pos
;
int
hovered_seq
;
int
click_pos
;
position2d
<
s32
>
mouse_pos
;
bool
is_draging
;
int
dragx
;
int
dragy
;
...
...
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