Commit fd628446 authored by VanillaSalt's avatar VanillaSalt

new

parent b65abdd3
--No.58 炎圧鬼バーナー・バイサー
function c93108839.initial_effect(c)
--xyz summon
aux.AddXyzProcedure(c,aux.XyzFilterFunction(c,4),2)
c:EnableReviveLimit()
--equip
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(93108839,0))
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetCategory(CATEGORY_EQUIP)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetRange(LOCATION_MZONE)
e1:SetTarget(c93108839.eqtg)
e1:SetOperation(c93108839.eqop)
c:RegisterEffect(e1)
end
function c93108839.filter(c)
return c:IsFaceup() and c:IsType(TYPE_XYZ)
end
function c93108839.eqtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsControler(tp) and c93108839.filter(chkc) end
if chk==0 then return e:GetHandler():GetFlagEffect(93108839)==0 and Duel.GetLocationCount(tp,LOCATION_SZONE)>0
and Duel.IsExistingTarget(Card.IsFaceup,tp,LOCATION_MZONE,0,1,e:GetHandler()) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_EQUIP)
local g=Duel.SelectTarget(tp,Card.IsFaceup,tp,LOCATION_MZONE,0,1,1,e:GetHandler())
Duel.SetOperationInfo(0,CATEGORY_EQUIP,g,1,0,0)
e:GetHandler():RegisterFlagEffect(93108839,RESET_EVENT+0x7e0000+RESET_PHASE+PHASE_END,0,1)
end
function c93108839.eqop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local tc=Duel.GetFirstTarget()
if not c:IsRelateToEffect(e) or c:IsFacedown() then return end
if not tc:IsRelateToEffect(e) or tc:IsFacedown() then
Duel.SendtoGrave(c,REASON_EFFECT)
return
end
if not Duel.Equip(tp,c,tc,false) then return end
--unequip
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(93108839,1))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetRange(LOCATION_SZONE)
e1:SetTarget(c93108839.sptg)
e1:SetOperation(c93108839.spop)
e1:SetReset(RESET_EVENT+0x1fe0000)
c:RegisterEffect(e1)
--direct
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_EQUIP)
e2:SetCode(EFFECT_DIRECT_ATTACK)
e2:SetReset(RESET_EVENT+0x1fe0000)
c:RegisterEffect(e2)
--damage
local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(93108839,2))
e3:SetCategory(CATEGORY_DAMAGE)
e3:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e3:SetCode(EVENT_BATTLE_DAMAGE)
e3:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
e3:SetRange(LOCATION_SZONE)
e3:SetCondition(c93108839.damcon)
e3:SetCost(c93108839.damcost)
e3:SetTarget(c93108839.damtg)
e3:SetOperation(c93108839.damop)
e3:SetReset(RESET_EVENT+0x1fe0000)
c:RegisterEffect(e3)
--eqlimit
local e4=Effect.CreateEffect(c)
e4:SetType(EFFECT_TYPE_SINGLE)
e4:SetCode(EFFECT_EQUIP_LIMIT)
e4:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e4:SetValue(c93108839.eqlimit)
e4:SetReset(RESET_EVENT+0x1fe0000)
c:RegisterEffect(e4)
end
function c93108839.eqlimit(e,c)
return c:IsType(TYPE_XYZ)
end
function c93108839.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return e:GetHandler():GetFlagEffect(93108839)==0 and Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and e:GetHandler():IsCanBeSpecialSummoned(e,0,tp,true,false) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,e:GetHandler(),1,0,0)
e:GetHandler():RegisterFlagEffect(93108839,RESET_EVENT+0x7e0000+RESET_PHASE+PHASE_END,0,1)
end
function c93108839.spop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if c:IsRelateToEffect(e) then
Duel.SpecialSummon(c,0,tp,tp,true,false,POS_FACEUP_ATTACK)
end
end
function c93108839.damcon(e,tp,eg,ep,ev,re,r,rp)
return ep~=tp and eg:GetFirst()==e:GetHandler():GetEquipTarget()
end
function c93108839.damcost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(Card.IsDiscardable,tp,LOCATION_HAND,0,1,nil) end
Duel.DiscardHand(tp,Card.IsDiscardable,1,1,REASON_COST+REASON_DISCARD)
end
function c93108839.damtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return true end
Duel.SetTargetPlayer(1-tp)
Duel.SetTargetParam(500)
Duel.SetOperationInfo(0,CATEGORY_DAMAGE,nil,0,1-tp,500)
end
function c93108839.damop(e,tp,eg,ep,ev,re,r,rp)
if not e:GetHandler():IsRelateToEffect(e) then return end
local p,d=Duel.GetChainInfo(0,CHAININFO_TARGET_PLAYER,CHAININFO_TARGET_PARAM)
Duel.Damage(p,d,REASON_EFFECT)
end
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