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ygopro
Commits
ec113588
Commit
ec113588
authored
Jan 01, 2014
by
Fluorohydride
Browse files
Options
Browse Files
Download
Plain Diff
Merge branch 'master' of github.com:Fluorohydride/ygopro
parents
c7713661
d6c38ebf
Changes
13
Hide whitespace changes
Inline
Side-by-side
Showing
13 changed files
with
65 additions
and
22 deletions
+65
-22
gframe/duelclient.cpp
gframe/duelclient.cpp
+21
-5
gframe/event_handler.cpp
gframe/event_handler.cpp
+4
-0
gframe/game.cpp
gframe/game.cpp
+3
-0
ocgcore/field.cpp
ocgcore/field.cpp
+19
-3
script/c23893227.lua
script/c23893227.lua
+2
-2
script/c38273745.lua
script/c38273745.lua
+3
-3
script/c39765958.lua
script/c39765958.lua
+1
-0
script/c46772449.lua
script/c46772449.lua
+8
-8
script/c6165656.lua
script/c6165656.lua
+0
-1
script/c68836428.lua
script/c68836428.lua
+1
-0
script/c69058960.lua
script/c69058960.lua
+1
-0
script/c95442074.lua
script/c95442074.lua
+1
-0
script/c99070951.lua
script/c99070951.lua
+1
-0
No files found.
gframe/duelclient.cpp
View file @
ec113588
...
@@ -1641,8 +1641,16 @@ int DuelClient::ClientAnalyze(char * msg, unsigned int len) {
...
@@ -1641,8 +1641,16 @@ int DuelClient::ClientAnalyze(char * msg, unsigned int len) {
mainGame
->
dField
.
grave
[
player
].
swap
(
mainGame
->
dField
.
deck
[
player
]);
mainGame
->
dField
.
grave
[
player
].
swap
(
mainGame
->
dField
.
deck
[
player
]);
for
(
auto
cit
=
mainGame
->
dField
.
grave
[
player
].
begin
();
cit
!=
mainGame
->
dField
.
grave
[
player
].
end
();
++
cit
)
for
(
auto
cit
=
mainGame
->
dField
.
grave
[
player
].
begin
();
cit
!=
mainGame
->
dField
.
grave
[
player
].
end
();
++
cit
)
(
*
cit
)
->
location
=
LOCATION_GRAVE
;
(
*
cit
)
->
location
=
LOCATION_GRAVE
;
for
(
auto
cit
=
mainGame
->
dField
.
deck
[
player
].
begin
();
cit
!=
mainGame
->
dField
.
deck
[
player
].
end
();
++
cit
)
for
(
auto
cit
=
mainGame
->
dField
.
deck
[
player
].
begin
();
cit
!=
mainGame
->
dField
.
deck
[
player
].
end
();
)
{
(
*
cit
)
->
location
=
LOCATION_DECK
;
if
((
*
cit
)
->
type
&
0x802040
)
{
(
*
cit
)
->
location
=
LOCATION_EXTRA
;
mainGame
->
dField
.
extra
[
player
].
push_back
(
*
cit
);
cit
=
mainGame
->
dField
.
deck
[
player
].
erase
(
cit
);
}
else
{
(
*
cit
)
->
location
=
LOCATION_DECK
;
++
cit
;
}
}
}
else
{
}
else
{
mainGame
->
gMutex
.
Lock
();
mainGame
->
gMutex
.
Lock
();
mainGame
->
dField
.
grave
[
player
].
swap
(
mainGame
->
dField
.
deck
[
player
]);
mainGame
->
dField
.
grave
[
player
].
swap
(
mainGame
->
dField
.
deck
[
player
]);
...
@@ -1650,9 +1658,17 @@ int DuelClient::ClientAnalyze(char * msg, unsigned int len) {
...
@@ -1650,9 +1658,17 @@ int DuelClient::ClientAnalyze(char * msg, unsigned int len) {
(
*
cit
)
->
location
=
LOCATION_GRAVE
;
(
*
cit
)
->
location
=
LOCATION_GRAVE
;
mainGame
->
dField
.
MoveCard
(
*
cit
,
10
);
mainGame
->
dField
.
MoveCard
(
*
cit
,
10
);
}
}
for
(
auto
cit
=
mainGame
->
dField
.
deck
[
player
].
begin
();
cit
!=
mainGame
->
dField
.
deck
[
player
].
end
();
++
cit
)
{
for
(
auto
cit
=
mainGame
->
dField
.
deck
[
player
].
begin
();
cit
!=
mainGame
->
dField
.
deck
[
player
].
end
();
)
{
(
*
cit
)
->
location
=
LOCATION_DECK
;
ClientCard
*
pcard
=
*
cit
;
mainGame
->
dField
.
MoveCard
(
*
cit
,
10
);
if
(
pcard
->
type
&
0x802040
)
{
pcard
->
location
=
LOCATION_EXTRA
;
mainGame
->
dField
.
extra
[
player
].
push_back
(
pcard
);
cit
=
mainGame
->
dField
.
deck
[
player
].
erase
(
cit
);
}
else
{
pcard
->
location
=
LOCATION_DECK
;
++
cit
;
}
mainGame
->
dField
.
MoveCard
(
pcard
,
10
);
}
}
mainGame
->
gMutex
.
Unlock
();
mainGame
->
gMutex
.
Unlock
();
mainGame
->
WaitFrameSignal
(
11
);
mainGame
->
WaitFrameSignal
(
11
);
...
...
gframe/event_handler.cpp
View file @
ec113588
...
@@ -102,6 +102,10 @@ bool ClientField::OnEvent(const irr::SEvent& event) {
...
@@ -102,6 +102,10 @@ bool ClientField::OnEvent(const irr::SEvent& event) {
DuelClient
::
StopClient
();
DuelClient
::
StopClient
();
mainGame
->
dInfo
.
isStarted
=
false
;
mainGame
->
dInfo
.
isStarted
=
false
;
mainGame
->
device
->
setEventReceiver
(
&
mainGame
->
menuHandler
);
mainGame
->
device
->
setEventReceiver
(
&
mainGame
->
menuHandler
);
mainGame
->
wCardImg
->
setVisible
(
false
);
mainGame
->
wInfos
->
setVisible
(
false
);
mainGame
->
wPhase
->
setVisible
(
false
);
mainGame
->
btnLeaveGame
->
setVisible
(
false
);
mainGame
->
btnCreateHost
->
setEnabled
(
true
);
mainGame
->
btnCreateHost
->
setEnabled
(
true
);
mainGame
->
btnJoinHost
->
setEnabled
(
true
);
mainGame
->
btnJoinHost
->
setEnabled
(
true
);
mainGame
->
btnJoinCancel
->
setEnabled
(
true
);
mainGame
->
btnJoinCancel
->
setEnabled
(
true
);
...
...
gframe/game.cpp
View file @
ec113588
...
@@ -663,6 +663,7 @@ void Game::RefreshDeck(irr::gui::IGUIComboBox* cbDeck) {
...
@@ -663,6 +663,7 @@ void Game::RefreshDeck(irr::gui::IGUIComboBox* cbDeck) {
BufferIO
::
DecodeUTF8
(
dirp
->
d_name
,
wname
);
BufferIO
::
DecodeUTF8
(
dirp
->
d_name
,
wname
);
cbDeck
->
addItem
(
wname
);
cbDeck
->
addItem
(
wname
);
}
}
closedir
(
dir
);
#endif
#endif
for
(
size_t
i
=
0
;
i
<
cbDeck
->
getItemCount
();
++
i
)
{
for
(
size_t
i
=
0
;
i
<
cbDeck
->
getItemCount
();
++
i
)
{
if
(
!
wcscmp
(
cbDeck
->
getItem
(
i
),
gameConf
.
lastdeck
))
{
if
(
!
wcscmp
(
cbDeck
->
getItem
(
i
),
gameConf
.
lastdeck
))
{
...
@@ -698,6 +699,7 @@ void Game::RefreshReplay() {
...
@@ -698,6 +699,7 @@ void Game::RefreshReplay() {
if
(
Replay
::
CheckReplay
(
wname
))
if
(
Replay
::
CheckReplay
(
wname
))
lstReplayList
->
addItem
(
wname
);
lstReplayList
->
addItem
(
wname
);
}
}
closedir
(
dir
);
#endif
#endif
}
}
void
Game
::
RefreshSingleplay
()
{
void
Game
::
RefreshSingleplay
()
{
...
@@ -725,6 +727,7 @@ void Game::RefreshSingleplay() {
...
@@ -725,6 +727,7 @@ void Game::RefreshSingleplay() {
BufferIO
::
DecodeUTF8
(
dirp
->
d_name
,
wname
);
BufferIO
::
DecodeUTF8
(
dirp
->
d_name
,
wname
);
lstSinglePlayList
->
addItem
(
wname
);
lstSinglePlayList
->
addItem
(
wname
);
}
}
closedir
(
dir
);
#endif
#endif
}
}
void
Game
::
LoadConfig
()
{
void
Game
::
LoadConfig
()
{
...
...
ocgcore/field.cpp
View file @
ec113588
...
@@ -568,9 +568,15 @@ void field::swap_deck_and_grave(uint8 playerid) {
...
@@ -568,9 +568,15 @@ void field::swap_deck_and_grave(uint8 playerid) {
(
*
clit
)
->
enable_field_effect
(
false
);
(
*
clit
)
->
enable_field_effect
(
false
);
(
*
clit
)
->
cancel_field_effect
();
(
*
clit
)
->
cancel_field_effect
();
}
}
card_vector
cl
=
player
[
playerid
].
list_grave
;
player
[
playerid
].
list_grave
.
swap
(
player
[
playerid
].
list_main
);
player
[
playerid
].
list_grave
=
player
[
playerid
].
list_main
;
card_vector
ex
;
player
[
playerid
].
list_main
=
cl
;
for
(
clit
=
player
[
playerid
].
list_main
.
begin
();
clit
!=
player
[
playerid
].
list_main
.
end
();
)
{
if
((
*
clit
)
->
data
.
type
&
(
TYPE_FUSION
|
TYPE_SYNCHRO
|
TYPE_XYZ
))
{
ex
.
push_back
(
*
clit
);
clit
=
player
[
playerid
].
list_main
.
erase
(
clit
);
}
else
++
clit
;
}
for
(
clit
=
player
[
playerid
].
list_grave
.
begin
();
clit
!=
player
[
playerid
].
list_grave
.
end
();
++
clit
)
{
for
(
clit
=
player
[
playerid
].
list_grave
.
begin
();
clit
!=
player
[
playerid
].
list_grave
.
end
();
++
clit
)
{
(
*
clit
)
->
current
.
location
=
LOCATION_GRAVE
;
(
*
clit
)
->
current
.
location
=
LOCATION_GRAVE
;
(
*
clit
)
->
current
.
reason
=
REASON_EFFECT
;
(
*
clit
)
->
current
.
reason
=
REASON_EFFECT
;
...
@@ -587,7 +593,17 @@ void field::swap_deck_and_grave(uint8 playerid) {
...
@@ -587,7 +593,17 @@ void field::swap_deck_and_grave(uint8 playerid) {
(
*
clit
)
->
apply_field_effect
();
(
*
clit
)
->
apply_field_effect
();
(
*
clit
)
->
enable_field_effect
(
true
);
(
*
clit
)
->
enable_field_effect
(
true
);
}
}
for
(
clit
=
ex
.
begin
();
clit
!=
ex
.
end
();
++
clit
)
{
(
*
clit
)
->
current
.
location
=
LOCATION_EXTRA
;
(
*
clit
)
->
current
.
reason
=
REASON_EFFECT
;
(
*
clit
)
->
current
.
reason_effect
=
core
.
reason_effect
;
(
*
clit
)
->
current
.
reason_player
=
core
.
reason_player
;
(
*
clit
)
->
apply_field_effect
();
(
*
clit
)
->
enable_field_effect
(
true
);
}
player
[
playerid
].
list_extra
.
insert
(
player
[
playerid
].
list_extra
.
end
(),
ex
.
begin
(),
ex
.
end
());
reset_sequence
(
playerid
,
LOCATION_GRAVE
);
reset_sequence
(
playerid
,
LOCATION_GRAVE
);
reset_sequence
(
playerid
,
LOCATION_EXTRA
);
pduel
->
write_buffer8
(
MSG_SWAP_GRAVE_DECK
);
pduel
->
write_buffer8
(
MSG_SWAP_GRAVE_DECK
);
pduel
->
write_buffer8
(
playerid
);
pduel
->
write_buffer8
(
playerid
);
shuffle
(
playerid
,
LOCATION_DECK
);
shuffle
(
playerid
,
LOCATION_DECK
);
...
...
script/c23893227.lua
View file @
ec113588
...
@@ -4,7 +4,7 @@ function c23893227.initial_effect(c)
...
@@ -4,7 +4,7 @@ function c23893227.initial_effect(c)
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
23893227
,
0
))
e1
:
SetDescription
(
aux
.
Stringid
(
23893227
,
0
))
e1
:
SetCategory
(
CATEGORY_TOHAND
+
CATEGORY_SEARCH
)
e1
:
SetCategory
(
CATEGORY_TOHAND
+
CATEGORY_SEARCH
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_
O
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_
F
)
e1
:
SetCode
(
EVENT_SUMMON_SUCCESS
)
e1
:
SetCode
(
EVENT_SUMMON_SUCCESS
)
e1
:
SetCost
(
c23893227
.
cost
)
e1
:
SetCost
(
c23893227
.
cost
)
e1
:
SetTarget
(
c23893227
.
target
)
e1
:
SetTarget
(
c23893227
.
target
)
...
@@ -38,7 +38,7 @@ function c23893227.filter(c)
...
@@ -38,7 +38,7 @@ function c23893227.filter(c)
return
(
c
:
IsSetCard
(
0x93
)
or
c
:
IsSetCard
(
0x94
))
and
c
:
IsType
(
TYPE_SPELL
+
TYPE_TRAP
)
and
c
:
IsAbleToHand
()
return
(
c
:
IsSetCard
(
0x93
)
or
c
:
IsSetCard
(
0x94
))
and
c
:
IsType
(
TYPE_SPELL
+
TYPE_TRAP
)
and
c
:
IsAbleToHand
()
end
end
function
c23893227
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
c23893227
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
c23893227
.
filter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
)
end
if
chk
==
0
then
return
true
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
nil
,
1
,
tp
,
LOCATION_DECK
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
nil
,
1
,
tp
,
LOCATION_DECK
)
end
end
function
c23893227
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c23893227
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
...
...
script/c38273745.lua
View file @
ec113588
...
@@ -53,7 +53,7 @@ function c38273745.tg1(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
...
@@ -53,7 +53,7 @@ function c38273745.tg1(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_RTOHAND
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_RTOHAND
)
local
g
=
Duel
.
SelectTarget
(
tp
,
Card
.
IsAbleToHand
,
tp
,
0
,
LOCATION_ONFIELD
,
1
,
1
,
nil
)
local
g
=
Duel
.
SelectTarget
(
tp
,
Card
.
IsAbleToHand
,
tp
,
0
,
LOCATION_ONFIELD
,
1
,
1
,
nil
)
e
:
GetHandler
():
RegisterFlagEffect
(
38273745
,
RESET_EVENT
+
0x1fe0000
+
RESET_PHASE
+
PHASE_END
,
0
,
1
)
e
:
GetHandler
():
RegisterFlagEffect
(
38273745
,
RESET_EVENT
+
0x1fe0000
+
RESET_PHASE
+
PHASE_END
,
0
,
1
)
e
:
GetHandler
():
RegisterFlagEffect
(
38273746
,
RESET_EVENT
+
0x1fe0000
,
0
,
1
)
e
:
GetHandler
():
RegisterFlagEffect
(
38273746
,
RESET_EVENT
+
0x1fe0000
,
EFFECT_FLAG_COPY_INHERIT
,
1
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
g
,
g
:
GetCount
(),
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
g
,
g
:
GetCount
(),
0
,
0
)
end
end
function
c38273745
.
op1
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c38273745
.
op1
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
...
@@ -69,7 +69,7 @@ function c38273745.tg2(e,tp,eg,ep,ev,re,r,rp,chk)
...
@@ -69,7 +69,7 @@ function c38273745.tg2(e,tp,eg,ep,ev,re,r,rp,chk)
if
chk
==
0
then
return
Duel
.
GetFieldGroupCount
(
1
-
tp
,
LOCATION_HAND
,
0
)
~=
0
end
if
chk
==
0
then
return
Duel
.
GetFieldGroupCount
(
1
-
tp
,
LOCATION_HAND
,
0
)
~=
0
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOGRAVE
,
nil
,
1
,
1
-
tp
,
LOCATION_HAND
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOGRAVE
,
nil
,
1
,
1
-
tp
,
LOCATION_HAND
)
e
:
GetHandler
():
RegisterFlagEffect
(
38273745
,
RESET_EVENT
+
0x1fe0000
+
RESET_PHASE
+
PHASE_END
,
0
,
1
)
e
:
GetHandler
():
RegisterFlagEffect
(
38273745
,
RESET_EVENT
+
0x1fe0000
+
RESET_PHASE
+
PHASE_END
,
0
,
1
)
e
:
GetHandler
():
RegisterFlagEffect
(
38273747
,
RESET_EVENT
+
0x1fe0000
,
0
,
1
)
e
:
GetHandler
():
RegisterFlagEffect
(
38273747
,
RESET_EVENT
+
0x1fe0000
,
EFFECT_FLAG_COPY_INHERIT
,
1
)
end
end
function
c38273745
.
op2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c38273745
.
op2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
g
=
Duel
.
GetFieldGroup
(
1
-
tp
,
LOCATION_HAND
,
0
)
local
g
=
Duel
.
GetFieldGroup
(
1
-
tp
,
LOCATION_HAND
,
0
)
...
@@ -86,7 +86,7 @@ function c38273745.tg3(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
...
@@ -86,7 +86,7 @@ function c38273745.tg3(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_REMOVE
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_REMOVE
)
local
g
=
Duel
.
SelectTarget
(
tp
,
Card
.
IsAbleToRemove
,
tp
,
0
,
LOCATION_GRAVE
,
1
,
1
,
nil
)
local
g
=
Duel
.
SelectTarget
(
tp
,
Card
.
IsAbleToRemove
,
tp
,
0
,
LOCATION_GRAVE
,
1
,
1
,
nil
)
e
:
GetHandler
():
RegisterFlagEffect
(
38273745
,
RESET_EVENT
+
0x1fe0000
+
RESET_PHASE
+
PHASE_END
,
0
,
1
)
e
:
GetHandler
():
RegisterFlagEffect
(
38273745
,
RESET_EVENT
+
0x1fe0000
+
RESET_PHASE
+
PHASE_END
,
0
,
1
)
e
:
GetHandler
():
RegisterFlagEffect
(
38273748
,
RESET_EVENT
+
0x1fe0000
,
0
,
1
)
e
:
GetHandler
():
RegisterFlagEffect
(
38273748
,
RESET_EVENT
+
0x1fe0000
,
EFFECT_FLAG_COPY_INHERIT
,
1
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_REMOVE
,
g
,
g
:
GetCount
(),
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_REMOVE
,
g
,
g
:
GetCount
(),
0
,
0
)
end
end
function
c38273745
.
op3
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c38273745
.
op3
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
...
...
script/c39765958.lua
View file @
ec113588
...
@@ -24,6 +24,7 @@ function c39765958.descost(e,tp,eg,ep,ev,re,r,rp,chk)
...
@@ -24,6 +24,7 @@ function c39765958.descost(e,tp,eg,ep,ev,re,r,rp,chk)
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e1
:
SetCode
(
EFFECT_CANNOT_ATTACK
)
e1
:
SetCode
(
EFFECT_CANNOT_ATTACK
)
e1
:
SetProperty
(
EFFECT_FLAG_IGNORE_IMMUNE
)
e1
:
SetTargetRange
(
LOCATION_MZONE
,
0
)
e1
:
SetTargetRange
(
LOCATION_MZONE
,
0
)
e1
:
SetTarget
(
c39765958
.
ftarget
)
e1
:
SetTarget
(
c39765958
.
ftarget
)
e1
:
SetLabel
(
e
:
GetHandler
():
GetFieldID
())
e1
:
SetLabel
(
e
:
GetHandler
():
GetFieldID
())
...
...
script/c46772449.lua
View file @
ec113588
...
@@ -32,14 +32,6 @@ function c46772449.cost(e,tp,eg,ep,ev,re,r,rp,chk)
...
@@ -32,14 +32,6 @@ function c46772449.cost(e,tp,eg,ep,ev,re,r,rp,chk)
if
chk
==
0
then
return
c
:
CheckRemoveOverlayCard
(
tp
,
1
,
REASON_COST
)
and
c
:
GetFlagEffect
(
46772449
)
==
0
end
if
chk
==
0
then
return
c
:
CheckRemoveOverlayCard
(
tp
,
1
,
REASON_COST
)
and
c
:
GetFlagEffect
(
46772449
)
==
0
end
c
:
RemoveOverlayCard
(
tp
,
1
,
1
,
REASON_COST
)
c
:
RemoveOverlayCard
(
tp
,
1
,
1
,
REASON_COST
)
c
:
RegisterFlagEffect
(
46772449
,
RESET_CHAIN
,
0
,
1
)
c
:
RegisterFlagEffect
(
46772449
,
RESET_CHAIN
,
0
,
1
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e1
:
SetCode
(
EFFECT_CHANGE_DAMAGE
)
e1
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
+
EFFECT_FLAG_OATH
)
e1
:
SetTargetRange
(
0
,
1
)
e1
:
SetValue
(
0
)
e1
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
Duel
.
RegisterEffect
(
e1
,
tp
)
end
end
function
c46772449
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
c46772449
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
Card
.
IsDestructable
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
1
,
e
:
GetHandler
())
end
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
Card
.
IsDestructable
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
1
,
e
:
GetHandler
())
end
...
@@ -47,6 +39,14 @@ function c46772449.target(e,tp,eg,ep,ev,re,r,rp,chk)
...
@@ -47,6 +39,14 @@ function c46772449.target(e,tp,eg,ep,ev,re,r,rp,chk)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DESTROY
,
g
,
g
:
GetCount
(),
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DESTROY
,
g
,
g
:
GetCount
(),
0
,
0
)
end
end
function
c46772449
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c46772449
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e1
:
SetCode
(
EFFECT_CHANGE_DAMAGE
)
e1
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
)
e1
:
SetTargetRange
(
0
,
1
)
e1
:
SetValue
(
0
)
e1
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
Duel
.
RegisterEffect
(
e1
,
tp
)
local
g
=
Duel
.
GetMatchingGroup
(
Card
.
IsDestructable
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
e
:
GetHandler
())
local
g
=
Duel
.
GetMatchingGroup
(
Card
.
IsDestructable
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
e
:
GetHandler
())
Duel
.
Destroy
(
g
,
REASON_EFFECT
)
Duel
.
Destroy
(
g
,
REASON_EFFECT
)
end
end
\ No newline at end of file
script/c6165656.lua
View file @
ec113588
--CNo.88 ギミック・パペット-ディザスター・レオ
--CNo.88 ギミック・パペット-ディザスター・レオ
function
c6165656
.
initial_effect
(
c
)
function
c6165656
.
initial_effect
(
c
)
--xyz summon
--xyz summon
aux
.
AddXyzProcedure
(
c
,
aux
.
XyzFilterFunction
(
c
,
9
),
4
)
c
:
EnableReviveLimit
()
c
:
EnableReviveLimit
()
--cannot special summon
--cannot special summon
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
...
...
script/c68836428.lua
View file @
ec113588
...
@@ -18,6 +18,7 @@ function c68836428.initial_effect(c)
...
@@ -18,6 +18,7 @@ function c68836428.initial_effect(c)
e2
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e2
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e2
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
+
EFFECT_FLAG_DAMAGE_STEP
)
e2
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
+
EFFECT_FLAG_DAMAGE_STEP
)
e2
:
SetCode
(
EVENT_FREE_CHAIN
)
e2
:
SetCode
(
EVENT_FREE_CHAIN
)
e2
:
SetHintTiming
(
TIMING_DAMAGE_STEP
)
e2
:
SetRange
(
LOCATION_MZONE
)
e2
:
SetRange
(
LOCATION_MZONE
)
e2
:
SetCountLimit
(
1
)
e2
:
SetCountLimit
(
1
)
e2
:
SetCondition
(
c68836428
.
condition
)
e2
:
SetCondition
(
c68836428
.
condition
)
...
...
script/c69058960.lua
View file @
ec113588
...
@@ -75,6 +75,7 @@ function c69058960.filter(c)
...
@@ -75,6 +75,7 @@ function c69058960.filter(c)
end
end
function
c69058960
.
indcon
(
e
)
function
c69058960
.
indcon
(
e
)
return
Duel
.
IsExistingMatchingCard
(
c69058960
.
filter
,
e
:
GetHandlerPlayer
(),
LOCATION_MZONE
,
0
,
1
,
nil
)
return
Duel
.
IsExistingMatchingCard
(
c69058960
.
filter
,
e
:
GetHandlerPlayer
(),
LOCATION_MZONE
,
0
,
1
,
nil
)
and
e
:
GetHandler
():
GetOverlayCount
()
~=
0
end
end
function
c69058960
.
refcon
(
e
)
function
c69058960
.
refcon
(
e
)
return
Duel
.
IsExistingMatchingCard
(
c69058960
.
filter
,
e
:
GetHandlerPlayer
(),
LOCATION_MZONE
,
0
,
1
,
nil
)
return
Duel
.
IsExistingMatchingCard
(
c69058960
.
filter
,
e
:
GetHandlerPlayer
(),
LOCATION_MZONE
,
0
,
1
,
nil
)
...
...
script/c95442074.lua
View file @
ec113588
...
@@ -75,6 +75,7 @@ function c95442074.filter(c)
...
@@ -75,6 +75,7 @@ function c95442074.filter(c)
end
end
function
c95442074
.
indcon
(
e
)
function
c95442074
.
indcon
(
e
)
return
Duel
.
IsExistingMatchingCard
(
c95442074
.
filter
,
e
:
GetHandlerPlayer
(),
LOCATION_MZONE
,
0
,
1
,
nil
)
return
Duel
.
IsExistingMatchingCard
(
c95442074
.
filter
,
e
:
GetHandlerPlayer
(),
LOCATION_MZONE
,
0
,
1
,
nil
)
and
e
:
GetHandler
():
GetOverlayCount
()
~=
0
end
end
function
c95442074
.
refcon
(
e
)
function
c95442074
.
refcon
(
e
)
return
Duel
.
IsExistingMatchingCard
(
c95442074
.
filter
,
e
:
GetHandlerPlayer
(),
LOCATION_MZONE
,
0
,
1
,
nil
)
return
Duel
.
IsExistingMatchingCard
(
c95442074
.
filter
,
e
:
GetHandlerPlayer
(),
LOCATION_MZONE
,
0
,
1
,
nil
)
...
...
script/c99070951.lua
View file @
ec113588
...
@@ -34,6 +34,7 @@ function c99070951.rmop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -34,6 +34,7 @@ function c99070951.rmop(e,tp,eg,ep,ev,re,r,rp)
local
g
=
Duel
.
GetDecktopGroup
(
tp
,
1
)
local
g
=
Duel
.
GetDecktopGroup
(
tp
,
1
)
local
tc
=
g
:
GetFirst
()
local
tc
=
g
:
GetFirst
()
if
not
tc
or
not
tc
:
IsAbleToRemove
()
then
return
end
if
not
tc
or
not
tc
:
IsAbleToRemove
()
then
return
end
Duel
.
ConfirmCards
(
tp
,
tc
)
Duel
.
DisableShuffleCheck
()
Duel
.
DisableShuffleCheck
()
Duel
.
Remove
(
tc
,
POS_FACEDOWN
,
REASON_EFFECT
)
Duel
.
Remove
(
tc
,
POS_FACEDOWN
,
REASON_EFFECT
)
tc
:
RegisterFlagEffect
(
99070951
,
RESET_EVENT
+
0x1fe0000
,
0
,
1
)
tc
:
RegisterFlagEffect
(
99070951
,
RESET_EVENT
+
0x1fe0000
,
0
,
1
)
...
...
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