Commit e442a217 authored by nanahira's avatar nanahira

fix git problem

parent 9e4e786a
...@@ -973,7 +973,7 @@ void Game::SetStaticText(irr::gui::IGUIStaticText* pControl, u32 cWidth, irr::gu ...@@ -973,7 +973,7 @@ void Game::SetStaticText(irr::gui::IGUIStaticText* pControl, u32 cWidth, irr::gu
} }
void Game::LoadExpansionDB() { void Game::LoadExpansionDB() {
FileSystem::TraversalDir("./expansions", [](const char* name, bool isdir) { FileSystem::TraversalDir("./expansions", [](const char* name, bool isdir) {
if(!isdir && !mystrncasecmp(strrchr(name, '.'), ".cdb", 4)) { if(!isdir && strrchr(name, '.') && !mystrncasecmp(strrchr(name, '.'), ".cdb", 4)) {
char fpath[1024]; char fpath[1024];
sprintf(fpath, "./expansions/%s", name); sprintf(fpath, "./expansions/%s", name);
dataManager.LoadDB(fpath); dataManager.LoadDB(fpath);
...@@ -983,7 +983,7 @@ void Game::LoadExpansionDB() { ...@@ -983,7 +983,7 @@ void Game::LoadExpansionDB() {
void Game::RefreshDeck(irr::gui::IGUIComboBox* cbDeck) { void Game::RefreshDeck(irr::gui::IGUIComboBox* cbDeck) {
cbDeck->clear(); cbDeck->clear();
FileSystem::TraversalDir(L"./deck", [cbDeck](const wchar_t* name, bool isdir) { FileSystem::TraversalDir(L"./deck", [cbDeck](const wchar_t* name, bool isdir) {
if(!isdir && !mywcsncasecmp(wcsrchr(name, '.'), L".ydk", 4)) { if(!isdir && wcsrchr(name, '.') && !mywcsncasecmp(wcsrchr(name, '.'), L".ydk", 4)) {
size_t len = wcslen(name); size_t len = wcslen(name);
wchar_t deckname[256]; wchar_t deckname[256];
wcsncpy(deckname, name, len - 4); wcsncpy(deckname, name, len - 4);
...@@ -1001,14 +1001,14 @@ void Game::RefreshDeck(irr::gui::IGUIComboBox* cbDeck) { ...@@ -1001,14 +1001,14 @@ void Game::RefreshDeck(irr::gui::IGUIComboBox* cbDeck) {
void Game::RefreshReplay() { void Game::RefreshReplay() {
lstReplayList->clear(); lstReplayList->clear();
FileSystem::TraversalDir(L"./replay", [this](const wchar_t* name, bool isdir) { FileSystem::TraversalDir(L"./replay", [this](const wchar_t* name, bool isdir) {
if(!isdir && !mywcsncasecmp(wcsrchr(name, '.'), L".yrp", 4) && Replay::CheckReplay(name)) if(!isdir && wcsrchr(name, '.') && !mywcsncasecmp(wcsrchr(name, '.'), L".yrp", 4) && Replay::CheckReplay(name))
lstReplayList->addItem(name); lstReplayList->addItem(name);
}); });
} }
void Game::RefreshSingleplay() { void Game::RefreshSingleplay() {
lstSinglePlayList->clear(); lstSinglePlayList->clear();
FileSystem::TraversalDir(L"./single", [this](const wchar_t* name, bool isdir) { FileSystem::TraversalDir(L"./single", [this](const wchar_t* name, bool isdir) {
if(!isdir && !mywcsncasecmp(wcsrchr(name, '.'), L".lua", 4)) if(!isdir && wcsrchr(name, '.') && !mywcsncasecmp(wcsrchr(name, '.'), L".lua", 4))
lstSinglePlayList->addItem(name); lstSinglePlayList->addItem(name);
}); });
} }
......
...@@ -108,7 +108,7 @@ void ImageManager::RefreshRandomImageList() { ...@@ -108,7 +108,7 @@ void ImageManager::RefreshRandomImageList() {
void ImageManager::RefreshImageDir(std::wstring path, int image_type) { void ImageManager::RefreshImageDir(std::wstring path, int image_type) {
std::wstring search = L"./textures/" + path; std::wstring search = L"./textures/" + path;
FileSystem::TraversalDir(search.c_str(), [this, &path, image_type](const wchar_t* name, bool isdir) { FileSystem::TraversalDir(search.c_str(), [this, &path, image_type](const wchar_t* name, bool isdir) {
if(!isdir && (!mywcsncasecmp(wcsrchr(name, '.'), L".jpg", 4) || !mywcsncasecmp(wcsrchr(name, '.'), L".png", 4))) { if(!isdir && wcsrchr(name, '.') && (!mywcsncasecmp(wcsrchr(name, '.'), L".jpg", 4) || !mywcsncasecmp(wcsrchr(name, '.'), L".png", 4))) {
std::wstring filename = path + L"/" + name; std::wstring filename = path + L"/" + name;
ImageList[image_type].push_back(filename); ImageList[image_type].push_back(filename);
} }
......
...@@ -41,7 +41,7 @@ void SoundManager::RefreshBGMList() { ...@@ -41,7 +41,7 @@ void SoundManager::RefreshBGMList() {
void SoundManager::RefershBGMDir(std::wstring path, int scene) { void SoundManager::RefershBGMDir(std::wstring path, int scene) {
std::wstring search = L"./sound/BGM/" + path; std::wstring search = L"./sound/BGM/" + path;
FileSystem::TraversalDir(search.c_str(), [this, &path, scene](const wchar_t* name, bool isdir) { FileSystem::TraversalDir(search.c_str(), [this, &path, scene](const wchar_t* name, bool isdir) {
if(!isdir && (!mywcsncasecmp(wcsrchr(name, '.'), L".mp3", 4) || !mywcsncasecmp(wcsrchr(name, '.'), L".ogg", 4))) { if(!isdir && wcsrchr(name, '.') && (!mywcsncasecmp(wcsrchr(name, '.'), L".mp3", 4) || !mywcsncasecmp(wcsrchr(name, '.'), L".ogg", 4))) {
std::wstring filename = path + L"/" + name; std::wstring filename = path + L"/" + name;
BGMList[BGM_ALL].push_back(filename); BGMList[BGM_ALL].push_back(filename);
BGMList[scene].push_back(filename); BGMList[scene].push_back(filename);
......
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